My very first experience with Double Fine Happy Action Theater was an odd one. One day I decided to download a bunch of demos including Happy Action Theater to my 360 via the Xbox website. The following weekend, I fired up the 360 to let my seven-year-old son play some Fruit Ninja Kinect. When he got tired of chopping up fruit, he asked if he could play something different, and then started Happy Action Theater. Not knowing what to expect, we waited for the game to load.
While the demo offers several mini-games and is timed, the full game offers 18 different scenarios with absolutely no rhyme or reason. There are virtually no scores, no playlists, or any single point to all of it. Happy Action Theater is truly a video playground, and not an interactive-story-turned-game. If you’re looking for something that is impressive in the technical merits of gaming (sound, video, etc) or a cleverly told story that sucks you in, I’m sorry to say that this isn’t the experience you’re looking for.
The Hilarious House of Frightenstein. Given that you can use the 360 to play your own music, these segments might be the most group-friendly to lock in and leave on as a background visualizer.
If you’re even a little curious about it, I would strongly recommend you download the demo off the Xbox Marketplace.