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 21 
 on: February 08, 2016, 11:06:09 AM 
Started by Caine - Last post by Arclight
Loose lips sink ships.  So does quality recon.

 22 
 on: February 08, 2016, 09:12:09 AM 
Started by Caine - Last post by EddieA
Day One - probably nothing
Someday - Assassin’s Creed Chronicles Russia, Arslan: The Warriors of Legend, Firewatch, Naruto Shippuden Ultimate Ninja Storm 4, Siralim, Unravel

Also, the version of Breath of Fire 3 coming out this week is the PSP version.

 23 
 on: February 08, 2016, 08:48:56 AM 
Started by Caine - Last post by Harkonis
Intel (as in information, not the currency in the game) is key in any combat.  So something that tells you where enemies are should be very important to you.  Odd you feel it would be a waste since that's all it does when it's something people die for in real life all the time.

 24 
 on: February 08, 2016, 06:04:07 AM 
Started by Blackjack - Last post by jztemple2
It's important to name your weapon, because, well, it looks cool...
click to enlarge

And I finally recruited myself into my current game:
click to enlarge

 25 
 on: February 08, 2016, 05:30:38 AM 
Started by naednek - Last post by naednek
Too many blown chances by the Panthers.  Denver's D was extremely fast.  Offensively, both sides were boring as hell to watch.  If the panthers of the last few games showed up, different story.

Congrats Denver, your defense is the real deal.

 26 
 on: February 08, 2016, 05:10:40 AM 
Started by Caine - Last post by Blackjack
Definitely, Teggy - I in general run into situations where one encounter goes well and then I stumble through a door into a bee hive.  icon_eek It's just with the turn limits sometimes, or trying to save citizens on Retaliatory missions, it's like I can't give my group a breather on a map sometimes.

Clearly I need to use that gizmo that reveals hidden and disguised enemies, I guess until I can finish researching the advanced armor (with additional slots for stuff), I just kinda hate devoting it to something that just reveals stuff. But maybe that's all wrong-thinking, as they say in Helldivers.  icon_smile

I'm going back and forth between frantic savegame reloading and sometimes just saying "screw it," just get this mission done whatever the cost, or at least one objective and move on. I don't think that's working either. the "Doom meter" is a few bars from ending me....  paranoid

 27 
 on: February 08, 2016, 05:07:13 AM 
Started by Caine - Last post by Lordnine
I'm interested in both Firewatch and Unravel.  The Giantbomb video on Firewatch pretty much sold me, but I will be waiting for reviews on Unravel.

 28 
 on: February 08, 2016, 05:02:35 AM 
Started by Blackjack - Last post by Blackjack
Really fun sequence on a rooftop in a VIP Capture/Kill mission...

Ranger uses upgraded shotgun to blast a Viper away from its Grenadier victim...


Leading to this scenario...


Ellen Ripley drops a frag grenade on top of the Muton. While it shreds his armor, it doesn't quite finish him...


Then the grenade blast blows away the ceiling beneath the Muton's feet, and falling to the ground appeared to knock off his last couple HP  icon_cool Much celebration at the monitor...  High five!

THEN we wandered outside into a mob... and THEN reinforcements. Then I said "**** it!" I'm calling it a night.

I might need to detox from XCOM2 for a couple days due to mental/emotional exhaustion for me and my troops.  We put the fun in funeral

 29 
 on: February 08, 2016, 04:53:26 AM 
Started by Caine - Last post by EngineNo9
I think nothing new, though my copy of last week's Gravity Rush Remastered just arrived today.

 30 
 on: February 08, 2016, 04:42:06 AM 
Started by Caine - Last post by Caine
In honor of this week's most odd game, I give you a knock knock joke:  
Knock Knock.  
Who's there?  
I eat mop
I eat mop who?

While I cannot attest to the level of enjoyment of the aforementioned game, I can assure you that kids love the joke above.  

We also have a contender in the cutest game character contest and a park-ranger/mystery game.  Yes, what an odd week this has become.  

PS4
Assassin’s Creed Chronicles Russia
Alekhine’s Gun
Arslan: The Warriors of Legend
Breath of Fire 3 - PS2 classic
Dying Light: The Following (thanks Teggy)
Firewatch
Level 22
Lovers in a Dangerous Spacetime
MOP: Operation Cleanup
Naruto Shippuden Ultimate Ninja Storm 4
Rugby Challenge 2
Siralim
Unravel

XB1
Assassin’s Creed Chronicles Russia
Alekhine’s Gun
Arslan: The Warriors of Legend
Dying Light: The Following (thanks Teggy)
Naruto Shippuden Ultimate Ninja Storm 4
Unravel

PS3
Level 22

Vita
Level 22
Siralim
We Are Doomed

PC
Assassin’s Creed Chronicles Russia
Alekhine’s Gun
Arslan: The Warriors of Legend
Dying Light: The Following (thanks Teggy)
Firewatch
Unravel

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