Yup, same. A very nice improvement over the original. If you liked that you'll love the sequel.
I am getting a bit stuck where I am now. There's a large dungeon area that I can't seem to advance in. Its annoying since there's a button I can press, and I can hear a door/gate opening somewhere, but no idea where to go. Then there's a puzzle to open the door to the Cemetery area and I can't figure that one out either. I know I'll eventually noodle through those.
I made kinda a bad error when creating my party. I had two heavy weapon/heavy armor guys I created. Not a good idea as equipment is rare. Would have been better if I made one of those a light weapon/light armor specialist. Finding a lot of nice light weapons I can't use. Discovered that too late when I was almost done with the Heavy Weaspon line on both characters. Ugh.
I also didn't have a guy in the party that could create heal potions. And it worked fine. There were plenty of healing potions around or the save crystals were not too far away if needed. I recently put a point in alchemy just so I could start getting rid of all the components I was picking up.
Can't wait to see some of the custom games people create.