Like many gamers who played the first two episodes of Penny Arcade’s On the Rain-slick Precipice of Darkness series, I was disappointed when Hothead Games announced in 2010 that they were stopping development of the series to focus on other endeavors. I enjoyed the first two games, and reading the remainder of the storyline in text form wasn’t going to provide nearly as much entertainment. It wasn’t until over a year later that Zeboyd Games announced they’d be picking up the series, with the caveat that the graphical style would be completely different. Since one of my favorite things about the previous games was the combination of 3D and comic book style graphics, I was conflicted. I wanted to play through the rest of the story, but would the game be as fun with a totally different look? I didn’t know it then, but the answer would be a resounding yes.
The JRPG-style battles feel right at home surrounded by the equally old-school graphics and audio, though. 16-bit graphics are certainly nothing new or groundbreaking,