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41  Gaming / Console / PC Gaming / Re: [PC]Cities: Skylines on: March 18, 2015, 05:22:16 AM
I can see the list just fine. smile
42  Non-Gaming / Off-Topic / Re: Grills? What say you GT? on: March 17, 2015, 06:56:30 PM
Weber Gold.  The cleanup is much easier on the Gold and it only costs a teeny bit more.
43  Non-Gaming / Off-Topic / Re: OO off line for a short time on: March 17, 2015, 05:52:32 PM
If I remember correctly, the only OO downtime we've had so far this year was limited to Pyperkub on February 19 at 3:25:12 pm, when he was using Comcast and Google DNS servers.  He even rebooted and flushed DNS to no avail, but then the issue seemed to resolve for him on its own.

I'm just going off memory, though.
44  Non-Gaming / Off-Topic / Re: OO off line for a short time on: March 17, 2015, 03:42:16 PM

Quote from: hepcat on March 17, 2015, 03:39:48 PM

Quote from: Zaxxon on March 17, 2015, 03:01:50 PM

The overlords have been notified.  FishPants is on vacation, however, so I do not yet have an expected resolution time.  Unless someone wants to go retrieve him.

Poor fishpants.  As a fellow IT minion, I can attest that the moment you go on vacation, something will break.  It's like clockwork.

It's like old rabbit ear antennas that get good reception if someone is standing right next to them.
45  Gaming / Console / PC Gaming / Re: [PC]Cities: Skylines on: March 17, 2015, 12:58:11 PM
What speed do you guys play at?
46  Non-Gaming / Hardware / Software Hell / Re: SSD is NOT the way to go for gaming on: March 16, 2015, 02:25:17 PM
I think the thread title might need to be "small hard drives are NOT the way to go for gaming" slywink
47  Non-Gaming / Off-Topic / Re: [Apple] It's about time... on: March 13, 2015, 06:51:03 PM

Quote from: leo8877 on March 13, 2015, 06:47:35 PM

Quote from: wonderpug on March 13, 2015, 06:46:37 PM

Quote from: leo8877 on March 13, 2015, 06:38:44 PM

Quote from: wonderpug on March 13, 2015, 06:28:29 PM

I'm just a pseudo Apple fanboy, I don't drool over every Apple announcement and upgrade everything yearly, but I am fairly well equipped with a suite of iStuff.

I could see myself eventually being interested in a smart watch of some sort, but this first gen Apple one is too expensive and too ugly for me.  Someone poke me when they have a cheaper, thinner one with a circular face and better features and battery life.

Sir Jony is on record saying no round face because it cuts out too much space for the main purpose of reading text.

Which is silly because you can display just as much text on a round face, just with more extra screen on the edges.  I've fiddled with a friend's Moto 360 which looks pretty slick and manages to be round without the world crashing down around it.

I'll eat my hat if Apple doesn't release a round one in a few years, and maybe by then I'll want one.

I'd wager all the other manufacturers will switch to rectangular faces to copy Apple.

Let's make this interesting and turn it into a real wager.  In 3 year's time we'll see who's right, and the winner gets rittchard's watch.
48  Non-Gaming / Off-Topic / Re: [Apple] It's about time... on: March 13, 2015, 06:46:37 PM

Quote from: leo8877 on March 13, 2015, 06:38:44 PM

Quote from: wonderpug on March 13, 2015, 06:28:29 PM

I'm just a pseudo Apple fanboy, I don't drool over every Apple announcement and upgrade everything yearly, but I am fairly well equipped with a suite of iStuff.

I could see myself eventually being interested in a smart watch of some sort, but this first gen Apple one is too expensive and too ugly for me.  Someone poke me when they have a cheaper, thinner one with a circular face and better features and battery life.

Sir Jony is on record saying no round face because it cuts out too much space for the main purpose of reading text.

Which is silly because you can display just as much text on a round face, just with more extra screen on the edges.  I've fiddled with a friend's Moto 360 which looks pretty slick and manages to be round without the world crashing down around it.

I'll eat my hat if Apple doesn't release a round one in a few years, and maybe by then I'll want one.
49  Non-Gaming / Off-Topic / Re: [Apple] It's about time... on: March 13, 2015, 06:28:29 PM
I'm just a pseudo Apple fanboy, I don't drool over every Apple announcement and upgrade everything yearly, but I am fairly well equipped with a suite of iStuff.

I could see myself eventually being interested in a smart watch of some sort, but this first gen Apple one is too expensive and too ugly for me.  Someone poke me when they have a cheaper, thinner one with a circular face and better features and battery life.
50  Gaming / Console / PC Gaming / Re: Sid Meier's Starships on: March 12, 2015, 10:51:20 PM
Buyer beware if you have an older iPad. I have a 3rd gen and this game keeps on pausing for a second or two right before certain animations.
51  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: March 12, 2015, 06:31:13 PM
Valiant Hearts for $3.74!
52  Gaming / Console / PC Gaming / Re: [PC/360/XB1]Respawn's Titanfall on: March 11, 2015, 07:09:58 PM
Has there been any recent news about a sequel?
53  Gaming / Console / PC Gaming / Re: [PC]Cities: Skylines on: March 11, 2015, 03:25:18 PM

Quote from: TiLT on March 11, 2015, 02:27:12 PM

Quote from: jztemple2 on March 11, 2015, 01:45:41 PM

Quote from: TiLT on March 11, 2015, 07:41:29 AM

You can click on a non-abandoned industry building to see the expected education level of its workers and the education they actually have. If there's the kind of mismatch I think you're having, the building will actually outright tell you that its workers are over-educated.

Oh, I did that and it does say that my workers are over-educated. It's just that it's just not a few buildings, every building in one several block area ended up being abandoned. I guess I'll have to build some run down neighborhoods Roll Eyes

I guess the moral of the story is that you can't expect to combine an urban city with farming. You should probably create a smaller town for the people who'll be doing the farming, next to the farms themselves, and then don't bother much with education in that area. Your highly educated cims (yeah, that's what they're called in this game) expect you to build offices, not farms.

I haven't fiddled with districts a whole lot yet, but maybe you could also make a residential district near your farming center that has policies to help keep education down?
54  Gaming / Console / PC Gaming / Re: [PC]Cities: Skylines on: March 11, 2015, 01:40:25 AM
Hmm, I wonder if they reviewed an earlier build. There was a bug just recently before release that was making cars not properly use all available lanes.
55  Gaming / Console / PC Gaming / Re: [PC]Cities: Skylines on: March 10, 2015, 06:34:21 PM
I've only scratched the surface but so far it feels just like a new Sim City (in a good way.)  I was able to start up the game and play without hitting any server capacity issues or cloud save screwups, so it's already lookin' plenty better than EA's Sim City.
56  Non-Gaming / Off-Topic / Re: [Apple] It's about time... on: March 09, 2015, 09:55:55 PM
No point in being an early adopter sucker for the Rich People Edition when Macrumors is hinting the fall version is going to be built out of the crushed powdered hopes and dreams of firstborn unicorns and also come in a new color.
57  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/10) on: March 09, 2015, 12:48:51 PM
Preordered Skylines, wallet at the ready for Starships and Ori pending some good impressions.
58  Gaming / Console / PC Gaming / Re: So 2015 the year of VR? on: March 07, 2015, 04:30:40 PM
I guess I just don't see Sony being able to get away with copyright-violating games or mods being available on their service the way the Wild West of the PC can.
59  Gaming / Console / PC Gaming / Re: So 2015 the year of VR? on: March 07, 2015, 04:37:10 AM

Quote from: Teggy on March 07, 2015, 04:31:39 AM

Well still then I'll need to decide if I want to invest in my PS4 or my PC.

Have to wait and see, of course, but I think indie devs will put the Rift ahead. You can already do the Death Star trench run in VR using the Rift; who knows how long it'll take before you can do it on the Morpheus.
60  Gaming / Console / PC Gaming / Re: Smite on: March 06, 2015, 08:06:31 PM
Speaking of PAX, here's some cosplay from PAX South I stumbled across:

61  Gaming / Console / PC Gaming / Re: So 2015 the year of VR? on: March 06, 2015, 05:09:43 PM

Quote from: Teggy on March 06, 2015, 05:07:07 PM

Quote from: TiLT on March 06, 2015, 07:31:08 AM

Quote from: Teggy on March 06, 2015, 01:00:23 AM

I really can't get into VR until I start seeing how games support it. No way am I buying more than one of these headsets because EA only supports one and Ubisoft supports another or whatever.

That's not going to happen. Unless a title is a paid exclusive, it's in those companies best interests to make their titles work on both available VR sets. The market will be small enough initially anyway, and they don't need to make it smaller.

Both? We've already got Valve, Sony, Oculus and I assume Microsoft.

Samsung Gear VR as well.
62  Gaming / Console / PC Gaming / Re: So 2015 the year of VR? on: March 05, 2015, 07:25:37 PM

Quote from: TiLT on March 05, 2015, 07:12:14 PM

Quote from: wonderpug on March 05, 2015, 07:03:35 PM

How well does your right eye see up close?  Since the VR screen is going to be just a few inches away from your eyes, even if something is very distant in the virtual game world, your right eye will only have to focus on an actual object that's just those few inches away.

This isn't true, which might sound crazy. There's a lens in front of each eye that bends the light so that it hits your eyes straight on. As far as your eyes can tell, what you're looking at is way off in the distance. Your ability (or lack of) to look at objects up close doesn't come into the picture.

If the display screen just showed nothing more than "Hello World", just how far would you say the lens would shift the apparent distance?

edit: Huh. Now I'm really confused. Poking around the internet, I see some people say the lenses let you focus all the way out to infinity, while others say they can use the Rift without glasses despite being extremely nearsighted.

I'm particularly interested in knowing how this will work since my wife has even worse vision than Zinfan.
63  Gaming / Console / PC Gaming / Re: So 2015 the year of VR? on: March 05, 2015, 07:03:35 PM

Quote from: Zinfan on March 05, 2015, 06:49:02 PM

I would like to try out a set if only because my right eye won't focus better than 20/200 right now so my vision is primarily left eye dominant.  I figure this could be a real issue when you need to look at separate screens in order to get the VR experience.

How well does your right eye see up close?  Since the VR screen is going to be just a few inches away from your eyes, even if something is very distant in the virtual game world, your right eye will only have to focus on an actual object that's just those few inches away.

Even if your right eye didn't contribute to your vision in VR, I think the experience would still be pretty great for you.  Even if you have limited depth perception in VR, it's not going to be any less depth perception than you see in real life.  The VR immersion comes not just from the 3d, but from having the virtual world be wherever you look, and tied 1:1 to your head movements.
64  Gaming / Console / PC Gaming / Re: [PS4/XB1] Rock Band 4 on: March 05, 2015, 04:18:10 PM
Yeah, it's almost starting to sound too good to be true.  Good timing, too.  I was just starting to think about setting up my 360 and all my instruments again.
65  Non-Gaming / Steals and Deals / Re: Now Free on EA's Downloader Service That I Refuse To Call By Name: Syndicate on: March 04, 2015, 11:16:35 PM

Quote from: Lee on March 04, 2015, 11:11:00 PM

Quote from: wonderpug on March 04, 2015, 10:10:28 PM

I don't like using Origin, but I have to admit it's better than this other service I won't name that's analogous in a way I won't mention.  It's really just because of the person place or thing I won't mention.

Didn't that one get bought by GameStop and fade out of existence?

GameStop bought Llamas to Your Door?
66  Non-Gaming / Steals and Deals / Re: Now Free on EA's Downloader Service That I Refuse To Call By Name: Syndicate on: March 04, 2015, 10:10:28 PM
I don't like using Origin, but I have to admit it's better than this other service I won't name that's analogous in a way I won't mention.  It's really just because of the person place or thing I won't mention.
67  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: March 04, 2015, 08:15:07 PM

Quote from: Soulchilde on March 04, 2015, 07:24:06 PM

Coming to the XB1 this summer

Another game I'm glad I held off buying smile

Holy wow.  I had no idea they were developing a console version, that's fantastic.  I'm curious how they'll modify the control scheme to make it work.  Lots of people say the Xbox controller works great for flight and combat, but there are some actions they need to use mouse & keyboard (or voice commands) to perform.  It's too bad the Kinect died, because Kinect head tracking and voice commands would be perfect for this game.
68  Gaming / Console / PC Gaming / Re: [PC]Cities: Skylines on: March 04, 2015, 05:47:33 PM
Same boat here, too.  Sure looks great, but after getting burned by SimCity I need like a month's worth of positive impressions to bite.
69  Gaming / Console / PC Gaming / Re: So 2015 the year of VR? on: March 04, 2015, 05:13:14 PM
I'm bummed that Valve is going in their own direction with VR instead of just joining the Oculus bandwagon.  I can see myself liking the technology enough to buy both a Rift and a Morpheus, but a 3rd VR platform on top of that is a tough sell.
70  Non-Gaming / Off-Topic / Re: Image search on the word 'symptom'. You WON'T believe the Results! (NSFW?) on: March 04, 2015, 04:15:29 PM
The first image for 'symptom' I get is:



...so I think your results may be getting influenced from your search history and browsing habits.   puke
71  Gaming / Console / PC Gaming / Re: [PS4/XB1/PS3/360/PC] Battlefield: Hardline on: March 03, 2015, 08:20:05 PM
If I want to buy this thing, any preorder bonus shenanigans I should be aware of?
72  Non-Gaming / Off-Topic / Re: Old member, coming back after almost 4 years of absence =) on: March 03, 2015, 12:44:07 AM
Welcome back!  I don't recall any mirage775 drama other than that time you mailed us all letter bombs for Secret Santa, and to be honest it just took a few months before we all looked back on that and laughed, so good to have you here again!
73  Non-Gaming / Off-Topic / Re: Scientists discover new spiders on: March 02, 2015, 07:34:05 PM
Sounds like these spiders aren't dangerous to humans, but dying by Sparklemuffin bite would have to be one of the most humiliating ways to go out.
74  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales! on: March 02, 2015, 06:12:27 PM
If I'm doing the math correctly on the DLC sale prices, normally it would cost $550,000 to get the whole game but with this killer sale it's only $132,000!
75  Gaming / Console / PC Gaming / Re: [Arcade (yes, Arcade)] Star Wars Battle Pod on: March 02, 2015, 02:42:47 PM
Checked this out over the weekend and tried the Yavin Death Star attack, Hoth snowspeeders, and Falcon vs. Death Star II.  I'm afraid I'd only rate it as "that was kinda neat."  The panoramic bubble screen was really cool and immersive, almost like VR without depth perception, but the gameplay was shallow even for a rail shooter.  "Turn this way, now press the fire button, now you can't press the fire button anymore, ok now press the other fire button."  The throttle didn't seem to do much more than let you slightly vary how far away your only allowable target enemy appeared.

I'm glad I tried it, and I'll probably go back another time to do the two scenarios I skipped and replay the two Death Star runs, but I don't think it's worth going through extraordinary lengths to find the game if you don't have one nearby.

Quote from: Jimmy the Fish on February 27, 2015, 06:19:20 PM

How much does it cost to play a game?

I think the card reader said it cost 15 "chips" a scenario, and you get X chips per dollar if you get the $10 card but Y chips per dollar if you get the $20 card, and you can SUPERCHARGE your card to get 25% more chips for an extra cost which may or may not give you more chips per dollar. 

Really I have no idea how much real dollars moneys I spent.
76  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Evolve (from Turtle Rock) on: February 27, 2015, 10:38:41 PM
Nonfinal list of changes they're considering for the upcoming balance patch:

Quote
All Monsters
Minor maintenance and improvements

There is now a cooldown after each stealth pounce
All monsters can see recent damage on their health bar to help make burst damage visible.

Kraken
Fixing some flight edge cases that were causing inconsistencies making him too powerful or too weak depending on the situation.

Tranq Darts, Stasis Grenades and Harpoons pull Kraken down at a consistent rate regardless of whether he is in combat or out of combat. (they used to stack outside of combat)
Krakenís flight speed is no longer slowed by Tranqs and Stasis grenades since they pull him to the ground where running speed is affected.
Aftershock
Fixed a bug that was causing Aftershock to not break harpoon traps, Arc Mines or Sound Spikes.

Wraith
Making her movement speed less bursty which makes her easier to keep track of. Making Supernova less lethal while still allowing it to be just as powerful. Making Warp Blast a damage dealer instead of a traversal mechanic.

Warp Traversal
Speed reduced 25%
Supernova
Duration decreased by 50%
Decoy
Wraith becomes visible for half a second when shot while cloaked.
Cooldown increased by 2 seconds.
Warp Blast
Speed reduced by 40%.
Radius levels up now instead of range.
Max travel distance set to 30 meters for all levels.
Damage increased by 10%.

Trappers
Increasing the Trapper's effectiveness.

Mobile arena
Can no longer be heard by the Monster player (equipment sfx and VO callout.) Monster players need to be more aware and see the location of the Hunters rather than just listening for the Mobile Arena audio.
Markov
Balancing the Arc Mines a bit.

Arc Mine
Damage reduced by 20%
Fixed a bug where damage extended past the trigger radius.
Health reduced by 75% (they pop real easy now with flame breath, etc.)
Arm time increased by one second.
Hyde
Making Toxic Grenade a more effective area of denial weapon while also making it less spammy. Buffing Hyde's overall damage output.

Toxic Grenade
DPS increased by 50%
Now explodes in proximity to a monster (works vs airborne Kraken now)
Throw rate reduced
Toxic cloud lifetime reduced by 15%
Minigun
Accuracy increased by 12%
Damage increased by 20%

it's too time consuming for me to bold and fix formatting on the rest for you guys ~pug
Parnell
Multifire Rocket launcher
Has better accuracy while jumping and jetpacking
Maggie
Harpoon Trap
Arm time increased by one second.
Griffin
Sound Spike
Detection range increased to 60 meters
Now detects stealthing monsters within a 15 meter radius
Bucket
Guided Missile Launcher
Damage increased 11%
Cabot
Rail Cannon
Damage reduced by 30%
Reload time increased by 25%
Val
Increasing her overall effectiveness. Made her Medgun a bit more bursty. This makes capacity and reload perks useful for Val.

Medgun
Heals 20% faster
Consumes ammo 2.5x faster.
Takes 50% more time to recharge.
Tranquilizer
Duration increased to 10 seconds on all monsters (was already 10 seconds on Wraith, now other monsters match)
Caira
Acceleration Field
Cooldown increased by 15 seconds.
77  Non-Gaming / Off-Topic / Re: What the Hell Color is This Dress? on: February 27, 2015, 10:34:03 PM

Quote from: Lee on February 27, 2015, 10:14:25 PM

Quote from: Bullwinkle on February 27, 2015, 09:25:50 PM

You must be exhausted, saying it so many times.

The argument is not at all over what the color of the dress is in reality.

The discussion is over what our perceptions are of the dress in that picture.

Please read what I replied to before you get all snarky, Bullwinkle. He said he wanted to know what color the dress was in reality. It has been stated numerous times in many places.

People getting snippy, snarky, or downright angry about this discussion is one of the weirdest parts of the optical illusion!
78  Non-Gaming / Off-Topic / Re: What the Hell Color is This Dress? on: February 27, 2015, 10:02:58 PM
I've come to the conclusion that all the white/gold people met in secret Thursday morning and agreed to pretend to see white & gold just to mess with the rest of us.
79  Non-Gaming / Off-Topic / Re: What the Hell Color is This Dress? on: February 27, 2015, 09:34:04 PM

Quote from: Bullwinkle on February 27, 2015, 09:25:50 PM

It's not at all pointless. It is mind-bogglingly fascinating.

The thing that gets me is how so few people are able to say "oh yeah, I guess I can see it that other way."  Almost everyone firmly thinks their way is the one true way and it boggles their mind how anyone can see anything different.
80  Non-Gaming / Off-Topic / Re: What the Hell Color is This Dress? on: February 27, 2015, 08:00:32 PM

Quote from: EngineNo9 on February 27, 2015, 07:57:18 PM

Pug, that test doesn't really make any sense and I hope it's a joke. 

Yes, the true chromatic color of the pixel may be light blue, but that says nothing about the true original color of the real article in shaded sunlight.

The argument isn't over the exact pixel color values of the image, it's about the color of the dress in reality.

I can't wrap my head around how the white/gold population is perceiving this thing, so yes it was a real test.  I thought the white/golders might still see white/gold in at least the first image.
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