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81  Gaming / Portable Gaming & Apps / Re: PS Vita, Impressions Coming Soonish! on: February 16, 2012, 12:19:59 AM

Quote from: Hetz on February 15, 2012, 11:45:58 PM

Most PSP games work, don't go by the official Sony list. A couple of my games that are not on the list work perfectly.

I did not know that if you install the PSP games to your PS3 you can't copy them to the Vita. Now I have to redownload all my games again.

 
82  Gaming / Portable Gaming & Apps / Re: PS Vita, Impressions Coming Soonish! on: February 15, 2012, 11:40:16 PM
I was going to take a late lunch since my UPS guy usually comes at sporadic times and I had it setup to txt me when it was delivered.  Waited so long that I ended up working through lunch and just left an hour early.  Get home and there is my package, no text and not sure how long it's been there.  

As soon as you turn it on and go through a couple of menu's, bam, you need to update, it didn't take long, but this is what I dislike about the PS3, constant updates.  

The thing is huge and the UI is pretty good, I think the battery came fully charged.  

I got Hot Shots golf so far and will probably get Lumines and Rayman later.  I have about 10 PSP digital games and only 3 of those I can use on the Vita at this point which was a little disappointing so hopefully they will add support soon.


83  Gaming / Console / PC Gaming / Re: Mass Effect 3 on: February 15, 2012, 03:30:21 AM
Only played through the first bit and was disappointed.  I hope this demo was from an early build.  I just finished replaying ME2 and it seems they took some steps back.

The lip syncing doesn't look good at all.  Anderson's face looks very strange and the animation while he was running down an incline was terrible, his feet were floating above the ground.
Some of the textures were poor and when they showed the city it looked bare and not hi-def at all.  The sound of the guns especially the assault rifle sounded like it came out of a 70's movie.
They ask upfront what type of game you want.  Action - dialog is cutscenes, RPG - just like the other games, or Story which has easy combat.  Seems like they are trying to please too many types of gamers. 

They did shore up the combat and it does feel fluid and moving in and out of cover seemed easier.  They added jumping and rolling animations so there may be some platforming elements and you do run a lot faster. 

I am still excited for the game and will purchase on Day 1, but I don't think it was a good demo.
84  Gaming / Portable Gaming & Apps / Re: PS Vita, Devil's Impressions Coming Forthwith! on: February 14, 2012, 05:38:58 AM
Went ahead and got the FEB and a 32G card from Amazon even though I told myself that I wouldn't. 

Gotta have the new hardware.....
85  Gaming / Console / PC Gaming / Re: The Elder Scrolls V: Skyrim - Impressions, tweaks and more! on: February 12, 2012, 04:19:19 AM
I've put on about 20 mods with Nexus and haven't had any trouble, some mods require the SKSE scripting code. I tried the Workshop but really like the Nexus manager it's easy to use and does take about 2 clicks.

The SkyUI mod is a must have and also Categorized Favorite menu, it really makes it easy to see everything.  With the SkyUI mod you can filter everything so it's easy to search for all swords and it just lists them. 
Real Ice - Makes the Ice look really cool and there are 8 different variants.
Increased Character Height -  I always thought my character in first person view was just too short and this allows me to change that.
Skyrim HD -  You can use this along with the Bethesda Texture pack and it looks really nice
Xbox Controller mod - Able to do just about everything with the controller except for the search function in SkyUI.

I really wish there was a mod where you could see a model of your character and see what gear is equipped.  Really surprising that wasn't in the vanilla game.

 
86  Gaming / Console / PC Gaming / Re: The Darkness II on: February 09, 2012, 05:32:20 AM
Finished the main campaign tonight and it was around 6 hours and I still need to play the Vendettas.  I really enjoyed the game and not upset at all at it's length, it was just about right.

When you play don't forget to go into the Relic menu options.  It's some of the funniest dialog that I've heard in a long time.   
87  Gaming / Console / PC Gaming / Re: The Darkness II on: February 08, 2012, 09:49:16 PM
Still need to try the kb/m controls.

This game is awesome and I'm really having a blast playing it.  I'm about 5 hours in and not sure if I'm close to finishing or not.  I'm playing on hard mode so I've died about 10 times and had to play some sections over. 
I also try and talk to everyone around so we'll see how long it takes me. 

The graphics are really awesome and there are some neat venues that you travel too.  I really wasn't a big fan of the gun play of the first game but this one everything feels right.  The story is well done as well and I do like most of the characters.  The voice acting is top notch and I like the new voice better as well.       
88  Gaming / Portable Gaming & Apps / Re: PSP2 Revealed, Codenamed 'NGP' aka PlayStation Vita on: February 08, 2012, 04:28:15 AM
Just checked the price of Hot Shots Golf for the Vita on PSN and it's $5 less than store version.  Still more than Amazon. 
 

89  Gaming / Console / PC Gaming / Re: The Darkness II on: February 08, 2012, 03:29:37 AM

Quote from: NetGuy on February 08, 2012, 01:48:09 AM

How are the controls on the PC version? 

Generally I find mouse/KB to be a MUCH better control method for shooter games, but it seems like it might be difficult to work the darkness arms into the standard mouse/kb control scheme.  I have a hunch this one might just control better with a gamepad...

My computer is hooked up to my TV so I'm using the controller and it's very smooth.  I'll give the kb/m a try later and let you know.
90  Gaming / Console / PC Gaming / Re: The Darkness II on: February 07, 2012, 10:53:45 PM
Finished the first game this morning and then started this game. 

The graphics are awesome and really impressive, it's like a more colorful Borderlands.
The controls are so much better than the first game that I wish the first was remade with them. Slashing enemies is very satisfying and taking out lights is so much easier.
The sound is also well done and there is a ton of commotion going on from weapons to screaming that it's almost sensory overload. 
 
91  Gaming / Console / PC Gaming / Re: Kingdoms of Amalur: Reckoning announced on: February 07, 2012, 10:41:45 PM

Quote from: Soulchilde on February 07, 2012, 10:23:18 PM

This game needs storage chest badly

You will eventually get houses where you can put your stuff in.
92  Gaming / Console / PC Gaming / Re: The Elder Scrolls V: Skyrim - Impressions, tweaks and more! on: February 07, 2012, 08:39:59 PM
Downloading the texture pack now. 3 gig download....
93  Gaming / Console / PC Gaming / Re: What are you buying this week? (02/06) on: February 07, 2012, 07:10:40 AM
All PC for me.

Kingdoms of Amalur - Played about 8 hours so far and the combat is really starting to grab me.
Darkness 2 -  I got about half-way through the first one last night but don't think I'll end up finishing it.  I like the controls of the new one so much better.  Seems you can play co-op alone...
Shank 2 -  A dollar off on Amz.
94  Gaming / Console / PC Gaming / Re: Kingdoms of Amalur: Reckoning announced on: February 06, 2012, 04:41:01 AM
Bought from Amazon and downloaded through Origin and found a way to play early. 

Just made it through the tutorial section and I did notice that it runs a little better, I still have a slight delay when I swing at barrels, which bugs me for some reason. The initial loading time is still a little long, but not as bad as the demo.  Still not sure on what character type I want to play as.  When I played the demo I skipped all the story stuff and now that I'm listening to it, the voice work is pretty good, but the unanimated faces do stand out.
I'm playing on hard mode and notice it is tougher than the demo which was locked at normal but not sure what the advantages are playing at that level.  Seems you can switch at anytime but may lose some achievements.

 
95  Gaming / Console / PC Gaming / Re: After 1nsane comes In2ane on: January 25, 2012, 05:37:40 AM
Played the game for about an hour and it's been a blast, it reminds me of Motostorm.   The graphics are nice and there are a ton of options for them.  I was able to max all of them and the frame rate has not dipped at all.
The loading times for the races are non-existent you pick a race and about 2 seconds later the race is starting, which is really nice.  You start out with only one car, but you can tune it after every race if you have enough points. I finally unlocked a truck and it did handle a bit differently.  I've only played about 4 modes so far and they've all been fun.  There is one where you have to follow a helicopters light on the ground and stay in that light to get points which was cool.   

The AI has been a bit easy on the race modes as I usually get a big lead and stay there so hopefully that will change once I get to the harder races.  Overall I think it's worth the price and it seems very solid and not buggy, except for the buggy's, at all.

96  Gaming / Console / PC Gaming / Re: Batman: Arkham City on: January 01, 2012, 06:23:46 AM

Quote from: TiLT on December 11, 2011, 06:40:23 AM

Quote from: shon on December 11, 2011, 12:06:11 AM

Started up my game again today and my save is gone.  15 hours lost.  Not sure if I'll replay or not.   Very disappointed....

Are you sure you logged properly into Games for Windows Live both before and this time? If you don't log in (or if GFWL for some reason isn't running in the background. You should check your system tray), your old saves won't show up AFAIK.

I think my problem was that I turned on windows firewall and forgot that if you have then enabled then the game doesn't quite work right and somehow lost it.

I did replay the game on normal and did finish the main quest.  I did manually backup my saves just to be safe but never had the issue again.

The game was good but they needed some filler at the end because it felt very rushed plot wise. 
Hard mode was much harder than normal so I do want to try the new game plus and see how much the difficulty spikes.


97  Gaming / Console / PC Gaming / Re: Serious Sam 3 is out! He's also going indie with DD! on: December 29, 2011, 03:59:01 AM
Got the game today since it's on sale at Steam.

I really have enjoyed the game so far.  I'm able to run it maxed out in ultra detail at 60fps.  The game is starting up slow but has been fun.  I'm playing with a controller and it plays well with it since you are constantly backing up using the analog sticks is easier than a keyboard. 
98  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: December 22, 2011, 05:30:39 AM

Quote from: Harkonis on December 22, 2011, 03:06:41 AM

is dlc cross compatible?

I downloaded the game and it loaded my DLC without any problems.   
99  Gaming / Console / PC Gaming / Re: Official Rock Band DLC News, Impressions, and Comments Thread on: December 22, 2011, 02:48:07 AM
Rockband 3 is now available on the Games for Windows Marketplace for $20. 

I have been waiting for this since I have 2 rooms that I play Rockband in, one where my electronic drums are and the other when I just want to chill and enjoy the music while playing bass.  Also the Xbox int the other room is starting to have trouble reading discs. 
100  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: December 22, 2011, 02:41:43 AM
iMame is now available on the App store and you need to get it quick before it is taken down.  The price is free and they've already found ways of loading ROMS to it.
It also supports the iCade.
101  Gaming / Console / PC Gaming / Re: Alan Wake: PC version coming! on: December 15, 2011, 01:05:22 AM
Awesome I just finished the 360 version today after starting on Sunday.  Would have like the upgraded visuals for the PC version, but it was a fun and enjoyable game.
102  Gaming / Console / PC Gaming / Re: Batman: Arkham City on: December 11, 2011, 12:06:11 AM
Started up my game again today and my save is gone.  15 hours lost.  Not sure if I'll replay or not.   Very disappointed....
103  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: December 08, 2011, 11:42:43 PM
Batman Arkham City Lockdown

Came out last night and I got it since IB2 still doesn't work on my iPad 1.  It's basically IB with a cool Batman overlay.  It uses the Unreal engine and it looks really good.
The game play has you fighting ordinary henchmen then a boss fight.  You have to control the battarang by tilting the device which I had trouble with so I couldn't' beat Two-face yet.
There are upgrade paths so there hopefully will be some longevity to the game.
104  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: December 01, 2011, 06:14:34 PM
Well I bought IB2 last night on my iPad and it wouldn't run.  It would get the title screen then start playing the into movie then bam back to the desktop.  Tried on my iPhone this morning and didn't have any problems.

I also got The Bards Tale and it's pretty good.  The controls work well and the graphics are ok.  You do have save points though which is a little disappointing.  I didn't get very far but did hear the beer song.
105  Non-Gaming / Hardware / Software Hell / Re: dropped WD external passport... on: November 24, 2011, 07:13:57 AM
It could be that the hard drive is fine but the controller is bad.  That happened to me and I just got a USB to Sata connector to get the data off.
106  Gaming / Console / PC Gaming / Re: Batman: Arkham City on: November 23, 2011, 05:27:53 AM
Played to almost where I stopped playing on the console version since I wanted the better graphics and I am impressed.  I may not be using DX11 until a patch comes out,  but it does look pretty nice and haven't noticed any slowdown.  They really upped the Physx support as I notice it everywhere I've went in the city.  There is always some sort of smoke or paper flying around.  I did make it to the refinery and the embers looked awesome.

I don't remember the first one having curse words in it, but they said quite a few early on, now it's not vulgar or anything, but just seems a little odd.
107  Gaming / Console / PC Gaming / Re: Batman: Arkham City on: November 23, 2011, 02:24:01 AM
Took me 30 minutes to even get in the game.  For some reason GFWL kept saying my id/password was incorrect even though I could logon to the live marketplace.  I even went and changed my password and it still didn't work. I then used the option to sign on with a different ID but I used the same one and password and then it worked. It had to redownload my profile.  The next time i went into the game I had to do the different ID thing again. 
Really frustrating. 

Then I do the unstoppable benchmark with DX11 and physx on high with 4MAA and get horrible frame rates, when it pans around the lion it almost stops completely.  I have a gtx 580 and a gtx 260 just for physx.  Horrible performance, they took an extra month to give us this????

I then went and turned off the DX11 stuff with everything else maxed and averaged about 42fps.  Hopefully there will be a patch to fix this but this is disappointing.

The one thing about combat is that they pulled the camera out more so the fights don't seem as brutal as the first game.  I guess they did that since there are more moves and some fighting is out in the open but it's not the same.


 
108  Gaming / Console / PC Gaming / Re: Batman: Arkham City on: November 22, 2011, 05:12:23 AM
Well won't be playing this tonight.  16G download. 
109  Gaming / Console / PC Gaming / Re: Batman: Arkham City on: November 22, 2011, 12:23:49 AM
Well I guess there isn't going to be a pre-load for the game. icon_cry
110  Gaming / Console / PC Gaming / Re: [Wii] Legend of Zelda: The Skyward Sword on: November 21, 2011, 05:38:36 AM
Played for a couple of hours and made it through the first dungeon and overall I really like the game.

I am having a small problem with the sword controls.  When I try to change the sword position it thinks I want to swing and it gets blocked.  You can swing pretty fast and it does keep up with you but that initial hit it hard for me to make. Flying and shooting the boomerang feels good since you can calibrate the position at anytime, I've found it to be out of whack quite a bit though.

It is hard after playing games at 1080P to go to 480p but the gameplay makes up for the graphics.  You do have some new moves as Link and his movement feels good, you do have to line up jumps which can be a little tricky.
The story is so-so but it does have some small laughs in their and the characters are likable.  I do like the menu shortcuts that they added and I haven't had to go into the stock menu but once, it's nice to change your tools quickly.  The stamina meter is kind of cool in that you do have to be careful how much and quickly that you move so that you have enough juice to get to where you need to.  There are a lot of save points so I never got frustrated while missing a jump as it does put you right back into position.  My shield did get destroyed in the first dungeon so you do have to be careful. 
111  Gaming / Console / PC Gaming / Re: The Elder Scrolls V: Skyrim - Impressions, tweaks and more! on: November 17, 2011, 11:04:33 PM
I killed a skeleton that was on a huge cliff with my bow from down below.  I turned and started walking away then I heard bones crackling and thought there was one on the ground coming after me.  Nope it was just the previous skeletons hands rolling down the hill beside me.  Just his hands.
112  Non-Gaming / Steals and Deals / Re: Black Friday 2011 Ads on: November 17, 2011, 08:24:07 PM
Got early access to BB sale but they have a limit of 1 item each.  I wanted some speakers but since they are sold individually I could only get one of them on sale.  What's up with that?
113  Gaming / Console / PC Gaming / Re: The Elder Scrolls V: Skyrim - Impressions, tweaks and more! on: November 17, 2011, 08:37:30 AM
Found an awesome mod if you are using a controller.  It allows you to have 8 hot key buttons.  It has instructions if you don't like how he set it up. http://www.skyrimnexus.com/downloads/file.php?id=332

Here is my setup:
Back                  =  Favorites
Back + A Button  =  Wait
D-Pad                =  Hotkeys 1-4
D-Pad + A button =  Hotkeys 5-8

It works really well and I'm glad I found it, I couldn't use my keyboard with the controller except for the quicksave F5 key, and 2 hot keys really wasn't enough.
 
I've had this week off to play Skyrim and it hasn't disappointed.  My hands actually swell up by the time I goto bed.   Crazy......
114  Gaming / Console / PC Gaming / Re: Saints Row 3 with first impressions on: November 15, 2011, 09:31:12 PM
I've put about 3 hours in and I really like it.  The graphics are really nicer than I expected.  It runs great as mentioned above with no hitches and the pop-in is minimal.  The cars look pretty cool and handle differently, it took some time to adjust to using the handbrake so I could drift around corners.

The cell phone side mission where you have to defend from rival gangs is impossible early on. I'm around lvl 5 and it wants me to last through 9 waves?  I can barely get past the second wave.
It's debatable if it needs a cover system or not, sometimes I wish so but then it could cut down on the rampage a bit so I really don't think that it's needed.

I did turn on the video capture at 720P and didn't notice much slowdown.  A 10 second video took about 15 seconds to export from the game.  It does look like good quality so that should be fun messing around with.  I think you are limited to 30 seconds or so of video.
 
115  Gaming / Console / PC Gaming / Re: The Elder Scrolls V: Skyrim - Impressions incoming! on: November 11, 2011, 05:58:59 PM

Quote from: Hotfreak on November 11, 2011, 04:07:06 PM

Quote from: Razgon on November 11, 2011, 07:09:11 AM

Hah, dark elf bow and magic guy here as well!! Interesting how we all end up choosing that? Loving the game so far - Exploring my very first dungeon was...awesome and just as tense as in morrowind - LOVE the sounds in the game..simply brilliantly enhancing the atmosphere.
How does the switching between magic and bow work?  Can it be streamlined to a click?  This was going to be my approach too  icon_lol

It's a couple of clicks.  You make magic and bow your favorites and then you open up the favorites and move to what you want then click and you are ready.  The game pauses while you make your choices so you don't have to be that quick with it.  I don't think you can map those to the number keys though.  That could be coming with a mod.
116  Gaming / Console / PC Gaming / Re: The Elder Scrolls V: Skyrim - Impressions incoming! on: November 11, 2011, 07:03:51 AM
Played for about 90 minutes as well and had no problems with the game.  I'm running at Ultra and the graphics are great, not awesome but everything is smooth so I like it.  I'm playing with a controller and it works very well but I'm used to other games and keep hitting the back button to wait when I want to pull up the menu, you can change the button layout which is nice and I may do some tinkering. You can use the keyboard with the controller which I use for quicksaving so I don't have to go to the menu for, that's a good thing.  The menus are nice and again with the controller very easy to use and the favorites is a welcome addition since the game stops when you access it so you can change out inventory easily.   I can see with a ton of items though that you maybe doing a lot of scrolling which could become tedious. 

I went with a dark elf and going to try sneaking and magic instead of a sword warrior although I do use a sword on occasion.  I feel so far that I'm pretty overpowered by using magic.  I've fought some enemies and they go down pretty fast with fire, I fended off 5 wolves without taking much damage.  I looked and the difficulty is set to adept with 2 other options for harder settings but not sure how that changes things.  Maybe I missed something but I'm have a hard time telling if a person is an enemy or friendly from a distance, one woman did look like she was in an attack form and when I stepped back she went back to normal but for others I only know once they start attacking me.  I am playing with the cross hair off, but it does show when you are in stealth mode.  I did get to level 2 and there were so many perks to go through it's pretty overwhelming, so it looks to be a ton of customizing which is awesome, but I don't know what to choose.   

This is something small but I thought pretty cool.  I was sneaking around without my weapon drawn and then I heard something so I pulled out my bow and the screen shifted like you would normally do to pull the bow off your back, it's the little touches like that, that draw you in.   

I was supposed to be off a half day tomorrow but not sure if that's going to work out, but luckily I do have next week off.
117  Gaming / Console / PC Gaming / Re: Uncharted 3: Drake's Deception!! on: November 08, 2011, 02:32:33 AM
Finished the game tonight on Hard difficulty and in 3D.  9:48 with 57 trophies. I usually play the game on Normal then on my second play through go with hard, but for some reason I started with hard.

It wasn't too difficult but there were certain fights that I did die many times and most I would consider cheap deaths.  One problem was that I would try to roll away and I would be close to cover and I would go into cover and get killed, the roll and cover button needs to be different.  The cover system also felt a step backwards from UC2 I thought that I was sticking to the wrong side of things.  The enemies seemed to spawn behind me sometimes and other times they would seem to appear out of thin air which I didn't like.  The enemies have their own A.I. and that needs to be tweaked many times they would run in and out of cover and make for an easy kill or sometimes just pause while moving towards me.  Also it's very hard to get away from fist fights when you are being shot and the bullets are passing through the enemy and then kill you.

Overall I really enjoyed the game and there were some amazing set pieces that I'm not sure how they will be able to top UC4, but I think I like UC2 the best.
118  Gaming / Console / PC Gaming / Re: Renegade Ops on: November 04, 2011, 11:51:14 PM
Bought the game last night and it's awesome.  The graphics really look nice and the explosions are really cool.   
119  Gaming / Console / PC Gaming / Re: The Lord of the Rings: War in the North on: November 04, 2011, 11:49:49 PM

Quote from: Blackjack on November 04, 2011, 06:17:22 PM

I'll definitely be playing this tonight if anyone's interested in co-op. Is it the kind of game where players of disparate levels can group together OK or do you need to find someone around your own character's level?

I've read that you really need to be around the same level I can't remember the details though.

I have the game too so if you are on tonight I'm able to play, I've just started maybe 15 minutes in.  Steam: Countach
120  Gaming / Console / PC Gaming / Re: Uncharted 3: Drake's Deception!! on: November 04, 2011, 12:24:16 AM
The game just feels janky to me this time.  The aiming is just off, I read the ND article and why they changed from UC2 is beyond me this is a step backwards.
I'm playing on hard and the A.I. is awful.  They run around in circles and try to find hiding places which gets them shot easily. 
Cover in the game seems off as well, sometimes I stick to cover and other it let's me loose. 
I'm finding places where characters are in my way and I can't get around them and the animations seem to take a lot longer to execute or something.

It feels like I'm playing an early release of the game instead of the full one.  Everything else is great, the story, voice, graphics, and 3D is awesome.
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