There's nothing dazzling, inventive or new here, for sure, but like with most Blizzard games, what is here is incredibly well polished and distilled down to what works. Consequently, it clicks easily when you pick up a controller. You play for a bit, maybe wondering what the fuss is about. You have fun, but wonder if you were expecting more. If you don't just shrug and put it away at that point, you may find that several hours disappear before you know where they went.
For me, in both the beta and full game, I won't be happy until I've given every character a go at least once. By that time, I will naturally have picked some favorites (which oddly, aren't lining up as neatly between the beta and retail release as I thought they would), and be able to settle into them, switching between some as the team requires.
I still haven't tried all the heros yet and I'm level 36 now on the XB1. I sometimes am afraid to upset the balance of the team by choosing a hero I can't play well but in actuality every time I've done it it hasn't gone too bad (except for an all Symmetra
match). I even tried widowmaker
once since I got a great outfit for her and wanted to check it out and I didn't do too bad there.
I still have yet to play to any extent Genji
. Very little play time with Mercy
(who I have two great outfits for), Tracer
(just too much movement required for her to be effective and I can't cope), Toblerone
(ditto turret bastard), Hanzo
(one all Hanzo match, didn't go well) and Zarya
(who I think will be getting more time after wonderpug and the others explained her abilities to me).
I use Junkrat
the most and like to play Reinhardt
when needed. Roadhog
is ok and Soldier 76
is typical FPS fare, both are fun to play but I like Pharah
the most on offense, Winston
is just hard for me to figure out how to be effective atm. The others I play with all have different favs of course and it makes for some fun teams at times and other times we get wiped out quickly but the games are fun and nothing like pulling out a win after being down 0% to 99% on a map but grabbing the point in overtime and holding it for the victory.