Most of the game is played out on the game board which is filled with different colored jewels, skulls, and coin stacks. On the left side is your character and spells, and on the right side is your opponent and his spells. Each of the jewels has a little design on them. The skulls look like skulls, but they aren
Controlling a game like Bejeweled is pretty easy. All you do is select your square using the D-pad, hit X on the square, and then using the D-pad again to indicate which direction the icon should move.
Using the L and R buttons you can move to the left and the right side of the screen. Here you can select the spells. These do different things, such as removing all the purple icons and gaining all the experience from them. Hitting Triangle brings up a short description of what the spell does.
Moving around the map is done with the D-pad and hitting X at a location. Moving around is simple, but the overlay of your character profile and your quest screen occupies a large part of the screen making it difficult to see the areas of the map you are supposed to go to.
At the heart of the game, Puzzle Quest is an RPG. You have statistics and an inventory. You have items to carry and spells you can cast. What differentiates most RPGs from each other is the battle, and the battle system in Puzzle Quest is unique.
When you start out, you start at a castle and learn about the game. At the castle you get a little bit of dialogue to get familiar with your character and a little bit of training for combat. You travel on the world map by placing your cursor on the area you want to go to. If an exclamation point is over a map location, it means that quests are available. A red exclamation point means that those quests available are a part of the main quest. Large green exclamation points mean that the quests are side quests and aren
When you start the game, four different classes are available to play as in the main quest. While changing the character doesn