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 on: Today at 04:47:40 PM 
Started by EngineNo9 - Last post by EngineNo9
This is a pretty good bundle, with lots of highly rated games.

Pay what you want for:
Technobabylon - 96% positive user reviews
Odallus: The Dark Call - 93%
Chroma Squad - 95%

Pay more than the average (currently $4.29) for:
Spaera (Early Access) - 100% user reviews
Westerado: Double Barreled - 93%
Assault Android Cactus - 96%

Pay $12 or more for:
Unbox - 93% positive user reviews

 on: Today at 04:26:34 PM 
Started by EngineNo9 - Last post by EngineNo9
Well, I picked this up on Xbox One and tried it out for a couple hours last night.  It is...interesting.

They don't start you off in the tutorials or creating/choosing a character or anything, you start literally spawned at the top of a mountain boarding down.  No instructions, no help, no missions, no direction, nothing.  That's kind of cool for a minute, but then you wonder "wtf am I doing?".  This was similar to the feeling I had in the Steep beta.  Having said that, starting above the tree-line and just carving and jumping off some natural cornices is pretty damn awesome. 

The controls are unique.  They say that it's supposed to be very physics-based and control like the Skate games, and I'd say it's maybe halfway like Skate.  I still feel like i have no idea what I'm doing half the time (or more than half).  Sometimes I try to do a little 360 and end up doing a 1080 backflip twist or something.  And a lot of the time I think I did a decent little trick and it doesn't register, maybe because it was done from flatland or a small natural rise, but seems like it should still count to me.  I tried one trick contest in the first events and a goal is to get above a 60 on every run...I never got above 25 after trying it several times.  Double backflip?  23 points.  1080 grab?  18 points.  No idea.

I still honestly don't know what the game is.  There seem to be some circuits, but it's very open-ended and self-driven.  There seem to be challenges plopped down in the world dynamically populated from other players (and the developers).  You can tune it to show you more of the types of events you want, or default is to weight them all the same, so that's really nice. 

Performance on the XB1 is pretty poor, with lots of small framerate hitches and pop-in (especially of your trails in the powder).  They are working on smoothing out the performance issues, and once there is more community content I'm sure that will help it have a long life.  I know they supported The Golf Club for quite some time.

The controls are going to take quite a while to get used to, but it's going to take some patience to get to the point where I am good enough to enjoy playing it.  And my patience for learning new control schemes is not great...but I want to keep trying for a bit at least.

 on: Today at 04:04:23 PM 
Started by leo8877 - Last post by farley2k

 on: Today at 02:38:02 PM 
Started by EngineNo9 - Last post by Dante Rising


Corpse Party
Skrim Enhanced (for free due to owning it previously on Steam)


Titanfall 2
Minecraft Story Mode

On The Fence:

World of Final Fantasy (I heard the game is super easy, and that takes away most of the enjoyment for me. What is the point of awesome skills and abilities if they aren't needed?)

 on: Today at 02:02:48 PM 
Started by EngineNo9 - Last post by EddieA
Day One - Batman: The Telltale Series - Episode 3, The Elder Scrolls V: Skyrim Special Edition, World of Final Fantasy
Someday - Dragon Ball: Xenoverse 2, Titanfall 2
Maybe - Clockwork Empires, The Deep Paths: Labrynth of Andokost, Exile’s End

 on: Today at 01:18:33 PM 
Started by forgeforsaken - Last post by Soulchilde
Decided to play last night to test out 1.4 and the ttk in my suggested bracket Tier 2 still felt like the enemies were bullet sponges.   Had to kick the rust off, so that might have been part of the problem, but I did do the introductory mission for the Underground DLC (haven't brought and probably never will) took for a few tries before I could complete it, but grenade spam is still there which is one of my biggest turn offs

Anyway, after I completed it I did end up with three to four set pieces and several weapon upgrades.  Unless you have the DLC then I don't see a reason to come back

 on: Today at 01:17:58 PM 
Started by metallicorphan - Last post by farley2k
Why do soldiers hate Moogles so much?

 on: Today at 01:13:49 PM 
Started by forgeforsaken - Last post by Blackjack
As I hoped, we're at least getting a little cosmetic (Liberty Cape) and a new weapon (a WWI era rifle -- must be a Battlefield 1 tie-in?  icon_smile) And various events today for Liberty Day, including devs popping in to play though I'm guessing that's on PS4.

Helldivers celebrating Liberty Day 2016! – Competitions, Livestream, Reddit AMA
Citizens of Super Earth,

Thanks to your bravery in the Galactic Wars we are once again able to wish you a magnificent Liberty Day!
 In celebration of this historical anniversary we are hosting some competitions and other events, as well as giving away free equipment to all Helldivers. Read on for full details.

New Liberty Day equipment

To celebrate Liberty Day all players will receive the new rifle M2016 ‘Constitution’ and the Liberty cape.

The M2016 ‘CONSTITUTION’ is a reproduction of the old M1903 service rifle used in ancient times. It is fairly ineffective in combat but is used within the Super Earth Armed Forces as a ceremonial rifle. Every citizen is issued one once they turn 16 to encourage service.
 While not recommended to bring into the field, it is certainly possible to use for the very skilled or the very brave.

The LIBERTY CAPE is given to every Helldiver so they will be able to celebrate the big day in style, while also showing their dedication to protecting the precious Liberty we enjoy today.

In addition to the new Liberty Day gear there are two more capes which have been added to the game – the Community Cape and the Developer Cape.

The COMMUNITY CAPE is given as a reward to outstanding individuals who have participated in – or helped out – the Helldivers community in various ways. Whether that be assistance in solving bugs, guiding new recruits, winning competitions or actively participating and engaging in forum discussions, these individuals can be distinguished from other recruits.

The DEVELOPER CAPE allows you to recognize members of the developer or publisher teams amidst the chaos of battle. (Shooting or badgering developers will not earn you any rewards, rather the opposite. We just wish to enjoy spreading democracy side by side!)
Also some fun "create your own" cape contests and a contest involving posting a comment on that blog URL's comments thread.

 on: Today at 10:32:48 AM 
Started by forgeforsaken - Last post by Harkonis
I  haven't read anything about 2k dropping it just yet, though it is likely.  TRS is no longer attached the project, but 2k still owns and controls all of it and it's entirely possible they will monetize the f2p stuff asap and see how it goes with a new skeletal crew just to get some $$$. 

 on: Today at 02:55:16 AM 
Started by forgeforsaken - Last post by EngineNo9
Well, you might as well call this one dead (if you hadn't already).  Apparently today is the last day that Turtle Rock can work on Evolve and development will no longer be supported by 2K. 

There is a lengthy post on their forums.

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