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 81 
 on: May 23, 2016, 03:07:30 AM 
Started by CeeKay - Last post by Caine
05/22/16
Release Date: Dec 15, 2014



50% off. Sale price $2.49
Metacritic score - n/a Critic n/a User
Steam user score - 90% positive in 4,214 reviews

 82 
 on: May 23, 2016, 12:07:32 AM 
Started by Soulchilde - Last post by Isgrimnur
Dog has decided that I need to pay attention to her rather than sit in my office.  If I spend time on the bed or couch, she'll be content to be on or near me.  But woe betide me if i'm the only one in the house and want to spend time at the computer.

 83 
 on: May 22, 2016, 11:18:06 PM 
Started by Soulchilde - Last post by Gratch
Man, I was all over the gaming map this weekend.

Bravely Second:  Got all characters past 50, working through the storyline.  Man, that area with the invisible bridges is annoying.
Doom:  I actually made it through 3 checkpoints in one sitting.  Progress!  Still not all that enthused about it, but will probably keep messing with it off and on.
Tera:  Spent most of Fri night/Sat afternoon playing the new Ninja class.  Meh...see above.
Sword Coast Legends:  Thoroughly enjoying it so far.  My only gripe is that it's often very difficult to figure out what to do next.  There's a map marker if you happen to be standing near a quest-giving NPC, but nothing otherwise.  Been depending on some online walkthroughs to figure a few things out.
Guild Wars 2:  Tried to get back into it and finish my personal story.  Got bored again after about an hour.  Weird how I just hit such a massive wall on that one.
Ori and the Blind Forest Definitive Edition:  I liked this one when it came out originally, but couldn't get past the crazy difficulty.  They supposedly toned it down for this "Definitive" version, so I figured I'd give it another shot.  While the enemies are certainly easier, the precision platforming required certainly is not.  Not sure how far I'll get...I just suck at these Metroidvania types.
Tree of Savior:  I need to give this a dedicated look when I'm not quite so distracted.  Looks like it could be cool, the art style is simply beautiful.
New Super Mario Bros U:  I bought this mostly for Little B 7.2, and while she likes it, it's waaaaaaay harder than the Super Mario World game she's been playing.  Took me a bunch of tries to finish a few of the levels as well...might be a bit too much for her to handle.

Whew.  I'm exhausted.  smile

 84 
 on: May 22, 2016, 09:28:41 PM 
Started by Turtle - Last post by Bullwinkle

Quote from: Punisher on May 22, 2016, 08:28:04 PM

Quote from: Bullwinkle on May 21, 2016, 05:19:06 AM

Quote from: Travis on May 21, 2016, 02:32:10 AM

Quote from: Bullwinkle on May 20, 2016, 01:53:05 PM


My only "complaint" is about the hugeness of the levels.  It creates a similar problem that I had with the recent Wolfenstein games where I really love it, but I need to make sure I set aside enough time to play through a level in one go (or at least where I know I'll be able to follow up the following night).  If you stop midway through, you have to kind of get back into the flow of the map, which can actually add a lot of time to the next play.

I know it's not really fair to complain about that, but it makes it hard to jump into the game sometimes.

So far I play it in little sessions and haven't had an issue with the largeness of the levels.  I haven't really felt lost yet.  I just clear a few waves and quit and return when time permits to do the same.  That being said, I only just now made it to level 6.

Maybe it's just me.  I remember doing the foundry and coming back to it even the next day, scratching my head trying to figure out where I was and where I'd been.

Are you aware that the map sort of shows you where you have been and not been?

Yes.  I have used the map.   The map shows things, but not necessarily clearly how to get there or what areas might be blocked from travel.

But, really, it's not about that.  It's more about the flow of the level and getting back into it.  Or the fact that knowing you have a large level to get through makes it harder to sit down to play it as time goes on, no matter how much you might enjoy the game.

For example, I really liked the recent Wolfenstein games, but I have yet to finish the most recent one for this very reason.

 85 
 on: May 22, 2016, 09:27:39 PM 
Started by Soulchilde - Last post by EngineNo9

Quote from: EngineNo9 on May 20, 2016, 03:16:44 PM

I'm playing a lot of Dying Light: The Following and still really enjoying it. It is a very meaty expansion, feels like a full game in it's own right.

I finished up The Following today and it was great.  Almost the perfect length of content for me an open world games so I didn't get totally overwhelmed but could still spend plenty of time playing.  Highly recommended if you enjoyed Dying Light at all (and if you didn't play that, it's also highly recommended). 

 86 
 on: May 22, 2016, 08:28:04 PM 
Started by Turtle - Last post by Punisher

Quote from: Bullwinkle on May 21, 2016, 05:19:06 AM

Quote from: Travis on May 21, 2016, 02:32:10 AM

Quote from: Bullwinkle on May 20, 2016, 01:53:05 PM


My only "complaint" is about the hugeness of the levels.  It creates a similar problem that I had with the recent Wolfenstein games where I really love it, but I need to make sure I set aside enough time to play through a level in one go (or at least where I know I'll be able to follow up the following night).  If you stop midway through, you have to kind of get back into the flow of the map, which can actually add a lot of time to the next play.

I know it's not really fair to complain about that, but it makes it hard to jump into the game sometimes.

So far I play it in little sessions and haven't had an issue with the largeness of the levels.  I haven't really felt lost yet.  I just clear a few waves and quit and return when time permits to do the same.  That being said, I only just now made it to level 6.

Maybe it's just me.  I remember doing the foundry and coming back to it even the next day, scratching my head trying to figure out where I was and where I'd been.

Are you aware that the map sort of shows you where you have been and not been?

 87 
 on: May 22, 2016, 08:24:16 PM 
Started by farley2k - Last post by Punisher

Quote from: Bullwinkle on May 21, 2016, 02:18:00 PM

Quote from: Destructor on May 21, 2016, 02:06:43 PM

Quote from: Soulchilde on May 21, 2016, 11:19:14 AM

Star Trek: Beyond  newest trailer

I like this trailer. It looks far more 'Star Trek', at least compared to the first one.

Oh, yeah, much better.  Now I'm actually interested.

With the angles they used, I can't be sure that was the right ship, but if so, what is the deal with making the Enterprise die in the third movie each time?!

Plus, why did they show us that in the trailer???
I suspect that it is right in the beginning of the film this time.

 88 
 on: May 22, 2016, 04:10:56 PM 
Started by Ridah - Last post by Gratch
ARISE!!

A "definitive edition" of Ori was recently released.  It adds a lower difficulty level, as well as some fast travel options, and a couple new areas.  For owners of the original, it's just a $5 upgrade.

I'm excited about giving it another look.  There was so much to like about it, but the plentiful bugs and the crazy difficulty pushed me away.  If those two things got fixed/adjusted, this could really be a on amazing game.  Here's hoping...downloading now, will report back later.

EDIT:  They definitely tuned down the enemy difficulty and being able to reuse Spirit Bond sites is helpful, but a level of precision platforming skill is definitely still required...and is sadly beyond my skill set.  frown

 89 
 on: May 22, 2016, 05:53:23 AM 
Started by CeeKay - Last post by Bullwinkle
I also finished today.  Really fantastic.  Possibly the best in the series.

It made me sad to see it end.  So I immediately fired up the Nathan Drake Collection!  I'm enjoying watching the characters get together, remembering that we had no idea who any of them were. 

Spoiler for UC4:
In particular, too, the opening of the Drake's coffin right in the beginning with the comment from Elena about Drake not having any heirs.  Has a new meaning in retrospect (although I'm fairly certain that wasn't a twist they'd plotted at the start).

 90 
 on: May 22, 2016, 03:13:09 AM 
Started by Soulchilde - Last post by Gratch
Tried the new Ninja class in Tera (up to level 23) and wasn't terribly impressed.

Tera has gone the SWTOR route and made leveling so ridiculously easy that it's really not much fun.  SWTOR could get away with having zero challenge because the story was really good.  Tera doesn't have that, so you end up grinding through trash mobs and doing endless fetch quests without any real reason for doing so. 

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