Full Auto 2: Battlelines Review

I remember seeing a demo of the original Full Auto for the Xbox 360 at E3 2005.  The combination of speed and firepower made me imagine it would be like Burnout on steroids.  The unwreck feature should have been a great boon to racing fans who didn

The original Full Auto looked good on the Xbox 360, but the game had several issues with the frame rate dropping down to single digits when a large amount of action was displayed on the screen.  While some of the frame rate slowdown was used for dramatic effect when obliterating another vehicle, the frame rate is better with FA2.  Still, this doesn

Musically FA2 features a metal soundtrack that is appropriate for the mayhem during the game.  Unfortunately, you

Because of the weapon element of the game, FA2 uses almost all of the buttons on the controller.  Steering is handled with the left analog stick, acceleration is done with the R2 trigger, and braking is done with the L2 trigger.  Hitting X fires the primary weapon while Circle fires the secondary weapon.  Square controls the handbrake.  Triangle looks back to get an idea of the action behind you.  Boosting uses the L1 button and Unwreck uses the R1 button.  If you find yourself in a precarious position, hitting Select self-destructs your vehicle.

Controlling a racing game on the PS3 is slightly different than previous PS2 titles because of the SIXAXIS controller.  The L2 and R2 buttons have been replaced with triggers.  When I first heard this change from the DualShock 2 controller, I was excited.  One of the biggest faults of the DualShock 2 was the lack of triggers.  Unfortunately, the L2 and R2 triggers feel weird because of their shape.  This makes it feel like you are either are pushing down the accelerator through the boards or you are letting up the accelerator completely.

The other issue with the game is the aiming.  You can use the right analog stick to aim your weapons and push it in to fire.  While this feature was in the original game as well, the aiming was awkward at best because of the speed you would travel down the tracks.  This is the same case here.  Aiming while controlling your vehicle is useless, unless you know exactly where you are aiming for long before you hit the area.  It would have been in Pseudo Interactive

FA2 features a Career Mode and Arcade Mode in single player.  The Career Mode features a series of races and battles.  Each event consists of primary and secondary objectives to be completed.  If you complete the primary objectives, you successfully complete the event and can move on to the next one.  The more secondary objectives you complete, the more items you unlock.  These include vehicles, skins, and more powerful weapons.

There are three types of events.  A Race is as simple as it sounds.  Get to the front of the pack by any means necessary.  Some races are point-to-point, while others are circuit races with laps.  Some of the circuit races let you continue racing until someone completes the race first, but other circuit races drop out the last place racer out of the race.

The other event is called the Gladiator.  You are placed in an arena with your weapons and you attempt to destroy the other vehicles in the arena.  It

FA2 allows for head-to-head play on a single screen.  However, you can only play in Race and Gladiator events.  You also can

Ron Burke is the Editor in Chief for Gaming Trend. Currently living in Fort Worth, Texas, Ron is an old-school gamer who enjoys CRPGs, action/adventure, platformers, music games, and has recently gotten into tabletop gaming. Ron is also a fourth degree black belt, with a Master's rank in Matsumura Seito Shōrin-ryū, Moo Duk Kwan Tang Soo Do, Universal Tang Soo Do Alliance, and International Tang Soo Do Federation. He also holds ranks in several other styles in his search to be a well-rounded fighter. Ron has been married to Gaming Trend Editor, Laura Burke, for 21 years. They have three dogs - Pazuzu (Irish Terrier), Atë, and Calliope (both Australian Kelpie/Pit Bull mixes).
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