Devil May Cry hits PC in January

We’ve got a double-announcement today – first that DmC Devil May Cry (named, clearly, by the Department of Redundancy Department) will hit on PC on January 25th, 2013, but we’ve also got our first look at the minimum and recommended system requirements for the title.  For those who speak tech-geek like I do, here are the juicy parts on this port before we get to the requirements:

Developed by QLOC S.A. for Windows PC, DmC Devil May Cry will include full AMD support, including AMD Eyefinity multi-display technology and AMD CrossFire™ technology. These technologies allow gamers to harness the power of two or more graphics cards reinforcing the stunning visuals of the game and dramatically increase the game’s performance. Senior Capcom Producer on DmC Devil May Cry, Alex Jones, commented, “DmC Devil May Cry’s performance on AMD is amazing, it pumps up our already incredible visuals and effects to the next level, making it an even more immersive and intense experience.”

DmC Devil May Cry for PC will be compatible with both keyboard and mouse, Xbox 360 controller and all third party direct input controllers. Players will be able to enjoy the game at 60 fps or even higher with no maximum limitation, creating a spectacular visual experience for PC gamers.

The game will hit on Steam and can rest assured that it’ll support all of the great features that come on that platform including Cloud saves, achievements, friends, and more.   Click the Press Release button below to see if your PC will handle the title adequately.  I, for one, am surprised that this title doesn’t require something above DirectX 9.   Hell…it’ll even run on XP if you’ve got the kit for it.  Look for the game to hit on January 25th on PC, Xbox 360, and PS3.

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