Call of Juarez: Bound in Blood Review

by 1034 days ago

PROS:


  • Multiplayer is well balanced and objective based
  • Dual perspective adds some replay value to the game
  • Storyline is compelling
  • Graphic fidelity is fantastic
  • Fantastic voice work

CONS:


  • Multiplayer is well balanced and objective based
  • Dual perspective adds some replay value to the game
  • Storyline is compelling
  • Graphic fidelity is fantastic
  • Fantastic voice work

The Western is something uniquely American, so it was surprising to see it brought to life by Polish developer Techland.  Call of Juarez was a line in the sand as one of the first titles to utilize the now fairly standard DirectX 10.  Utilizing a branching storyline to tell the story of Reverend Ray and Billy Candle, the game was received moderately well.  Reverend Ray could utilize a dual-targeting system combined with slow motion to take out groups of enemies, and Billy could snipe, use a bow, and reach otherwise unreachable areas with his trusty whip.  Another new element was the quick draw system that had players recreating Dirty Harry moments by drawing their gun at high noon to gun down their enemies.  Any shortcomings of the game were technical, as the storyline was solid.  The game was very worthy of a sequel, but we have been waiting empty handed since 2006.  Well, the wait is over – let

Reverend Ray had a checkered past.  Given that he suffered mortal wounds at the end of Call of Juarez, this story of Ray McCall and his brother Thomas is obviously a prequel.   The game begins with Ray and Thomas looking down the barrels of their guns at each other.  Obviously something pretty severe has transpired to bring them to this point.  Younger brother William hides behind Thomas as they shield a young Mexican girl from Ray

On the technical side of things, Call of Juarez: Bound in Blood utilizes and entirely new game engine.  The Chrome 4 engine powers not only this title, but also Chrome 2, Dead Island, and Warhound.  I

Voice actor Marc Alaimo handed in a fantastic performance as Reverend Ray in the first Call of Juarez title, so it was awesome to see him return to the role as a young Ray McCall.  Joined by Zach Hanks (he voiced Captain Macmillan in Call of Duty 4 in the flashback mission

As the game unfolds you

On the multiplayer side of things, there are several team-based modes as well as some objective based modes.  These are fairly familiar in execution, but there are some twists.  In most multiplayer games you get the same

GAMING TREND SCORE:

  • Graphics: 90
  • Audio: 85
  • Controls: 90
  • Gameplay: 80
  • Value/Replay: 65
  • OVERALL: 82
82

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