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3881  Non-Gaming / Off-Topic / Re: iPhone 3G launch today on: July 15, 2008, 05:51:58 AM
Oh yeah, highly recommended FREE game, Aurora Feint.  As someone posted elsewhere I almost feel guilty playing such a polished game for free.

It's kind of like Puzzle Quest mixing bejeweled-esque puzzlery with RPG elements.  The coolest thing is they make great use of the accelerometer so you can, and have to, do stuff by rotating the unit to get pieces where you want them.  I haven't figured out the nuances of the game but it's certainly addictive and man it looks really deep for a free game:
3882  Non-Gaming / Off-Topic / Re: iPhone 3G launch today on: July 14, 2008, 10:54:13 PM
Random comments:

Friday, I finally made it through the line after EIGHT hours  icon_eek  It was one of those things where you were already so deep into it, you couldn't just leave midway through.  I won't bore with the gory details, but it wasn't as great an experience as last year.  It didn't help that a co-worker told me he picked one up Friday night after waiting only 2 hours lol.  Of course I knew in my head this would be the case, I was just a bit worried Apple would do something weird with stock and it would be selling out everywhere.  I did hear most AT&T stores sold out and a local one only had 90 the first day...

Crappy release timing by Apple with the software update needed to do authentication or whatever.  So I guess the servers died or were slammed too hard or whatever.  MMORPGers like myself shouldn't have been too surprised, it seems like no one is ever able to estimate the popularity of their own products.

3G speed.  I tested a "real world" situation with 3G on.  My 3yo nephew loves to see WALL-E and other assorted photos so I usually use IMDB to bring them up.  Last week I had a few excruciating waits to bring up the pictures he likes.  I tested the exact same links in 3G and it was incredibly faster.  Not just twice the speed, it was a huge difference. 

GPS.  Very understated in the design.  You don't have some button "GPS" to turn on or whatever and I rarely see much about specs.  I did test it briefly on a drive out and it seemed remarkably accurate, within a car length or 2 I could see the blip on google maps shift as I approached the corner of a street.  I was very impressed and hopeful the news is true about the turn by turn software that is supposedly being readied.

Sound quality.  I haven't noticed the drastic improvement I read about in reviews, but I haven't made many phone calls yet or listened to music much.  The built in speakers definitely seemed better on the one song I tested.  My orig phone would have trouble when I maxxed the volume out but this one doesn't seem to have the same issue.  Still not loud enough though, IMHO.

Battery life.  My new theory is they really did not replace/change the battery at all.  I'm guessing their new chip is just more efficient in Edge mode and thus they can claim some better life standards for 2G use.  I ended up having to charge the phone again after about 4ish hours of use.  But this was a lot of turn on and off, playing with programs, wireless surfing and apps store downloading.  Ultimately my opinion is you just have to use the device and not worry about it from a spec point of view.  I know that sounds lame, but I obsessed over the battery on my original iPhone for months.  Eventually I just reached a normal usage pattern that had me charging approx. once a week with occasional charging during syncing.  I suspect with 3G and all the awesome new apps this is going to change dramatically, probably 2 or 3 times what I used to.  This is not a criticism of the battery, but a reality check given the new usability of the device.  Which leads me to...

App Store apps.  OMG.  Over 500 already it's just insane.  I spent most of my time with the phone in the Apps store, and already spent way too much money.  So many games to try out!  And tons of utilities, fun time wasters, etc.  There are some crappy ones for sure, but a lot of really really cool stuff.  It's really taken the iPhone to the next level, very hard to describe right now.  You think about how good the software already is on day one of release and just imagine what levels programmers will be able to take it to down the line.  They're going to need a new name for the device because "iPhone" is almost misleading at this point.  iMobileMac?  I dunno, but I continue to be impressed with what people have come up with.  Some big ones I'm anticipating: Slingbox, GPS navigation and video recording, all of which are in the works.  Would love to see some form of RPG or roguelike but I haven't seen much on that yet, though Bioware and others have expressed interest.  You figure with a built in userbase close to 10 million (counting iPod Touch, I'm just guessing the numbers) and growing, software developers would be crazy to ignore it as a major platform.
3883  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online Guild Beta on: July 14, 2008, 10:27:38 PM

Quote from: Azhag on July 14, 2008, 07:48:37 PM

Any idea when the open beta will be? I pre-ordered too but haven't heard anything or gotten my info.

It's all guesswork at this point since they have no set release date, but if you believe the late September dates on EB, you can guess a couple weeks prior to that for open beta.
3884  Non-Gaming / Off-Topic / Re: iPhone 3G launch today on: July 11, 2008, 03:23:53 PM
I arrived about 6:30am and am about 160th in line.  they let one batch of people in but that's it. could be a lonnnnnnng wait ahead.  another 100 or so people in back of me at least but this is at apple store.  at least I got my free smart water again slywink
3885  Non-Gaming / Off-Topic / Re: Welcome Home! on: July 11, 2008, 02:55:46 PM

Quote from: Scraper on July 10, 2008, 08:42:12 PM

Thank the Lord my work production was starting to get dangerously high. I don't want them expecting that out of me all the time.

I have to agree with scraper. I got way too much work done the last 2 days!  so happy the site is back
3886  Non-Gaming / Off-Topic / iPhone 3G launch today on: July 11, 2008, 02:50:40 PM
I'm back in line in almost the exact same spot I was in last year.  Difference this year is I can post this message and browse from my present iPhone smile 

checked out the new app store last night.  already 400 apps available. 25%  free supposedly!  amazing software launch for a mobile device.

Will post more updates in the days to come!
3887  Non-Gaming / Off-Topic / Re: [Movies] Wanted impressions on: July 03, 2008, 08:46:38 PM
I kind of think it's odd that some of the criticisms toward Wanted are about it taking itself too seriously.  The opening shot with the guy running through the window to the other building was so over the top, I never once thought the movie was going to take itself seriously.  Not to mention the curving bullets hitting each other and the car nab sequence or the car going over the other one.  Were we watching the same movie?  The whole thing was hyper on steroids whacked out stylized action, and in that sense it was similar to me in feel to Shoot 'Em Up.  A year from now I will likely only remember a few sequences from the movie, exactly the same as my memories from Shoot 'Em Up.  Anyway, to each his own, I really enjoyed it.

Of course I am biased because I'm in love with James McAvoy but that's completely beside the point  icon_cool
3888  Non-Gaming / Off-Topic / Re: iPhone 3G announced - only $199 for 8GB on: July 03, 2008, 08:38:00 PM
I'm still waiting to hear what the Apple stores are going to do.  My Apple store is in a very nice mall and last year the line was almost as fun/nice as the iPhone itself.  We had vendors selling food, free bottles of water, people taking pictures and video of us, it was an EVENT lol.  I'm hoping Apple outdoes AT&T's 8am with a midnight release  icon_razz
3889  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Any interest in Diablo II multi? on: July 03, 2008, 08:33:30 PM
Generally we follow a simple game name convention.  Sometimes it gets a bit screwed up because of the way games are made and end.  Each game is a private instance and can hold up to 8 players.

Game name:  Wanderers
Password: temp

If no one else is on, go ahead and create the game.  Sometimes the name won't be available and you still can't join, in that case just make Wanderers2, Wanderers3, etc. with the same password.
3890  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Any interest in Diablo II multi? on: July 03, 2008, 08:31:11 PM
OK here are account names so far:


If you are unfamiliar with the old school chat functions, they are pretty sparse.  I recommend first adding everyone to your friends list, this will show you who is online.

/f add *account-name

(the * is critical as it will send the message to the account name, not player character name)

/f list

will list all your friends and tell their status online or off

/w *account-name message

will whisper a message to the player
3891  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Any interest in Diablo II multi? on: July 03, 2008, 08:25:42 PM
A group of us just started playing on USEast, I was right about to post the details.
3892  Non-Gaming / Off-Topic / Re: [Movies] Wanted impressions on: June 30, 2008, 08:55:10 PM
I loved it from start to finish.  I kind of get the reference to 300 (which I also loved), but this is still a very different genre of film.  Tons of great action sequences and visual effects and "over the top of the top" kind of fun.

What I think is understated about the movie is just how good a cast they assembled.  The material is only so good, but with a lesser cast it would be harder to swallow.  I am a total James McAvoy fanboy now, and while most reviews seem to ignore/dismiss his performance here, I think he is what carries the movie and makes it believable from a character standpoint.  He plays the nobody nerd to perfection, conveys fear and pain from being tortured perfectly, and shifts to the sexy hero effortlessly.  And man, those beautiful blue eyes... oh yeah  nod   Angelina Jolie is good, too, giving an almost understated performance yet standing out in all of her scenes.  I read she deliberately removed a lot of her dialog while filming, and it works - she conveys so much with just a single look.
3893  Gaming / Console / PC Gaming / Re: Diablo 3 to be announced this weekend? the magic 8-ball says... on: June 29, 2008, 08:09:31 PM

Quote from: Knightshade Dragon on June 29, 2008, 05:36:23 AM  (568mb)

There ya go - high resolution and all that. smile

OMG thanks so much for this!!!  I watched the small version on the website last night, and that already had me drooling.  Now watching this version in full screen, I almost don't know what to do with myself lol.  The details are incredible and you can see so much more in this video, for instance all the little flies that the WD shoots out, and how when the big mob dies it blows up into tiny eels which you have to kill.  I missed a lot of that subtle stuff on first view of the small version.

This is going to suck because until D3 comes out, every other game I play I will be wishing I was playing D3 instead.  I remember the same thing happening with D2.
3894  Gaming / Console / PC Gaming / Re: Blizzard Teaser? on: June 29, 2008, 07:26:39 PM
Nice analysis, Scuba!

As you said, seems like you have to have caster representation, so sorcerer/sorceress seems most reasonable.

Will be interesting if they skew toward new classes or old.  Skewing old, I'd guess Pally, Sorc and maybe the new class would be a Ranger type (combining bow wielding with beastmaster/pets).  The more I think about it, that would make the most/best sense to make sure pet classes and bow users are represented.  I'd originally thought Rogue would be a nice blend between amazon/assassin, but I like the Ranger idea better.

If they skew new, maybe something to replace the paladin would be appropriate, but I'm not sure what that would be.  I like the idea of the Monk, had forgotten about him.  That would be kind of a blend of new/old.  Given that monks are generally male, it might have to have some different name like Zealot or something like that.  Maybe a different kind of tank/healer combination similar to a paladin.

Man, it's only been 1 day and already the wait feels unbearable lol. 
3895  Gaming / Console / PC Gaming / Re: Blizzard Teaser? on: June 29, 2008, 02:22:03 AM
I want to place my pre-order for the Uber Collector's Edition right NOW!!!!

Hearing the sound effects (the plunk of the arrows, the whirl of loot falling, the ca-ching of cash falling) - omg I almost want to cry.   

Shall we start guessing what the 5 classes are going to be like?

OK Barbarian is covered, Witch Doctor looks like a hybrid between Druid and Necro, so I'd wager those are both out.  Assuming at least 1 more will be an old class, maybe 2, so very tough to say.  There has to be some bow wielding class or the Amazon Basin will go to Blizzard and crush it.  Also need some form of caster, and a group friendly class like the Paladin. 

So I'll guess something like:

Rogue (cross between assassin and amazon?)
Caster (wizard/sorcerer)
3896  Gaming / Console / PC Gaming / Re: Diablo 3 to be announced this weekend? the magic 8-ball says... on: June 29, 2008, 02:13:46 AM
Pretty much exactly what I predicted - 2.5/3D graphics a la TQ, 5 classes, multiplayer over, as usual Blizzard plays it safe, no surprises.

That said, luckily when Blizzard plays it safe they generally deliver big: that gameplay video almost made me wet my pants, watching D2-style gameplay with D2 sound effects in a gorgeous updated environment with all sorts of new effects.  It's gonna be a lonnnnnnng (2 year?) wait for release!
3897  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Mythos on: June 27, 2008, 09:28:22 PM
Just tried out the Test Center version last night.  The change to the new Overworld is very very cool.  Stonehill felt so much different.  The core of the gameplay is essentially the same, but this big sweeping change is awesome and gives the game a very different, unique feel - something close to Diablo 2 as a simplified MMORPG.

I hope the D3 developers are watching because the competition just got stiffer.
3898  Gaming / Console / PC Gaming / Re: Blizzard Teaser? on: June 27, 2008, 09:24:45 PM

Quote from: wonderpug on June 27, 2008, 08:23:37 PM

Quote from: Lockdown on June 27, 2008, 08:18:25 PM

If it's Diablo 3 - I wonder if Blizzard will work in some type of pay to play model, similar to a traditional MMO or like a Hellgate:London?

I'll eat my hat if there's not a recurring revenue model in Diablo 3.  I'm pretty sure bazillions of dollars a month gets kind of addicting.

Really depends on what kind of game they choose to make.  If they play it safe (see my other post) and deliver essentially TQ-like graphics with full Battlenet servers in the Diablo-verse, I'd wager they will not attempt any sort of monthly fees, just too risky after what happened to HGL.  A monthly fee would also compete directly with WoW, and force them into the same dilemma as HGL faced - defining themselves as a true MMORPG that's worth the $$, or as some sort of enhanced ARPG.  The other thing is with games like Mythos and Dungeon Runners out there, they would have to deliver far beyond those games to require a monthly fee.
3899  Gaming / Console / PC Gaming / Re: Diablo 3 to be announced this weekend? the magic 8-ball says... on: June 27, 2008, 09:17:51 PM

Quote from: Blackjack on June 27, 2008, 07:03:44 PM

For me, Hellgate has really damaged the Diablo team (Brevik and co.) and Bill Roper's reputations in my mind now. They had 12 years in the gaming industry (maybe more) and shouldn't have let themselves get shoestringed into a "rush our unfinished game to market now" situation. But... but... if you dig through old articles in the '90s Roper did seem to play a huge role in the balancing of stuff like Diablo I, II and Starcraft. So I'll be curious to see how SCII and presumably DIII turn out with no involvement from him.

While I agree that HGL was rushed out, I still say the game gets an undeservedly bad rap.  I played hundreds of hours of D2, and hundreds of hours of HGL as well - it is very much the spiritual successor in many ways.  The feel of the game is D2, yet translated into 3D environments.  You can say they were overly ambitious or overconfident, but you can't fault them for being horrible game designers.  There is a great, incredibly ambitious core game in HGL which many people dismissed, and the developers, as promised, continue to work their butts off improving it. 

What bothers me the most is how a game like TQ (which I also really enjoyed) always gets praised by the Action-RPG community, yet in reality was such an un-ambitious, safe effort relative to HGL.  A single character model for all classes, 2.5D perspective graphics, and NO dedicated multiplayer servers?  Yes they did a nice job polishing but the game could have had so much more.  I guess the message to developers is play it safe.

Will be interesting to see if it's really D3, Blizz goes 3D or not.  They have so servers aren't an issue.  But they've also got stiffer competition now from "free" games like Mythos and Dungeon Runners in the generic A-RPG competition.  If they go 3D they will have to out-do HGL on many fronts, and in spite of HGL's bad rap, it may not be as easy as you'd think.  My guess is they don't go 3D and basically deliver a safe TQ-like game (graphics quality-wise) but with full server support.
3900  Non-Gaming / Off-Topic / Re: And now - help me pick a phone! on: June 27, 2008, 08:28:21 PM

Quote from: Knightshade Dragon on June 27, 2008, 06:32:49 PM

Looks like I'm sold on the iPhone.  Thanks to everyone to helping me make this decision.  Thanks to those with iPhones in helping me get over my fear of Apple products. As an avid PC user they scare me.  smile

LOL, another one converted to the evil empire, muhahahahaha!!!  By next year you will be reading this forum on your iMac and watching movies on your AppleTV.

I dedicate this conversion to you, oh mighty Steve Jobs  bowdown
3901  Non-Gaming / Off-Topic / Re: And now - help me pick a phone! on: June 27, 2008, 06:27:04 PM

Quote from: Knightshade Dragon on June 27, 2008, 02:49:38 AM

I'll be funneling my Gmail to the phone, so exchange isn't really a factor for me.

Gmail has a great customized (?) interface in the iPhone when you go in web based, very easy to use.  But I think they announced a while ago you could simply set it up to push to the iPhone directly, too, I'm not sure.  Either way it works great with gmail.

- - -

Regarding Opera Mobile, haven't tried it yet, but when I'm talking about the zoom and pan in/out features, I am specifically talking about it in regards to the way these work both software *and* hardware wise with your fingers in the iPhone/iPod Touch.  There's something that's just so visceral (not sure that's the right word choice) about interacting with web pages with your fingertips, the way the screen responds just feels right and incredibly intuitive.
3902  Gaming / Console / PC Gaming / Re: Diablo 3 to be announced this weekend? the magic 8-ball says... on: June 27, 2008, 06:19:20 PM
As much as I am one of the biggest Diablo 2 whores ever, and would be ecstatic to finally hear a Diablo 3 announcement - as I saw somewhere else, just how good can the game be if pretty much all the original developers are gone?  As I understand it, most of them went to Flagship (HGL) and the rest to Arena (Guild Wars).
3903  Gaming / Console / PC Gaming / Re: Blizzard Teaser? on: June 27, 2008, 06:16:24 PM

Quote from: naednek on June 27, 2008, 04:56:24 AM

meh, after watching the ice melt away the last few days, i have come to the conclusion it's a game about global warming.

The creature coming out of the ice is Al Gore?  Then at the conference he announces he's running for President as an Independent/Protoss Party.
3904  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Patch Notes June 26 on: June 26, 2008, 09:32:19 PM
Bodes poorly for me:

"-Solo monsters, minibosses and bosses have been adjusted to be more of a challenge than what they had been previously for level 70 and up."
3905  Gaming / Console / PC Gaming / Re: Blizzard Teaser? on: June 26, 2008, 09:15:29 PM

Quote from: baelthazar on June 26, 2008, 02:29:43 PM

Now there is a bigger hole and some glowing eyes in the middle. Looks a little like Demon eyes...

And another rune, this one looks like several circles in orbit... is it the symbol Archimonde drew at the ending of the Undead Campaign in WC3?

It's World of Diablocraft 3!!!!

There's a bunch of runes or circles on the new one, gonna go see who's figured it all out.
3906  Non-Gaming / Off-Topic / Re: And now - help me pick a phone! on: June 26, 2008, 09:02:53 PM

Quote from: Pong on June 26, 2008, 08:26:38 PM

Can iPhone sync with exchance ? (calendar, pushmail etc) I wondered for a while, but never bothered to research it smile

That's also coming in July with the 2.0 launch:

I don't want to seem like an insane Apple pimp, but I really think people need to try the interface out.  I think for whatever reason a lot of PC users have a built in anti-Apple sentiment and are extremely resistant to their products.  Not too long ago that was me. 

Anyway, I'd say maybe go to an Apple store or something, hopefully they can at least demo the Touch to try out the interface.  I see a lot of new phones touting feature after feature and spec after spec, but really with the iPhone it transcends all of that.  The user experience is unparalleled and until you've freely zoomed and panned in and out of a few of your favorite webpages, then hit 3 buttons to play Aliens, it's hard to describe.
3907  Non-Gaming / Off-Topic / Re: And now - help me pick a phone! on: June 26, 2008, 06:21:53 PM
If you like web browsing on the phone, no contest - go with iPhone.  Wait til July 11th for the iPhone 3G though!

Email is pretty seamless as well and will only get better.  The typing may take a little to get used to, but once you "trust the keyboard" it gets much much better, and this is coming from a keyboard snob.

Once 2.0 rolls out, the new software is going to be amazing.  iPhone Spore, w00t!

Here's my in depth one month review:
3908  Non-Gaming / Off-Topic / Re: iPhone 3G announced - only $199 for 8GB on: June 25, 2008, 09:14:39 PM
Some answers to common launch questions, most of which are worthless.  Looks like no real useful launch info until after 7/6.  I'm unsure about waiting in line this time around, the forced in-store activation sounds like it will be a killer.  There was one rumor current iPhone owners would have their own separate line - not because we are special (which we are  icon_lol) but because the upgrade process should be faster - just remove SIM card and insert into new one.  Also another rumor there would be some process online to get AT&T paperwork/approval done in advance (I think they are doing this in Europe).
3909  Non-Gaming / Off-Topic / Funny Bill Gates email about trying to install Movie Maker on: June 25, 2008, 08:58:16 PM
I hadn't seen this before but I thought it was hilarious:
3910  Gaming / Console / PC Gaming / Re: Blizzard Teaser? on: June 25, 2008, 08:19:11 PM

Quote from: wonderpug on June 25, 2008, 08:17:26 PM

Shouldn't this thread be moved to the console forum?   icon_twisted

I'll put my virtual money on it being Diablo 3 on PC, 360, and PS3.

don't forget on iPhone too!!!   paranoid
3911  Gaming / Console / PC Gaming / Re: Blizzard Teaser? on: June 25, 2008, 06:36:30 PM
Pretty cool stuff, I hadn't been following any of this.  I had to strain to find the "runes" in the main images...

Given that they've shown runes from all the franchises, maybe it just means they will be covering all 3?  Release dates for SC 2 and WotLK and announcement for D3?  That would be a pretty nice combo for them - go buy some stock now!!!
3912  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Character Art, etc on: June 22, 2008, 02:49:54 AM
Not really sure where to put this, but I love this shot I took recently of Kheshatta.  Some of the visuals in this game just blow me away, can't wait to see if DX10 makes it any better.

3913  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Age of Conan Impressions on: June 20, 2008, 06:30:32 PM
While I agree with the statements on how WoW has changed the latest batch of MMORPGs, the thing about grouping, in my mind, all still boils down to the people who are playing and what amount of effort they are willing to put in to make things happen naturally and regularly.  When a bunch of us in WoW decided to try an Alliance server together (after a year of Horde), we were grouping ALL the time, regardless of effectiveness, and we had a blast.  Same thing in DAOC, CoX series, etc etc.  There were periods of gameplay in all these games, again depending on the specific people playing, that as soon as someone logged in they would get a group invite.  Even if nothing specific was going on, we'd group and find a way to get together and make things happen.  The general mentality has changed a lot in the years since WoW, but I submit if you get the right group of people together, grouping will still happen and will still be the most effective and fun way to play these games.  

AoC in particular, as much as it's been touted a solo-focused game, is much easier (and more fun) to level up grouped.  There are multiple ways to group and be more effective, but it takes people trying different things and finding effective ways to do it, then taking the lead and starting groups on a regular basis.  This was actually the same in every MMO I've played.  Frankly, though, in any MMORPG, this takes some effort and the majority of players don't seem to want to take the initiative.  Ultimately, my feeling is, if you want the "group fix", lead by example and make things happen.
3914  Non-Gaming / Off-Topic / Re: Figuring Out What I Want To Do With My Life on: June 19, 2008, 08:43:14 PM
Two Words: Gay Porn!!!   icon_lol

OK, barring that, I'm curious you don't mention any present job; how do you pay rent/put food on the table, etc?

I was once sort of like you (before being broken down to a shell of a human  crybaby) in that I had a ton of different interests (many similar to yours) but not necessarily the drive or skills or mindset to fulfill any of them.  I really wanted to be a writer when I was younger, I always seemed to be jotting notes down for my next comic book or novel or series of novels - but just never went the extra mile to truly pursue it as a career.  In the end, I caved in to a more practical solution to life, and here I sit in a sad boring little cubicle typing this post  icon_lol.  I figured I could work now, retire and then pursue writing or whatever.  Now granted I make a decent salary and I'm grateful for that, but there are days I wonder and wish upon what might have happened if I had taken a chance on one of my "dream" jobs. 

Here's hoping things work out for ya, good luck!!!
3915  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Patch notes 16th of June (Stats working!) on: June 19, 2008, 08:24:08 PM

Quote from: Toe on June 19, 2008, 12:23:56 PM

I was not being sarcastic at all. Both DaoC and WoW shipped a solid product on day one. Was it without issues, no, but it was pretty damn solid. Like stats actually worked.  icon_lol

Stats working doesn't do a whole lot of good when you're sitting in a queue for an hour waiting to login  saywhat
3916  Non-Gaming / Off-Topic / Re: [Poll] Star Wars for kids: Which series to start from? on: June 17, 2008, 06:11:49 PM

Quote from: Destructor on June 16, 2008, 10:33:28 PM

Quote from: IkeVandergraaf on June 13, 2008, 11:05:16 PM

Show them 4-6 first.  Never show them 1-3.  Assuming you love them.



Do you really want your kids watching the scene where Obi Wan chops up Anakin?  Or even worse, the scene where Natalie Portman says "hold me like you did on the fields of Naboo..."  (shudder) 
3917  Non-Gaming / Off-Topic / Re: Kung Fu Hustle - Why all the praise on: June 17, 2008, 06:09:08 PM

Quote from: Jeff Jones on June 15, 2008, 11:22:54 PM

Holy crap, I LOVED Kung Fu Hustle. It's over the top, and exaggerates an already exaggerated kung fu movie style. Did you see Crouching Tiger Hidden Dragon? in that film, which is far more art house and dramatic, the people can basically fly over tree tops in short bursts and suspend in the air, walk on water, and take crazy amounts of damage. It's a common convention of kung fu movies to somewhat deify their heroes. Kung Fu Hustle deifies the entire art of kung fu, and then turns it up to 11.

I loved it too.  I think Jeff's review here pretty much hits the mark.  The movie works on multiple levels, as a comedy AND as a total badass martial arts flick.  It's similar to a "scary movie" type of parody but it is as much an homage as a parody, and has a style all its own.  I can certainly see how it wouldn't be everyone's cup of tea, though.
3918  Non-Gaming / Off-Topic / Re: Cloverfield on: June 17, 2008, 06:01:39 PM
I really enjoyed Cloverfield (even on second viewing), just watched it again on Blu-Ray the other night.  Oddly I found it a bit more nauseating the second time around at home, I think it has to do with how close you are sitting to the screen.  Just a warning.

Spoiler for Hiden:
  Also on second view, I wasn't 100% convinced the 2 leads died as I was the first time.  Maybe wishful thinking but it was less explicit than I remembered.  The tunnel collapsed around them for sure, but it's still plausible they survived - someone had to dig them out to get to the video.  Another question - I wasn't sure if the other girl who got in the helicopter lived?  Or was it implied her copter came down first?  On second viewing I thought maybe she got away.

It's funny in some sense you can parallel this to The Crappening.  Both movies start out with an unknown "event" killing things in the city.  Both are told from regular folks point of view and essentially are "wait it out and try to survive" type of storylines.  Both have a relationship crisis woven within the plot.  However, where Cloverfield does everything fresh with a tight, well written, MODERN script and takes no prisoners giving you plenty of payoff, Crappening does everything the opposite way.  Even the opening sequences, as I was re-watching the movie I found so enjoyable, I felt I could enjoy a whole separate movie based on these characters, and the 2 leads exude tons of chemistry from scene 1.  Again, contrast this starkly to The Happening where the leads had zero chemistry and you couldn't care less about the unrealistic and stupid "conflict" between them.
3919  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC Patch notes 16th of June (Stats working!) on: June 17, 2008, 05:48:00 PM

Quote from: StriderGG on June 17, 2008, 02:11:47 PM

I swear, sometimes it feels like the two of you are receiving checks from Funcom, God knows they have the money to throw around.

Speaking of which, Rittch, have you received the cheque for May? I still haven't and I am not sure if I should call their Accounting departemnt or start bashing AoC like the people on Blizzard's payroll.


I'm still waiting for my money!!!!   saywhat

Side note: Here's the thing.  I am as critical a person/player as anyone here.  If I felt like it, I could get all my negative energy focused and post 10 pages of criticisms on AoC, or for that matter on any MMORPG out there.  But instead, I choose to stay focused on the good side of things as much as possible, and try to enjoy things for what they are.  The fact is none of these games are perfect, and as we've discussed no release has been perfect, so I'd rather have the game out to play, warts and all, than sit around month after month refreshing my email hoping for a beta invite to "the next big thing"   icon_razz   At the very least I feel like these guys are trying to fix things, 2 patches every week means at least they are working hard.
3920  Gaming / Multiplayer Madness (MMO or otherwise) / Re: AoC - Wanderers Updates (DERKETO Server) on: June 17, 2008, 05:40:01 PM

Quote from: skystride on June 17, 2008, 03:32:35 PM

I wonder if the above city buffs apply to PvE or PvP city?  If it's for PvE cities, then what does a PvP city offer above and beyond these stat buffs?

My guess is the PvP city will be mostly for bragging rights until they figure it all out.   Maybe the bonuses will only apply specifically in the PvP/Border zones.
- - -

Also should mention there is a working TRADER in the tradepost.  The floors are not solid but apparently he can float on them anyway  eek
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