Welcome back to Games for the Masses, where you pay less to play more! This weekend there's no need to beware the Ides of March unless you work at Maxis. …Continue reading →
- RATING: E10+ - Everyone 10+
- DEVELOPER(S): Maxis
- PUBLISHER: Electronic Arts
- RELEASE DATE: Mar 5, 2013
SimCity is a dynamic, living, visually engaging world unlike anything you’ve ever seen before! Build the city of your dreams and watch as the choices you make shape your city and change the lives of the Sims within it. As a true city simulator, you will see that very decision, big or small, right or wrong, has real consequences for your Sims. Invest in heavy industry and your economy will soar – but at the expense of your Sims’ health as pollution spreads. Implement green technology and improve your Sims’ lives but risk higher taxes and unemployment. In SimCity, you’re the Mayor, and you can do what you want! For the first time, SimCity will feature Multicity where you can go solo, invite friends or join with neighbors to build multiple cities in your region! Collaborate or complete with friends to grow the fastest population, create the most jobs, educate the most Sims and much more! Access SimCity World to connect to global markets and participate in regional challenges!
- Constructible Worlds – Be part of a creative and customizable world that you can manipulate and tinker with ease.
- Sims Matter – The Sims in your city speak to you directly and it’s up to you to respond to their needs. Will you listen and be the toast of the town? Or abuse your power for fame and fortune?
- Specialize in What You Love – Mold your city as a casino resort, manufacturing hub, educational enclave, and more, and then watch as a unique look and feel spread throughout your city.
- Multicity – Build a region of cities with friends for the first time! Share resources and work together to construct huge projects such as the International Airport!
- GlassBox Engine – SimCity introduces GlassBox, the revolutionary simulation technology that gives you the power to impact individual Sims lives, manage city level simulation, and balance multiple city simulations at once.
The folks over at reddit's /r/programming have unearthed what appears to be a massive section of code from EA's recent SimCity title. All indications suggest that the code covers the …Continue reading →