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Elite: Dangerous’ next content update is called “Powerplay”

Today, Elite: Dangerous developer Frontier Developments announced via newsletter their next major content update in “Powerplay”. The last major content update was “Wings,” which was released as part of the 1.2 update on March 10th of this year, adding functionality for wings (the ability to fly in groups), new ships, among a slew of other changes.

“Powerplay” aims to allow players to participate in “an ongoing battle for interstellar conquest and control” by allowing you to ally with “Powers,” organizations that will give the player missions based on their own “ethos and methods”.  The galaxy map will be receiving a new tab that allows players to see a specific Powers borders, the types of systems they control, who their neighbors and enemies are,  and how the map changes every week.

Each Power will be fleshed out with background and a figurehead.

Each Power will be fleshed out with background and a figurehead.

In “Powerplay,” every week there will be a new opportunity to expand the galactic influence of the players chosen power. Players can perform actions to weaken enemy control over their systems, fortify territory against rivals trying to undermine them, or prepare unoccupied systems for conquest. This creates zones where Powers can duel to expand their borders. Players will be the ones designating the targets, and every week objectives will be created to lead to the targets capture. The opposing side will always have an objective to stop them.

Players can choose whether or not they want to participate, and choosing to do so can impart benefits (though some are only active in friendly territory). Powers can expand, but they can also be eliminated entirely. Players can also participate in the creation of new Powers by supporting smaller factions until they are strong enough, and they can also defect if another Power seems like a better option.

“Powerplay” will also bring with it a slew of other additions and changes, just as “Wings” did. These include things such an overhauled mission system and even new ships.

If you want more details, then be sure to read the newsletter, and for more on Elite: Dangerous, check out Gaming Trend’s review.

My name is Niko, I'm currently 20 years old. I spend most of my time on my computer gaming as I got hooked on videos games from a young age. While my first experience with video games was with the Gameboy Color, I first got seriously into games while using the original Dreamcast and the PlayStation 1.

I played many games back then, but the highlights were definitely Pitfall 3D, Pokemon Blue, Rayman 2, and Ecco the Dolphin Defender of the Future. All games that I spent many many hours on and filled the long hours where I stayed at home mostly by myself thanks to living in unsavory neighborhoods.

From then on, I pursued a lot of video game consoles. I was particularly enthralled with the Super Nintendo and Nintendo 64.

As I grew up further, my tastes shifted and I tried more and more games, especially after I got a PC. My first experience with a PC RPG was Star Wars Knights of the Old Republic, and it was really the game that made games an integral part of my life. I played video games a lot back then, but ever since playing KOTOR I've been a lot more opinionated and interested in games. I even entertained the idea of wanting to be a developer at multiple points, but I just didn't have the skillset.

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I also think that the PC is a wildly superior platform to any console, due to the wide variety of options. Whether it be in graphics, mods, or the selection of games themselves.

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