You may have looked at our Monstrous review from about a year ago. While they had a successful Kickstarter, you probably haven’t heard much new from them. That will be changing soon, as CMON will be publishing their games all over the world.
CMON Limited and Good Games Publishing are proud to announce a strategic relationship beginning today, Thursday, Aug 4 2016. CMON will co-brand, market and distribute the new Australian publisher’s board games in all French and English territories outside of Australia and New Zealand.
The partnership begins with Good Games’ upcoming Monstrous, releasing Q3 2016, and Unfair, heading to Kickstarter on August 16, 2016 with a planned retail release of Q4 2016.
“We are excited to help CMON diversify their hobby game line. Australian design sensibilities are eclectic and hybridised. We share a global vision for game publishing with CMON, along with Kickstarter and retail savvy. We look forward to CMON’s help in getting our games to the broadest audience possible,” said Kim Brebach, Director of Good Games Publishing
“CMON is excited to work alongside Good Games Publishing to help bring new board games like Monstrous and Unfair to a wider audience outside of Australia and New Zealand. With Good Games’ innovative, creative and high-quality titles, the partnership is a perfect match, and we’re sure our fans will agree once they play these new games,” said Chern Ann Ng, CEO of CMON Limited.
“We bring more eclectic games, and they bring a wealth of experience in various areas of development, production and marketing we can tap into. CMON is a perfect partner to help us straddle the Kickstarter and retail dimensions of game marketing. This relationship will be a series of wins,” Brebach added.
Be on the lookout soon for more about Unfair, including a review.
While not working as a Database Administrator, Keith Schleicher has been associated with Gaming Trend since 2003. While his love of video games started with the Telestar Alpha (a pong console with four different games), he trule started playing video games when he received the ill-fated TI-99/4A. While the Speech Synthesizer seemed to be the height of gaming, eventually a 286 AT computer running at 8/12 Hz and a CGA monitor would be his outlet for a while. Eventually he’d graduate to 386, 486, Pentium, and Athlon systems, building some of those systems while doing some hardware reviews and attending Comdex. With the release of the Dreamcast that started his conversion to the console world. Since then he has acquired an NES, SNES, PS2, PS3, PSP, GBA-SP, DS, Xbox, Xbox 360, Xbox One S, Gamecube, Wii, Switch, and Oculus Quest 2. While not playing video games he enjoys bowling, reading, playing board games, listening to music, and watching movies and TV. He originally hails from Wisconsin but is now living in Michigan with his wife and sons.