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Dissidia 012: Duodecim Final Fantasy
Review

REVIEWED ON PSP
  • RATING: T - Teen
  • DEVELOPER(S): Square Enix
  • PUBLISHER: Square Enix
  • RELEASE DATE: Mar 22, 2011

DESCRIPTION:

The divine conflict between harmony and discord rages on, the fate of the world its promised prize. Fighting to secure it are brave souls summoned for that solitary purpose. These... more →

DESCRIPTION:

The divine conflict between harmony and discord rages on, the fate of the world its promised prize. Fighting to secure it are brave souls summoned for that solitary purpose. These warriors, relying on what fragments of their shattered memories remain, fight to end the conflict - and for a chance to return home, to the worlds they each once knew.

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Dissidia 012: Duodecim Final Fantasy Review

by 764 days ago

If you played and enjoyed the original Dissidia: Final Fantasy for the PSP, then please don

What

Another new addition for Dissidia 012 is the Assist Gauge. The Assist Gage fills up during battle, when it is full you can activate it to summon an ally to fight by your side. You have no control over the ally

Strong Graphics and Voice Acting

 

One of the strongest points of the first game is its graphics and sound. Dissidia 012 appears to use the same game engine, so the graphics are still above average for the PSP. Lightning

Is It Just Me or Is the Fighing Bad?

 

The core of the fighting game is exactly like the original Dissidia. You face off against a doppelganger fighter on a somewhat large 3D field. Characters have both a health gauge and an bravery points. You must first deplete the opponent

Another area that Square didn

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