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Final Fantasy VII remake producer talks directions for game’s battle system

Yoshinori Kitase, producer on the upcoming remake on Final Fantasy VII, has given a brief update on the game’s development.

Speaking to Famitsu (via Gematsu) Kitase reveals that Square is beginning to see the game’s “visual direction” and different ideas for the battle system.

“Since there’s a possibility that the command battle system of the old days might not work today, we’re thinking hard about what kind of direction we can take it,” Kitase said.  “Normally, when you do a remake, it becomes somewhere along the lines of a familiar action RPG, so we’re looking at how we can put out something like Final Fantasy VII while still surprising players.”

“Please don’t ask about how far into development we are and such,” he also added.
The remake of Final Fantasy was originally announced back at this year’s E3 and will come to PlayStation 4 before other consoles.

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