It's interesting watching the comment threads about Spec Ops: The Line in the weeks since the game's release. Discussions about the shooting model, graphics, and the much vaunted sandstorm technology …
Continue reading →There is no individual RPG designer working in the industry today that I hold in higher esteem than J.E. Sawyer. His involvement in a project means as much to me …
Continue reading →I'll be the first to admit that I did not like the first two games in the Grand Theft Auto series. They seemed overly difficult and the graphics did not …
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