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81  Non-Gaming / Off-Topic / Re: Buying a House. Stuck on the Final Decision. Advice? on: August 11, 2014, 03:58:03 PM
I find it interesting that the second house looks cookie-cutter to some of you.  I don't think I've ever seen a house in California that looks like that, and there's definitely nothing like that in New Mexico.  While I do like house #1 better, I like house #2's stacked porch & balcony, and the sideways garage is neat.
82  Non-Gaming / Off-Topic / Re: [movie] Guardians of the Galaxy on: August 11, 2014, 02:42:06 PM

Quote from: hepcat on August 11, 2014, 02:22:46 PM

I think you're overestimating the number of 6-18 year olds who even know what a Teenage Mutant Ninja Turtle is.   

Kids don't need to know anything about our versions of all these rebooted franchises to be into them.  The toy sections in stores are exploding with TMNT stuff right now, plus there was an animated series in the 2000s and a new CGI series that started up more recently.
83  Non-Gaming / Off-Topic / Re: [movie] Guardians of the Galaxy on: August 11, 2014, 02:01:30 PM

Quote from: hepcat on August 11, 2014, 01:08:21 PM

Quote from: Isgrimnur on August 10, 2014, 10:12:05 PM

Turtles opened at $65 million.  Guardians has $41.5 million for weekend #2.

Turtles is being universally panned.  I have a feeling that ticket sales will plummet next weekend and GotG will be back on top. 

If that doesn't happen, I fear for humanity.

The age 6-18 demographic is going to flip at these reviews.  No way they're going to repeatedly ask their parents to take them to the movie now, not even if all their favorite tv shows get hammered with commercials for the movie and for tie-in toys.   icon_wink
84  Gaming / Analog Gaming / Re: Star Wars X-Wing Miniatures on: August 10, 2014, 01:41:42 PM

Quote from: Harkonis on August 10, 2014, 08:11:30 AM

UNPAINTED

just saved me a bunch of money

Just the fighter wings are unpainted, but yeah, that's a shame. Even a super simple paint job would make me happier than unpainted.
85  Gaming / Console / PC Gaming / Re: Sierra Returns! on: August 09, 2014, 06:44:16 PM
TiLT, all you need to do is ease up on making it sound like you think your opinions are the infallible laws of the universe.  Go with "here's why I'm extremely skeptical" instead of "I'm 100% sure you're wrong, Bullwinkle, and I am going to make you see it my way or make you cry in pain, whichever comes first."  You very well may be right on every point, but if you say "I am SO fucking right it hurts, and omg won't you just see how right I am" you're not going to be as convincing as you would if you'd just state your thoughts and reasoning and let them speak for themselves.
86  Gaming / Console / PC Gaming / Re: Sierra Returns! on: August 09, 2014, 04:56:10 AM
Quest for Glory multiplayer FPS shooter?

King's Quest MOBA?

The Incredible Microtransaction Machine?

87  Gaming / Analog Gaming / Re: Star Wars X-Wing Miniatures on: August 08, 2014, 09:21:48 PM
Well, I've bought at least one of everything, but now that we're just about out of original trilogy ships I guess I can just lock up my wallet and...

Oh.  I see.  Never mind.





Well played, FFG.  Well played.
88  Non-Gaming / Off-Topic / Re: Buying a House. Stuck on the Final Decision. Advice? on: August 08, 2014, 06:17:18 PM

Quote from: Dante Rising on August 08, 2014, 05:35:01 PM

but every one keeps saying give it a few weeks, and it's just background noise.

My year next to the Green Line was hell (it came by more than 7 times a day.)  We did get used to it some, but was still very disruptive and annoying.  The worst part wasn't even the loud clackety clack, but the anticipation of the loud clackety clack.  Our brains started anticipating when it was time for another train, and it was like waiting for the other shoe to drop.  An ungodly loud shoe that shakes the building.

But on the other side, one time we visited friends that live in a lovely house in Winthrop, a lovely seaside community that also happens to be about 100 feet  below the approach path for Boston's international airport.  Idyllic peaceful beachside community for a few minutesRAOOOARGH GIANT AIRPLANE OMGZ.  We wanted to get the hell out of there after the first plane but everyone who lived there swears they no longer noticed the planes at all.
89  Gaming / Console / PC Gaming / Re: Sierra Returns! on: August 08, 2014, 04:45:16 PM

Quote from: Bullwinkle on August 08, 2014, 02:46:29 PM


First, where's the 'ding!' on the logo at the end?

Second, do they not realize that the Half Dome logo isn't just some fictional mountain Ken and Roberta invented?  Half Dome's surroundings are nothing like what they have in that splash video.

As for the Activision skepticism, I'll throw out a $1 bet that they're thirsty for the adventure game money they're seeing come through Kickstarter and they do some kind of crowdfunding approach for old Sierra games.
90  Non-Gaming / Off-Topic / Re: Buying a House. Stuck on the Final Decision. Advice? on: August 08, 2014, 04:35:51 PM

Quote from: Dante Rising on August 08, 2014, 03:23:40 PM

I think part of the problem is I'm emotionally invested in house one because I love the history behind it and the fact that one main rebuilt it as a labor of love

If you love house 1 so much that our recommendations of house 2 don't feel right, there's a chance you do love house 1 enough to overlook its downsides.  You're the only one who can know for sure.  Really think long and hard before you go with it, though.  It's super easy to get emotionally attached to a house and not see clearly.

I had some similar struggles when I got my own house last year. There were some I came across that were "just perfect, if only ____ was different," but as much as we wanted them, the ____ really wasn't something we could be happy with in the long run.

One more thought for you, are you sure you don't want to go with house #3, which you have yet to see?  Can you wait a bit longer to find a structure you love as much as #1 placed on a location you like as much as #2?
91  Non-Gaming / Off-Topic / Re: Buying a House. Stuck on the Final Decision. Advice? on: August 08, 2014, 12:59:47 PM
Get #2

I like the house itself on #1 better, but location and neighborhood is everything. I also lived a year in an apartment overlooking the tracks to Boston's Green Line above ground train, so the train thing ruled out #1 instantly for me.

This would be a tougher decision if the house on #2 was far below #1, but house #2 looks pretty fantastic too.
92  Non-Gaming / Political / Religious Nonsense / Re: I'm a former Jehovah's Witness, AMA! on: August 04, 2014, 06:49:03 PM

Quote from: Eel Snave on August 04, 2014, 06:37:33 PM

Quote from: wonderpug on August 04, 2014, 05:17:25 PM

Are JWs discouraged from interacting with non-JWs?  I had a good friend for most of my K-12 life who was a JW, and when he graduated high school he moved to NYC to the JW headquarters and pretty much cut off all contact with all of his friends.

Yup. That was the reason that I was starting to avoid this forum, for example. I feared I was getting too close to you bunch of heathens. We're frequently encouraged to look at non-JWs as "acquaintances" and not "friends." When I was in 2nd grade I even told a kid that I wasn't his friend because he wasn't a JW. If you have "worldly" friends you're kind of ostracized.

Is there a switch at age 18 or something? For his school years, he made friends like any other kid. The no birthday party thing was pretty much the only thing that made him stand out a bit. His JW parents were also super friendly and welcoming to all us non-JW friends.
93  Non-Gaming / Political / Religious Nonsense / Re: I'm a former Jehovah's Witness, AMA! on: August 04, 2014, 05:17:25 PM
Are JWs discouraged from interacting with non-JWs?  I had a good friend for most of my K-12 life who was a JW, and when he graduated high school he moved to NYC to the JW headquarters and pretty much cut off all contact with all of his friends.
94  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: August 04, 2014, 04:13:16 PM
Check out this online trading tool if you want some better tools for finding trade routes.  I don't know how quickly it gets updated but it seems pretty nifty.

A few weeks ago I thought I was going to be a devout Star Citizen fanboy who enjoyed Elite on the side, but the more I play this game the more my loyalties are swapping.  I know it's a bit unfair to compare them right now since Elite is so much farther along in development, but man, at the moment Elite is really feeling like it's the space trading game I've been waiting for all these long years of genre-drought.
95  Non-Gaming / Off-Topic / Re: [movie] Guardians of the Galaxy on: August 03, 2014, 06:11:33 PM
The aspect ratio changed back and forth during IMAX The Dark Knight, and I barely noticed the switches.
96  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: August 03, 2014, 04:31:12 PM
 drool

I bit on the game and am just playing with a joystick and a quaint old 2d monitor, and I'm just loving the game so far. They did such an amazing job making everything feel really immersive -- I love the docking procedures, the way you work your ship computer, the messages of being scanned -- it all feels like you're in a sci-if movie. The sound design is also phenomenal: I love the *kachunk* of deploying your weapons, the icy frosting over of your ship if your life support turns off, the sounds of your engines firing up or slowing down, it's all really well done.

Gameplay itself seems good so far, but I'm just starting to get my legs under me. The flight model has almost nonexistent yaw compared to every other space sim I've played, which could be a love/hate thing for people. It's like a plane where you turn by rolling and pitching up instead of by using your rudders. The devs say they're trying to avoid the space sim feeling of just being a turret floating in space, and I think I'm getting used to it.

I suck at combat so far, but i don't know yet if it's because the starter ship is weak, or I'm bad at evaluating how deadly an enemy is, or I just plain suck. The combat model has a lot of my favorite stuff from older space sims, though, like energy balance management, subsystem targeting, and speed sweet spots for faster turning. Ships are really capable of lateral translation movement, and overall you really feel like you're taking advantage of a 3d arena instead of just seeing who can turn faster.

Thumbs up so far! I can't wait for my throttle to arrive.
97  Non-Gaming / Off-Topic / Re: Should I get a cat? on: August 02, 2014, 02:11:37 AM

Quote from: Lee on August 01, 2014, 11:16:05 PM

That's the thing though, I was thinking of getting an older cat, 8-10 years old, one that's not too active and perfectly happy just hanging out. That is a concern though, that it may mean higher vet costs at it gets older.

$20 a month and $200 a year on vet bills would be well within my budget.

You can find a younger cat with the demeanor you're looking for. When you head to the shelter, ask them about what personality you're looking for instead of just trying to judge from how you see them acting in their cages or rooms.
98  Non-Gaming / Off-Topic / Re: Should I get a cat? on: August 01, 2014, 01:40:40 PM
Ehhhh, I'll go the other way.  Cats only get expensive if they have health issues, but health issues aren't that common if your cat isn't that old.  If you have absolutely no way you could pull together some money if there was a surprise health issue, I'd agree with the above posters about getting an income first.  I also completely agree that you have to think of this is as a long term commitment, no returns.

Aside from vet bills, cats are cheap to maintain.  I don't think I spend more than $20/month on food and litter.   Food/water dishes and litter boxes are cheap.  Scratching posts can get ultra fancy and expensive, but my cat ignores anything nice and will only scratch the cheapo $5 cardboard ones.  Toys also get expensive, but most cats ignore that stuff and just want you to give them more cardboard boxes and pieces of string.  If you want to go all out, you could tie a string to a yardstick and your cat will think you are amazing.
99  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: July 31, 2014, 08:42:50 PM

Quote from: Harkonis on July 31, 2014, 08:21:47 PM

I still think I would prefer to play on my 46" tv and stream with a TrackIR, than play on a Rift

Really?  If my mathy figurin's are correct, you'd have to sit 17" away from your 46" tv to get the field of view the devkit2 has.

edit: (not to mention the 3d and total immersion you get from VR)
100  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: July 31, 2014, 08:03:11 PM

Quote from: Harkonis on July 31, 2014, 07:58:09 PM

while you're spending $75 for a beta, throw a TrackIR at me and I'll join ya  ninja

I'm so tempted to just go bananas with peripherals and buy a TrackIR as well, but once the Rift comes out I can't see myself ever needing TrackIR again. 
101  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: July 31, 2014, 07:24:05 PM

Quote from: wonderpug on July 29, 2014, 04:15:39 PM

<intriguing videos of combat and spinning spacestation docking>

Ok, here's a Scott Manley (of Kerbal Space Program fame) video that has both combat and docking.

I swear, just the docking sequence alone is getting me salivating about the game.  Stuff like the docking and the fantastic HUD are the kind of immersive flairs that really get me into Privateer/Elite type games.
102  Gaming / Console / PC Gaming / Re: Hearthstone on: July 31, 2014, 02:15:10 AM

Quote from: leo8877 on July 30, 2014, 11:32:53 PM

Quote from: rittchard on July 30, 2014, 09:43:35 PM

I was able to beat the first two guys on Plague last night but the third one kind of kicked my ass.  He starts with 75 HP even on Normal, what gives?  I guess you're supposed to take advantage of those weird things that give you +8 to attack if you kill them?

Yes, it's a play on the actual raid encounter where you also use the spores to burn him down.

Oh awesome! Didn't know that.
103  Non-Gaming / Off-Topic / Re: Amazon Prime price hike coming? on: July 30, 2014, 07:58:10 PM

Quote from: ATB on July 30, 2014, 07:48:29 PM

Get a dollar toward instant video if you opt out of 2 day shipping with prime.

I can see myself abusing this SO bad. SO bad, indeed.

I just used this for the first time when I ordered a few packs of rechargeable batteries I was in no hurry to get.  In retrospect, if I wanted to game the system I could've done them as two separate orders to get twice the instant video cash.
104  Non-Gaming / Off-Topic / Re: X-Men Origins: Deadpool on: July 30, 2014, 03:24:46 PM

Quote from: SkyLander on July 30, 2014, 03:19:41 PM

Can finally see what he drew and it just makes it funnier.

What was it?
105  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: July 30, 2014, 03:01:30 PM
And if you don't have PSN+, get it.  I think it's worth the cost even if you don't use it for multiplayer.
106  Gaming / Console / PC Gaming / Re: [XB1] EA Access on: July 30, 2014, 02:59:07 PM

Quote from: Soulchilde on July 30, 2014, 02:41:33 PM

Quote from: wonderpug on July 30, 2014, 01:56:58 PM

Quote from: Soulchilde on July 30, 2014, 11:08:50 AM

Make no mistake I like the idea of EA Access and I'm willing to give it a spin

Which part appeals to you the most -- the access to new EA games, access to their older library, the chance of a lower overall yearly cost to play the EA games you usually buy? 

Access older games mostly which I have no real desire to own, but would like to play.  I understand this a dangerous slope, but I am intrigued by this program and I fully understand that I might be contributing to other publisher pushing their own sub programs

For that situation, it's already pretty easy to see $5/month being cheaper than doing RedBox rentals (assuming RedBox started stocking PS4/XB1 versions).  Steam sales offer another avenue for getting older games cheaply, but whattayaknow, EA games never show up on Steam. 
107  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: July 30, 2014, 02:08:44 PM
Beta impressions are driving me nuts.  I really shouldn't buy a $75 beta right now.

Quote from: Drake from Penny Arcade Forums
I loaded up the Elite beta in Solo mode for a bit. Docked with Azeban City and checked out the services and so forth. I loved going through the docking sequence, matching rotation with the station, locating my pad and coming in on a manual approach. The station feels like an actual station and not a model floating in space that my ship hooks up to.

After checking out the station's interface I got back in space, locked a nearby planet and charged up the frameshift drive. Traveling to a nearby planet is amazing. Managing your ships speed while in frameshift is essential, it takes a moment to stop from 1.25C you know. And even at that incomprehensible speed it will still take a moment to make the trip. Once I was in the neighborhood I brought my speed down enough to make a safe exit from frameshift and got my bearings. Nearby (half a light year I think it was) I discovered a Federal distress signal. I lock in and charge the drives and make a careful approach. It's a Federal Dreadnaught being taken down by a huge gang of small ships. The battle was something to behold. I considered joining a side, but decided against it, and instead made a few high speed passes to get a closer look. The scale and detail of the thing was awesome. And that's really the whole experience in a nutshell so far. Awesome scale and detail in every facet. This feels like space. Ships feel like ships. Stations feel like stations. I think this game is going to lead to some great things.

But I must.
108  Non-Gaming / Off-Topic / Re: OO off line for a short time on: July 30, 2014, 01:57:52 PM

Quote from: DD* on July 30, 2014, 04:53:00 AM

In honor of your hospitality, I bring you a batshit crazy Russian...

I think Matrix is pretty happy posting over at OO...  icon_wink
109  Gaming / Console / PC Gaming / Re: [XB1] EA Access on: July 30, 2014, 01:56:58 PM

Quote from: Soulchilde on July 30, 2014, 11:08:50 AM

Make no mistake I like the idea of EA Access and I'm willing to give it a spin

Which part appeals to you the most -- the access to new EA games, access to their older library, the chance of a lower overall yearly cost to play the EA games you usually buy? 
110  Gaming / Console / PC Gaming / Re: [XB1] EA Access on: July 30, 2014, 02:42:09 AM

Quote from: YellowKing on July 30, 2014, 02:32:04 AM

Quote
Good for them? I don't get it. You're applauding their possible increased profits at the expense of gamers? Yay for corporations when they figure out how to get us to pay more money for the same things?

It's a free market. Either they will make money, in which there was a demand for the service and their decision was justified, or they won't.

That's how it plays out, yes, but consumers are also allowed to have reactions, positive or negative. What's the point of a discussion board if every opinion gets neutered to "one of the possible outcomes will be the outcome"?
111  Gaming / Console / PC Gaming / Re: [XB1] EA Access on: July 30, 2014, 01:36:27 AM

Quote from: Jumangi on July 30, 2014, 12:40:12 AM

Quote from: TiLT on July 29, 2014, 11:19:19 PM



It might seem like a good deal for gamers until you realize that this means EA will stop providing their games (if they ever provided them. I don't recall) for PS+ and Games for Gold. They will want to push people into subscribing to their service instead, so that instead of taking a percentage of revenue, they get it all. They don't care if they fuck over Microsoft and Sony in the process. EA's world contains only EA, they don't care about the rest.

I know its all hip to hate on EA these days be so what? What does EA owe Sony and PS+? Its their content. If they can monetize it good for them.

Good for them? I don't get it. You're applauding their possible increased profits at the expense of gamers? Yay for corporations when they figure out how to get us to pay more money for the same things?
112  Gaming / Console / PC Gaming / Re: [XB1] EA Access on: July 29, 2014, 06:04:03 PM

Quote from: TiLT on July 29, 2014, 05:56:34 PM

Quote from: wonderpug on July 29, 2014, 05:41:59 PM

Quote from: Soulchilde on July 29, 2014, 05:30:41 PM

EA is rolling out a access plan for the XB1 for it's entire catalog for 4.99/mo or 29.99/yr  


My hunch is the XB1 is the test case before it rolls out the PS4 just my guess

If successful this is game changer , imo

From that article, it doesn't look like it's their entire catalog, it's "The Vault, a collection of EAs biggest games on Xbox One".  Newer titles, you get a 10% discount.

So unless I'm reading it wrong, for $5/month or $30/year you can play the old EA games that should already be Games with Gold freebies.

Oh man, I didn't even consider this until your post, but you seem to have hit the nail on the head. This could very well be (I would say it's very likely to be) their attempt to barge into the PS+ / Games for Gold market to take a larger share for themselves, just like they did with Steam and Origin, and just like they did with the server situation on the Xbox 360.

If true, we can probably wave goodbye to any EA games, new or old, in PS+ or Games for Gold. EA will have fucked up a good thing for gamers once again.

This is the EA we know and "love".

Yeah, that's how I read it.  If EA thinks Steam sales "cheapen intellectual property", imagine how much EA must hate Games with Gold and PS+ freebies. 
113  Gaming / Console / PC Gaming / Re: [XB1] EA Access on: July 29, 2014, 05:41:59 PM

Quote from: Soulchilde on July 29, 2014, 05:30:41 PM

EA is rolling out a access plan for the XB1 for it's entire catalog for 4.99/mo or 29.99/yr  


My hunch is the XB1 is the test case before it rolls out the PS4 just my guess

If successful this is game changer , imo

From that article, it doesn't look like it's their entire catalog, it's "The Vault, a collection of EAs biggest games on Xbox One".  Newer titles, you get a 10% discount.

So unless I'm reading it wrong, for $5/month or $30/year you can play the old EA games that should already be Games with Gold freebies.
114  Non-Gaming / Off-Topic / Re: OO off line for a short time on: July 29, 2014, 05:26:10 PM

Quote from: DD* on July 29, 2014, 04:50:06 PM

<peeks in>
 IN!!
<slowly exits>
GRAB HIM!
115  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: July 29, 2014, 05:25:55 PM

Quote from: TiLT on July 29, 2014, 05:17:19 PM

This game is also getting a lot of buzz for having one of the(if not the) best implementations of virtual reality out there at the moment. It's the perfect fit for the Oculus Rift. I'm getting my DK2 this Friday (or so UPS says), and Elite: Dangerous will be one of the first things I fire up, if everything goes smoothly (it won't).

Oh man, please start up a thread with your devkit2 impressions when you get it.  I'm more excited for the Rift than I've been for any of the latest console releases.
116  Gaming / Console / PC Gaming / Elite: Dangerous on: July 29, 2014, 04:15:39 PM
No thread yet?  The game has been doing the fundraising early access model, and today it goes from $150 'premium beta' to a wee bit more reasonable $75 'standard beta'.  I think full release is expected to be priced at $50.

Early buzz seems pretty great.  Dogfighting seems a lot more nuanced than a lot of older space combat games.  There seems to be a bigger focus on subsystem targetting, for example.  I saw a video of a dogfight where one pilot was trying to disable his opponent's weapons directly, but the opponent was going for heat dissipation subsystems.  The lack of heat dissipation also made weapons impossible to fire, and it turned into a standoff.

The game is best played with a HOTAS setup, or at least a good ol' joystick, the way god meant space sims to be played.

I'm still not sure if I can stomach the $25 extra to get early access, but I'm at least really tempted.

Here's more to whet your appetite:

<useful links to the game, and to previews & impressions>

<intriguing videos of combat and spinning spacestation docking>

<cool looking screenshots>

<neat comparisons of ships from the original Elite and their modern counterparts>

<handy links to affordable joystick and HOTAS options>
117  Non-Gaming / Off-Topic / Re: OO off line for a short time on: July 29, 2014, 01:45:25 PM
I don't know what the hell I'm going to do if both forums are ever down at the same time.  Be productive?!!  The horror!
118  Non-Gaming / Off-Topic / Re: So when do you quit? on: July 26, 2014, 12:53:13 AM
I'm in a similar situation, but I'm feeling trapped because my wife is going through crazy health issues and I'm worried a new company's health issues won't cover things as well as my current one is. But really, that's a cop-out, because I'm not even looking at what options are out there.

But I echo what everyone else is saying. Find new job, then quit old one. You not only get that nifty benefit of maintaining an income, everyone always says the search itself goes better if you still have a job and aren't urgent desperate to get the new one.
119  Non-Gaming / Off-Topic / Re: [trailer] Shades of Grey on: July 25, 2014, 06:39:34 PM

Quote from: rittchard on July 25, 2014, 06:12:46 PM

As long as there is full frontal I'm in.

Well duh.  I think it's hard to get in before undressing down there first.
120  Gaming / Console / PC Gaming / Re: [PC] Heroes of the Storm on: July 25, 2014, 04:51:03 PM

Quote from: leo8877 on July 25, 2014, 04:47:09 PM

Yikes, I won't be firing this back up any time soon then!

Log in briefly to get your stimulus package of gold they're giving out so we'll all test artifacts more thoroughly, then yeah, I'd shelve it for a while.
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