Interviews

Everything is moving forward! – Cool Mini or Not at Pax East 2015

by 1 year ago

While soaking in all of the awesome stuff at PAX East, we got a chance to talk with Spencer Reeve of Cool Mini or Not about upcoming projects and games. …

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Full interview with writer of Slammed!, Paolo Chikiamco

by 1 year ago

Below is the full interview performed with Paolo Chikiamco... First off, what was the inspiration for the development of the game? I was always a fan of narrative-heavy, choice-significant games …

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Story matters in Battlefield Hardline

by 1 year ago

The Battlefield series has had a long and beautiful past of large-scale, multiplayer mayhem, but one thing it has always seemed to lack was a great story. With Battlefield Hardeline’s …

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Could LyteShot change the face of LARPing forever? We find out in our interview with Mark Ladd

by 1 year ago

I got the unique opportunity to sit down with CEO Mark Ladd from LyteShot to talk about the next generation of laser-based live-action gaming, but don't call it Lazer Tag. …

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Danganronpa: Yoshinori Terasawa Talks Hope, Despair, and the Maniacal Bear

by 1 year ago

Here at Gaming Trend, we are pretty huge fans of Danganronpa. From the compelling murder mystery to the captivating story behind the game's incredible villain, there aren't a lot of …

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Interview with Red Phantom’s Richard Ogden, author of the game Minutes

by 1 year ago

Recently I got to sit down with videogame veteran Richard Ogden of Red Phantom Games to talk about what he's been up to lately as we ramp up to the …

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Amped-up Soldiers: Battlefield Hardline discussion

by 1 year ago

Battlefield Hardline is reimagining itself with a huge emphasis on speed. Through the new gadgets, vehicles, gameplay modes, and maps, speed will completely change how Hardline plays compared to past …

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Gaming Trend PlayStation Experience Coverage

by 2 years ago

Gaming Trend Editors Kenneth Shepard and Eric Van Allen have made their sojurn to the desert (it's in Las Vegas -- no need to feel bad for them) to dig …

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Our interview with Vincent Pontbriand, Sr. Producer for Assassin’s Creed Unity

by 2 years ago

Vincent Pontbriand has worked on such games as Rainbow Six: Vegas, Metal Gear Solid 4: Guns of the Patriots, Assassin's Creed, Assassin's Creed II, Metal Gear Solid: Peace Walker, Assassin's …

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We sit down with the team behind Parkitect – finally, a proper theme park simulator!

by 2 years ago

I was lucky enough to sit down with Sebastian Mayer, Garret Randell, and Gordon McGladdery of Texel Raptor - the team behind the successfully-funded Kickstart game, Parkitect. As a huge …

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We interview Tribe Studios about Velvet Sundown and its sudden rise to fame

by 2 years ago

The following is an interview with Tribe Studios regarding their increasingly popular Velvet Sundown. If you don't care, give us a bit of an introduction to your studio. How large …

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Call of Duty Advanced Warfare multiplayer reveal – it’s like Tribes and COD had a baby!

by 2 years ago

We kicked off the multiplayer reveal of Call of Duty: Advanced Warfare with an impressive presentation from the team at Sledgehammer Games showcasing all of the changes they’ve made to …

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