Don King Presents: Prizefighter Review

With nearly every title we review at Gaming Trend we get a fact sheet.  These sheets often give the key features of the title, as well as the relevant details of the story for the game.  Don King Presents: Prizefighter is billed as

Don King Presents: Prizefighter gets off a few solid punches later on in the game and should be commended for it. Venom clearly put in some time in producing the cutscenes that punctuate the boss fights, recruiting such talent as Don King, Larry Holmes, Mario Van Peebles, and Ken Norton to fill out the FMV sequences.  These cutscenes explain your ballistic rise to the top, as well as the formation and festering of your rivalry with another boxer named Silva.  These videos keep with the feeling of the

My God was the voice work in Fight Night Round 3 awful.  I shredded it for repetitive voice acting from the announcers, your corner, and the rampant use of pushy advertising throughout the entire game. I was just one of many members of the press who saw this problem, and we all shouted in unison that we demanded better.  I can

To really get into a simulation of the sweet science of boxing, you really have to allow players to bob, weave, hook, jab, duck, dodge, zig, zag, and throw every punch but the kitchen sink.  To this end, Venom has eschewed the analog stick controls of other boxing titles and instead utilizes almost every function on the Xbox 360 controller.  In point of fact, there are 30 unique punches, sometimes requiring a combination of buttons to throw.  You


There is no way that I can justify the $59.99 pricetag for Don King Presents: Prizefighter.  While the career mode is more entertaining than a parade of nameless/faceless boxers, and the inclusion of 80 boxers (30 licensed and 10 classics from the past + 40 more fictional) makes for a more complete package than other boxing titles, the busted gameplay mechanics are completely inexcusable. 

A step in the right direction, you can fight online via Xbox Live with a stable of up to five fighters from any weight class in a mode called Fighter

Ron Burke is the Editor in Chief for Gaming Trend. Currently living in Fort Worth, Texas, Ron is an old-school gamer who enjoys CRPGs, action/adventure, platformers, music games, and has recently gotten into tabletop gaming. Ron is also a fourth degree black belt, with a Master's rank in Matsumura Seito Shōrin-ryū, Moo Duk Kwan Tang Soo Do, Universal Tang Soo Do Alliance, and International Tang Soo Do Federation. He also holds ranks in several other styles in his search to be a well-rounded fighter. Ron has been married to Gaming Trend Editor, Laura Burke, for 21 years. They have three dogs - Pazuzu (Irish Terrier), Atë, and Calliope (both Australian Kelpie/Pit Bull mixes).
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