May 27, 2016, 04:18:41 PM *
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 on: Today at 03:23:45 PM 
Started by Gratch - Last post by EngineNo9
I might diddle a bit more with Overwatch, but so far it hasn't really grabbed a hold of me. 

I'm actually having more fun with the TMNT: Mutants in Manhattan game, so will probably play more of that.  So far I've only been playing the multiplayer and it's a fun distraction, if not amazing.

 on: Today at 03:09:09 PM 
Started by Turtle - Last post by leo8877
Still having a blast with this game, even playing through levels and just blasting demons with my upgrades.  Is there a new game+ kind of thing where you can earn all upgrades or can you do that if you find everything in general?  Seems like there's not enough upgrades or argent energy to fully upgrade the armor and all weapons.

 on: Today at 03:08:02 PM 
Started by CeeKay - Last post by leo8877
Wow some of the action pieces in this game are outright jaw-drop stunning!

 on: Today at 01:29:01 PM 
Started by Gratch - Last post by Gratch
I'm in the thick of two RPG's, which is never a good idea.  I think I'm getting near the end of Bravely Second, as I just got the typical "you can't go back after this point.  Do everything you need to before proceeding." message.  Given the first game, however, that probably just means I've hit the point where I have to replay the entire game a second time.  slywink

I'm also still thoroughly enjoying Sword Coast Legends on PC.  I wholly acknowledge it's an average game at best, but something about it has just clicked with me.Of all the recent isometric CRPG's, this one is by far my favorite.  I admit that that's a lot due to sentiment, as it reminds me so much of the first Neverwinter Nights, which a game that brings back very fond memories (both as a game and that for that particular point of my life in general).   

I really need to finish one or both of these before June 6, when the big FF XIV 3.3 patch drops.   ninja

 on: Today at 12:50:45 PM 
Started by Razgon - Last post by Lockdown
Tac. Battles have all the same speed commands as previous TW games.  If you're not familiar, that means there is normal speed, very fast speed, slow motion speed (which is maybe 1/5 normal speed), and pause. During pause you can issue orders, including activating platoon special commands (guard, fire at will, etc.).  So I don't think that should concern you.

I was referring more specifically to the rate at which individual units get killed or break off due to very quick morale loss.  It's a personal thing I dislike quite a bit.

For what it's worth, I do not agree with the overarching sentiment that the dumbing down of the strategic layer of the game drastically hurts the product overall.  It's different, and I certainly understand the viewpoint; but I also think it's being overstated.  My opinion of course.

 on: Today at 08:37:25 AM 
Started by EngineNo9 - Last post by Dante Rising
I miss the old Ubisoft days, when Rainbow Six and Ghost Recon were more complex tactical shooters. I agree with you a that this looks like a combination of Just Cause and Farcry, and that isn't a good thing to me. I have this lingering sense of dread that the game will feature a truckload of collectiblle relics or cell phone message intercepts scattered throughout the map.

I'm not certain that I can blame Ubisoft, however. I don't think the average gamer has the patience for a classic Ghost Recon game any longer.

 on: Today at 05:02:31 AM 
Started by Caine - Last post by Teggy
Cheers, luv! I didn't buy anything!

 on: May 26, 2016, 07:08:22 PM 
Started by Bob - Last post by Bob
I'm pretty excited but video card yet. Waiting for 1070/1080.

 on: May 26, 2016, 06:09:07 PM 
Started by Ridah - Last post by EngineNo9
Well, they didn't want to miss out on showing at another E3.  smile

 on: May 26, 2016, 05:57:15 PM 
Started by Larraque - Last post by EngineNo9
Brian Cranston's Super Sweet 60.   icon_biggrin

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