Interviews

We sit down with the team behind Parkitect – finally, a proper theme park simulator!

by 1 year ago

I was lucky enough to sit down with Sebastian Mayer, Garret Randell, and Gordon McGladdery of Texel Raptor - the team behind the successfully-funded Kickstart game, Parkitect. As a huge …

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We interview Tribe Studios about Velvet Sundown and its sudden rise to fame

by 1 year ago

The following is an interview with Tribe Studios regarding their increasingly popular Velvet Sundown. If you don't care, give us a bit of an introduction to your studio. How large …

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Call of Duty Advanced Warfare multiplayer reveal – it’s like Tribes and COD had a baby!

by 2 years ago

We kicked off the multiplayer reveal of Call of Duty: Advanced Warfare with an impressive presentation from the team at Sledgehammer Games showcasing all of the changes they’ve made to …

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We interview Woods from Call of Duty – meet James C. Burns

by 2 years ago

1.) You are no stranger to the action genre - some of your credits include Call of Duty: Black Ops, Call of Duty: Black Ops II, and most recently Coldwater, …

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Gioteck delivers all-new multiplatform devices for E3 2014

by 2 years ago

The team at Gioteck gave us a look behind the curtain of two of their upcoming multiplatform products - the HC-5 wireless multiplatform headset, and the RC-3 Gaming Chair. The …

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Single player coming : E3 interview with Rainbow Six Siege dev

by 2 years ago

We caught up with Andrew Witts, game developer with Ubisoft Montreal with regards to the surprise announcement of Rainbow Six Siege. If you recall, the Rainbow Six Patriot was a …

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Games are growing up this Fall with indie title Oscar

by 2 years ago

The last time I spoke to Josh, lead designer and composer on Oscar, the Kickstarter for the game was still 25 days away from completion and the future of Oscar …

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We talk to Crytek about Homefront: The Revolution at E3 2014

by 2 years ago

With Crytek purchasing the Homefront IP from THQ, it was only a matter of time before we got a glimpse of the future of the series. In our interview with …

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We discuss The Witness with Jonathan Blow

by 2 years ago

Jonathan Blow has been working on The Witness for five years now and it's almost ready for release. We catch up with the outspoken game developer at E3 2014 for …

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EA Sports UFC is “a game of firsts”

by 2 years ago

The game is right around the corner (I'm actually working on a review here in the background!) but we took a brief moment to talk to the team at EA …

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Razer Blade and Blade Pro product showcase

by 2 years ago

We took a look at two products that are already out, but you might not have gotten a good look at during E3 - the Razer Blade Pro the new …

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Hex: Shards of Fate – an interview on this Kickstarter success story

by 2 years ago

We got an extensive look at Hex: Shards of Fate, an incredibly deep and unique MMO TCG.  The collectable card game transcends what has otherwise been possible with physical cards, …

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