Star Wars: The Old Republic

Michael Pachter Lambasts Whiney Gamers

by 2 years ago

    Many of us who regularly follow game industry news recognize Michael Pachter's name - he's an analyst for Wedbush Securities who, among other things, analyzes the performance of video game …

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    Star Wars: The Old Republic Gets Terrifying Update

    by 2 years ago

    For all the Force-users out there who just can't get enough of the galaxy far, far away more good news is coming your way. Star Wars: The Old Republic is …

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    Layoffs at BioWare Austin

    by 2 years ago

      In unfortunate industry news, EA/BioWare has conducted a round of layoffs from their Austin studio primarily responsible for Star Wars: The Old Republic. Reports also emerged on Tuesday morning that …

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      SWTOR Patch 1.3

      by 2 years ago

      Continuing their free updates for Star Wars: The Old Republic, the folks at Bioware would like to announce the arrival of patch 1.3 entitled "Allies".   Allies brings things like a …

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      EA E3 2012 Press Conference Highlights

      by 2 years ago

      EA focused their E3 press conference on ten games, one from each of their top ten developers. Ron provides his play-by-play coverage directly from the conference: EA kicks off their …

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      Star Wars: The Old Republic Gets Huge Update

      by 2 years ago

      Star Wars: The Old Republic players were treated to Game Update 1.2 today, known by the nicer-sounding name "Legacy". The update adds plenty of new content, including Flashpoint: Lost Island and …

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      Register & Experience Star Wars: The Old Republic for Free This Weekend

      by 3 years ago

      Are you a Star Wars fan that has always wanted to play Star Wars: The Old Republic, but you just didn’t have the money or interest in paying to play? …

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      Tales From the Backlog: Five Ways I’d Improve The Old Republic (Amended)

      by 3 years ago

      Five levels from the maximum cap, my time with The Old Republic is finally drawing to a close.  It’s coming up against a barrier that all games strike sooner or …

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      Tales From the Backlog: Multiplayer Brawling in The Old Republic

      by 3 years ago

      I prefaced my time in The Old Republic writing about storytelling.  Decisions, consequences, feeling like my character’s actions carried some weight within the game world: that sort of thing.  It’s …

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      Tales From The Backlog: Early Impressions of The Old Republic

      by 3 years ago

      I’ve just bought my commando a personal speeder.  Think of it like a Segway with engine wash and questionable stability.  My character arches off the back end like he’s wrangling …

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      Tales From The Backlog: Ten Things I Should Have Learned Sooner About The Old Republic

      by 3 years ago

      Games can get off to a rough start for all sorts of reasons.  Adding game play elements too quickly or too slowly.  Poor tutorials or documentation.  Dense expository dumps, especially …

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      Tales From the Backlog: The Fresh Allure of The Old Republic

      by 3 years ago

      Huge multiplayer online games and I don’t get along very well.  Part of it is just the nature of the netcode: that feeling of rough approximation in every interaction.  Environments …

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