Turok Review

Dear God

You may have spoken at length about the dangers of vanity, oh Lord

What’s that, Lord

Manuevering Turok through the jungle planet’s cattle chutes is not difficult, fortunately. The respective thumbsticks control his movements but lack the precision aiming of a mouse and keyboard. This will likely be an eternal nitpick amongst gamers – which is better for first-person shooters, console or PC? Personal preference is the answer there, and mine is PC. That being said, there were only a few times where I actively cursed the controller for not moving as quickly and precisely as I wanted

The directional pad is where players select which weapon they use, and for which hand. This is important to remember because it is easy to forget this subtle detail in the heat of battle. Turok is capable of running guns akimbo while the left trigger fires the gun in his left hand, and the right trigger fires the gun in his right hand. But if you have two handheld weapons in your inventory and hit left or right only once, then all of a sudden you have two guns out instead of just the one you needed at a crucial moment. Hit up on the directional pad brings up your bow, because what better sniper weapon is available than… a bow, and hitting down selects your knife. The RB and LB buttons activate a weapon’s secondary fire depending on which hand it is in.

Just for kicks, the game also throws in button mashing mini-games here and there. Turok will every so often get too close to a dinosaur, and will need to fight it off. An image of which buttons need to be pushed, and how they need to be pushed, will appear in the bottom right corner of your screen ala God of War. And if you think the reference stops there, please note that at least God of War was relatively consistent with its mini-game button smash-a-thons. Turok will sometimes throw a curveball at you in the most random of moments, so stay on your toes and remain observant.

Verily, Lord

The value of Turok is debatable at best, paltry at worst. Half of the achievements are multiplayer only and require north of 10 online games a piece to unlock. Are any of them worth it? Not especially. Capture the flag was fun back in the day, but is less so now. Some might argue that I’m getting angrier as I grow older. Not quite. My point is that since I’ve seen most everything this industry has to offer times about one hundred, how about going for something new every once in a while?

My point here is that developers have grown lazy and must repent. Lord

Ron Burke is the Editor in Chief for Gaming Trend. Currently living in Fort Worth, Texas, Ron is an old-school gamer who enjoys CRPGs, action/adventure, platformers, music games, and has recently gotten into tabletop gaming. Ron is also a fourth degree black belt, with a Master's rank in Matsumura Seito Shōrin-ryū, Moo Duk Kwan Tang Soo Do, Universal Tang Soo Do Alliance, and International Tang Soo Do Federation. He also holds ranks in several other styles in his search to be a well-rounded fighter. Ron has been married to Gaming Trend Editor, Laura Burke, for 21 years. They have three dogs - Pazuzu (Irish Terrier), Atë, and Calliope (both Australian Kelpie/Pit Bull mixes).
To Top