Metal Arms: Glitch in the System Review

Metal Arms: Glitch in the System had a massive marketing push on the television. It seemed like every time I turned on the tube I was watching commercials pitching the game. Needless to say I ignored them as I knew the game was a shooter for consoles. Blech, I thought. Shooters belong ONLY on the PC. I found out that my thoughts weren’t entirely true.

The graphics of Metal Arms show a great amount of detail. One of the first things I noticed about the graphics was the antenna on the main character. It waggles realistically as you fight and move around. When enemies are badly damaged, their parts start to fall apart and hang by wires. If you blast some enemies enough, their weapon will hang off by a thread. When they try to fire, the weapon flails around spraying gunfire in all directions.

Environments are fairly large, highly detailed and unique. Almost everything in the game is interactive and responds to being hit by gunfire. The only real problem I had with the graphics of Metal Arms was with the average explosion effects. They were small and not very gratifying. Frame rates dropped in a few spots but but not to an amount that it impeded gameplay.

The music in the game is all “futureish” upbeat techno. It fits the game well, but you don’t ever really hear it due to the intense action of the game.

Sound effects are done well. Lasers have a distinctive *CHEW* *CHEW* sound, and machine guns rip through the speakers. Voice-overs are good and fit great with the comedic tone of the game. The game does support Dolby Pro II and has adjustable volume levels. In the end, the game’s audio isn’t the best in the business, but it is definitely better than some.

For a shooter on a console, Metal Arms controls very well. I am a PC shooter veteran and am extremely partial to the keyboard/mouse combo. I hated the Bond games, because I just couldn’t control them how I liked. Ironically, I found Glitch in the System to be fairly satisfying to control. The aiming mechanism isn’t too sensitive. Movement is set to just the right reaction and speed. In addition, I was able to adjust sensitivity and control inversion in the options menu. I’m still not converted though; it would be a definite improvement on the PC using a mouse and keyboard.

Metal Arms: Glitch in the System is a third person shooter with a slight dash of puzzle/adventure. The game is very linear and combat heavy but does throw in quite a bit of variety. There is a selection of vehicles Glitch can ride and fight in, including a tank, a huge claw loader with a laser turrent, and a buggy with a mounted machine gun. Throughout the game there are some simple puzzles, some of which involve controlling enemy robots in their own territory. You play the game as Glitch, a droid found in a rubble pile that is somehow different than other driods. He finds himself in the middle of a droid war and seems to be on the losing end. Overall the storyline/plot has some good comedy.

The game is loaded full of different kinds of weapons and wouldn’t you know it, TONS of enemies to shoot at. There’s your mining laser, a machine gun like weapon, rocket launcher, explosives, slicing discs… There are over 16 different weapons to destroy your enemy with and man, are they are fun to shoot!

The game is played in levels. Each level has an objective, such as killing everything or getting to a specific area in the level. Once you complete the objective, you’re on to the next level. The simplistic gameplay makes Metal Arms easy to pick up and play. Checkpoints are everywhere, making dying just a minor nuisance. An extremely fun Multiplayer mode is included, but the maps have to be unlocked in single player, and it only allows two player versus. All in all, if you like shooters using a gamepad then you will definitely like this game.

Since this one is so easy to pick and play, and blowing stuff up can be so gratifying, some gamers will want to play through this one a couple of times. Although Metal Arms is a “once through and you’re done” type game, getting through it and unlocking all the multiplayer levels definitely adds to the replay value. Metal Arms is a full priced game at $49.99, which is well worth it for those who like shooters. For someone who just likes a little action, I think it would’ve been priced better at ten bucks less.

Ron Burke is the Editor in Chief for Gaming Trend. Currently living in Fort Worth, Texas, Ron is an old-school gamer who enjoys CRPGs, action/adventure, platformers, music games, and has recently gotten into tabletop gaming. Ron is also a fourth degree black belt, with a Master's rank in Matsumura Seito Shōrin-ryū, Moo Duk Kwan Tang Soo Do, Universal Tang Soo Do Alliance, and International Tang Soo Do Federation. He also holds ranks in several other styles in his search to be a well-rounded fighter. Ron has been married to Gaming Trend Editor, Laura Burke, for 21 years. They have three dogs - Pazuzu (Irish Terrier), Atë, and Calliope (both Australian Kelpie/Pit Bull mixes).
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