Dark Star Game Studios, a team that includes a former Ubisoft art director, Blizzard technical artist, and a Konami senior programmer have come together to create Sinner: Sacrifice for Redemption, an action game much in the vein of Dark Souls.
Adam, a fallen soldier on a quest to save his soul, will face eight abhorrent bosses, the first seven each based on one of the deadly sins. Before each clash, Adam must make a sacrifice to enter combat and choose a stat to level down. Each fight will be tougher than the last and force players to carefully choose their actions in battle, aided by a variety of unlockable weapons.
How you interact with each boss will determine the game’s multiple endings. Sinner: Sacrifice for Redemption is planned to be launched Q1 2018 on Playstation 4, PC, and Xbox One.
Sinner: Sacrifice for Redemption will be first playable at Gamescom on Tuesday, August 22nd in hall 3, stand D-01B, booth 370. Later on, it will be appearing at PAX West on September 1st in booth 7315.
For more information on Sinner: Sacrifice for Redemption, please check out Another Indie’s website.