The folks at GOG made an announcement….no…a declaration of their love for Developers at CDP today. (we declare our love for em with all the advertising on the site – we are big GOG fans!) Before you envision a sweaty and screaming Microsoft Exec bouncing around the stage, let me set the record straight – they love Indie Developers. As you wipe the Balmer-vision from your brain, let’s take a look at their announcement:
Earlier this year, the daring distributor with a difference has announced that it’s not only about “Old Games” anymore. Such indie releases as Machinarium, Trine, Spacechem, or Darwinia became instant-classics and settled extremely well in GOG.com catalog and the hearts of GOG.com users. Legend of Grimrock, the first of these indie games available for preorder on GOG.com, was a particular success with more than 20,000 copies sold within the first two months–or roughly half of the units that GOG.com sold of the Witcher 2 in the first six months! The site has been growing hugely, with a recent 30% jump in users, traffic, visitors, and sales after their Bigger, Fresher, Newer relaunch, and this has been a big plus for developers, too.
Legend of Grimrock’s success story, along with the large number of pre-orders for Botanicula and Resonance, prove that GOG.com, DRM-free and problem-free platform that reaches millions of dedicated PC gamers, is a real alternative or a supplement to other distribution platforms and self-publishing as well. GOG.com provides Indie Devs with market expertise, marketing & PR support, extra care and attention for every release, and a strong community, known for its passion towards only the best releases possible. Any developer with a high-quality gem that’s ready to shine can contact GOG.com at WeLoveDevs@gog.com.
If Legend of Grimrock is any indication of the quality of games they intend to bring to GOG, I’ll say it for the second time today – SHUT UP AND TAKE MY MONEY! If you want to watch the reading of the aforementioned declaration of love, you can see it right here.