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Interviews

Crazy Eights (plus one): Nine questions with Mike Selinker about HeroQuest 25th Anniversary Edition

by 6 months ago

While several developers have tried to create projects that commemorate or honor games from the past, they often have found themselves working for nothing because of a cease-and-desist order.  While …

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“Create something that will live forever” – Interview with Dave Cox, Lead Producer for Castlevania: Lords of Shadow 2

by 6 months ago

You’d be hard-pressed to find a videogame producer more devoted to the craft than Dave Cox. Over the past two decades, he’s steadily climbed the ranks of Konami to become …

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Crazy Eights: Eight questions with D. Brad Talton of Level 99 Games

by 7 months ago

If you have seen my review of BattleCON: Devastation of Indines, then you know that I thought highly of it.  It's a unique concept, and it is from a small …

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Vice President of Pornhub weighs in on PS4 support

by 7 months ago

Pornhub recently announced that the PS4 was the best system to use to watch their adult entertainment site. This isn't the first time Pornhub has made bold public claims, though.  In …

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The Humble Mumble – Alan Edwardes talks Estranged

by 9 months ago

Every indie developer got their start somewhere, and for many of them that starting point was in modding. Established developers like Valve and Bethesda make development tools and documentation available …

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Even the cactus was dancing! – NYCC, a costume party, and Hello Hero.

by 9 months ago

Any club with a DJ mixing Daft Punk to the Tetris soundtrack and the theme song from Mario is my kind of party. And when it’s open bar for anyone …

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The Humble Mumble – Luke Hodorowicz talks Banished

by 10 months ago

Successful indie studios are always the work of a small group of people with a lot of passion, but in this week's Humble Mumble I talk to a special kind of …

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Crazy Eights: Eight questions with Square Shooters designer Carmelyn Calvert

by 10 months ago

Sometimes inspiration comes from the strangest places.  I have seen many different decks of standard cards, some with irregular shapes, odd artwork, the card value in all four corners, a …

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The Humble Mumble — KillHouse Games talks Door Kickers

by 10 months ago

There is no shortage of games that try to offer players the experience of being a member of a military or law enforcement unit. Some games take this a step further, …

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Extensive interview with Ashraf Ismail on Assassin’s Creed IV Black Flag

by 10 months ago

We got to pick Game Director Ashraf Ismail's brain on Assassin's Creed IV Black Flag. In this 15 minute interview we cover everything from combat, exploration, sea combat mechanics, and …

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The Humble Mumble – Jan Kavan talks J.U.L.I.A. Enhanced Edition

by 10 months ago

You could be forgiven if you haven't heard of J.U.L.I.A. Although the game got good feedback from players, a limited budget and issues with the title's publisher withholding royalty payments prevented it …

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This is going to be FlatOut good – Next Car Game Q&A

by 10 months ago

Once upon a time, there was a racing game. It featured high-octane demolition derby action, and was praised for its innovation and physics modeling. It spawned a series that spanned …

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