http://gamingtrend.com
December 22, 2014, 02:04:43 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Search Calendar Login Register  
Pages: [1] 2 3 ... 10
 1 
 on: Today at 01:40:43 AM 
Started by kronovan - Last post by Isgrimnur
Since they're a kingdom, Gold could stand for Norway.


 2 
 on: Today at 01:33:39 AM 
Started by Kvothe - Last post by msteelers

Quote from: Lee on December 21, 2014, 05:04:52 PM

Quote from: msteelers on December 21, 2014, 04:38:21 PM

I've been playing the SimCity Citybuilder for a couple of days now, and I can honestly say I don't even know where to go in order to pay real money for things. Maybe I just block it out because there is a zero percent chance I would ever spend money, but I can't say the IAP are in your face at all.

Is it fun? Is there a real game to it, or is it just another timer reset game?

It's nothing special. At its core I think it's FarmVille with pretty graphics, although I never played FarmVille, so that's more of a guess. There are disaster scenarios that unlock eventually. My playtime lends itself to small chunks spread out over the day, so I'll keep with it and see if there's actually a game here. I doubt it though.

 3 
 on: Today at 01:27:16 AM 
Started by EddieA - Last post by EddieA
If you thought Telltale and Borderlands was an odd combination, how about Telltale doing an episodic series based on Minecraft?  It seems about the oddest mix they could have come up with, but if anyone can pull this off, it would be Telltale.

 4 
 on: Today at 12:23:26 AM 
Started by naednek - Last post by ATB
Who's the team that knocks off the best team in he league one week and loses to the worst team the next?

MAN I wish the tram had been sold and moved out of Buffalo.

 5 
 on: Today at 12:19:33 AM 
Started by naednek - Last post by Teggy

Quote from: Gratch on December 21, 2014, 11:52:15 PM

Cowboys dialing 40 yard TD passes when they're up 35-0.  Looking forward to seeing karma come back and bite them in the ass in the near future.

LOL. T-shirts for everyone!

 6 
 on: December 21, 2014, 11:52:15 PM 
Started by naednek - Last post by Gratch
Cowboys dialing 40 yard TD passes when they're up 35-0.  Looking forward to seeing karma come back and bite them in the ass in the near future.

 7 
 on: December 21, 2014, 11:37:01 PM 
Started by kronovan - Last post by Ironrod
Blue is traditional for the US, going back to the Union Army. Red has been traditional for Russia since the USSR. Green seems obvious for Greenland. Canada is the Great White North. So that leaves...what, Norway? I don't have any associations for them. The first four are intuitive to me, though.

 8 
 on: December 21, 2014, 10:23:41 PM 
Started by CeeKay - Last post by Gratch
75 hours in, and I think I'm just about reaching the end.  The final quest is available from the war room.  The only quests I have left in each area are of the "collect 5 widgets" variety.  I don't much feel like wandering around trying to find the last magical doo-dad that's way up on a remote cliff...they just don't matter that much.

I have over 170 power, and nothing to use it on.  frown

 9 
 on: December 21, 2014, 10:06:00 PM 
Started by naednek - Last post by Teggy
Cowboys looking ok. I'm cautiously optimistic.

 10 
 on: December 21, 2014, 08:42:06 PM 
Started by CeeKay - Last post by jztemple2
Door Kickers is still 40% off for the rest of the Steam Holiday Sale, and the new Winter Update, Part 1 has been released:



Quote
Hey there Door Kickers,

As you know, there was a big Winter update planned for this December. Don't worry, it's still coming!
Since there is a lot of new content, we decided to split it in two updates in order to gain more time to deliver high quality stuff.

So here's Part 1 of the Winter Update:

Features:
- Can now paint floors in the editor + several other editor improvements.
- Added shortcut for stealth Fire button (F).
- New mod: Winter Games (example for implementing weapons with projectiles and custom map music).
- Improved loading speed.

Fixes:
- One single-mission map was missing on Linux and Mac.
- Broken Mac OSX scroll for magic mouse and trackpad.
- Re-added Right-Click keyboard shortcut useful for trackpads (now C, instead of Shift).
- Pointmen not being able to switch weapon from tazer to pistol.
- Incorrect reload time stats for cyclic reload weapons (shotguns, revolvers).
- Sniper hud disappearing from multi-storey maps.
- Showing campaign success screen even when losing all missions.
- Crash related to mods and picking locks.
- Crash when enabling and disabling certain mods.
- Enemies not shooting back after recovering from a tazer shock.
- Pre-planning more than 1 breaching charge not working.
- A bug with failing final campaign map, restarting it and still finishing campaign.
- Sometimes campaign would not finish even when all troopers were dead.
- Hostages not always following you when changing floors.
- Trooper switching to primary weapon after detonating a door while pistol was equipped.

Modding:
- Weapons can now shoot with projectiles, check out the two examples in equipment_patch_4.xml (Grenade Launcher and Bow) and the "Winter Games" mod.
- Can now set custom music for a map. Check the "Winter Games" mod for an example.
- Added "ejectShells" option for firearms (revolvers no longer eject shells).


Coming up in Part2:
- new campaign (longest yet)
- new single missions
- new weapons
- new scenario type
- new enemies


In the meantime, let's see those maps made with the new editor, we feel a contest coming up!

Lock'n Load!
-KillHouse Games

Pages: [1] 2 3 ... 10
Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.071 seconds with 17 queries. (Pretty URLs adds 0.014s, 1q)