I should've mentioned PC version got a minor update on the "beta branch" on Steam in early August. I'm unclear if this is now in the "default branch." http://steamcommunity.com/games/257850/announcements/detail/582473634333669418
After a long console launch week, we have a few fixes to bring to the PC version. Try out our new build under the next_update branch.
To test it out: Right click the game in your Steam library, navigate to "Properties", click on the "BETAS" tab, and select the "next_update" branch in the dropdown menu.
- fixed some death loops
- added invincibility frames on respawn to prevent further death loops
- minor cleanup in various areas
If any issues arise, please send an email to [email protected]
Once we get enough feedback, we'll add the fixes to the default branch.
I'm not certain what death loops means. Maybe it means those occasions where restoring the autosave just gets you killed?
Last night on 2nd runthrough finally offed the East boss
. Have to say I only did it through dumb, stubborn persistence after a long day at work. Like I probably tried and died at least a couple dozen times. On the successful try, I thought I'd screwed up again and then ... poof, the boss dropped dead, door closed behind me, and loot dropped. Whew.
My joke was the game just felt sorry for me and decided after 25 or whatever straight deaths, "hey, let's let him have this."
Actually I think I chopped his health meter low and maybe when I thought I was going to croak again, I got a lucky final slice in, instead.
I'm trying to keep my gaming blood pressure down by just saying, "Hey I'm not failing. The game is just TEACHING ME. And if I don't pay attention to what I'm doing wrong over and over, I won't get better."