Shrek the Third Review

Activision has their hands full with Spider-Man 3, one of the most anticipated movies of this year, but that doesn

The folks at Vicarious Visions have worked very hard at bringing 3D environments to life utilizing the dual screens of the Nintendo DS to its highest potential.  As with previous games, and the Spider-Man titles that they

There are some good points and some bad points to working with licensed properties.  When a movie does well, the game automatically gets attention as fans rush out to buy the tie-in to continue the adventure at home.  On the other hand, movie tie-ins are constrained by the original property and often don

For any game aimed at kids, the control scheme has to be simple, tight, and effective.  The game uses the D-pad in conjunction with the touch screen, L1/L2, and the microphone.  You

Shrek the Third puts Shrek and the gang on an adventure to save Far Far Away, but Vicarious Visions has moved away from the usual beat-em-up formula in favor of a more puzzle centric flavor.  This means less screen tapping and more thinking, which is a good thing in my book.

The puzzles are fairly straightforward in the beginning, requiring only one special move to complete.  Each character has their own powers, so simply choosing the right person for the job is the hard part initially.  Puss can wall-jump as described above, Shrek can butt-slam weak floors as well as shoulder-charge weak walls, and Artie can block almost anything with his shield, including attacks from above.  As you progress through the levels they will get longer and increasingly complex.  Some may require Puss to scale a large structure to pull a lever while Shrek bashes down cement walls.  Artie can throw his shield Captain America style to hit magic switches that are often far above the heads of the characters.  The puzzles never become unreasonable, but they will make you think for a few moments to figure out where each character should be and how best to get them there.

During your quest you

The other thing that plagues movie tie-ins is that developers are charged with expanding a movie that lasts an hour and a half into something closer to a dozen hours.  To that end, Shrek the Third features 20 levels with boss battles punctuating each area.  You

Ron Burke is the Editor in Chief for Gaming Trend. Currently living in Fort Worth, Texas, Ron is an old-school gamer who enjoys CRPGs, action/adventure, platformers, music games, and has recently gotten into tabletop gaming. Ron is also a fourth degree black belt, with a Master's rank in Matsumura Seito Shōrin-ryū, Moo Duk Kwan Tang Soo Do, Universal Tang Soo Do Alliance, and International Tang Soo Do Federation. He also holds ranks in several other styles in his search to be a well-rounded fighter. Ron has been married to Gaming Trend Editor, Laura Burke, for 21 years. They have three dogs - Pazuzu (Irish Terrier), Atë, and Calliope (both Australian Kelpie/Pit Bull mixes).
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