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The streams have crossed with the Ghostbusters coming to your home

Whether or not you feel that there should be another Ghostbusters movie, or that the new Ghostbusters movie is going to be nothing but a glob of green slime, you can’t deny how amazing it is that Ghostbusters has made its way into pop culture for this long.  If you’ve been missing the Stay Puft Marshmallow Man don’t worry because you can help make Ghostbusters: The Board Game a reality:

The streams have been crossed and the Keymaster and the Gatekeeper have come together! Cryptozoic Entertainment, creators of board and collectible card games, is bringing the world’s most highly respected group of paranormal investigators/exterminators to the table top with Ghostbusters: The Board Game. The Kickstarter begins today and runs through March 11. The game will begin shipping to backers across North America, the UK and all EU member countries, Australia and New Zealand in October 2015.

Ghostbusters: The Board Game is a game for 1-4 players, ages 15 and up. Players choose one of the four Ghostbusters character figures (Peter Venkman, Egon Spengler, Winston Zeddemore and Ray Stantz) and then select from one of the game’s pre-written scenarios, beginning a game session that lasts from 30 minutes to 2 hours, depending on the chosen scenario(s) and degree of difficulty. Each of the Ghostbusters has unique traits and talents that can assist the entire team, with highly cooperative gameplay. As players gain experience from banishing spirits, the Ghostbusters level up, gaining new abilities that help them take on greater challenges. The team can also hop in the Ecto-1, the Ghostbusters’ converted ambulance, to help them quickly move through the city.

Developed by a talented group of board game professionals with decades of combined experience, the team is led by Matt Hyra (Lead Game Design & Acquisitions), Mataio Wilson (Associate Game Designer) and Adam Sblendorio (Creative Director) along with additional developers and support from skilled playtesters and the passionate family of Ghostbusters fans.

Ghostbusters: The Board Game comes with plastic figures of the four Ghostbusters as well as Slimer, Stay Puft Marshmallow Man, Indulnas and numerous Galloping Ghouls, Gruesome Twosomes and Boogaloo. All figurines are based on the artwork and designs of Dan Schoening, the artist of IDW’s Ghostbusters™ comic book. The game will come with over 40 figures, with the opportunity to purchase add-ons and exclusive figures. The board itself is made of double-sided modular pieces illustrated by Robb Mommaerts, increasing the replayability for scenarios and customization.

Cryptozoic will be offering a few options for backers. The base version of Ghostbusters: The Board Game is available for $80 and includes four Ghostbusters figures, 40 ghost figures, 10 double-sided game board map tiles, instructions and scenarios with art from Dan Schoening, various tokens, cards and dice. The exclusive $125 Deluxe Edition comes with everything from the base game, along with a limited edition foil-stamped box, a 12”x12” giclée print, glow-in-the-dark dice, four additional game board tiles, an exclusive boss ghost figure and an over-sized “Impossible Mode” Stay Puft Marshmallow Man figure. Additional pledge levels add exclusive ghosts, new figures and much more to expand the game further.

The Ghostbusters: The Board Game Kickstarter follows Cryptozoic’s first wildly successful crowdfunding campaign for HEX: Shards of Fate, the MMO Trading Card Game which raised over $2 million from backers eager to take part in the digital trading card / Massively Multiplayer Online game. To learn more about Ghostbusters: The Board Game visit the Kickstarter page:https://www.kickstarter.com/projects/cze/376823796?token=8fc6289c

The miniatures look great, and the Deluxe Edition with glow-in-the-dark dice looks very cool.  Head to the Kickstarter to get more details and help fund the project.

Senior Tabletop Editor | [email protected]

While not working as a Database Administrator, Keith Schleicher has been associated with Gaming Trend since 2003. While his love of video games started with the Telestar Alpha (a pong console with four different games), he trule started playing video games when he received the ill-fated TI-99/4A. While the Speech Synthesizer seemed to be the height of gaming, eventually a 286 AT computer running at 8/12 Hz and a CGA monitor would be his outlet for a while. Eventually he’d graduate to 386, 486, Pentium, and Athlon systems, building some of those systems while doing some hardware reviews and attending Comdex. With the release of the Dreamcast that started his conversion to the console world. Since then he has acquired an NES, SNES, PS2, PS3, PSP, GBA-SP, DS, Xbox, Xbox 360, Xbox One S, Gamecube, Wii, Switch, and Oculus Quest 2. While not playing video games he enjoys bowling, reading, playing board games, listening to music, and watching movies and TV. He originally hails from Wisconsin but is now living in Michigan with his wife and sons.

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