Alien: Isolation is shaping up nicely, and it’s for one reason – the team at Creative Assembly understand that it’s the quiet that terrifies. It’s that moment where you realize there is far too little movement, far too little sound, and entirely too many dark corners. It’s the fear of the unknown that paralyses us. Today we’ve got a trailer that focuses on how being completely unprepared and without resources can be equally terrifying. Let’s hear from the team looking to redeem this storied franchise.
“This isn’t a world of holograms and touchscreens; there’s no sense here that technology is going to save you.” – Alistair Hope, Creative Lead.
To stay faithful to the original source, Alien: Isolation™ takes a retro look to the future with a design aesthetic which developer Creative Assembly describes as lo-fi sci-fi. It’s clunky, it’s chunky, it’s push-button and analogue. There are no phasers or lasers, and the smartest weapons you find may be tied together with duct tape and string. A world very much of CRT not LCD, Alien: Isolation may be set in the future but it’s very much baked in the past.
Alien: Isolation is a first-person survival horror game capturing the fear and tension evoked by Ridley Scott’s 1979 classic film. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in the shadows. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.
The game is slated for release on October 7th, 2014 for Xbox One, PlayStation 4, PC, Xbox 360, and PlayStation 3. Stay tuned – we are hoping to enjoy the horror for ourselves at E3.