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10201  Gaming / Console / PC Gaming / Re: Supreme Commander Impressions/Availability on: February 26, 2007, 08:27:44 PM
Alt-up arrow to cycle through the UI looks.
10202  Gaming / Console / PC Gaming / Re: [WII] WII-KLY UPDATE 02/26/2006 on: February 26, 2007, 08:13:01 PM
The Egg Roll Dynasty?  I must've repressed a lot of video game memories from my youth.
10203  Gaming / Console / PC Gaming / Re: C&C3 Demo Today on: February 26, 2007, 07:35:08 PM

Quote from: ROTC1983 on February 26, 2007, 06:53:40 PM

Quote from: wonderpug on February 26, 2007, 06:52:49 PM

Quote from: Luke on February 26, 2007, 06:43:20 PM

Great!  It's the anti-SupCom.

In so many ways.  I'm actually kind of looking forward to having both these titles at the same time.  SupCom when I'm in the mood for a big long epic battle, C&C3 when I'm in the mood for a quick and dirty up close skirmish.

I definitely agree with that.  It is such a great time to be a RTS gamer this year. 

It's too bad Blizzard isn't releasing a new Starcraft this year, or it'd be like stepping into a time machine.  We already got a new Age of Empires a little over a year ago, so with TA2 and C&C3 we're well on our way to a 1997-98 RTS reunion.
10204  Gaming / Console / PC Gaming / Re: Gamespot Drops a 7.8 on Crackdown on: February 26, 2007, 07:24:44 PM

Quote from: Louis Cypher on February 26, 2007, 07:01:43 PM

I must not be good because I find it kinda tough on default  crybaby

How far into it are you?  When I started out it was a lot more difficult than it should've been because I hadn't yet realized the importance of taking cover, and the way that your armor recharges if you lay low for a few seconds.  Once I got that concept down, the boss assaults became much more strategic (and doable).
10205  Non-Gaming / Off-Topic / Re: Top Five Albums on: February 26, 2007, 07:22:59 PM
If greatest hits compilations are fair game, for me the top two are easily:

Changesbowie - David Bowie
Staring at the Sea: The Singles - The Cure

Every single song in those two compilations is a beauty.

At the moment I can't think of any other albums I'd consider a "must" if I were going to be stranded on a desert island. 
10206  Gaming / Console / PC Gaming / Re: [Mass Effect] I'm a sucker for books based on games on: February 26, 2007, 06:54:24 PM
So the novel takes place before the game's story?  I'm looking forward to the game so much, I'd love to go an extra mile to deepen the experience, but I don't want to risk having any spoilers on the plot.
10207  Gaming / Console / PC Gaming / Re: C&C3 Demo Today on: February 26, 2007, 06:52:49 PM

Quote from: Luke on February 26, 2007, 06:43:20 PM

Great!  It's the anti-SupCom.

In so many ways.  I'm actually kind of looking forward to having both these titles at the same time.  SupCom when I'm in the mood for a big long epic battle, C&C3 when I'm in the mood for a quick and dirty up close skirmish.
10208  Gaming / Console / PC Gaming / Re: Which 360 game has the most rewarding achivements? on: February 26, 2007, 05:58:51 PM
Crackdown's definitely a good example, but I think I'd give the crown to Dead Rising.
10209  Non-Gaming / Off-Topic / Re: I think I'm done with the fantasy genre for now on: February 26, 2007, 04:17:08 PM

Quote from: warning on February 26, 2007, 04:01:13 PM

I have the first two of Erikson's books but I didn't want to start them until the series was finished.  I got burned by Wheel of Time and Song of Ice & Fire and just have a hard time getting back into a series with one book every year or two.  The Malazan stuff isn't concluded is it?
No, I'm afraid not.  I believe it's expected to end up at ten novels or so, so I'm definitely wary of it becoming another endless story.  The first five novels are supposed to be fairly well self contained as a story arc, otherwise I'd be holding off on the series until it was finished.

Quote
Gormenghast?  Wow there's one I've heard of but never read.  I think I'll have to check it out.  It's one of those I've been meaning to read along with LeGuin's Earthsea books.
I really can't recommend Gormenghast enough.  I'm actually still in the process of chipping away at it.  The writing is incredible, but I generally have a hard time reading such descriptive novels very quickly.  I have to be in the right mood and have the right setting to be able to really relax and let myself absorb the story.  It's a bit too dense for me to read on the subway.
10210  Non-Gaming / Off-Topic / Re: I think I'm done with the fantasy genre for now on: February 26, 2007, 03:56:05 PM
I thought I was getting tired of the genre, but I've recently started into the Erikson's Malazan Book of the Fallen series and am enjoying it very much.  I bought the first book several years ago on a strong recommendation, but I found myself getting too confused after the first 100 pages and putting it aside--again and again.  I must have read those first 100 pages three or four times over the past several years.  Erikson's built a very complex world, and he kind of throws you in expecting you to know all these newly invented races, place names, and Gods.

Last month I finally put my foot down and plowed through the whole book.  Fantastic novel.  It's great to see a fresh take on how magic works that's more than just incantations and scrolls.

But besides that, I highly highly recommend the Gormenghast Novels by Mervyn Peake.  If you're sick of recycled generic fantasy plotlines and characters, dive into Gormenghast to see fantasy as true literature.  Just about every character is a fascinating grotesque, and he describes the characters and scenes in such a rich poetic narrative you'll find his self-drawn illustrations to be an exact replica of what you had already conjured up in your mind's eye.  This series has often been justifiably compared to Tolkien and Dickens.  If you're about to give up on fantasy, make sure you don't quit before giving this masterpiece a try.

(And best of all, unlike the Wheel of Time and Songs of Fire & Ice, Gormenghast has an ending!)
10211  Non-Gaming / Steals and Deals / Re: MASSIVE Best Buy Clearance - $1.99 games! on: February 26, 2007, 03:04:33 PM
I count about 12 titles I want to try and grab, as well as as many $2 Xbox 360 games I can carry to take advantage of futuer trade-in offers.
10212  Gaming / Console / PC Gaming / Re: Crackdown - need help? on: February 26, 2007, 02:58:32 PM
As a diversion, I've had a lot of fun making my own game of how to attack a base.  It's fun to enter empty handed, taking down your first guard by hand to get your first gun and then scavenging as you go like some kind of action movie.

I've also found it to be very fun to play around with the Shai Gen pistol.  Even at 3 star firearm skill, it locks on to headshots very very quickly as long as the distance isn't huge, and a single shot to the head downs a Volk--and this is with the difficulty raised a level.  Gives you a very secret agent kind of feel to take down a half dozen guards in a few seconds with silenced single shot pistol rounds.  (Probably not actually silenced, but it sounds that way when you're used to firing the deafening machine guns.)
10213  Gaming / Console / PC Gaming / Re: 1701 A.D. for the Nintendo DS! on: February 26, 2007, 02:25:42 PM

Quote from: Starshifter on February 26, 2007, 02:20:11 PM

WHERE THE HELL IS DISCIPLES (DS)?????

smile

<drinks a shot>
10214  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/26) on: February 26, 2007, 01:55:44 PM
Very tempted by SSX Blur, but I've got way too much on my plate right now.  Unless the impressions are off the charts, I'll be waiting a bit to get it.
10215  Gaming / Console / PC Gaming / Re: Splatterhouse all but confirmed for March Virtual Console release. on: February 26, 2007, 01:54:20 PM
I'm afraid I've never heard of this, what's it about?
10216  Gaming / Console / PC Gaming / Re: 1701 A.D. for the Nintendo DS! on: February 26, 2007, 01:51:55 PM
Now that's nice news.  I've always been interested in the PC version but never bit.  I'll be keeping my eye on this one.
10217  Gaming / Console / PC Gaming / Re: C&C3 is slated for a March release on: February 26, 2007, 09:42:50 AM
Very much looking forward to firing up a skirmish in which I will fight, hopefully win, and in doing so, prevail.
10218  Gaming / Console / PC Gaming / Re: Gamespot Drops a 7.8 on Crackdown on: February 26, 2007, 09:34:44 AM

Quote from: Lee on February 26, 2007, 07:06:47 AM

Quote from: Calvin on February 26, 2007, 03:45:25 AM

Well it does unfortunately sound like a rental for me since you guys are saying 8-10 hours playtime.

It depends on how driven you are. I have probably 5-6 hours in, and I only cleared out the first gang so far. I have been driving around, exploring, and working on stats. Been having fun just doing that myself.

Yeah, I'd say it'd be 8-10 hours if you just want to beat it.  At the rate I'm playing I'll probably be at at least 14-15 hours before I want to put it on the shelf.
10219  Gaming / Console / PC Gaming / Re: Supreme Commander Impressions/Availability on: February 26, 2007, 09:32:03 AM

Quote from: denoginizer on February 26, 2007, 03:56:14 AM

I bought SC and played through a couple of single player missions today.  The game is enormous.  From what I have seen it might be the deepest and most complex RTS I have played. Unfortunately I think I am going to put it away until I can build a computer that will do it justice.  Playing on medium at 18 frames per second doesn't work for me.

Did you turn shadows off?  Trying the demo, I thought I had no chance of running the game, but eliminating shadows made a world of difference.
10220  Gaming / Console / PC Gaming / Re: [360] Wing Commander Arena Screenshots on: February 25, 2007, 10:48:50 PM

Quote from: Bullwinkle on February 25, 2007, 09:35:55 PM

Quote from: wonderpug on February 25, 2007, 04:49:57 PM

Even as a Subspace clone it fails, as it only has 16 players at a time.  I was a huge Subspace addict, and a zone with 16 players typically meant you were going to spend the next few minutes trying to switch to a populated zone.

That said, I was a huge Subspace addict, so if this game gets at least mediocre reviews I'll probably end up buying it.

Quick question:  Were you a huge Subspace addict?

Nuts to you!   icon_wink The repetition was for effect, my love for Subspace means I will both be overly critical of this game, but at the same time I will likely not be able to resist buying it.
10221  Gaming / Console / PC Gaming / Re: C&C3 is slated for a March release on: February 25, 2007, 09:03:41 PM
Quote
- With the game's fast pace, the top of the tech tree can be reached usually in around 10 minutes.

I know this series plays fast, but 10 minutes?!

Quote
- A powerful "walker" unit is available at the top of the tech tree for all 3 factions.
*Once this unit is destroyed, the hull is left behind and can be captured by an engineer to be used against its own faction!
* Nod's Avatar war mech can rip parts off other vehicles to gain their abilities.

Sounds very cool.

Quote
- Each faction has a ton of unique units that set it apart from the others, making each faction a unique experience of its own
* GDI, for example, has an APC that can be garrisoned with troops that shoot out of it (think the Humvee on Generals).
* Nod, for example, has light defensive structures with 3 turrets on one central hub; when a turret is destroyed, it will rebuild itself unless the entire hub is destroyed (think in terms of how GLA structures would rebuild if they weren't totally destroyed).
* Scrin, for example, has melee infantry (unlike the other 2 factions) called "Buzzers" that can link themselves to vehicles and slash any infantry that come close.
* These examples are "just scratching the surface" of the unit differences for each side.

The Nod and Scrin examples almost sold the game for me on their own.

Quote
when zoomed out, there's still a sense of being zoomed in a bit too close.

Gah!

Overall I'm a lot more excited about this than I expected to be.  I think this might be a day 1 buy for me.
10222  Gaming / Console / PC Gaming / Re: Gamespot Drops a 7.8 on Crackdown on: February 25, 2007, 08:50:46 PM

Quote from: Knightshade Dragon on February 25, 2007, 08:41:49 PM

....and now, GamingTrend drops a more accurate 84% on Crackdown.  smile  Front page folks.

Spot on review!
10223  Gaming / Console / PC Gaming / Re: [360] Wing Commander Arena Screenshots on: February 25, 2007, 04:49:57 PM

Quote from: Kobra on February 25, 2007, 04:04:04 PM

Quote from: kathode on February 24, 2007, 05:44:29 PM

Quote from: Kobra on February 24, 2007, 01:57:53 AM

thumbsup  Who the hell cares it is 2D or doesn't have cockpit views

Anyone who ever played and enjoyed any game at all in the Wing Commander series?  I'm all for formula changes but apparently the only thing this has in common with Wing Commander is that you're flying spaceships around in something that appears to be a failed impersonation of "space".  I've got my original boxed copies of WC1 + both Secret Missions and WC2, so I am a little biased smile 

Well it clearly looks like a Subspace ripoff, which is great because Subspace is fantastic, and even today, incredibly addictive.  But I do agree slapping "Wing Commander" on it simply because they own the name, and want addition units sold is pathetic beyond fucking pathetic. This I agree with, and yes, I have played virtually every WC game, and played the first one religiously for years.  Tongue

Even as a Subspace clone it fails, as it only has 16 players at a time.  I was a huge Subspace addict, and a zone with 16 players typically meant you were going to spend the next few minutes trying to switch to a populated zone.

That said, I was a huge Subspace addict, so if this game gets at least mediocre reviews I'll probably end up buying it.
10224  Gaming / Console / PC Gaming / Re: Gamespot Drops a 7.8 on Crackdown on: February 25, 2007, 02:20:33 PM

Quote from: Destructor on February 25, 2007, 01:51:29 PM

Quote from: juniordan on February 25, 2007, 08:48:20 AM

Quote from: EngineNo9 on February 24, 2007, 03:00:44 AM

Another small detail that is a huge improvement over GTA for me is the fact that the cars you leave around stay there for a long time.  I jumped a car into the pond near the carnival area and then went around grabbing all the Agility orbs at the carnival and beach and just screwing around for a while.  When I was done with that I jacked a new car and started driving by that pond and my old car was still in there, like 20 minutes later! 

I always detested how just turning around would make cars disappear in GTA, even in the PC versions.
I said that samething just today. but then I quickly remembered GTA had a very active AI. You left a car alone and it would get jacked, hell they will even pull you out of the car and jack you in GTA. I cant remember have a car disappear like that in GTA: SA, which I am assuming you are talking about.

Huh? While I never played the GTA games all that much, I never remember somebody taking your car back after you've stolen it. I do remember constantly though of simply turning around and all the cars behind me outright vanishing when I turned the other way.

Oh yeah, I don't know if it was just in the recent ones, but sometimes after you pulled someone out of their car and closed the door, if you didn't drive away they'd open the door again and pull you out.
10225  Gaming / Console / PC Gaming / Re: Gamespot Drops a 7.8 on Crackdown on: February 25, 2007, 01:47:13 PM
My narrator is starting to lose it.  I climbed the Agency tower, and he said "Look at that, Agent!  Finest view in the city!"  With a 360 degree panorama of all the islands, I couldn't agree more, what a nice little sound bite they programmed in!

And then a few minutes later, I jumped on top of a small gas station that I've repeatedly stood on since the start of the game.  ""Look at that, Agent!  Finest view in the city!"  Well, I guess it's a nice view of that strip club across the street?

A bit later when I was trying to grab an agility orb on a pipe, I accidentally fell into the water in some industrial area.  "Look at that, Agent!  Finest view in the city!"  Err...

The last straw was when I was attacking a boss and I needed to find some cover to recharge.  I duck into this small windowless room, and sure enough:  "Look at that, Agent!  Finest view in the city!"

This guy needs a vacation!
10226  Gaming / Console / PC Gaming / Re: Absolutely Hilarious Video mocking Sony on: February 25, 2007, 06:33:22 AM
Is there some kind of forum module that makes it so users don't have to click links or threads they don't want to see?
10227  Gaming / Console / PC Gaming / Re: Gamespot Drops a 7.8 on Crackdown on: February 23, 2007, 05:41:04 PM

Quote from: CeeKay on February 23, 2007, 05:17:37 PM

I didn't know about the area specific targeting and wondered about those little icons that appear next to health bars meant.  of course if I had bothered to read the manual before hand I'd probably have known....

Even in the manual it's not stated very boldly for as important as it is.  You'd think Mr. Disembodied Tutorial Voice would mention it at some point, since he seems so desperate for a friend.

I know the Gamespot review knocked the game for having the driving mechanics be a bit rough until you gain the skillpoints, but I'm really liking it as a feature.  With 5 skills each broken down into 5 advancement levels (from zero to 4 stars) it would be easy for some of the skill gains to seem hard to notice.  Even in the beginning, though, you can instantly notice a difference with each upgrade.  In the case of the driving, it's great to have a noticeable increase in control & speed--and I didn't find the zero star skill level to be too clumsy, it's just rough enough to give you an incentive to improve.
10228  Gaming / Console / PC Gaming / Re: Gamespot Drops a 7.8 on Crackdown on: February 23, 2007, 05:05:46 PM
Also keep in mind you can use that area-specific targetting for vehicles as well.  Lock on with the left trigger, then use the right stick to choose the tires or gas cap.  Whee!
10229  Gaming / Console / PC Gaming / Re: Mercenaries 2: PS3, PS2, 360 and PC! on: February 23, 2007, 01:21:11 PM
I still think you achievement lovers are crazy, but for me the 360 version would win just for the controller.  When I eventually get a PS3, it'll be for the exclusives.
10230  Gaming / Console / PC Gaming / Re: Gamespot Drops a 7.8 on Crackdown on: February 23, 2007, 01:05:22 PM
I was worried about picking this up after some of the lackluster reviews and impressions, but decided to bite the bullet last night anyway.  Boy am I glad I did, I am having a blast.  I took the advice to immediately kick the difficulty, and I imagine that is doing a lot to give the game legs.  Even on the first couple of sub-bosses I've died or at least had to regroup when I attacked without any attempt at planning or taking cover.

More impressions later, but I'm loving the full version so far.

It's going to be a little hard going back to GTA after seeing what a three dimensional city is like.
10231  Non-Gaming / Off-Topic / Re: Desktop Thread on: February 23, 2007, 03:42:35 AM

Quote from: Knightshade Dragon on February 22, 2007, 07:46:13 PM

Dual monitor desktop at work, and covered with misc. crap. biggrin  YAAAY!

I'd love for this widescreen Japanese garden to stretch across both, but this shite video card won't allow it.

Try resizing it to the exact resolution to fit both monitors (as if it was one big monitor) and then set it to a tiled background image, not center or stretch.  That should work even if your card is crap.  (At least on XP)
10232  Gaming / Console / PC Gaming / Re: What makes the Wii tick... on: February 23, 2007, 02:01:25 AM
Amazing that like 70% of the unit is just the CD drive, with another 15% for the heat sink.  Interesting contrast of design compared to the vacuum cleaner they stuffed inside the 360, and the PS3's mondo turbine heatsink unit.
10233  Gaming / Console / PC Gaming / Re: Settlers of Catan (Live Arcade) screenshots on: February 22, 2007, 07:40:06 PM
Here's an interesting interview with Brian Reynolds about the game.

He goes into some detail about the AI programming and personalities, which sounds quite promising.  Even better, it turns out Klaus Teuber, the designer of the board game, had a hand in developing the AI.

Also interesting is that they've added "tickler" emoticons for online play.  You can initiate little animations like smashing the dice with a hammer after a bad die roll, or putting a target over the avatar of someone too close to winning--16 "ticklers" in all.  Nice touch I think for making the online play seem more personal like how playing the board game would be.

Sadly it looks like we shouldn't expect it until mid to late March.


10234  Gaming / Console / PC Gaming / Re: Current gen power consumption on: February 22, 2007, 07:21:57 PM

Quote from: Jumangi on February 22, 2007, 07:07:12 PM

Couldn't find anything for the really old stuff, but here's a list for consoles from the last 2 generations.

http://www.dxgaming.com/?p=6&page=4


Very interesting, thanks!

Here you go:

Code:
Name: SMFCookie979
Content: a%3A4%7Bi%3A0%3Bs%3A3%3A%23559%11%3Bi
Host: www.gamingtrend.com
Path: /
Send For: Any type of connection
Expires: Monday, March 12, 2007 8:12:44AM
10235  Gaming / Console / PC Gaming / Re: Mercenaries 2: PS3, PS2, 360 and PC! on: February 22, 2007, 04:05:02 PM
Well, I guess I'm adding Mercenaries to my backlog of games I want to replay.  Maybe I'll just break down and buy Crackdown instead.
10236  Gaming / Console / PC Gaming / Re: Current gen power consumption on: February 22, 2007, 02:12:44 PM
Now I'm curious.  Free cookie if someone can find the power consumption of some of the older systems like the NES, Genesis, and N64.
10237  Non-Gaming / Off-Topic / Re: NBA Vegas All-Star Weekend....."an unmitigated failure" on: February 22, 2007, 01:53:34 PM
Quote
"I have been spit on. I have had food thrown at me," she said. "I have lost two servers out of fear. I have locked my door out of the fear of violence."

I, uh, well...I initially read this as two computers shutting themselves down because they were scared.  paranoid
10238  Non-Gaming / Off-Topic / Re: Help me GT your my only help! on: February 22, 2007, 01:28:07 PM
Sorry, I think officially you have to wait for your perfectly fine one year old CRT monitor to die before you can justify a shiny new LCD.  I recommend keeping it placed at the very edge of your desk, with a 2" overhang.  It wouldn't be a bad idea to run the cord across a hallway.
10239  Gaming / Console / PC Gaming / Re: Gamespot Drops a 7.8 on Crackdown on: February 22, 2007, 02:14:41 AM

Quote from: Calvin on February 22, 2007, 01:46:08 AM

Quote from: Destructor on February 22, 2007, 01:43:55 AM

Quote from: Knightshade Dragon on February 22, 2007, 12:24:24 AM

10 hours is pretty accurate.  I just took out the last guy and saw the ending.  Now I have a sandbox to play in with no bad guys. frown   Review will be hitting soon. smile

So there's no way to 'reset' the world with your pumped-up character? What a load of crap.

Ahhh poo that is dissapointing.

Wait, you sure about this?  I thought for sure that I had heard you gain the ability to toggle crime on and off after you beat all the kingpins.  The kingpins don't come back, but you can refight them in some other bonus game mode.

edit: Here's something someone said:

Quote
To the person who said there's no one to kill: Once you beat it, go back to the title screen, and load your game again. It gives you the option to turn on "crime," which essentially means the gangs are back, only without their gang bosses.
10240  Gaming / Console / PC Gaming / Re: C&C3 is slated for a March release on: February 21, 2007, 08:37:02 PM
I have to know, does this game have a self-identifying mechanical man as one of the units?  That would make my day.
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