We learn how to train a dragon in rail shooter Crimson Dragon


Crimson Dragon  is an on-rails shooter from the team that made Panzer Dragoon Orta  for the Xbox. From what I recall playing Orta on the Xbox years ago, Crimson Dragon  is very much the same style of game. Your dragon flies in a set direction and pace, and as a player you only control the up, down, left and right movements – but you are always moving forward. You’ll also control the aiming reticule and forms of attack.

In the short level I played of the game, I fought against a variety of enemies but the most impressive one was the boss at the end of the level. This boss battle wasn’t particularly challenging, but it was fun to see such a gigantic creature in a frenzy on the screen. The two attacks at my disposal were a targeted attack which allowed me to target vulnerable points on any given enemy until I had reached my arbitrary target limit and proceeded to launch a barrage of missle-like attacks. The other was an electric beam (well, it was blue and jagged so I’ll assume it was electricity) that acted as a constant stream attack so long as the huge reticule was over the enemy and the attack button was held down.


I like the visual style of Crimson Dragon , the graphics are eye-popping and filled with interesting and colorful set-pieces. Indeed, while the gameplay itself is quite limited, the scenery is varied and will go a long way to keep the experiencefresh, at least judging from the level I played through.

Crimson Dragon  will be coming exclusively as a downloadable title on the Xbox One.


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Sean started playing video games in infancy. He was not given a choice as much as a directive from his parents to be the best gamer on Earth. Sean was subjected to 10-12 hours of rigorous daily gaming throughout his youth, mastering the most complex video games and dominating online competitions. Sean's symbiotic relationship with video games led to writing about them for various gaming websites, and he is currently involved in sales strategy and analytics at one of the largest video game publishers in the world. Sean's mission is simple: Turn 100% of the human population into gamers, willingly or otherwise.

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