TLR had the potential to be an incredible game. The combat was unique (controlling armies instead of individual units), it looked and sounded amazing, and the story was very well done. Problem was, most of the game mechanics were utterly baffling and they provided very little explanation. Even after literally hours of research on FAQs, I still never figured out how in the hell the leveling system worked. There was also a random element to combat (you issue some general instructions to your armies, then the AI does what it thinks is best) that could be absolutely aggravating, especially when they would do exactly the opposite of what you were expecting. I got about 18 hours in before hitting a battle that made me realize I had completely gimped my characters and it would have taken hours of grinding to beat it. Gave up at that point.
Lots of impressions and good info here
. I'd give it a tentative recommendation, hoping that you would have better luck understanding it than I did.