By the time you hit your third product in a series, you probably have the formula down.  Halo 3, Dead or Alive 5, Doom 3, Quake 4, Mortal Kombat 3, Street Fighter III: 3rd Strike: Fight for the future

One of the first things that were improved was the graphics in Guitar Hero III.  Fans bemoaned this focus as they thought it would detract from the song lineup or polish.  Neversoft insisted that this was a non-issue and pressed forward with a complete retooling of the graphics.  The end result is mostly improved by their hard work.  The singer now lip syncs to the songs surprisingly well; likely courtesy of their incredible work with the Tony Hawk engine.  Similarly, the character you select will be far more animated than they have been in previous titles, moving about the stage and generally striking a rock pose a bit more than before.

What is a rocker without a cool stage from which to rock?  No rocker at all!  Guitar Hero III won

Obviously the sound category is the most important, but also subjective, section of the entire game. If you can

Taking a look at the controls in Guitar Hero III, you can

If you were to look at the difficulty levels of the Guitar Hero franchise, the original title would be the baseline.  Guitar Hero II raised the difficulty bar a little bit, but also tightened the controls overall.  Guitar Hero: Rocks the 80 71 songs?  51 Master Tracks?  It would be foolish to try to deny that Guitar Hero III has a lot of value right out of the box.  There is also the potential of downloadable content, although no pricing or tracks have been announced at this point.  There is a tremendous amount of entertainment coupled with a fantastic new guitar in this box.  While I could take or leave some of the songs, the overall polish seems worthy of a thumbs up.  The addition of online play and the battle mode (whether you like it or not) means that Neversoft isn