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Bungie Makes Changes to Destiny’s Loot System

One of the common complaints players have had regarding Destiny is its randomized loot system. Well, it appears Bungie has heard this is an issue, and is making attempts to fix the problem.

On a post on the Bungie Blog, the studio confirmed that the game’s upcoming 1.02 patch is altering the game’s loot system by making adjustments to the game’s “Engrams,” which are randomly converted to loot after missions.

What the Engrams will net you is now much more definitive, and high level Engrams will now consistently get you high level loot.

The patch notes read as follows:

Cryptarch Changes

Cayde-6 took the Cryptarch aside and showed him a sack of doorknobs. He decoded that mystery pretty quickly.

Legendary Engrams will always produce Legendary or better quality items, including Materials or Exotics

Rare Engrams will always produce Rare or better quality items

Rare engrams will have an increased chance to produce Legendary quality items

Activity Changes

Daily Heroics, Weekly Heroics, and Vanguard: Tiger Playlist activities will include Rare and Legendary Engrams in addition to their existing rewards

Item Changes

Ascendant materials have been promoted to Legendary to closer associate them with the gear they are used to upgrade

Legendary Engram items that exist in your inventory will be demoted to Rare quality when the patch goes live, so decode them while you can. But let’s be honest–even if you don’t, we all know they were blues already…”

Bungie Makes Changes to Destiny's Loot System

For more on Destiny, check out the Gaming Trend review.

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