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 71 
 on: November 26, 2014, 09:54:48 AM 
Started by CeeKay - Last post by Harkonis
I've had several crash to dashboard bugs.  Probably once or twice an hour.  Might just stick to mp for now since it's pretty frustrating being at the dashboard suddenly and hoping the autosave isn't too far back.

 72 
 on: November 26, 2014, 09:17:40 AM 
Started by ATB - Last post by Canuck
10 hours because I rebooted this morning. But before that I think it would have been fairly long.

 73 
 on: November 26, 2014, 07:15:50 AM 
Started by CeeKay - Last post by Turtle
I'm getting pretty deep into the game, but I'm hitting a whole lot of bugs now.

The biggest one are characters not appearing, or even disappearing, at times. Sometimes they load in later where they're supposed to be, sometimes they never do.

I just had a guy from a scripted quest not appear at all to speak his lines. The only reason I know there was supposed to be someone there was that the subtitles were there, and my companion that was part of the quest responded. However, because that character never spawned in, I couldn't actually advance the story and had to reload elsewhere.

Likewise, are there some dialog prompts that pop up from companions at random? I'm pretty sure I saw that in previews, but I haven't been able to respond to any. I have heard some one liners that seem to lead to me saying something back, but I look for a prompt and there's nothing. I'd rather not miss more dialog.

I think I'll move the install to my SSD after I cleaned old games off it, that should help with loading at least.

But yeah, this game is sure buggy.

 74 
 on: November 26, 2014, 06:13:29 AM 
Started by CeeKay - Last post by drifter
you can group up with people cross servers now.  You cannot trade items with them or do things like enchant gear etc. but you can form a group with friends that are not on your server.  You can run instances and raids that way as well.

I pretty much solo play all the time and my warlock is 100, rogue 97, pally tank 96 etc. 

Garrisons add a bit of a change to the game as you can pick and choose core buildings to put up either for gear benefits or to help your trade skills.  There are certain buildings that everyone will get, fishery, mine, herb garden, and if you have a combat pet levels to 25 you can get the menagerie.  If you get into the Garrison I highly recommend you build the lumber mill as soon as you can; by harvesting wood you will generate resources that you will need for buildings and missions.

 75 
 on: November 26, 2014, 06:11:01 AM 
Started by Covenant - Last post by Destructor

Quote from: Turtle on August 16, 2014, 05:58:53 AM

I wonder if these new stormtrooper helmets will allow the stuntmen and extras wearing them to actually see where they're going.

A little late replying to this, but:

http://www.dorkly.com/post/70275/15-things-you-didnt-know-about-star-wars/page:2

Quote
4. No Clone Trooper armor was ever produced for the films.

It's become a joke how overreliant Lucas was on greenscreen and special effects over the course of the Prequel trilogy - virtually every set had some major greenscreen component, giving everything a slightly-too-clean sheen about it. But this might surprise you - there was never a single piece of actual Clone Trooper armor ever on-screen. Literally every time you see a Clone Trooper in armor, it's completely CGI - the only times any part of a Clone Trooper isn't ALL CGI is when their face appears, and any time you see a Clone Trooper with a helmet on, it's 100%.

To be fair, this probably had something to do with the original Stormtrooper Armor being notoriously uncomfortable to wear, see out of, breathe in, etc.

 76 
 on: November 26, 2014, 06:07:21 AM 
Started by CeeKay - Last post by naednek
purty


 77 
 on: November 26, 2014, 06:02:13 AM 
Started by ATB - Last post by Destructor
I...can't remember off the top of my head the last time I rebooted my iPhone 5 on T-Mobile because I never need to. *shrugs*

 78 
 on: November 26, 2014, 05:56:45 AM 
Started by rittchard - Last post by Destructor

Quote from: Blackhawk on November 26, 2014, 01:46:10 AM

Quick question - I'm considering this for my eldest.  Since the kids invariably share games, I need to know how many separate save slots there are available.

My digital download version has 3. I'd assume that the cart version would be 3 as well (as games save to the memory card and not to the cart itself).

 79 
 on: November 26, 2014, 05:46:58 AM 
Started by CeeKay - Last post by Ralph-Wiggum

Quote from: ravenvii on November 26, 2014, 03:57:45 AM

Quote from: farley2k on November 25, 2014, 06:17:24 PM

... 2. why did they need to create a new dinosaur?  Perhaps the story will explain but it just seems contrived.

Quote from: EngineNo9 on November 25, 2014, 09:06:48 PM

... Creating their own dinosaur hybrid puts this into SyFy territory.

“we need clear IP on the dinosaur, the toy companies say they can’t have any copycats this time”*

Yep, this movie is guaranteed to be shit.

*http://www.theverge.com/2014/11/25/7282997/why-did-steven-spielberg-invent-a-new-dinosaur-for-jurassic-world

Where does that quote come from? It's not attributed to anywhere in that article.

 80 
 on: November 26, 2014, 05:43:44 AM 
Started by Covenant - Last post by leo8877
http://youtu.be/plwVRYEQG_I

EDIT: Darnit it's fake!

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