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The choice is yours until March with the Omega Pattern Kickstarter

If you’re looking for a spiffy new visual novel to play, the Kickstarter for Borokai Studio’s Omega Pattern launched today. The campaign aims to reach its €33,000 (roughly $40,000) goal by March 22, which will fund the final part of the game. The first part is currently available on PC, Mac, and mobile devices.

According to the Kickstarter page:

The world where the Omega Pattern story happens is seemingly normal, similar to the one we live in. However, genetics and fate mean that a few individuals are born with a kind of Pattern or special brain signal which lets them develop unique and varied psychic skills that are determined by their life experiences, which form their behavior and character.

From the shadows, an organization known as Bioagora controls the world according to its own interests thanks to the power and influences that they get, in part, from their Agents. These Agents are people who own the Pattern and have been coerced, bought, forced and even captured against their will to be brainwashed and indoctrinated, so they can faithfully serve the Bioagora.

Shaiel (21 years old), a man who possesses the Pattern, has found himself forced to live in secrecy in order to avoid falling into the hands of the Bioagora. However, as time passes, it gets more difficult to escape from a power which is increasing exponentially. Seeking for allies has become an unavoidable, and it seems that the only alternative available are the Celtas; a small and poorly organized group with unorthodox methods, whose plan to face the Agents and restoring an order different to the Bioagora’s seems near impossible.
As the rest of the population stay impassive in a gray world, Shaiel will have Shaiel to play his cards right and find out the truth hidden by the Bioagora, the Celtas and himself.

Omega Pattern varies from its visual novel counterparts by letting players decide the personality of the main character, which will affect one of three different story lines. According to the developers, the Kickstarter campaign will immensely help the funding of the final part of the title:

This Kickstarter campaign expects to get funding for the big final part of the visual novel. Borokai Studio is an indie group and Omega Pattern is his first indie visual novel. Besides being indie, Omega Pattern intends to be a very long visual novel (+40 hours). It’s impossible to afford this kind of project by an indie group without economic support, and here’s where the first part of Omega Pattern appears. We covered the first part expenses and released it without Kickstarter, Patreon or any kind of crowdfunding campaign because we wanted to show you the main concept of Omega Pattern (a visual novel where you define the main character’s personality and Pattern) before using this kind of resources.

Omega Pattern is not an episodic visual novel. Our current intention is to release DLCs and bundles with the full Beast, King and Astral routes. The decisions you make in the first part give you access to these routes, but they won’t affect their course. This means that you don’t have to replay the first part again when we release the routes DLCs.

The decision system that we’ll use for the routes won’t allow us to separate them into more parts since we want that every decision you make can cause an impact on the story as it advances as well as in the endings. Every route will be different and we’d like to give them an estimated duration of 12 hours or more.

The Kickstarter campaign for Omega Pattern will run until March 22, which offers a copy of the game at the €25 tier. Check out the trailer above, and stay tuned for more news here on Gaming Trend.

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