PAX

For Honor multiplayer hands-on

by 1 week ago

Vikings, knights, and samurai are three of the most iconic warrior archetypes in history. Each of them is well known for different reasons: Vikings for their ferocity and fearlessness in …

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Descending into nostalgia: Overload preview

by 2 weeks ago

A six-degrees-of-freedom (6DoF) shooter named Descent came out in 1995. Parallax Software, the developer, went on to create the sequel, Descent II as well. Descent 3, however, was developed by …

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PAX West 2016: Warhammer 40,000: Dawn of War III hands-on

by 2 weeks ago

I’m a seasoned strategy gamer, or so I’d like to think. I’ve also been following and playing Warhammer 40,000 since I was 12 (I’m 30 now). When Dawn of War …

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PAX West 2016: Steep hands-on

by 3 weeks ago

Backcountry skiing and snowboarding is about avoiding the crowds and finding the freshest, most untouched slope. But it isn’t just about finding that untamed powder, it’s also about exploring the …

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PAX West 2016: Gears of War 4 Horde 3.0 hands-on

by 3 weeks ago

Gears of War 4 had been making me nervous. Knowing that Epic Games is no longer involved in the development of an IP that I’ve spent so many hours playing …

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PAX West 2016: South Park: The Fractured But Whole

by 3 weeks ago

South Park excels at making fun of things. People, ideas, companies, religions, it doesn’t matter, everything and everyone is fair game to the trash talking 4th graders of rural Colorado. …

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PAX West 2016: Final Fantasy XV hands-on

by 3 weeks ago

It’s unlikely that there are many games more highly anticipated than Final Fantasy XV. During PAX West, I had the opportunity to try it out for an hour. But before …

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Save the robots: Hands-on impressions of Shiny

by 5 months ago

With violence being prevalent throughout so many art forms today, developer Garage227 wants to do its best to counteract that with their newest 2D platformer, Shiny. This journey tells the …

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Darkness brings promise: Hands-on impressions of Perception

by 5 months ago

“Something unique”  is the main idea that drove ex-Irrational developer Bill Gardner when he began to flesh out Perception. Gardner is a self-admitted fan of the horror genre, but he …

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Blade Ballet will be playable at this year’s PAX East

by 6 months ago

DreamSail Games has announced that the studio will be attending PAX East with a playable demo of their upcoming game, Blade Ballet. As part of the PAX Rising section, they'll …

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[PAX South] Superfight! demonstration goes horribly right

by 7 months ago

Even if the sound is a little crummy, it's pretty clear who won in this PAX South demonstration of the card game Superfight!  We dropped by to check out Darin …

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[PAX South] Burgle Bros. interview with creator Tim Fowers

by 7 months ago

Tim Fower, creator (and self-publisher) of the card game Paperback gave us a look at his upcoming heist game, Burgle Bros at PAX South. Burgle Bros is a multi-level game …

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