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	<title>GAMING TREND &#187; Preview</title>
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	<link>http://gamingtrend.com</link>
	<description>by gamers, for gamers</description>
	<lastBuildDate>Wed, 19 Jun 2013 01:21:45 +0000</lastBuildDate>
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	<itunes:summary>Tune in every week as Ron Burke &amp; Mike Dunn talk games, industry, and whatever strikes their fancy.</itunes:summary>
	<itunes:author>Ron Burke &amp; Mike Dunn</itunes:author>
	<itunes:explicit>yes</itunes:explicit>
	<itunes:image href="http://gamingtrend.com/wp-content/uploads/2011/09/podcast3.png" />
	<itunes:owner>
		<itunes:name>Ron Burke &amp; Mike Dunn</itunes:name>
		<itunes:email>dunn@gamingtrend.com</itunes:email>
	</itunes:owner>
	<managingEditor>dunn@gamingtrend.com (Ron Burke &amp; Mike Dunn)</managingEditor>
	<copyright>2011 Gaming Trend</copyright>
	<itunes:subtitle>Gaming Trend Podcast</itunes:subtitle>
	<itunes:keywords>Video Games, Xbox, Playstation, Nintendo, PC,</itunes:keywords>
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		<title>GAMING TREND &#187; Preview</title>
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		<link>http://gamingtrend.com/topics/feature/previews/</link>
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	<itunes:category text="Games &amp; Hobbies">
		<itunes:category text="Video Games" />
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		<rawvoice:frequency>Weekly</rawvoice:frequency>
		<item>
		<title>Prepare to die again &#8212; Dark Souls II E3 hands-on</title>
		<link>http://gamingtrend.com/2013/06/18/prepare-to-die-again-dark-souls-2-preview/</link>
		<comments>http://gamingtrend.com/2013/06/18/prepare-to-die-again-dark-souls-2-preview/#comments</comments>
		<pubDate>Wed, 19 Jun 2013 01:21:45 +0000</pubDate>
		<dc:creator>Manny Costa</dc:creator>
				<category><![CDATA[E3]]></category>
		<category><![CDATA[Preview]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://gamingtrend.com/?p=66491</guid>
		<description><![CDATA[<p><p><img class="post-image aligncenter" alt="DarkSoulsII 4 e1371604728908 Prepare to die again    Dark Souls II E3 hands on" src="http://gamingtrend.com/wp-content/uploads/2013/06/DarkSoulsII-4-e1371604728908.jpg" width="620" height="349" title="Prepare to die again    Dark Souls II E3 hands on" />In the almost two years since its release, <i>Dark Souls</i> can be held accountable for the untimely deaths of many player characters as well as probably some controllers. It was a game that grabbed the hearts of so many and then proceeded to punish our love with frustrating death after frustrating death. The question becomes: can its successor <i>Dark Souls II</i> live up to what we have come to love and expect?</p>
<p><a href="http://gamingtrend.com/2013/06/18/prepare-to-die-again-dark-souls-2-preview/" class="more-link">Read more on Prepare to die again &#8212; Dark Souls II E3 hands-on&#8230;</a></p>
</p><p>The post <a href="http://gamingtrend.com/2013/06/18/prepare-to-die-again-dark-souls-2-preview/">Prepare to die again &#8212; Dark Souls II E3 hands-on</a> appeared first on <a href="http://gamingtrend.com">GAMING TREND</a>.</p>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PES 2014 E3 Hands-on: The difference is in the details.</title>
		<link>http://gamingtrend.com/2013/06/18/pes-2014-e3-hands-on-the-difference-is-in-the-details/</link>
		<comments>http://gamingtrend.com/2013/06/18/pes-2014-e3-hands-on-the-difference-is-in-the-details/#comments</comments>
		<pubDate>Wed, 19 Jun 2013 00:50:37 +0000</pubDate>
		<dc:creator>Skyler O'Hara</dc:creator>
				<category><![CDATA[E3]]></category>
		<category><![CDATA[Preview]]></category>

		<guid isPermaLink="false">http://gamingtrend.com/?p=66342</guid>
		<description><![CDATA[<p><p><img class="post-image aligncenter" alt="PES2014 BM Allianz e1371602491913 PES 2014 E3 Hands on: The difference is in the details." src="http://gamingtrend.com/wp-content/uploads/2013/06/PES2014_BM_Allianz-e1371602491913.jpg" width="620" height="349" title="PES 2014 E3 Hands on: The difference is in the details." />PES 2014 returns this year. Powered by the FOX engine developed for Metal Gear Solid and sporting a new ball physics engine called “TruBall Tech” that sees the end of the automated player animations of past games and allows the focus to be on the physics behind the ball itself, which should allow for much more personalized interactions between players.</p>
<p><a href="http://gamingtrend.com/2013/06/18/pes-2014-e3-hands-on-the-difference-is-in-the-details/" class="more-link">Read more on PES 2014 E3 Hands-on: The difference is in the details&#8230;.</a></p>
</p><p>The post <a href="http://gamingtrend.com/2013/06/18/pes-2014-e3-hands-on-the-difference-is-in-the-details/">PES 2014 E3 Hands-on: The difference is in the details.</a> appeared first on <a href="http://gamingtrend.com">GAMING TREND</a>.</p>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>Let the Wild Hunt Begin- Witcher 3 brings an open world and amazing visuals to next-gen gaming</title>
		<link>http://gamingtrend.com/2013/06/18/let-the-wild-hunt-begin-witcher-3-brings-an-open-world-and-amazing-visuals/</link>
		<comments>http://gamingtrend.com/2013/06/18/let-the-wild-hunt-begin-witcher-3-brings-an-open-world-and-amazing-visuals/#comments</comments>
		<pubDate>Tue, 18 Jun 2013 17:05:03 +0000</pubDate>
		<dc:creator>Ron Burke</dc:creator>
				<category><![CDATA[E3]]></category>
		<category><![CDATA[Preview]]></category>

		<guid isPermaLink="false">http://gamingtrend.com/?p=66769</guid>
		<description><![CDATA[<p><p><img src="http://gamingtrend.com/wp-content/uploads/2013/06/witcher1.jpg" alt="witcher1 Let the Wild Hunt Begin  Witcher 3 brings an open world and amazing visuals to next gen gaming" width="620" height="350" class="post-image" title="Let the Wild Hunt Begin  Witcher 3 brings an open world and amazing visuals to next gen gaming" />Our first appointment for E3 was one of my personal most-anticipated titles of this next generation &#8211; The Witcher 3: Wild Hunt. The conclusion to the adventures of Geralt of Rivia, this title boasts 100 hours of gameplay with half of that being the main storyline. With 7 endings, the game also sports replayability on top of that massive number. If The Witcher 2 is any indication these won&#8217;t be small shifts to build those endings either, but purpose-driven polar opposite changes from the other paths.</p>
<p><a href="http://gamingtrend.com/2013/06/18/let-the-wild-hunt-begin-witcher-3-brings-an-open-world-and-amazing-visuals/" class="more-link">Read more on Let the Wild Hunt Begin- Witcher 3 brings an open world and amazing visuals to next-gen gaming&#8230;</a></p>
</p><p>The post <a href="http://gamingtrend.com/2013/06/18/let-the-wild-hunt-begin-witcher-3-brings-an-open-world-and-amazing-visuals/">Let the Wild Hunt Begin- Witcher 3 brings an open world and amazing visuals to next-gen gaming</a> appeared first on <a href="http://gamingtrend.com">GAMING TREND</a>.</p>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Killer Is Dead is Suda 51&#8242;s latest LSD-infused anime trip, and we got a chance take it for a ride</title>
		<link>http://gamingtrend.com/2013/06/18/killer-is-dead-is-suda-51s-latest-lsd-infused-anime-trip-and-we-got-a-chance-take-it-for-a-ride/</link>
		<comments>http://gamingtrend.com/2013/06/18/killer-is-dead-is-suda-51s-latest-lsd-infused-anime-trip-and-we-got-a-chance-take-it-for-a-ride/#comments</comments>
		<pubDate>Tue, 18 Jun 2013 16:40:08 +0000</pubDate>
		<dc:creator>David Roberts</dc:creator>
				<category><![CDATA[E3]]></category>
		<category><![CDATA[Preview]]></category>

		<guid isPermaLink="false">http://gamingtrend.com/?p=66816</guid>
		<description><![CDATA[<p><p dir="ltr"><img class="post-image aligncenter" alt="EP07 H 21 e1371573262978 Killer Is Dead is Suda 51s latest LSD infused anime trip, and we got a chance take it for a ride" src="http://gamingtrend.com/wp-content/uploads/2013/06/EP07_H_21-e1371573262978.jpg" width="620" height="349" title="Killer Is Dead is Suda 51s latest LSD infused anime trip, and we got a chance take it for a ride" />Suda 51 is a man known for a particular style &#8212; namely a combination of punk rock design philosophy with a nice dollop of hyper-stylized ultra-violence. And if my E3 hands-on was any indication, Killer Is Dead appears to maintain that aesthetic perfectly.</p>
<p><a href="http://gamingtrend.com/2013/06/18/killer-is-dead-is-suda-51s-latest-lsd-infused-anime-trip-and-we-got-a-chance-take-it-for-a-ride/" class="more-link">Read more on Killer Is Dead is Suda 51&#8242;s latest LSD-infused anime trip, and we got a chance take it for a ride&#8230;</a></p>
</p><p>The post <a href="http://gamingtrend.com/2013/06/18/killer-is-dead-is-suda-51s-latest-lsd-infused-anime-trip-and-we-got-a-chance-take-it-for-a-ride/">Killer Is Dead is Suda 51&#8242;s latest LSD-infused anime trip, and we got a chance take it for a ride</a> appeared first on <a href="http://gamingtrend.com">GAMING TREND</a>.</p>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>My own private Shawshank, or: How I learned to stop worrying and love the Green Mile &#8212; Prison Architect Preview</title>
		<link>http://gamingtrend.com/2013/06/18/my-own-private-shawshank-or-how-i-learned-to-stop-worrying-and-love-the-green-mile/</link>
		<comments>http://gamingtrend.com/2013/06/18/my-own-private-shawshank-or-how-i-learned-to-stop-worrying-and-love-the-green-mile/#comments</comments>
		<pubDate>Tue, 18 Jun 2013 16:11:33 +0000</pubDate>
		<dc:creator>Sam Vary</dc:creator>
				<category><![CDATA[Preview]]></category>

		<guid isPermaLink="false">http://gamingtrend.com/?p=66795</guid>
		<description><![CDATA[<p><p dir="ltr"><img class="post-image" alt="2013 05 27 00059 My own private Shawshank, or: How I learned to stop worrying and love the Green Mile    Prison Architect Preview" src="http://gamingtrend.com/wp-content/uploads/2013/06/2013-05-27_00059.jpg" width="620" height="350" title="My own private Shawshank, or: How I learned to stop worrying and love the Green Mile    Prison Architect Preview" />This might not surprise you, but there are some very dark minds behind <em>Prison Architect</em>, a top-down management sim that&#8217;s also the latest game from England&#8217;s Introversion Software.</p>
<p dir="ltr">You may know Introversion from some of their other cult hits, including <em>Darwinia</em>, but <em>Prison Architect</em> shifts gears to put you at the helm of one of the world&#8217;s greatest and most historic cultural institutions: jail. The game blends Maxis-esque construction with personnel management and bookkeeping, continuing in the tradition of enduring classics like <em>Theme Hospital</em> and <em>Dungeon Keeper</em>. The game&#8217;s Alpha version retails on Steam for $29.99, which will include the full version upon its eventual release. An interesting item worth mentioning is that due to its racy content, <em>Prison Architect</em> was <a title="http://kotaku.com/5991817/another-serious-game-falls-to-apples-anger+inducing-approval-process" href="http://kotaku.com/5991817/another-serious-game-falls-to-apples-anger+inducing-approval-process" target="_blank">recently rejected</a> from the Apple app store, but, as the developers themselves aptly tweeted, “YOUR LOSS APPLE.” The fact is, those wily Brits have come up with a title that&#8217;s uproariously fun, and I couldn&#8217;t agree more with that tweet.</p>
<p><a href="http://gamingtrend.com/2013/06/18/my-own-private-shawshank-or-how-i-learned-to-stop-worrying-and-love-the-green-mile/" class="more-link">Read more on My own private Shawshank, or: How I learned to stop worrying and love the Green Mile &#8212; Prison Architect Preview&#8230;</a></p>
</p><p>The post <a href="http://gamingtrend.com/2013/06/18/my-own-private-shawshank-or-how-i-learned-to-stop-worrying-and-love-the-green-mile/">My own private Shawshank, or: How I learned to stop worrying and love the Green Mile &#8212; Prison Architect Preview</a> appeared first on <a href="http://gamingtrend.com">GAMING TREND</a>.</p>]]></description>
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		<title>The Evil Within wants to take horror gaming back to its roots- pure fear</title>
		<link>http://gamingtrend.com/2013/06/17/the-evil-within-wants-to-take-horror-gaming-back-to-its-roots-pure-fear/</link>
		<comments>http://gamingtrend.com/2013/06/17/the-evil-within-wants-to-take-horror-gaming-back-to-its-roots-pure-fear/#comments</comments>
		<pubDate>Tue, 18 Jun 2013 05:00:00 +0000</pubDate>
		<dc:creator>Ron Burke</dc:creator>
				<category><![CDATA[E3]]></category>
		<category><![CDATA[Preview]]></category>

		<guid isPermaLink="false">http://gamingtrend.com/?p=66755</guid>
		<description><![CDATA[<p><p><img class="post-image" alt="evilwithin1 The Evil Within wants to take horror gaming back to its roots  pure fear" src="http://gamingtrend.com/wp-content/uploads/2013/06/evilwithin1.jpg" width="620" height="350" title="The Evil Within wants to take horror gaming back to its roots  pure fear" />Bethesda has an incredible lineup set for this year, and we start off our coverage with The Evil Within; Shinji Mikami from Tango Gameworks gives us a short introduction on his first (and final) return to survival horror since Resident Evil 4. In The Evil Within they are looking to take the genre back to its original roots &#8211; pure fear and overcoming it.</p>
<p><a href="http://gamingtrend.com/2013/06/17/the-evil-within-wants-to-take-horror-gaming-back-to-its-roots-pure-fear/" class="more-link">Read more on The Evil Within wants to take horror gaming back to its roots- pure fear&#8230;</a></p>
</p><p>The post <a href="http://gamingtrend.com/2013/06/17/the-evil-within-wants-to-take-horror-gaming-back-to-its-roots-pure-fear/">The Evil Within wants to take horror gaming back to its roots- pure fear</a> appeared first on <a href="http://gamingtrend.com">GAMING TREND</a>.</p>]]></description>
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		<title>Assassin&#8217;s Creed IV: Black Flag gameplay demonstration puts the Jolly in Roger</title>
		<link>http://gamingtrend.com/2013/06/17/assassins-creed-iv-black-flag-gameplay-demonstration-puts-the-jolly-in-roger/</link>
		<comments>http://gamingtrend.com/2013/06/17/assassins-creed-iv-black-flag-gameplay-demonstration-puts-the-jolly-in-roger/#comments</comments>
		<pubDate>Tue, 18 Jun 2013 03:47:35 +0000</pubDate>
		<dc:creator>Ron Burke</dc:creator>
				<category><![CDATA[E3]]></category>
		<category><![CDATA[Preview]]></category>

		<guid isPermaLink="false">http://gamingtrend.com/?p=66745</guid>
		<description><![CDATA[<p><p><img class="post-image" alt="asscreed1 Assassins Creed IV: Black Flag gameplay demonstration puts the Jolly in Roger" src="http://gamingtrend.com/wp-content/uploads/2013/06/asscreed1.jpg" width="620" height="350" title="Assassins Creed IV: Black Flag gameplay demonstration puts the Jolly in Roger" /></p>
<p>Assassin’s Creed III had its fair share of issues, but it was also full of promise. Telling the story from the perspective of a new relative of Desmond &#8211; a Native American named Connor. In an almost universal fashion, fans clamored for the naval combat and in Assassin’s Creed IV: Black Flag, we are getting our wish. I got to sit down with the team of Ubisoft Montreal for an extended look at the next-gen launch title, Assassins Creed IV: Black Flag.</p>
<p><a href="http://gamingtrend.com/2013/06/17/assassins-creed-iv-black-flag-gameplay-demonstration-puts-the-jolly-in-roger/" class="more-link">Read more on Assassin&#8217;s Creed IV: Black Flag gameplay demonstration puts the Jolly in Roger&#8230;</a></p>
</p><p>The post <a href="http://gamingtrend.com/2013/06/17/assassins-creed-iv-black-flag-gameplay-demonstration-puts-the-jolly-in-roger/">Assassin&#8217;s Creed IV: Black Flag gameplay demonstration puts the Jolly in Roger</a> appeared first on <a href="http://gamingtrend.com">GAMING TREND</a>.</p>]]></description>
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		<title>LocoCycle brings oddball motorcycle combat to Xbox One</title>
		<link>http://gamingtrend.com/2013/06/17/lococycle-brings-oddball-motorcycle-combat-to-xbox-one/</link>
		<comments>http://gamingtrend.com/2013/06/17/lococycle-brings-oddball-motorcycle-combat-to-xbox-one/#comments</comments>
		<pubDate>Tue, 18 Jun 2013 02:48:10 +0000</pubDate>
		<dc:creator>Sean Lama</dc:creator>
				<category><![CDATA[E3]]></category>
		<category><![CDATA[Preview]]></category>

		<guid isPermaLink="false">http://gamingtrend.com/?p=66731</guid>
		<description><![CDATA[<p><p dir="ltr"><img class="post-image aligncenter" alt="pablo2 e1371523442437 LocoCycle brings oddball motorcycle combat to Xbox One" src="http://gamingtrend.com/wp-content/uploads/2013/06/pablo2-e1371523442437.jpg" width="620" height="349" title="LocoCycle brings oddball motorcycle combat to Xbox One" /></p>
<p dir="ltr" id="docs-internal-guid-11675bf1-5520-65a9-dcd0-f0b6df423d77"><em>LocoCycle</em>  was probably the strangest game I played at E3 this year. It&#8217;s a motorcycle combat game that has you racing through levels while avoiding destructive obstacles and battling it out with enemies. Oh, and there&#8217;s a Hispanic guy named Pablo whose leg is somehow conjoined to the bike, and the poor guy is screaming and wailing the whole time.</p>
<p><a href="http://gamingtrend.com/2013/06/17/lococycle-brings-oddball-motorcycle-combat-to-xbox-one/" class="more-link">Read more on LocoCycle brings oddball motorcycle combat to Xbox One&#8230;</a></p>
</p><p>The post <a href="http://gamingtrend.com/2013/06/17/lococycle-brings-oddball-motorcycle-combat-to-xbox-one/">LocoCycle brings oddball motorcycle combat to Xbox One</a> appeared first on <a href="http://gamingtrend.com">GAMING TREND</a>.</p>]]></description>
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		<title>Batman: Arkham Origins hands-on impressions</title>
		<link>http://gamingtrend.com/2013/06/13/batman-arkham-origins-hands-on-impressions/</link>
		<comments>http://gamingtrend.com/2013/06/13/batman-arkham-origins-hands-on-impressions/#comments</comments>
		<pubDate>Fri, 14 Jun 2013 03:32:40 +0000</pubDate>
		<dc:creator>Sean Lama</dc:creator>
				<category><![CDATA[E3]]></category>
		<category><![CDATA[Preview]]></category>

		<guid isPermaLink="false">http://gamingtrend.com/?p=66460</guid>
		<description><![CDATA[<p><p><img class="post-image aligncenter" alt="batman2 e1371155811135 Batman: Arkham Origins hands on impressions" src="http://gamingtrend.com/wp-content/uploads/2013/06/batman2-e1371155811135.jpg" width="620" height="349" title="Batman: Arkham Origins hands on impressions" /></p>
<p dir="ltr">As you may or may not know, the upcoming <em>Batman: Arkham Origin</em>s  is not being developed by the same team that made <em>Asylum </em> and <em>City </em>, it&#8217;s being made by a different team called Warner Bros. Games Montreal who handled the Wii U port of <em>Arkham City </em>. Knowing this, I went into the demo with my own version of &#8220;Detective Vision&#8221; in an attempt to determine whether or not this new team was maintaining the level of quality we experienced in the first two games.</p>
<p><a href="http://gamingtrend.com/2013/06/13/batman-arkham-origins-hands-on-impressions/" class="more-link">Read more on Batman: Arkham Origins hands-on impressions&#8230;</a></p>
</p><p>The post <a href="http://gamingtrend.com/2013/06/13/batman-arkham-origins-hands-on-impressions/">Batman: Arkham Origins hands-on impressions</a> appeared first on <a href="http://gamingtrend.com">GAMING TREND</a>.</p>]]></description>
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		<title>Ryse: Son of Rome might be the killer app that saves the Xbox</title>
		<link>http://gamingtrend.com/2013/06/12/ryse-son-of-rome-might-be-the-killer-app-that-saves-the-xbox/</link>
		<comments>http://gamingtrend.com/2013/06/12/ryse-son-of-rome-might-be-the-killer-app-that-saves-the-xbox/#comments</comments>
		<pubDate>Wed, 12 Jun 2013 16:00:35 +0000</pubDate>
		<dc:creator>Sean Lama</dc:creator>
				<category><![CDATA[E3]]></category>
		<category><![CDATA[Preview]]></category>

		<guid isPermaLink="false">http://gamingtrend.com/?p=66320</guid>
		<description><![CDATA[<p><p dir="ltr"><img class="post-image aligncenter" alt="ryse Ryse: Son of Rome might be the killer app that saves the Xbox" src="http://gamingtrend.com/wp-content/uploads/2013/06/ryse.jpg" width="620" height="350" title="Ryse: Son of Rome might be the killer app that saves the Xbox" /></p>
<p dir="ltr" id="docs-internal-guid-46aea1a5-379c-3550-19df-cc0e8146c768"><em>Ryse: Son of Rome</em>  has sold me on Xbox One at launch. In the months leading up to the quagmire that Microsoft has gotten themselves into with their stance on used games, internet connection requirements, price point and my general lack of interest in their launch lineup, I was almost certain that I would not be buying an Xbox One anytime soon. Then I played <em>Ryse: Son of Rome</em>  today at E3 and everything changed.</p>
<p><a href="http://gamingtrend.com/2013/06/12/ryse-son-of-rome-might-be-the-killer-app-that-saves-the-xbox/" class="more-link">Read more on Ryse: Son of Rome might be the killer app that saves the Xbox&#8230;</a></p>
</p><p>The post <a href="http://gamingtrend.com/2013/06/12/ryse-son-of-rome-might-be-the-killer-app-that-saves-the-xbox/">Ryse: Son of Rome might be the killer app that saves the Xbox</a> appeared first on <a href="http://gamingtrend.com">GAMING TREND</a>.</p>]]></description>
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		<title>Disney Infinity fills our toy box with awesome</title>
		<link>http://gamingtrend.com/2013/06/09/disney-infinity-fills-our-toy-box-with-awesome/</link>
		<comments>http://gamingtrend.com/2013/06/09/disney-infinity-fills-our-toy-box-with-awesome/#comments</comments>
		<pubDate>Mon, 10 Jun 2013 05:51:17 +0000</pubDate>
		<dc:creator>Ron Burke</dc:creator>
				<category><![CDATA[E3]]></category>
		<category><![CDATA[Preview]]></category>

		<guid isPermaLink="false">http://gamingtrend.com/?p=65228</guid>
		<description><![CDATA[<p><p dir="ltr" id="docs-internal-guid-54e5e381-2c87-5a88-22b5-ea0b70b1f4b3"><img class="post-image" alt="IMG 5544 Disney Infinity fills our toy box with awesome" src="http://gamingtrend.com/wp-content/uploads/2013/06/IMG_5544.jpg" width="620" height="350" title="Disney Infinity fills our toy box with awesome" /></p>
<p dir="ltr">E3 hasn’t even begun in earnest yet, but we got a sneak peek at one of the powerhouse titles of the show &#8211; Disney Infinity.   Disney Infinity is not exactly the game you think it is.  Comparisons to Activision’s Skylander series are inevitable, but having gotten hands-on with the title, I can tell you that they are also wrong. While they both use collectable figurines, that’s where the comparison ends.</p>
<p><a href="http://gamingtrend.com/2013/06/09/disney-infinity-fills-our-toy-box-with-awesome/" class="more-link">Read more on Disney Infinity fills our toy box with awesome&#8230;</a></p>
</p><p>The post <a href="http://gamingtrend.com/2013/06/09/disney-infinity-fills-our-toy-box-with-awesome/">Disney Infinity fills our toy box with awesome</a> appeared first on <a href="http://gamingtrend.com">GAMING TREND</a>.</p>]]></description>
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		<title>The Last of Us &#8211; multiplayer revealed</title>
		<link>http://gamingtrend.com/2013/06/04/the-last-of-us-multiplayer-revealed/</link>
		<comments>http://gamingtrend.com/2013/06/04/the-last-of-us-multiplayer-revealed/#comments</comments>
		<pubDate>Tue, 04 Jun 2013 19:57:57 +0000</pubDate>
		<dc:creator>Ron Burke</dc:creator>
				<category><![CDATA[Preview]]></category>
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		<guid isPermaLink="false">http://gamingtrend.com/?p=64247</guid>
		<description><![CDATA[<p><p><img class="post-image aligncenter" alt="TLOU Multi The Last of Us   multiplayer revealed" src="http://gamingtrend.com/wp-content/uploads/2013/06/TLOU-Multi.jpg" width="620" height="350" title="The Last of Us   multiplayer revealed" /></p>
<p>We went hands-on with The Last of Us recently and are among a select few that got to enjoy multiplayer that has, until now, has not been shown or even talked about.  While our review won&#8217;t go live until 6/5/13 at 7:00am (the global embargo), I do get the opportunity to reveal just how multiplayer works for this fantastic title.   While those of you who picked up God of War: Ascension download the playable demo, check out this snippet from our review for The Last of Us:<span id="more-64247"></span></p>
<p><a href="http://gamingtrend.com/2013/06/04/the-last-of-us-multiplayer-revealed/" class="more-link">Read more on The Last of Us &#8211; multiplayer revealed&#8230;</a></p>
</p><p>The post <a href="http://gamingtrend.com/2013/06/04/the-last-of-us-multiplayer-revealed/">The Last of Us &#8211; multiplayer revealed</a> appeared first on <a href="http://gamingtrend.com">GAMING TREND</a>.</p>]]></description>
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		<title>An introductory trip through Time and Eternity</title>
		<link>http://gamingtrend.com/2013/05/31/an-introductory-trip-through-time-and-eternity-incomplete/</link>
		<comments>http://gamingtrend.com/2013/05/31/an-introductory-trip-through-time-and-eternity-incomplete/#comments</comments>
		<pubDate>Fri, 31 May 2013 17:02:34 +0000</pubDate>
		<dc:creator>Patrick Rost</dc:creator>
				<category><![CDATA[Preview]]></category>
		<category><![CDATA[Time and Eternity]]></category>

		<guid isPermaLink="false">http://gamingtrend.com/?p=64041</guid>
		<description><![CDATA[<p><p><img class="post-image aligncenter" alt="taeleadin 1 An introductory trip through Time and Eternity" src="http://gamingtrend.com/wp-content/uploads/2013/05/taeleadin-1.jpg" width="620" height="350" title="An introductory trip through Time and Eternity" />A wedding, a murder, and a very convenient royal ability to travel through time.  These are the foundations for the story of intrigue, mystery, and pent-up male sexual frustration that is NIS America&#8217;s Time and Eternity.  Time and Eternity is in theory a live-action RPG, but largely becomes a &#8220;choose your own story&#8221; anime through long cutscenes.  While I expected to play a JRPG and knew what would come along with it, I&#8217;m still in awe of just how many tropes, cliches, yawn moments, and weird dick jokes that the writers and developers of the game were able to cram in just the first few hours.</p>
<p><a href="http://gamingtrend.com/2013/05/31/an-introductory-trip-through-time-and-eternity-incomplete/" class="more-link">Read more on An introductory trip through Time and Eternity&#8230;</a></p>
</p><p>The post <a href="http://gamingtrend.com/2013/05/31/an-introductory-trip-through-time-and-eternity-incomplete/">An introductory trip through Time and Eternity</a> appeared first on <a href="http://gamingtrend.com">GAMING TREND</a>.</p>]]></description>
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		<title>And for their next trick, Daedalic Entertainment will keep adventure gaming alive!</title>
		<link>http://gamingtrend.com/2013/05/20/and-for-their-next-trick-daedalic-entertainment-will-keep-adventure-gaming-alive/</link>
		<comments>http://gamingtrend.com/2013/05/20/and-for-their-next-trick-daedalic-entertainment-will-keep-adventure-gaming-alive/#comments</comments>
		<pubDate>Mon, 20 May 2013 20:41:51 +0000</pubDate>
		<dc:creator>Sam Vary</dc:creator>
				<category><![CDATA[Preview]]></category>
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		<guid isPermaLink="false">http://gamingtrend.com/?p=62955</guid>
		<description><![CDATA[<p><p dir="ltr"><img class="post-image" alt="daedalic entertainment presents And for their next trick, Daedalic Entertainment will keep adventure gaming alive!" src="http://gamingtrend.com/wp-content/uploads/2013/05/daedalic-entertainment-presents.jpg" width="620" height="350" title="And for their next trick, Daedalic Entertainment will keep adventure gaming alive!" />There was a time when I was young where I would roam about the fields behind my house during summer vacation, discovering new realms and conquering imaginary foes armed only with a stick-sword. There was something special about nature to me then, whether it was the peace I felt hiking through uncharted woods, or claiming a giant boulder I&#8217;d found as part of my kingdom. Thus, when I sat down to play <em>Night of the Rabbit</em>, I formed a connection almost immediately to Jerry Hazelnut, the 12-year old protagonist, who sets out to explore the woods behind his home at the end of one British summer, and ends up discovering far more than he or I could ever have imagined.</p>
<p><a href="http://gamingtrend.com/2013/05/20/and-for-their-next-trick-daedalic-entertainment-will-keep-adventure-gaming-alive/" class="more-link">Read more on And for their next trick, Daedalic Entertainment will keep adventure gaming alive!&#8230;</a></p>
</p><p>The post <a href="http://gamingtrend.com/2013/05/20/and-for-their-next-trick-daedalic-entertainment-will-keep-adventure-gaming-alive/">And for their next trick, Daedalic Entertainment will keep adventure gaming alive!</a> appeared first on <a href="http://gamingtrend.com">GAMING TREND</a>.</p>]]></description>
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		<title>Hands-on with The Last of Us</title>
		<link>http://gamingtrend.com/2013/05/20/hands-on-with-the-last-of-us/</link>
		<comments>http://gamingtrend.com/2013/05/20/hands-on-with-the-last-of-us/#comments</comments>
		<pubDate>Mon, 20 May 2013 14:44:45 +0000</pubDate>
		<dc:creator>Ron Burke</dc:creator>
				<category><![CDATA[Preview]]></category>
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		<guid isPermaLink="false">http://gamingtrend.com/?p=62934</guid>
		<description><![CDATA[<p><p dir="ltr"><img class="post-image aligncenter" alt="the last of us Hands on with The Last of Us" src="http://gamingtrend.com/wp-content/uploads/2013/05/the_last_of_us.jpg" width="620" height="350" title="Hands on with The Last of Us" /></p>
<p dir="ltr" id="docs-internal-guid-34519189-b9d8-3b7b-b565-da04e75b4e2b">Recently I got the opportunity to take a level and a half of The Last of Us out for a spin in the comfort of my own home, away from PR and free to experience it as you, the reader would.   Taking control of Joel, we appear to be on the outskirts of the city of Lincoln. The objective is simple &#8211; Joel’s sometime-friend Bill owes him some favors, and if they can safely reach him he might be able to get what they so desperately need &#8211; a vehicle to ferry them cross country to help Ellie reach the Fireflies, a resistance group that can help her.</p>
<p><a href="http://gamingtrend.com/2013/05/20/hands-on-with-the-last-of-us/" class="more-link">Read more on Hands-on with The Last of Us&#8230;</a></p>
</p><p>The post <a href="http://gamingtrend.com/2013/05/20/hands-on-with-the-last-of-us/">Hands-on with The Last of Us</a> appeared first on <a href="http://gamingtrend.com">GAMING TREND</a>.</p>]]></description>
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		<title>An Epic Start to a a Mighty Quest</title>
		<link>http://gamingtrend.com/2013/05/17/an-epic-start-to-a-a-mighty-quest/</link>
		<comments>http://gamingtrend.com/2013/05/17/an-epic-start-to-a-a-mighty-quest/#comments</comments>
		<pubDate>Fri, 17 May 2013 21:27:42 +0000</pubDate>
		<dc:creator>Atlas Burke</dc:creator>
				<category><![CDATA[Preview]]></category>
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		<category><![CDATA[The Mighty Quest for Epic Loot]]></category>

		<guid isPermaLink="false">http://gamingtrend.com/?p=62683</guid>
		<description><![CDATA[<p><p><img class="post-image" alt="Screen Shot 2012 09 07 at 11.08.55 AM 1 620x345 An Epic Start to a a Mighty Quest" src="http://gamingtrend.com/wp-content/uploads/2013/05/Screen-Shot-2012-09-07-at-11.08.55-AM-1-620x345.jpg" width="620" height="345" title="An Epic Start to a a Mighty Quest" />Late last week I got the chance to travel to lovely San Francisco to pay egregious parking fees and visit with Ubisoft to talk about their free to play loot grinder: the Mighty Quest for Epic Loot.  Still in closed alpha, Might Quest is a lighthearted, jaunty dungeon crawler that mixes attack and defense in some interesting ways.</p>
<p><a href="http://gamingtrend.com/2013/05/17/an-epic-start-to-a-a-mighty-quest/" class="more-link">Read more on An Epic Start to a a Mighty Quest&#8230;</a></p>
</p><p>The post <a href="http://gamingtrend.com/2013/05/17/an-epic-start-to-a-a-mighty-quest/">An Epic Start to a a Mighty Quest</a> appeared first on <a href="http://gamingtrend.com">GAMING TREND</a>.</p>]]></description>
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		<title>Six Weeks Later &#8211; Insurgency Revisited</title>
		<link>http://gamingtrend.com/2013/05/14/six-weeks-later-insurgency-revisited/</link>
		<comments>http://gamingtrend.com/2013/05/14/six-weeks-later-insurgency-revisited/#comments</comments>
		<pubDate>Tue, 14 May 2013 13:54:06 +0000</pubDate>
		<dc:creator>Breanna Goodman</dc:creator>
				<category><![CDATA[Preview]]></category>
		<category><![CDATA[Screenshots]]></category>

		<guid isPermaLink="false">http://gamingtrend.com/?p=62042</guid>
		<description><![CDATA[<p><p><img class="post-image" alt="Insurgency screenshot 06small Six Weeks Later   Insurgency Revisited" src="http://gamingtrend.com/wp-content/uploads/2013/05/Insurgency_screenshot_06small.jpg" width="620" height="350" title="Six Weeks Later   Insurgency Revisited" />Last month, I got to <a title="Modern Infantry Combat returns in Insurgency – Hands-on Preview" href="http://gamingtrend.com/2013/03/31/modern-infantry-combat-returns-in-insurgency-hands-on-preview/" target="_blank">take a look at</a> New World Interactive&#8217;s Insurgency, a reboot of the popular Half Life 2 mod of the same name. Two weeks ago the game received official <a title="Insurgency gets Early Access on Steam" href="http://gamingtrend.com/2013/05/01/insurgency-gets-early-access-on-steam/" target="_blank">“Early Access” status</a> on Steam, allowing gamers to pre-purchase the game and get access to the beta version ahead of its official release. I enjoyed the early version of Insurgency that I got to play with, so this news prompted me to boot up the game again for a second look to see just how much progress the Insurgency team has made in the past six weeks.</p>
<p><a href="http://gamingtrend.com/2013/05/14/six-weeks-later-insurgency-revisited/" class="more-link">Read more on Six Weeks Later &#8211; Insurgency Revisited&#8230;</a></p>
</p><p>The post <a href="http://gamingtrend.com/2013/05/14/six-weeks-later-insurgency-revisited/">Six Weeks Later &#8211; Insurgency Revisited</a> appeared first on <a href="http://gamingtrend.com">GAMING TREND</a>.</p>]]></description>
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		<title>The view of a new world&#8211;Anno Online preview</title>
		<link>http://gamingtrend.com/2013/05/08/the-view-of-a-new-world-anno-online-preview/</link>
		<comments>http://gamingtrend.com/2013/05/08/the-view-of-a-new-world-anno-online-preview/#comments</comments>
		<pubDate>Thu, 09 May 2013 05:35:08 +0000</pubDate>
		<dc:creator>Atlas Burke</dc:creator>
				<category><![CDATA[Preview]]></category>

		<guid isPermaLink="false">http://gamingtrend.com/?p=61788</guid>
		<description><![CDATA[<p><p dir="ltr"><img class="post-image" alt="Anno 3 header 1 620x349 The view of a new world  Anno Online preview" src="http://gamingtrend.com/wp-content/uploads/2013/05/Anno-3-header-1-620x349.jpg" width="620" height="349" title="The view of a new world  Anno Online preview" />Before the long break between SimCity 4 and Electronic Arts&#8217; latest effort left the genre floundering, several other developers decided to try their hands at creating economic simulators. North American gamers are probably more familiar with the Tropico series, but the Anno series actually predates it by nearly 4 years. Created and recreated over the years by various developers in Germany and Austria, the game never seemed to have caught fire on this side of the pond. Speaking personally, I never even saw an Anno game until I was in my 20s browsing on Steam, and despite my interest, I never got my hands on the series until I found myself in possession of a beta code to preview Ubisoft Blue Byte&#8217;s Anno Online.</p>
<p><a href="http://gamingtrend.com/2013/05/08/the-view-of-a-new-world-anno-online-preview/" class="more-link">Read more on The view of a new world&#8211;Anno Online preview&#8230;</a></p>
</p><p>The post <a href="http://gamingtrend.com/2013/05/08/the-view-of-a-new-world-anno-online-preview/">The view of a new world&#8211;Anno Online preview</a> appeared first on <a href="http://gamingtrend.com">GAMING TREND</a>.</p>]]></description>
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		<title>Exclusive hands-on with the upcoming vampire title, Dark</title>
		<link>http://gamingtrend.com/2013/04/29/exclusive-hands-on-with-the-upcoming-vampire-title-dark/</link>
		<comments>http://gamingtrend.com/2013/04/29/exclusive-hands-on-with-the-upcoming-vampire-title-dark/#comments</comments>
		<pubDate>Mon, 29 Apr 2013 22:35:21 +0000</pubDate>
		<dc:creator>Ron Burke</dc:creator>
				<category><![CDATA[Preview]]></category>
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		<guid isPermaLink="false">http://gamingtrend.com/?p=60949</guid>
		<description><![CDATA[<p><p><img class="post-image aligncenter" alt="dark Exclusive hands on with the upcoming vampire title, Dark" src="http://gamingtrend.com/wp-content/uploads/2013/04/dark.jpg" width="620" height="350" title="Exclusive hands on with the upcoming vampire title, Dark" /></p>
<p>Vampires don&#8217;t sparkle.  The folks at Kalipso and Realmforge Studios have built a stealth/action RPG that is set to release soon.   We got exclusive and extensive hands-on with the title and I have quite a bit to share with you.   While the code isn&#8217;t final, it does give you an in-depth taste of the game.</p>
<p><a href="http://gamingtrend.com/2013/04/29/exclusive-hands-on-with-the-upcoming-vampire-title-dark/" class="more-link">Read more on Exclusive hands-on with the upcoming vampire title, Dark&#8230;</a></p>
</p><p>The post <a href="http://gamingtrend.com/2013/04/29/exclusive-hands-on-with-the-upcoming-vampire-title-dark/">Exclusive hands-on with the upcoming vampire title, Dark</a> appeared first on <a href="http://gamingtrend.com">GAMING TREND</a>.</p>]]></description>
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		<title>Tower Defense goes futuristic &#8211; Sanctum 2 Preview</title>
		<link>http://gamingtrend.com/2013/04/22/tower-defense-goes-futuristic-sanctum-2-preview/</link>
		<comments>http://gamingtrend.com/2013/04/22/tower-defense-goes-futuristic-sanctum-2-preview/#comments</comments>
		<pubDate>Mon, 22 Apr 2013 21:50:58 +0000</pubDate>
		<dc:creator>Breanna Goodman</dc:creator>
				<category><![CDATA[Preview]]></category>
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		<guid isPermaLink="false">http://gamingtrend.com/?p=59312</guid>
		<description><![CDATA[<p><p><img class="post-image" alt="sanctum2 Tower Defense goes futuristic   Sanctum 2 Preview" src="http://gamingtrend.com/wp-content/uploads/2013/04/sanctum2.jpg" width="620" height="350" title="Tower Defense goes futuristic   Sanctum 2 Preview" /><br />
Enemies are coming. Kill them.</p>
<p>Those five words form the core experience of any tower defense game. The enemies, settings, and weapons may vary, but in the end the goal is simple; defend a given object or area from the waves of enemies trying to push their way through by building towers to impede and attack them. Sanctum, released in 2011 to <a href="http://www.metacritic.com/game/pc/sanctum-2011" target="_blank">mostly positive reviews</a>, added some first-person shooter elements into the mix by allowing the player to directly attack enemies with weapons. Coffee Stain Studios is the independent developer behind that game, and its sequel Sanctum 2 which is due to be released this year. I got a chance to play around with an early version of Sanctum 2, and what I saw definitely shows promise.</p>
<p><a href="http://gamingtrend.com/2013/04/22/tower-defense-goes-futuristic-sanctum-2-preview/" class="more-link">Read more on Tower Defense goes futuristic &#8211; Sanctum 2 Preview&#8230;</a></p>
</p><p>The post <a href="http://gamingtrend.com/2013/04/22/tower-defense-goes-futuristic-sanctum-2-preview/">Tower Defense goes futuristic &#8211; Sanctum 2 Preview</a> appeared first on <a href="http://gamingtrend.com">GAMING TREND</a>.</p>]]></description>
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