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9961  Gaming / Console / PC Gaming / Re: Gamespot Drops a 7.8 on Crackdown on: March 08, 2007, 05:17:51 PM
Haven't fired this up in a few days, is it true they started streaming real-world advertisements onto the billboards?
9962  Gaming / Console / PC Gaming / Re: Wii release schedule to Q2 on: March 08, 2007, 04:43:47 PM
When's Mario Strikers supposed to hit?  Summer?
9963  Gaming / Multiplayer Madness (MMO or otherwise) / Re: WOW Passes 8.5 Million subscribers on: March 08, 2007, 04:30:32 PM
For the math-lazy, with $20 up front and $15 a month, that's:

$170,000,000 for initial purchase (ignoring the people that paid $50-60 in the beginning)

$127,000,000 coming in each month.

$1,530,000,000 coming in each year.

One. Point. Five. Billion.

Sweet Jesus.
9964  Gaming / Console / PC Gaming / Re: Worms out 3/7/07 on: March 08, 2007, 04:09:58 PM

Quote from: rrmorton on March 08, 2007, 04:06:30 PM

Quote
Without that line to aim, it's a lot harder to do precision shots like I used to, like long distance (or even medium range) shotgun sniping.

Ask Jancelot. He pegged me with an astonishing shotgun blast from clear across the map last night. He said he zoomed out and got lucky but I didn't believe him. I think he used a 102 inch HDTV and an architect's protractor.

Heh, not far off from what I did on Armageddon and World Party.  I'd have a straight edge handy to hold up to the screen for the precision shots.
9965  Gaming / Console / PC Gaming / Re: Worms out 3/7/07 on: March 08, 2007, 03:58:04 PM

Quote from: rrmorton on March 08, 2007, 03:46:26 PM

The beginner mode gives you unlimited ropes and 60 second turns. Intermediate gives you 5 ropes (I think) and 45 seconds. Pro mode gives you 30 seconds and 3 ropes. The harder the mode, the fewer weapon types you have as well.
Ok, that sounds right, good to hear.

Quote
Quote
it's nigh impossible to swing it, err...vertically upside-downy

This is the hardest adjustment I've had to make. I screwed up plenty of turns in the early-going because I kept trying and trying to swing my worm up and over his rope fulcrum but I just can't do it. I lucked out one time so I know it's possible but it's very, very difficult with the analog stick.
I think the analog stick is the real problem for this move.  You have to quickly switch between retracting and extending the rope, which is a snap with a keyboard where you can keep a finger on both the up and down arrow at the same time.  The analog stick isn't designed for instantaneously switching between the extremes.  I think I'm going to end up using the d-pad for roping, I didn't get to play around with it much, but it seemed easier to get into the rope rhythm.

One last quibble: the targetting reticle.  You move the crosshair to aim, but the crosshair icon always has the cross facing the cardinal directions.  Unless I'm remembering it wrong, previous worms would rotate the crosshair icon so that the horizontal line of the cross angles along the same axis you're aiming.  Without that line to aim, it's a lot harder to do precision shots like I used to, like long distance (or even medium range) shotgun sniping.

I'm going to be away for a week, but I hope you folks are still Worming when I get back.  My starting team is "Hiros," with a starting lineup of Hiro, Ando, Sulu, with Mr Muggles bringing up the rear.
9966  Gaming / Console / PC Gaming / Re: Worms out 3/7/07 on: March 08, 2007, 03:36:43 PM
Did the previous Worms have ropes default to unlimited supply?  I remember having to be more frugal in deciding when to use them--but I might just be remembering typical player-set rules.  As it is now, I can pretty much move my worms anywhere on the map in my turn, which takes a bit of the strategy out of it.

Aside from the unlimited use, ropes are a lot harder to use in this version.  I don't know if it's because of the controls, or because they seem to swing a lot faster than previous Worms, but it's nigh impossible to swing it, err...vertically upside-downy.

I really miss the baseball bat, but I can see where they might consider it overpowered.  The loss of the bat wouldn't be so bad, though, if they hadn't nerfed the dragon punch and fireball so much.  They only do 30 damage, like before, so their real use was always in making the enemy Worms fly into mines or into the water.  In this version, they don't move very far at all.

But it's still Worms, and it's such a perfect match for Live.  Welcome back, Worms, glad you're 2d again.
9967  Gaming / Console / PC Gaming / Re: [PS3] Motorstorm Impressions on: March 08, 2007, 03:27:32 PM
How many vehicles do they have in each race?  Does it stay crowded and chaotic, or does it get more spread out within the first lap?

Oh yeah, and if another vehicle gets into a horrible crash, does it stay out of the race?  Or does the vehicle reenter the race?
9968  Gaming / Console / PC Gaming / Re: Wii release schedule to Q2 on: March 08, 2007, 03:22:16 PM
Well, that's kind of the point, though.  Despite the Pokemon name, it's not a kiddie game.  It's a real RPG.  If you think I was trying to make a point about Zelda appealing to nostalgic fans of the series, or that GTA is a kiddie game, I think you're missing my point entirely.  All I'm saying is that you can't judge the depth of a game just from the premise or name.

The original Pokemon game on the gameboy came out before the cartoon, and took something like 6 years to develop.  It's success turned it into the cartoon series, (which is definitely kiddie.)  These games are not just simplistic RPG-lites made to cash in on the success of a Saturday morning cartoon.

Did you take your blood pressure medicine today?  Why did my last post offend you so?  Despite saying "I don't mean to sound pissed off," your presentation and choice of words is indeed coming across as pissed off.  I thought my last post was pretty neutral, addressing the depth of the Pokemon RPGs rather than attacking anyone or any group personally.  Can't we talk about this like adults?
9969  Gaming / Console / PC Gaming / Re: Wii release schedule to Q2 on: March 08, 2007, 02:55:45 PM

Quote from: jblank on March 08, 2007, 02:46:56 PM

Quote from: The Grue on March 08, 2007, 02:31:34 PM

Quote from: jblank on March 08, 2007, 02:18:28 PM

The day I resort to buying Pokemon games for this thing, is the day I sell it. Isn't Pokemon like a childs card game? There is no way that could be fun for a 32 year old man.

I'm 34 and I love it.

Well, not to be smart allecky or anything, but good for you. For me, at my age, the last thing I want to devote time to, is Pokemon. Maybe when I was 8 or something, but a lot of stuff like that I have outgrown.

I'm not going to defend Pokemon Snap or the cartoons, but the Pokemon RPGs on the gameboy really are good and deep RPGs, that have little to do with the kids cartoon other than the premise and the animal names.  You might as well throw out Zelda because stories about saving princesses are for little girls, or throw out Grand Theft Auto because only little boys play cops'n'robbers.
9970  Gaming / Console / PC Gaming / Re: Spore Developer: "Wii is a piece of sh*t" on: March 08, 2007, 02:46:49 PM
I love my Wii, and I can see where a more powerful system would require more whiz-bang graphics which would require bigger development budgets and stamp out the innovative little guys and all that--but I can't help but think that I wouldn't have minded paying an extra $150 (bringing it to $400) to make it as powerful as an Xbox 360.

That new Little Big Planet (link to HD vid) game would be an absolutely perfect match for the casual Wii's audience.  If you watch that video, it's almost like watching a Pixar short.  But it's simply not possible for the Wii to run something like that.  Sure, you could tone down the graphics and keep the same gameplay, but I think it would lose its accessibility and a lot of its appeal.

Just how big a budget is necessary to create a game like Little Big Planet?  Because if it isn't excessive, I think it's a great example of how it's possible to have our cake (innovative games, good polish, focus on fun over being empty but shiny) and eat it too (ooh shiny!)

Viva Piņata sounds like another game that would be a huge hit with the Wii audience if the Wii could run it.
9971  Gaming / Console / PC Gaming / Re: Little Big Planet on: March 08, 2007, 12:10:07 AM
That's gorgeous!  Go little guys go!
9972  Gaming / Console / PC Gaming / Re: Spectrobes (DS) Impressions on: March 07, 2007, 06:21:51 PM

Quote from: Starshifter on March 07, 2007, 06:10:55 PM

Wow.  I can't believe there is nobody else interested in this title.

This thread is the first I've heard of it.  Bring on the impressions, though, as I seem to never tire of finding new ways to empty my wallet.
9973  Gaming / Console / PC Gaming / Re: Worms out 3/7/07 on: March 07, 2007, 04:19:52 PM
I don't know how this version is set up, but in previous titles there were different rooms for different skill levels.  Besides just being suggested gathering points, the rules would be a bit tougher in the higher difficulties (fewer uber-weapons, stricter timelimits).  Although you could occasionally get high-skill people messing around in the beginner rooms, the majority of the time it was very easy to find people with a similar skill level.
9974  Gaming / Console / PC Gaming / Re: "I don't think [losing GTA exclusivity] hurts us. ... I really don't." on: March 07, 2007, 04:09:51 PM

Quote from: Kevin Grey on March 07, 2007, 03:26:35 PM

Quote from: wonderpug on March 07, 2007, 03:15:32 PM

When you're comparing game sales between PS2 games and Xbox games, don't forget how many more PS2s were sitting in American homes compared to Xboxes.  It's obviously much easier to push more games when you've got so many more people who already own the hardware.

Absolutely but that doesn't negate anything when talking about the strength of a franchise.  The fact remains that Sony has been able to put a lot more copies of their franchises in consumers hands than MS.  This is especially evident in franchise management- most Sony sequels do quite well while MS has seen quite a few of their titles see large drops with later entries despite the fact that the sequels are almost always much better games than the original. 

Oh definitely, I think it always comes down to the exclusives.  I can complain about the PS3 price tag till the sun comes down, but when FFXIII comes out, my resolve will really be put to the test.  If Forza didn't exist, and if GTA was still an exclusive, I could really see my willpower crumbling for GT and GTA, especially with a good number of appealing but not system-selling exclusives like Motorstorm to tempt me.
9975  Gaming / Console / PC Gaming / Re: Worms out 3/7/07 on: March 07, 2007, 04:02:33 PM
If you've really never seen a Worms game, I think you're in for a real treat.  It's a perfect example of a game with a simple but well executed foundation that reveals a lot more depth and fun than you'd expect.  You'd be amazed how accurate people can get over long distances with the simple bazooka, even with the wind changing.

The ninja rope is the perfect example of this.  It's a simple foundation, you've got a rope that stays straight unless it comes up against terrain, an adjustable length, and the basic intertia physics of a changing radius programmed in.  In the hands of a beginner, it's a tool for crossing chasms and climbing up to a higher ledge.  In the hands of a pro--it's a work of art.  I remember thinking I was a pretty proficient roper, until I came across a -real- pro.  He could swing out of a cavern, move clear across the map, and into another cavern in just a few seconds, precisely attack me from the rope, and retreat almost all the way back to his starting point in the retreat time.
9976  Gaming / Console / PC Gaming / Re: [360] Mass Effect inches closer to launch on: March 07, 2007, 03:18:03 PM

Quote from: IkeVandergraaf on March 07, 2007, 03:09:29 PM


Why would a robot have boobs?

Have you considered the demographic of the people likely designing robots, and how much luck they've likely had gaining access to non-robot boobs?
9977  Gaming / Console / PC Gaming / Re: "I don't think [losing GTA exclusivity] hurts us. ... I really don't." on: March 07, 2007, 03:15:32 PM
When you're comparing game sales between PS2 games and Xbox games, don't forget how many more PS2s were sitting in American homes compared to Xboxes.  It's obviously much easier to push more games when you've got so many more people who already own the hardware.

With the new generation of systems, it's now the 360 that's getting the head start, and the PS3 that's a bit slow out the gates.  Halo vs. Gran Turismo is a lot different fight when the Xbox doesn't just equal the Playstation population, but exceeds it.
9978  Gaming / Console / PC Gaming / Re: 2007 Gaming and You on: March 07, 2007, 02:49:16 PM
Dang, didn't realize how much was on my must-have list.  Really want but will probably wait for a sale/trade/price drop in parentheses, really Really want and will consider selling blood to fund in bold.


Xbox 360

MASS EFFECT
Forza Motorsport 2
Grand Theft Auto IV
Bioshock
(Alan Wake)
(Halo 3)
(Indiana Jones)
(Blue Dragon)
(Burnout 5)

PC

Spore
(Crysis)

Wii

SSX Blur
Super Paper Mario
Super Smash Bros. Brawl  
Super Mario Galaxy
Fire Emblem
(Metroid Prime 3: Corruption)
(Battalion Wars II)

Nintendo DS

The Legend of Zelda: Phantom Hourglass
Dragon Quest IX
(Pokemon Diamond/Pearl)


That's potentially $1000 in games that I want this year.  I need to pare down that list or win the lottery or something, jeez.
9979  Gaming / Console / PC Gaming / Re: Worms out 3/7/07 on: March 07, 2007, 02:06:08 PM
It's Wednesday already?  Week's going by fast.

How many different worm sound schemes do you have to choose from?  How does the game handle fine tuning your aim?

And possibly the most important question:

How does it handle sore loser disconnects in online matches?
9980  Gaming / Console / PC Gaming / Re: SSX Blur Review(s) on: March 07, 2007, 02:02:33 PM
Last week I cancelled my C&C3 preorder and picked this up instead.  I'm really really enjoying it so far.  The controls do take a little getting used to, but for me the trick was to change the control slider to be entirely tilt control, no analog stick.  This was far more intuitive to me, using both tilt and joystick at the same time was very awkward.  The nunchuck is sensitive enough to register fine movements, like lining up precisely for a jump or balancing on a rail, and it feels natural to just use the stick to brake or get into a tuck. 

The uber tricks were impossible until I found "the trick" to them, or at least what it was for me.  Initially, I was holding down the A button, doing the motion, and then staring disappointedly at my non-uber character while still holding the button.  Once I realized that you need to release the A button right exactly when you're finished tracing the pattern, I was batting .800 on the ubers.

Towards the end of a long session with the game, it suddenly hit me just how much I was getting into the Wii controls.  I'd gotten so used to them, I had to take a step back to realize that I was flailing my remote around like a conductor on every jump.  (Actually, I think the realization came when I smacked the coffee table on a double back flip.)  I know it's a bit corny to say it, but the motion sensing really does get you more involved in games that properly implement the controls.  It feels like it'd be so boring to go back to the old dual shock control scheme for SSX.

I do miss having the characters talk, and it's a shame there are only 4 types of grabs.  They easily could've tripled the number of grabs by adding the C button on the nunchuck as a modifier, make it so you tilt while holding Z, holding C, or holding both.

Still, having a blast with it so far, very glad I decided to buy it after all.
9981  Gaming / Console / PC Gaming / Re: TMNT - Arcade Game on Live Arcade in March on: March 06, 2007, 07:54:53 PM

Quote from: Starshifter on March 06, 2007, 06:31:33 PM

Wow.  I must be the only one alive who can't stand the Teenage Mutant Ninja Turtles.  I never even knew there was an arcade game.  When did it come out?

Call me crazy, but I don't think when TMNT came out it was targetting the same demographic that grew up watching EMERGENCY! slywink
9982  Gaming / Console / PC Gaming / Re: Worms out 3/7/07 on: March 06, 2007, 06:36:00 PM

Quote from: PeteRock on March 06, 2007, 06:18:23 PM

I don't know anything about this game, but you've all managed to sell me on it without ever playing it.  Guess I'll be picking this up on Wednesday with the rest of you.  I just have to figure out what the hell this game is.

Basically:



with a few more bells & whistles.
9983  Non-Gaming / Off-Topic / Re: I think I need to buy a box-set of ... on: March 06, 2007, 03:53:43 PM
Looks like it's missing the Mole-Men episode, weird.  Maybe Cindy Crawford made a big stink about supermodel Mindy Moleford?
9984  Gaming / Console / PC Gaming / Re: Supreme Commander Impressions/Availability on: March 05, 2007, 09:15:12 PM
Are there any groups known to be working on a Total Annihilation conversion for the game? 
9985  Gaming / Console / PC Gaming / Re: Worms out 3/7/07 on: March 05, 2007, 06:25:14 PM
They did just raise the limit, but I'm just guessing Worms wasn't built with the new size in mind.
9986  Non-Gaming / Hardware / Software Hell / Re: Antivirus question on: March 05, 2007, 04:15:26 PM
Avast!
9987  Gaming / Console / PC Gaming / Re: Worms out 3/7/07 on: March 05, 2007, 03:55:22 PM

Quote from: Brendan on March 05, 2007, 03:39:59 PM

Quote from: wonderpug on March 05, 2007, 03:35:16 PM

Yay for not having to buy weapons via the marketplace, but boo that this means we shouldn't expect sheep to be coming. frown

I think there's sheep - just no supersheep  (which is still saddening).

Ah, well that's a relief, but yeah, I'll miss flying around that little caped wonder.

Here's wikipedia's take on the weapon list:

Bazooka, Homing Missile, Grenade, Cluster Bomb, Banana Bomb, Dynamite, Air Strike, Shotgun, Uzi, Fire Punch, Dragon Ball,

Prod, Blowtorch, Land Mine, Sheep, Kamikaze, Ninja Rope, Girder, Jet Pack, Teleport, Skip Go, Surrender


What other favorites are missing besides the holy hand grenade?  No homing pigeon...no baseball bat?
9988  Gaming / Console / PC Gaming / Re: Worms out 3/7/07 on: March 05, 2007, 03:35:16 PM
Found a few notes supposedly from the official boards:

Quote
   
Spadge has talked about this on the Team17 boards a bit. Basically:

- Team17 cut things like extra sound banks and terrain types so they could squeeze the core game elements into 50mb.

- Things like extra sound banks and terrain types will be available as content downloads.

- Some of these content downloads will be free, some of them will be paid for (Spadge emphasized that they don't want another Lumines fiasco, so expect reasonable prices).

- You will not see extra weapons as a content download, as this would be a nightmare to implement on the network/balance sides of things (what if one person has the weapons and one doesn't?)

Dear 50mb limit, thanks for making them shove more stuff into microtransaction territory.  Really.

Yay for not having to buy weapons via the marketplace, but boo that this means we shouldn't expect sheep to be coming. frown
9989  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/5) on: March 05, 2007, 03:08:05 PM
Tempted by Titan Quest, but my enthusiasm is a bit dulled because the new mastery doesn't really interest me.

Oh yeah, and definitely getting Worms.
9990  Gaming / Console / PC Gaming / Re: [Wii] Virtual Console Games for 3/5 on: March 05, 2007, 03:06:18 PM
I have good memories of the arcade version of Elevator Action, anyone remember how good of a port the NES version was?
9991  Gaming / Console / PC Gaming / Re: Supreme Commander Impressions/Availability on: March 05, 2007, 01:29:20 PM
I thought the current choice of "Balanced" meant it would choose between Rush, Tech, or whatever the 3rd one is, depending on the map you chose.
9992  Gaming / Console / PC Gaming / Re: God of War Rockets to Number 4 All Time: God Mode Replay Begun on: March 05, 2007, 01:16:50 AM
<Guard! Turn! Parry! Dodge! Spin! Ha! Thrust!>
9993  Non-Gaming / Trading Forum / Re: The Official GT Trader Feedback List (updated 11/06) on: March 04, 2007, 10:21:18 PM
+1 to siege, with extra props for the help on working things out with SupCom's picky copy protection tactics.
9994  Non-Gaming / Off-Topic / Re: Name the States Game on: March 03, 2007, 02:57:50 AM

Quote from: unbreakable on March 03, 2007, 01:16:06 AM

Is there some easy way of remembering this, like a phrase which uses the first letter of every state?

I think your best bet is Wakko's America Song from Animaniacs. slywink
9995  Gaming / Console / PC Gaming / Re: [PS3] Warhawk - Woah! on: March 03, 2007, 02:51:52 AM
Looks very cool.  I only watched the first four minutes and I had to have the sound off...  How do they connect ground combat and all that aerial combat, or are those separate game types?  Did they say how much it would cost?

Love the aircraft customization.
9996  Gaming / Console / PC Gaming / Re: Master of Defense - free download, today only on: March 03, 2007, 12:50:42 AM

Quote from: unbreakable on March 03, 2007, 12:36:58 AM

So you have to install it today as well?  Does that also mean if you install it, you cannot reinstall it at a later date?
Seems to be the case according to the readme:

Quote
Installation

Unzip the package you`ve downloaded and install the software,
then register the software using the activation key provided.

You have to install it before the Giveaway offer for the software is over.

Terms and conditions

Please note that the software you download and install
during the Giveaway period comes with the following important limitations:
1) No free technical support
2) No free upgrades to future versions
3) Strictly non-commercial usage
9997  Gaming / Console / PC Gaming / Re: I need Wii diwection! on: March 02, 2007, 07:29:00 PM

Quote from: Brendan on March 02, 2007, 07:12:13 PM

That's a dangerous precedent to set...  All threads will bend to my will!  slywink

*bend to your wiill
9998  Non-Gaming / Off-Topic / Re: Name the States Game on: March 02, 2007, 06:57:49 PM

Quote from: Eduardo X on March 02, 2007, 06:04:57 PM

I think I could do this if I had a blank map, or if it had to be alphabetized, but just 50 lines means I'll get to the end and forget which I'd already done.

It displays what you've entered, alphabetically even.  No excuses!
9999  Non-Gaming / Off-Topic / Re: Michael Moore's wife kidnapped! on: March 02, 2007, 04:53:28 PM
Ahhahaha!  Loved ones lost forever, what a gas!  Wait, what?   retard
10000  Non-Gaming / Off-Topic / Re: Name the States Game on: March 02, 2007, 03:28:19 PM
Let me help Starshifter out:

Science Diet and Eukanuba are much better quality, with less filler so there's less poop to clean up.  Healthier, too.
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