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41  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: November 15, 2013, 09:38:53 PM

Quote from: Jimmy the Fish on November 15, 2013, 09:36:26 PM

Quote from: shon on November 15, 2013, 09:29:15 PM

Mine just came in and I hooked it up and it downloaded the update extremely fast.  Trying to logon to PSN and it just sits there saying please wait.



According to this:

https://support.us.playstation.com/app/answers/detail/a_id/237

PSN is currently offline.

I just got that message when I tried for the 3rd time so they are having issues. 
42  Gaming / Console / PC Gaming / Re: Orbis. aka PlayStation 4? The rumors are put to rest. on: November 15, 2013, 09:29:15 PM
Mine just came in and I hooked it up and it downloaded the update extremely fast.  Trying to logon to PSN and it just sits there saying please wait.

43  Gaming / Console / PC Gaming / Re: Rocksmith 2014 Preview on: October 24, 2013, 04:28:03 AM
Really enjoying the game now that I got all my PC sound woes fixed.  Apparently the game doesn't support USB soundcards, the game would run fine but no sound during the game so I had to switch to my laptop.  I did have to adjust the video latency a bit but now I have no latency or lag so it's just like playing through an amp.

I messed a bit with the original and this is so much better, the menus are quick and responsive and it's easy to get into a song and start learning it.  I started playing the guitar when I was around 16, so that was about 24 years ago(that was hard to write), and when Rockband came around I switched to the drums and haven't practiced much on the guitar and this game is getting me back in form.  I'm used to reading tab and this is much different so the biggest learning curve for me is being able to spot read which should just take time.  I wish they had this when I was learning.
 



 
44  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/21) on: October 23, 2013, 02:47:01 AM
Rocksmith 2014 for the PC - Got it from Gamefly with 20% off so I couldn't pass it up.
Lego Marvel - GMG had a 20% discount on this game so why not?
Deus Ex HR DC - Only $5

At these prices it's hard for me to justify the new consoles even though I have them pre-ordered, you usually can't find deals like this for console games the day of launch.

45  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: October 16, 2013, 11:46:07 PM

Quote from: CeeKay on October 15, 2013, 11:42:14 PM


Really upset at Microsoft.  For Forza 4 the Fanatec Wheel was the Official racing wheel and I bought one because it was compatible with the 360, PS3, and the PC, it was $500.  Now this video comes out and they list the accessories and the 360 wheels are not compatible, the ones they showed don't even have a clutch. 
46  Gaming / Console / PC Gaming / Re: The Weekend Playlist -- 10/4/13 on: October 04, 2013, 11:02:44 PM
GTA V - Didn't realize I was about 15 missions from finishing the story. 
Bioshock 2 Minerva's Den - Never bought the DLC so since it's free.
Dead Man's Draw - IOS game that has me addicted. 
47  Gaming / Console / PC Gaming / Re: [Wii U] Legend of Zelda: The Wind Waker remake on: September 22, 2013, 03:28:03 AM
Switching between this and GTA V......

I played till I met the ship and stopped there.  The graphics are amazing and it's probably the most colorful game I've played.  The game pad works great and not having to open a menu for your inventory is awesome and a feature I wish the Xbox One and Ps4 have somehow. 
48  Gaming / Console / PC Gaming / Re: Grand Theft Auto V on: September 20, 2013, 02:40:25 AM
Not really digging Trevor, I thought I would, but he's just too over the top, vulgarity for shock value, I hate that. 

It seems like every race I get to the next to last gate and crash and then lose the race pretty frustrating.  Flying planes is pretty fun and relatively easy, I'm getting better on the landings.  I've seen some pretty impressive sights and I've tried taking pictures and it never seems to work, I took one and it locked up my 360 and I had to hard reset it. 

     
49  Gaming / Console / PC Gaming / Re: Grand Theft Auto V on: September 19, 2013, 02:07:38 AM

Quote from: jztemple2 on September 19, 2013, 01:53:28 AM

Quote from: CeeKay on September 19, 2013, 01:48:10 AM

quick save

OK... there's a quick save? Where?
Open your phone and one of the apps is a quicksave.  You can't be in a mission though.
50  Gaming / Console / PC Gaming / Re: Grand Theft Auto V on: September 18, 2013, 10:46:11 PM
I had a dirt bike that I'd been riding for awhile and then when into a tunnel and got off to check something and I could hear the dirt bike clicking, it was the sound of it cooling off.  Pretty cool.
51  Gaming / Console / PC Gaming / Re: Grand Theft Auto V on: September 18, 2013, 12:04:29 AM

Quote from: CeeKay on September 17, 2013, 11:31:08 PM

so... upping the sensitivity worked well with aiming.... and it makes driving feel too loose.  too bad they didn't put in separate settings for on foot and in car.  got to get used to the new driving model, after playing Forza Horizons a bunch lately it just doesn't feel right.

I agree.  Tried the same thing.  The first car I drove, I thought the handling was atrocious, maybe it was just that car but I didn't like it.  The second car was a bit better so it will take some time to get used to the driving model.  I don't like the movement of the character, they still feel a bit like a tank, it's just not smooth.  The cover system worked ok, I did have a couple of instances where it went wonky.       
52  Gaming / Console / PC Gaming / Re: The Weekend Playlist -- 9/13/13 on: September 13, 2013, 10:52:26 PM
Diablo 3 on Console, really enjoying it.
Rayman Legends
Splinter Cell: Blacklist

My Razorbacks on Saturday then the A&M - Bama game.
53  Gaming / Console / PC Gaming / Re: [PS3] Puppeteer on: September 11, 2013, 02:52:52 AM
Played through Act 1 and I'm not sure what's going on, the story starts off a little strange.  The game supports 3D and it is pretty cool as it adds a layer of depth to the game especially since it's based around a theater play.  A couple of times they've had things come out of the screen that looked great.  So far there hasn't been a ton of platforming mainly some puzzles and strange combat.  It's a quirky game that has piqued my interest.

 
54  Gaming / Console / PC Gaming / Re: [Wii U] Rayman Legends on: September 06, 2013, 03:41:48 AM

Quote from: Lordnine on September 06, 2013, 01:28:18 AM

That is a bit lame.  I knew that is how they did other Murphy levels but I was expecting something more there since part of the fun is making the paths, not just making the most efficient routes.
I reached that level after I posted and playing it was more frustrating than fun, I can see the touch mechanics working well there.  The other Murphy levels haven't been that bad. 
55  Gaming / Console / PC Gaming / Re: [Wii U] Rayman Legends on: September 06, 2013, 01:18:23 AM
I saw in GB quicklook as I'm not quite to that level myself, Murphy flies around in a set path and you have to time the button press to have him remove a part of the level at the right time.  It seemed to slow the platforming down quite a bit so not as good as on the WiiU or Vita.
56  Gaming / Console / PC Gaming / Re: [Wii U] Rayman Legends on: September 04, 2013, 02:05:13 AM
Been playing the PC version and it's awesome.  The Murphy levels that have you basically pressing Y, in single player,  to have him manipulate the world works well without the touch gamepad of the Wii version.  The graphics are really crisp and there is so much detail in each scene even the background that you barely have time to notice is amazing.  I haven't reached a music level yet but the other music is pretty good.  I played Origins last night and so far this game is excelling in every area over the past game.  There are a ton of collectibles and overall it's a fun game to play.  It may not be as hard as Origins thanks to the reworked checkpoint system but that only makes me like it more. 

57  Gaming / Console / PC Gaming / Re: The Weekend Playlist -- 8/30/13 (Labor Day Weekend edition) on: September 01, 2013, 02:19:14 AM

Quote from: Autistic Angel on August 31, 2013, 01:59:08 AM

Quote from: shon on August 31, 2013, 01:01:24 AM

Castlevania LOS - finished on 360 so much better on PC.


How is the presentation in that game?  I tried the PS3 version but just couldn't get past the 25 fps game play.

-Autistic Angel

The game runs a constant 60fps on my GTX 580 at 1080P and it's really nice looking.  I haven't seen any FPS drops at all.  The only complaint in the graphics dept is that I don't think they redid the cutscenes so they are still 720P but they still look good.  You do need to play with a controller though, I tried with K/M and it was doable but not the best. 
I recently tried the 360 version about a month ago and I stopped because of the fps drops so I'm really glad this came to the PC, it's a really fun game. 
58  Gaming / Console / PC Gaming / Re: The Weekend Playlist -- 8/30/13 (Labor Day Weekend edition) on: August 31, 2013, 01:01:24 AM
Witcher 2 going to finish it this time.
Saints row 4 really enjoying it.
Castlevania LOS - finished on 360 so much better on PC.
59  Gaming / Console / PC Gaming / Re: When did Madden dramatically start sucking this much? on: August 29, 2013, 06:05:18 PM
I mainly bought it for the NFL Sunday Ticket.  The replay graphics are nice but the in game graphics looks like PS2 quality, they are blocky and blurry. The presentation is better than past Maddens but now where close to NFL 2K5. 

I'm going to probably trade it in and get the Xbox One version for $10, but I don't think they have shown off that version at all.   
60  Gaming / Console / PC Gaming / Re: Gone Home on: August 21, 2013, 05:31:29 PM
Most of the reviews that I read mentioned that if you didn't want things spoiled for you don't read any further, it was a game of experience.  So it was really hard to know if it was a game for me or not because of this.  I was disappointed, I guess I was expecting too much because of the amount of 10/10 reviews. I believe a lot of the high scores were due to the nature of the story and that some of the reviewers could relate to it.  I figured out the main plot of the story by reading a headline on Quarter to three after I played about half way through and almost stopped playing because of it. 

61  Gaming / Console / PC Gaming / Re: The Weekend Playlist -- 8/9/13 on: August 09, 2013, 05:09:18 PM
Spending most of my time looking at passports and other documents.   Papers Please  awesome game that shouldn't be.   
Guacamelee and Spelunky.

62  Gaming / Console / PC Gaming / Re: The Weekend Playlist 7-26-2013 on: July 27, 2013, 12:21:09 AM
Shadowrun Returns,  Teleglitch: Die More Edition

 Planescape Torment - Recently bought a laptop so I could play older games.
63  Gaming / Console / PC Gaming / Re: Cubeworld - minecraft type openworld-action-rpg on: July 12, 2013, 02:37:28 AM
The devs, husband and wife I think, are now stating they think they are getting DDOS attacks on the site which is causing the issues.  I was able to get the game and play for a bit, it takes about 20 seconds before I have a ton of enemies chasing me, I must not be doing something correctly.
64  Gaming / Console / PC Gaming / Re: What are you buying this week? (06/24) on: June 27, 2013, 10:49:50 PM
Bought way too much this week.

Rouge Legacy - The best game of the bunch.  Extremely fun and addicting. 
Deadpool - Good for what it is.
Muramasa - Looks great
Hotline Miami - Loved PC version picked it up for Vita for my upcoming vacation.  Controls take a but to get used to.
65  Gaming / Console / PC Gaming / Re: [360/PS3] Deadpool on: June 26, 2013, 02:18:45 AM
Played through the opening and the first chapter and it's mindless fun.  The game is full of jokes that are pretty funny, exploring his room had some great gags.  The game play is pretty standard action fare.  The melee combat isn't as fluid as I'd hoped you can hit different enemies quickly but some combos you have to watch the animation which goes on a touch too long.  The shooting is decent but the lock-on needs a little help, sometimes it decides it wants to stop.  Other than those issues the game is fun for what it is.
66  Gaming / Console / PC Gaming / Re: [360/PC/PS3] Borderlands 2 on: June 26, 2013, 02:15:13 AM

Quote from: EngineNo9 on June 25, 2013, 09:52:43 PM

And that Tiny Tina expansion is out today as well.  It sounds really great, but I'm not sure I can get myself to dig back into this game since I never even finished the original campaign.
I was reading some forums and they were mentioning you needed to be around level 57 or so to be able to solo the new DLC.
67  Gaming / Console / PC Gaming / Re: [PS3] The Last Of Us on: June 18, 2013, 12:47:32 AM

Quote from: naednek on June 17, 2013, 08:09:35 PM

So I'm caught up.

I have to agree with Tilt's assessment on the game.  Especially regarding the gun play.  It's a designed implementation on making it difficult to shoot at zombies.  It can be done, but they are going for the effect that not just some normal citizen can just go out and lay waste on zombies.  It takes years of training/practicing to be an accurate shooter.  Yes the game takes place 20 years after the event (hope that's not a spoiler if it's is, it's very minor... ) so ya you could argue that he had 20 years to practice, but from I"ve played so far, Joel does stuff just to survive, he's not out and about every day getting rid of zombies.

Anyways, this game is more about character driven content than run and gun.  I'm in it for the story, and that's what I think Naughty Dog wanted this to be.

I was going to make the point that he survived 20 years and in the profession he is in now,
Spoiler for Hiden:
a smuggler
he would have to have some gun experience to survive.  If the game was pure stealth and it didn't force you into shooting situations then I would be fine with it.  After I upgraded a gun stat that did fix some of the issues I had with shooting.  The human enemies are really fun to engage and I've had some cool battles, one took about 20 minutes and had me taking out people then running around the searchers to flank them.  I haven't had the same experience with the zombies, those sections feel tedious because of the one hit kills and the AI running crazily around me. There sure are a lot of ladders in the game.   

I still like the game and having a great time with it, but I do have some issues with it.  The 7.1 surround sound is amazing and it feels like you are there and sometimes/ it can scare you
Spoiler for Hiden:
mainly Bills footsteps, they were so loud, no way could he move around in stealth
.   


68  Gaming / Console / PC Gaming / Re: [PS3] The Last Of Us on: June 16, 2013, 07:53:58 PM
I'm having very mixed feelings about the game, I've played about 4 hours.  I like the setting, story, and the characters but the actual game is just not clicking.  I'm playing on hard  so maybe that has something to do with it.  The shooting mechanics are okay, not great, I find it very hard to even hit the enemies much less get head shots maybe I may need to tune the sensitivity.  The AI partners are sometimes a mess.  In situations where you are going stealthy the game does make it so that, most of the time, it's you who the enemies have to see before they are alerted.  I've had many times where I was sneaking around and then looked behind me and one of my AI partners ran into the infected and pushed them out of the way to get beside me and the enemies weren't alerted.  In one section I'm told to be quiet but it doesn't stop the AI from shooting a shotgun alerting all nearby enemies. It's these little things that are frustrating and taking me out of the game.  Also there is a ton of cursing in the game and mostly by the "teenager".

69  Gaming / Portable Gaming & Apps / Re: [3DS] Animal Crossing New Leaf on: June 16, 2013, 04:03:27 AM

Quote from: msduncan on June 15, 2013, 11:29:01 AM

Pro tip that I somehow missed:

The D pad lets you rapidly change which tool you are using.  Incredibly useful.
Thanks, I'll start using that a lot now.

70  Gaming / Portable Gaming & Apps / Re: [3DS] Animal Crossing New Leaf on: June 14, 2013, 03:35:34 AM

Quote from: Lordnine on June 13, 2013, 04:42:46 AM

MSDuncan is the only person I ever seem to catch online.  He has cooler stuff than I do.  icon_frown

To make up for this I built a dead-fall in front of his house and then stole his pears...  icon_smile

I liked his town much more than mine so I started a new one so I don't even have a home yet, but working on it.
71  Gaming / Portable Gaming & Apps / Re: [3DS] Animal Crossing New Leaf on: June 09, 2013, 05:18:29 AM
Add me as well.  3652-0638-9525 
72  Gaming / Multiplayer Madness (MMO or otherwise) / Re: 3DS Friend Codes on: June 09, 2013, 05:12:11 AM
3652-0638-9525
73  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: June 08, 2013, 06:30:55 AM

Quote from: Misguided on June 07, 2013, 09:18:08 PM

Quote from: Gratch on June 07, 2013, 11:56:05 AM

Quote from: Misguided on June 06, 2013, 09:47:51 PM

Quote from: shon on June 06, 2013, 08:07:34 PM

Bought Scurvy Scalawags, it's a match 3 game by Ron Gilbert and it's awesome.  I usually don't like match 3's as I get bored of them quickly but this has some RPG and strategy aspects that make the game different from the rest.  It has a nice sense of humor and good production values.  It's only .99 and seems well worth it.

I wish there were more variety to the enemies. I've played several islands and only seen two special abilities. Other than that, it is pretty nice. There's lots of stuff to collect, but not much of a sense of progression in an RPG sense. You accumulate bonuses and things, but mostly they are small, incremental things.
I do agree that it could be a bit harder, I think I've only had about 3 enemies on the map at one time, mostly just 2.  I wish that you could stop the prize spinner instead of it just random stopping since I'm not sure how random it is.  For some reason I really like the music that plays during the match 3 though I'm sure I'll tire of it eventually. I think I'm around level 10 and I'm close to opening up another ship. 

Agreed.  It's a fun diversion, but not something I'm going to sink a ton of time into.  Takes a while to get used to their particular style of match-3 movement.  I got up to level 8 last night, and it gets really damn difficult.

I think I'm ... Level 13? I lost a heart once, but didn't notice it at the time and got it back for completing a quest. I don't find it hard to keep the enemies away from me most of the time.
74  Gaming / Console / PC Gaming / Re: [PC] Scrolls, from Mojang on: June 07, 2013, 12:23:00 AM
Been playing most of the day and I can't stop, it really hits the CCG and strategy game itch.  The game plays out like Heroes of Might and Magic except your units are the cards.  I've played about 6 multiplayer matches and lost everyone but it doesn't bother me you still earn gold so you can buy more cards.  My last game lasted about 30 minutes and the momentum kept shifting back and forth, really fun.
75  Gaming / Console / PC Gaming / Re: What are you buying this week? (06/03) on: June 07, 2013, 12:18:34 AM
I bought too much this week.

Sniper Elite Zombie - Because friends wanted to try it out.
Gunpoint - Awesome game only played a few levels though.
State of Decay - Really like the game and was depressed when I lost my first character.
Remember Me - Another game that I've had fun with this week.

Scrolls -  Bought this today and I can't stop playing.  It's an awesome game even though I'm not good at it.
76  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: June 06, 2013, 08:07:34 PM
Bought Scurvy Scalawags, it's a match 3 game by Ron Gilbert and it's awesome.  I usually don't like match 3's as I get bored of them quickly but this has some RPG and strategy aspects that make the game different from the rest.  It has a nice sense of humor and good production values.  It's only .99 and seems well worth it.
77  Gaming / Console / PC Gaming / Re: [PS3/360/PC] Remember Me on: June 05, 2013, 04:43:24 AM
My initial impressions were after 30 minutes and now I've played 2 hours and the game is still great.  The platforming prompts are still there, I haven't tried a harder difficulty to see if that eliminates them but I think it won't.  They do have traps so you have to time some jumps, but for the most part the platforming feels like Uncharted.  The movement still feels a little clunky and I've had some camera problems, but they aren't that big of a deal, those two small things are my only gripes. 

The architecture in each area is amazing and the lighting is unreal.  I was hitting the wrong key to take some screenshots so I only have a couple to show.  I have experienced a little lag every once in a while, it only lasted a couple of seconds each time and it isn't very often so maybe a patch can fix that issue. 

The combat keeps on expanding, I just opened up my 3rd combo.  The button patterns stay the same for each combo, but you put different types of hits on each button press so that you can create custom combos.  Some types are for power, health,  or focus time, so the system has some depth but is easy to execute. 

I'm not sure why other sites have such bad reviews for the game.  I didn't take the time to read them through so I'm not sure what their points were, but so far I'm enjoying the game and hope that others aren't swayed by those reviews and give the game a chance.  It's a new IP that is fun to play and should be supported. 

78  Gaming / Console / PC Gaming / Re: [PS3/360/PC] Remember Me on: June 05, 2013, 12:23:48 AM
Playing on PC with maxed graphics and the game is beautiful.  I'm playing with a 360 controller and the movement is a little off, maybe a touch to fast on the camera controls, I didn't see an option to change any controller settings. 

So far I like the combat, I like having to time your combos so it isn't a button masher, there is thought involved of when to attack and evade.  Some review I read said they didn't need the regen in their combos because they never got hit, he must have played on the easy difficulty.  I'm just starting out on normal and had to find the right time to use the regen combo as I had one life bar left, not sure what happens when you do lose all your health.  I'm still early in the game and they do show you where the jumps and platforms are with an icon, I hope that goes away soon, I'd like to find out on my own.   

79  Gaming / Console / PC Gaming / Re: Grid 2 Impressions on: May 29, 2013, 04:19:17 PM
Grid 2 leans more to the arcade side of racing with a touch of simulation.  It isn't Forza or Gran Turismo and it isn't Need for Speed, it sits in the middle.  Codemasters created a special True Driving model that has no assist options that you can set like in the past games.  They wanted to simplify the actual driving experience so that you could really feel the difference in driving various cars.  Most of the forums have negative feedback about this saying the game is casual and not a simulation.  I partially agree, the driving is fun and is more accessible, but you still have to use good driving principles or you will likely crash.  The casual side for me is in the collisions, I'm able to crash into barriers and other cars like a Need for Speed game and still zoom around the track.  There is some mechanical damage that you can inflict, I had one instance where I had to drive with the wheel turned to the left to keep the car straight, but for the most part you can fly around the track and not care who or what you hit.  I played the first Grid the week prior and I can notice the difference between the driving models.  I wish the driving model was somewhere between the two games, Grid was too rigid while Grid 2 is too relaxed. 

The single and multi-player are distinct experiences so you have to unlock cars separately which is a bummer.  I've played about 20 online matches and they've been really fun.  There have been a couple of times it was a crashfest, but for the most part people drove realistically.  They have a ton of different race types to keep the game interesting.  I was in a lobby of 12 people, some events we all raced together and it others it was me vs one other racer.  If a racer is backing up or going the wrong way it will make that car a ghost so that they can't grief the other racers.   

There isn't a cockpit view in the game so that's another bummer.  I'm using the bonnet cam which is fine and does make it easier to see the track.  The graphics look great and they have a lot of atmospheric additions to the track.  While racing in California through a winding road in a forest,  leaves will float across the road, or a squirrel will scamper across.  Each of the 14 locations is very detailed and some take place in cites so you can be racing in downtown Chicago under the train tracks, the shadows look awesome. In single player you have 5 flashbacks(rewinds) per race, it works basically the same as in the previous racing games.
80  Gaming / Console / PC Gaming / Grid 2 Impressions on: May 28, 2013, 05:53:50 AM
Got the game for PC and had it pre-loaded on Steam and it unlocked at 11pm central.  I played the original Grid earlier today and they have made some major improvements.  I'm playing on a triple screen setup and it's worked flawlessly, I had trouble getting the original Grid to accept even widescreen resolutions.  I have a Fanatec CSR Elite wheel and they have full support for that so now I can map the flashback button and not have to use my keyboard to hit F12 to accept it like in Grid and even the Dirt series.    

The game looks great and even though it's missing the cockpit view it's still fun as ever.  Codemasters still know how to make some awesome menu's, the interface is slick and easy to use.  I haven't played enough to tell if the physics are great or not, it may have felt a little arcadey, there are no driving options to adjust except for difficulty.   I'm playing on medium and coming in 3rd in most races, there are 3 other levels above that so it should get challenging.  I played a couple of multiplayer races and it worked fine.  My first online race I came in first so that felt pretty good, there were 7 other racers, and the other 2 races I came in 2nd and 3rd so hopefully the player base will grow.  I did link my youtube account and uploaded a video.  It uploaded it in my widescreen resolution though, 5960 x 1080, and 480P so I'm not sure about the quality.  I wish you could save your replays to disk and then go back and watch them or make other clips, none of the PC racing games I have allow this.  I didn't see an option to listen to your own music.
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