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10201  Gaming / Console / PC Gaming / Re: Worms out 3/7/07 on: March 07, 2007, 04:19:52 PM
I don't know how this version is set up, but in previous titles there were different rooms for different skill levels.  Besides just being suggested gathering points, the rules would be a bit tougher in the higher difficulties (fewer uber-weapons, stricter timelimits).  Although you could occasionally get high-skill people messing around in the beginner rooms, the majority of the time it was very easy to find people with a similar skill level.
10202  Gaming / Console / PC Gaming / Re: "I don't think [losing GTA exclusivity] hurts us. ... I really don't." on: March 07, 2007, 04:09:51 PM

Quote from: Kevin Grey on March 07, 2007, 03:26:35 PM

Quote from: wonderpug on March 07, 2007, 03:15:32 PM

When you're comparing game sales between PS2 games and Xbox games, don't forget how many more PS2s were sitting in American homes compared to Xboxes.  It's obviously much easier to push more games when you've got so many more people who already own the hardware.

Absolutely but that doesn't negate anything when talking about the strength of a franchise.  The fact remains that Sony has been able to put a lot more copies of their franchises in consumers hands than MS.  This is especially evident in franchise management- most Sony sequels do quite well while MS has seen quite a few of their titles see large drops with later entries despite the fact that the sequels are almost always much better games than the original. 

Oh definitely, I think it always comes down to the exclusives.  I can complain about the PS3 price tag till the sun comes down, but when FFXIII comes out, my resolve will really be put to the test.  If Forza didn't exist, and if GTA was still an exclusive, I could really see my willpower crumbling for GT and GTA, especially with a good number of appealing but not system-selling exclusives like Motorstorm to tempt me.
10203  Gaming / Console / PC Gaming / Re: Worms out 3/7/07 on: March 07, 2007, 04:02:33 PM
If you've really never seen a Worms game, I think you're in for a real treat.  It's a perfect example of a game with a simple but well executed foundation that reveals a lot more depth and fun than you'd expect.  You'd be amazed how accurate people can get over long distances with the simple bazooka, even with the wind changing.

The ninja rope is the perfect example of this.  It's a simple foundation, you've got a rope that stays straight unless it comes up against terrain, an adjustable length, and the basic intertia physics of a changing radius programmed in.  In the hands of a beginner, it's a tool for crossing chasms and climbing up to a higher ledge.  In the hands of a pro--it's a work of art.  I remember thinking I was a pretty proficient roper, until I came across a -real- pro.  He could swing out of a cavern, move clear across the map, and into another cavern in just a few seconds, precisely attack me from the rope, and retreat almost all the way back to his starting point in the retreat time.
10204  Gaming / Console / PC Gaming / Re: [360] Mass Effect inches closer to launch on: March 07, 2007, 03:18:03 PM

Quote from: IkeVandergraaf on March 07, 2007, 03:09:29 PM


Why would a robot have boobs?

Have you considered the demographic of the people likely designing robots, and how much luck they've likely had gaining access to non-robot boobs?
10205  Gaming / Console / PC Gaming / Re: "I don't think [losing GTA exclusivity] hurts us. ... I really don't." on: March 07, 2007, 03:15:32 PM
When you're comparing game sales between PS2 games and Xbox games, don't forget how many more PS2s were sitting in American homes compared to Xboxes.  It's obviously much easier to push more games when you've got so many more people who already own the hardware.

With the new generation of systems, it's now the 360 that's getting the head start, and the PS3 that's a bit slow out the gates.  Halo vs. Gran Turismo is a lot different fight when the Xbox doesn't just equal the Playstation population, but exceeds it.
10206  Gaming / Console / PC Gaming / Re: 2007 Gaming and You on: March 07, 2007, 02:49:16 PM
Dang, didn't realize how much was on my must-have list.  Really want but will probably wait for a sale/trade/price drop in parentheses, really Really want and will consider selling blood to fund in bold.


Xbox 360

MASS EFFECT
Forza Motorsport 2
Grand Theft Auto IV
Bioshock
(Alan Wake)
(Halo 3)
(Indiana Jones)
(Blue Dragon)
(Burnout 5)

PC

Spore
(Crysis)

Wii

SSX Blur
Super Paper Mario
Super Smash Bros. Brawl  
Super Mario Galaxy
Fire Emblem
(Metroid Prime 3: Corruption)
(Battalion Wars II)

Nintendo DS

The Legend of Zelda: Phantom Hourglass
Dragon Quest IX
(Pokemon Diamond/Pearl)


That's potentially $1000 in games that I want this year.  I need to pare down that list or win the lottery or something, jeez.
10207  Gaming / Console / PC Gaming / Re: Worms out 3/7/07 on: March 07, 2007, 02:06:08 PM
It's Wednesday already?  Week's going by fast.

How many different worm sound schemes do you have to choose from?  How does the game handle fine tuning your aim?

And possibly the most important question:

How does it handle sore loser disconnects in online matches?
10208  Gaming / Console / PC Gaming / Re: SSX Blur Review(s) on: March 07, 2007, 02:02:33 PM
Last week I cancelled my C&C3 preorder and picked this up instead.  I'm really really enjoying it so far.  The controls do take a little getting used to, but for me the trick was to change the control slider to be entirely tilt control, no analog stick.  This was far more intuitive to me, using both tilt and joystick at the same time was very awkward.  The nunchuck is sensitive enough to register fine movements, like lining up precisely for a jump or balancing on a rail, and it feels natural to just use the stick to brake or get into a tuck. 

The uber tricks were impossible until I found "the trick" to them, or at least what it was for me.  Initially, I was holding down the A button, doing the motion, and then staring disappointedly at my non-uber character while still holding the button.  Once I realized that you need to release the A button right exactly when you're finished tracing the pattern, I was batting .800 on the ubers.

Towards the end of a long session with the game, it suddenly hit me just how much I was getting into the Wii controls.  I'd gotten so used to them, I had to take a step back to realize that I was flailing my remote around like a conductor on every jump.  (Actually, I think the realization came when I smacked the coffee table on a double back flip.)  I know it's a bit corny to say it, but the motion sensing really does get you more involved in games that properly implement the controls.  It feels like it'd be so boring to go back to the old dual shock control scheme for SSX.

I do miss having the characters talk, and it's a shame there are only 4 types of grabs.  They easily could've tripled the number of grabs by adding the C button on the nunchuck as a modifier, make it so you tilt while holding Z, holding C, or holding both.

Still, having a blast with it so far, very glad I decided to buy it after all.
10209  Gaming / Console / PC Gaming / Re: TMNT - Arcade Game on Live Arcade in March on: March 06, 2007, 07:54:53 PM

Quote from: Starshifter on March 06, 2007, 06:31:33 PM

Wow.  I must be the only one alive who can't stand the Teenage Mutant Ninja Turtles.  I never even knew there was an arcade game.  When did it come out?

Call me crazy, but I don't think when TMNT came out it was targetting the same demographic that grew up watching EMERGENCY! slywink
10210  Gaming / Console / PC Gaming / Re: Worms out 3/7/07 on: March 06, 2007, 06:36:00 PM

Quote from: PeteRock on March 06, 2007, 06:18:23 PM

I don't know anything about this game, but you've all managed to sell me on it without ever playing it.  Guess I'll be picking this up on Wednesday with the rest of you.  I just have to figure out what the hell this game is.

Basically:



with a few more bells & whistles.
10211  Non-Gaming / Off-Topic / Re: I think I need to buy a box-set of ... on: March 06, 2007, 03:53:43 PM
Looks like it's missing the Mole-Men episode, weird.  Maybe Cindy Crawford made a big stink about supermodel Mindy Moleford?
10212  Gaming / Console / PC Gaming / Re: Supreme Commander Impressions/Availability on: March 05, 2007, 09:15:12 PM
Are there any groups known to be working on a Total Annihilation conversion for the game? 
10213  Gaming / Console / PC Gaming / Re: Worms out 3/7/07 on: March 05, 2007, 06:25:14 PM
They did just raise the limit, but I'm just guessing Worms wasn't built with the new size in mind.
10214  Non-Gaming / Hardware / Software Hell / Re: Antivirus question on: March 05, 2007, 04:15:26 PM
Avast!
10215  Gaming / Console / PC Gaming / Re: Worms out 3/7/07 on: March 05, 2007, 03:55:22 PM

Quote from: Brendan on March 05, 2007, 03:39:59 PM

Quote from: wonderpug on March 05, 2007, 03:35:16 PM

Yay for not having to buy weapons via the marketplace, but boo that this means we shouldn't expect sheep to be coming. frown

I think there's sheep - just no supersheep  (which is still saddening).

Ah, well that's a relief, but yeah, I'll miss flying around that little caped wonder.

Here's wikipedia's take on the weapon list:

Bazooka, Homing Missile, Grenade, Cluster Bomb, Banana Bomb, Dynamite, Air Strike, Shotgun, Uzi, Fire Punch, Dragon Ball,

Prod, Blowtorch, Land Mine, Sheep, Kamikaze, Ninja Rope, Girder, Jet Pack, Teleport, Skip Go, Surrender


What other favorites are missing besides the holy hand grenade?  No homing pigeon...no baseball bat?
10216  Gaming / Console / PC Gaming / Re: Worms out 3/7/07 on: March 05, 2007, 03:35:16 PM
Found a few notes supposedly from the official boards:

Quote
   
Spadge has talked about this on the Team17 boards a bit. Basically:

- Team17 cut things like extra sound banks and terrain types so they could squeeze the core game elements into 50mb.

- Things like extra sound banks and terrain types will be available as content downloads.

- Some of these content downloads will be free, some of them will be paid for (Spadge emphasized that they don't want another Lumines fiasco, so expect reasonable prices).

- You will not see extra weapons as a content download, as this would be a nightmare to implement on the network/balance sides of things (what if one person has the weapons and one doesn't?)

Dear 50mb limit, thanks for making them shove more stuff into microtransaction territory.  Really.

Yay for not having to buy weapons via the marketplace, but boo that this means we shouldn't expect sheep to be coming. frown
10217  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/5) on: March 05, 2007, 03:08:05 PM
Tempted by Titan Quest, but my enthusiasm is a bit dulled because the new mastery doesn't really interest me.

Oh yeah, and definitely getting Worms.
10218  Gaming / Console / PC Gaming / Re: [Wii] Virtual Console Games for 3/5 on: March 05, 2007, 03:06:18 PM
I have good memories of the arcade version of Elevator Action, anyone remember how good of a port the NES version was?
10219  Gaming / Console / PC Gaming / Re: Supreme Commander Impressions/Availability on: March 05, 2007, 01:29:20 PM
I thought the current choice of "Balanced" meant it would choose between Rush, Tech, or whatever the 3rd one is, depending on the map you chose.
10220  Gaming / Console / PC Gaming / Re: God of War Rockets to Number 4 All Time: God Mode Replay Begun on: March 05, 2007, 01:16:50 AM
<Guard! Turn! Parry! Dodge! Spin! Ha! Thrust!>
10221  Non-Gaming / Trading Forum / Re: The Official GT Trader Feedback List (updated 11/06) on: March 04, 2007, 10:21:18 PM
+1 to siege, with extra props for the help on working things out with SupCom's picky copy protection tactics.
10222  Non-Gaming / Off-Topic / Re: Name the States Game on: March 03, 2007, 02:57:50 AM

Quote from: unbreakable on March 03, 2007, 01:16:06 AM

Is there some easy way of remembering this, like a phrase which uses the first letter of every state?

I think your best bet is Wakko's America Song from Animaniacs. slywink
10223  Gaming / Console / PC Gaming / Re: [PS3] Warhawk - Woah! on: March 03, 2007, 02:51:52 AM
Looks very cool.  I only watched the first four minutes and I had to have the sound off...  How do they connect ground combat and all that aerial combat, or are those separate game types?  Did they say how much it would cost?

Love the aircraft customization.
10224  Gaming / Console / PC Gaming / Re: Master of Defense - free download, today only on: March 03, 2007, 12:50:42 AM

Quote from: unbreakable on March 03, 2007, 12:36:58 AM

So you have to install it today as well?  Does that also mean if you install it, you cannot reinstall it at a later date?
Seems to be the case according to the readme:

Quote
Installation

Unzip the package you`ve downloaded and install the software,
then register the software using the activation key provided.

You have to install it before the Giveaway offer for the software is over.

Terms and conditions

Please note that the software you download and install
during the Giveaway period comes with the following important limitations:
1) No free technical support
2) No free upgrades to future versions
3) Strictly non-commercial usage
10225  Gaming / Console / PC Gaming / Re: I need Wii diwection! on: March 02, 2007, 07:29:00 PM

Quote from: Brendan on March 02, 2007, 07:12:13 PM

That's a dangerous precedent to set...  All threads will bend to my will!  slywink

*bend to your wiill
10226  Non-Gaming / Off-Topic / Re: Name the States Game on: March 02, 2007, 06:57:49 PM

Quote from: Eduardo X on March 02, 2007, 06:04:57 PM

I think I could do this if I had a blank map, or if it had to be alphabetized, but just 50 lines means I'll get to the end and forget which I'd already done.

It displays what you've entered, alphabetically even.  No excuses!
10227  Non-Gaming / Off-Topic / Re: Michael Moore's wife kidnapped! on: March 02, 2007, 04:53:28 PM
Ahhahaha!  Loved ones lost forever, what a gas!  Wait, what?   retard
10228  Non-Gaming / Off-Topic / Re: Name the States Game on: March 02, 2007, 03:28:19 PM
Let me help Starshifter out:

Science Diet and Eukanuba are much better quality, with less filler so there's less poop to clean up.  Healthier, too.
10229  Gaming / Console / PC Gaming / Re: Worms out 3/7/07 on: March 02, 2007, 03:20:36 PM
Fear my shotgun sniping skills!  mwahaha
10230  Gaming / Console / PC Gaming / Re: Lunar Knights "one of the finest games on DS." 1UP review on: March 02, 2007, 01:54:13 PM

Quote from: depward on March 02, 2007, 05:14:42 AM

Quote from: wonderpug on March 02, 2007, 12:55:57 AM

If FFVI was a DS game I'd get it hands down, but I just hate having to use a reduced size single screen.  I've also really gotten used to how the DS sleeps when you close it, so it's hard for me to get used to it when I fire up a GBA game. 
PSST Gameboy Micro...

FFVI looks glorious on it.  And the "quicksave function" is almost as nice as the DS sleep mode.

What's the incentive to buy a Micro if I have a DS Lite?  GBA games have a smaller screen area than DS games on the Lite, but it's still not smaller than the Micro's screen, is it?
10231  Gaming / Console / PC Gaming / Re: C&C3 Demo Today on: March 02, 2007, 01:51:11 PM

Quote from: EddieA on March 02, 2007, 10:59:27 AM

In the demo, there's a speed slider for the skirmish mission, but no option to change the speed in the campaign missions.

Really?  Where's the skirmish slider?

Also, when Tom Chick mentioned it, it didn't sound like you could slow down the gameplay in the campaign for the full version either.
10232  Non-Gaming / Off-Topic / Re: Name the States Game on: March 02, 2007, 01:45:29 PM
My apologies to Nebraska, Maryland, and Iowa.

I forgot New Jersey as well, but I think my mind did that intentionally.
10233  Gaming / Console / PC Gaming / Re: Lunar Knights "one of the finest games on DS." 1UP review on: March 02, 2007, 12:55:57 AM
If FFVI was a DS game I'd get it hands down, but I just hate having to use a reduced size single screen.  I've also really gotten used to how the DS sleeps when you close it, so it's hard for me to get used to it when I fire up a GBA game. 

What I really want is Puzzle Quest, which seems like it'd be a great timewaster, but I guess it's not coming in time.

Decisions decisions...  smile  Thanks for the input
10234  Gaming / Console / PC Gaming / Re: Lunar Knights "one of the finest games on DS." 1UP review on: March 01, 2007, 07:45:28 PM
Anyone have some further impressions after spending more time with this?  I've got 12-14 hours of air travel (each way) coming up in a week, and I'm thinking about grabbing this or FFVI.
10235  Gaming / Console / PC Gaming / Re: Any good CCG for the DS? on: March 01, 2007, 07:31:02 PM
I liked Nightmare Troubador as well, but isn't that newer Yu-Gi-Oh the same thing but slightly improved?
10236  Gaming / Console / PC Gaming / Re: I need Wii direction! on: March 01, 2007, 06:52:39 PM
Zelda's the best game, but I don't know about it being the best game to keep the wife involved.  I'm going to vote for WarioWare, as my non-gaming girlfriend had a blast with it.  It's great fun watching the cheesy presentation of a new pose, and then cheering each other on.  Quick quick, grate the cheese!  Hurry, knock over the girl!  What are you doing?!  Make that robot turn around, he missed some trash!
10237  Gaming / Console / PC Gaming / Re: C&C3 Demo Today on: March 01, 2007, 04:20:54 PM

Quote from: CeeKay on March 01, 2007, 04:04:21 PM

I don't think the chemical missile damages buildings and I didn't know the mine drop would do that.

I'm not sure if base structures are different, but I'm pretty sure the chem missile did massive damage to some city buildings the AI had garrisoned.

Oh, and the mine drop damage to buildings I mentioned is pretty minor.
10238  Gaming / Console / PC Gaming / Re: [XBL] New Demo : Armored Core 4!! (Japan Only) on: March 01, 2007, 03:49:37 PM
Is this the mech game they were showing at E3 last year that looked really impressive?  Or was that something else?
10239  Gaming / Console / PC Gaming / Re: Supreme Commander Impressions/Availability on: March 01, 2007, 03:47:51 PM

Quote from: Lockdown on March 01, 2007, 03:32:48 PM

Man I just love, love, love this game.

Anyway, for the 5 or 6 people that seem to care about it other than me...

I'll be joining the party soon, as soon as the USPS arrives with my copy. smile
10240  Gaming / Console / PC Gaming / Re: C&C3 Demo Today on: March 01, 2007, 03:46:47 PM

Quote from: CeeKay on March 01, 2007, 03:32:44 PM

I was playing as NOD in skirmish mode last night against a GDI 'turtle' AI opponent, and trust me, 1 nuke did not equal an 'I Win' scenario.  Their MCV withstood a direct hit (albeit it was badly damaged) and I wasn't able to get to it to finish it off as it's troops were spread out.

If you had a few bombers in wait for the finishing blow, do you think they would've had any trouble making it to the construction yard?  Or, even simpler, wouldn't the Nod chemical missile thingie be enough to finish it off?  Even the mine drop ability will damage buildings it lands on.
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