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 11 
 on: Today at 05:18:54 AM 
Started by CeeKay - Last post by Sakshi_26
 Uncharted 4 drives its narrative forward with a rare understanding of its characters, its world, and the gameplay tying them all together. It's a stunning combination of disparate parts. It's a breathtaking marvel of a game.

RummyCircle reviews

 12 
 on: Today at 01:02:50 AM 
Started by Zinfan - Last post by Zinfan
Some posters on reddit have pointed to the controllers as the culprit for poor wifi performance.  Nobody has any idea on why that would be the case unless they interfere at 2.4ghz.  i've since connected my PC to the 5ghz band on my router and will see it that makes a difference.  I can also plug an ethernet cable directly into the PC as well and see if that has an effect.  So tonight I think I'll look at Budget Cuts and The Gallery plus some more AudioShield.

 13 
 on: Today at 12:11:43 AM 
Started by EngineNo9 - Last post by Lordnine
Trine 1 & 2 are wonderful.  That trailer doesn’t sell me though.  Physics and animations look unfinished, like a game that should be releasing next year not in a couple weeks.

 14 
 on: Today at 12:06:08 AM 
Started by CeeKay - Last post by Lordnine
Um, if I opt to use Cell-shading can I play story mode at 60FPS?

 15 
 on: May 05, 2016, 10:54:41 PM 
Started by EngineNo9 - Last post by EngineNo9
From the makers of the Trine games it kind of looks like they are taking some of their physics-based action platforming and mixing it with stealth for their new game Shadwen.

The game is supposed to release on PC/Mac/Linux and PS4 on May 17th.  I hope it's good, but after the turmoil of Trine 3 not really being complete on launch I'll be waiting for reviews at least.

Release trailer that I think doesn't make the game look as cool as some of their earlier videos.

 16 
 on: May 05, 2016, 10:48:13 PM 
Started by EngineNo9 - Last post by EngineNo9
Apparently the demo for this is now available in the Windows store (if you're on Windows 10, of course).  I'll have to download it and see how it runs on my PC.

Required and Recommended specs:
Quote
Minimum
Processor: Intel Core i3-4170 @ 3.7 Ghz
GPU: NVIDIA GeForce GT 740 or Radeon R7 250X
HD Space: 30 GB
RAM: 8 GB
VRAM: 2 GB

Recommended (1080p at 60 FPS)
Processor: Intel Core i7-3820 @ 3.6 Ghz
GPU: NVIDIA GeForce 970 or Radeon R9 290X
HD Space: 30 GB
RAM: 12 GB
VRAM: 4 GB

Ideal (4K at 60 FPS)
Processor: Intel Core i7-6700k @ 4 Ghz
GPU: NVIDIA GeForce GTX 980ti or Radeon Fury X
HD Space: SSD + 30 GB
RAM: 16 GB
VRAM: 6+ GB

 17 
 on: May 05, 2016, 10:42:08 PM 
Started by CeeKay - Last post by Rumpy

Quote from: farley2k on May 05, 2016, 03:27:08 PM

Quote from: Gratch on May 05, 2016, 03:23:10 PM

Suppose I should probably get around to finishing UC3...

I finished it...and really you can skip it.  It was ok I guess but it wasn't as great as the first 2 so just jumping to #4 might be more fun.

Yeah, the story wasn't quite as tight in UC3. I felt there were so many loose threads, and then of course there was the ending. I actually liked the boss fight in 2, so it felt way too easy to beat. You come all that way all to end a game on a timed button sequence?? Meh! Felt like they were handing you the ending on a platter, without having to do a single thing for it. Sad thing is, it had the potential for a good story. I liked Cutter, though he dropped out without being mentioned again, Even the villain was kind of interesting, though the whole of it just felt cobbled together. And let's never again mention the desert sequence.

 18 
 on: May 05, 2016, 10:34:05 PM 
Started by Zinfan - Last post by shon

Quote from: Zinfan on May 05, 2016, 03:02:32 AM

Just finished watching the Foo Show with Will Smith (from Tested) and that has potential as well, kind of a talk show that you can sit in on.  Hard to describe but I will download each episode when they appear.  They only have the one episode so far with others promised for this summer.

Shon, have you tried HoloBall?  I've enjoyed it but worry about my low hanging ceiling fan/light.  Holoball is like handball or Pong where you hit a ball at a wall in the distance and an AI robot tries to block it and hit it back past you, if the ball gets past you or the AI a point is scored.  I can see getting lost in the game and forgetting about the light/fan above me while trying to smash the ball back at the AI.

While I don't recommend it I'd be curious about your impressions of Windlands if you get it (again I don't recommend it as a must have) and the movement system and VR sickness.  Nothing I've played yet has bothered me except Windlands and that wasn't too bad but I didn't play for very long.

One thing I haven't figured out is why SteamVR seems to be taking up some of my bandwidth when active.  I was trying to watch a live stream off the web in the Virtual Desktop program and couldn't get a smooth video playback at all due to low download speeds but the second I turned SteamVR off the connection sped up to my normal value.  None of the resource monitors I brought up showed excess downloads happening so who knows what is up.

I did give Haloball a shot and it was pretty good and it has me moving all over so I can see getting lost in the environment.  I think I miss posted my room size it is 10x12 so it's fairly large and that makes the game a bit harder as there is more space to move cover. 

Vanishing Realms  - Decent game that does show the potential of adventure games in VR.  The sword combat is a bit basic but it works well and every motion is mapped 1:1 so it feels great.  Shooting the bow and magic wand is also a lot of fun.  The enemies don't rush you so it does give you a bit of time to plan out a strategy which you do need to do as it varies the enemy types up and even has healers.  Your inventory is at your waist so when you look down you can change weapons and use your inventory. 

The Gallery: Call of the Starseed - Cool adventure game with a ton of interactive objects.  Shooting a roman candle is really fun.  The inventory system is pretty cool as well, you reach behind you to pull it out then you can pick objects from it.  The story is told through cassette tapes which you must put into you tape player, so there are a lot of interactions like that.  There are also some decent puzzles so I do have high hopes for this game.  I think it's episodic and just has the first 2 chapters now.  I did run into a bug where I picked up some flare ammo in one hand that I couldn't get rid of so I couldn't interact with that hand so I had to restart the game.

HordeZ - This is an on-rails shooter type game and it's decent but very generic you are just walking down a hallway and enemies will rush you on either side.  The inventory system is a bit clunky.  You use just one controller for everything.  The trackpad is divided into zones which you use to select which weapon you want and you press in the middle to pull out a device that grabs ammo and health dropped and I had a hard time hitting right in the middle so I would shoot the ammo by mistake and it was gone.  I wish it used the other controller for that.  I wish they would remake the Resident Evil shooting games for the Vive and also House of the Dead.  VR is going to be great for these type of shooters. 

A Legend of Luca -  This is a rogue-like game where you traverse mazes and have to defeat all the enemies before a door opens so that you can go to the next room.   It's been pretty fun as you can use walls as cover and peak around them to shoot at enemies.   

So far my favorite game is Audioshield as I like to experience music in new ways and punching the beats while singing along is always fun.

In all of these games you do put forth quite a bit of effort so it should take the place of some cardio workouts which is a great side effect of playing a game. 

 19 
 on: May 05, 2016, 07:33:33 PM 
Started by Soulchilde - Last post by ATB
The Gears 4 Beta took up most of my gaming time for April, but here are the updated stats:


Overall Numbers:

Kills/Deaths: 41,382 (+3620) – 19,323 (+1677)
K/D: 2.14 PB; 2.15 K/D since last update)
SPM: 257 (PB +4)
W/L: 1701  (+108) – 842 (+53) (longest win streak 24)
W/L Ratio: 2.02 (, PB 2.84)
Play Time: 12d 4h 36m
Prestige: Prestige Master Level 123

Top 10 Guns:

HVK 30:           6984 (+215) (+1390) 1.84 K/D (-.01; peak 1.92)
48 Dredge:       5405 (+6) 2.01 (2.04)
*XR-2:             3384 (+414)  2.10 (2.11)
KN-44:             2938  (+273)   1.65 (1.69)
Kuda:               1909 (+4) 1.94 (1.98)
Vesper:            1868 (+0)      1.69
Weevil:            1657 1397 (+260) 1.82 (1.88)
*Pharo             1526 1270  (+256)  1.72 (1.73)
Sheiva:            1507 (+0)   2.11 (2.62)
VMP:               1363 (+0)         1.66


Most Lethal Specialist (stats appear corrupted):
Purifier             1185 (+147)
Tempest           644 (+143)
Gravity Spikes  509 (+135)
War Machine     456 (+88)
Annihilator        268 (+24)
Glitch           227 (+1)
HIVE                221 (+5)
Scythe             213(+26)
Active Camo     189
Psychosis         186

Gold Amor Earned:

Spectre: Complete
Reaper: Complete
Firebreak: Complete
Prophet: Body
Battery: Complete
Seraph: Body
Ruin: Head
Outrider: N/A
Nomad: N/A

One more 6 kill match with Gravity Spikes and one more 4 kill match with Glitch and those guys will be done. Not sure if I’m going to try for Outrider or Nomad.


Top Equipment:

Trip Mine: 25 (+8)
Concussion: 14 (+1)
Frag: 6
Semtex: 3
Shock Charge: 2
Tophy System: 1

Favorite Perks:
1. Blast Suppressor
2. Awareness
3. Ante Up
4. Overclock
5. Sixth Sense

Kills/Deaths Per Match

13.0 – 6.5      K/D 2.0      12/7/15
13.8 – 6.6      K/D 2.1      12/28/15
14.3 – 6.8      K/D 2.1      2/02/16
15.0 – 7.0      K/D 2.14    2/29/16
15.9 – 7.4      K/D 2.15    3/31/16
16.3 – 7.6      K/D 2.14    4/30/16    

Small bumps in each category.  Kills still outpacing deaths but just barely this time around.

 20 
 on: May 05, 2016, 05:30:28 PM 
Started by CeeKay - Last post by Caine
Weekend Deal
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Release Date: May 6, 2003


75% off. Sale price $4.99
Metacritic score - 88 Critic 78 User
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