January 22, 2017, 08:22:53 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 85 86 [87] 88 89 ... 118
3441  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: February 16, 2010, 09:59:51 PM
On the bright side, Plants vs Zombies is awesome on the iPhone!  I've never actually played the original so I don't know how it compares, but I'm loving it so far on this format.
3442  Non-Gaming / Off-Topic / Re: Let's talk Iphone on: February 16, 2010, 07:26:43 PM
Just an FYI, AT&T finally allowed Slingplayer Mobile to work through the 3G network and the new App for it was released yesterday.  Works incredibly well, assuming you have a really good 3G connection.  Oddly enough, it works far better here at work than it did at home. 

Down side is the price is still at $30.
3443  Gaming / Console / PC Gaming / Re: Din's Curse on: February 16, 2010, 07:08:39 PM

Quote from: Harkonis on February 16, 2010, 06:24:52 PM

I agree, I think Torchlight looks better, but I have had more fun with Din's in pretty much every gameplay way.

If they could have somehow melded these 2 games together (all the gameplay from Din with the look and feel of Torchlight), I think I'd be set until Diablo 3 came out smile
3444  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: February 16, 2010, 01:11:34 AM
Some nice updates for iPhone/Touch fans:

Plants vs. Zombies just released - I never played the original but it seemed like everyone loved it.

Street Fighter IV looks like it's getting a nice port:

And Final Fantasy port is looking like it's coming along very well:
3445  Gaming / Console / PC Gaming / Re: PSP why? on: February 16, 2010, 12:59:20 AM
OK so maybe it's a bit exaggerated but there are definitely some good quality iPhone games which rival the portable consoles (DS and PSP) in terms of gameplay and hours of gameplay.  Underworlds, Inotia 2, Zenonia, Dungeon Hunter are some top notch ARPGs.  Dungeon Hunter in particular compares very well to the ARPGs I played on the PSP (Untold Legends, Dungeon Siege).  Blades of Fury is a very solid fighter with graphics that (at least from memory) rival the PSP and are certainly better than the DS.  I know there are a number of car racing/driving games that look pretty top notch.  

I actually prefer the smaller/simpler games on the iPhone myself, as they fit the jump in and out playstyle for me better.  But if you go looking there are definitely some pretty high quality games available now.  That's something I think would have helped me enjoy the PSP a lot more, game systems that I could jump in and out of easily with limited load times.  This is more of a personal thing for me, though, as I tend to look at "portable gaming" differently than "on the go gaming".  

In other news, Plants vs. Zombies just released on iPhone smile

Edit:  They just announced Street Fighter IV coming to the iPhone.  Also take a look at GT Racing for some top notch graphics.
3446  Non-Gaming / Off-Topic / Re: Kevin Smith booted off a flight for being too fat on: February 15, 2010, 11:05:04 PM
I think this must just be free publicity for Cop Out (releasing Feb 26) - which I had absolutely no idea Kevin Smith was directing.
3447  Non-Gaming / Off-Topic / Re: Windows Phone 7 Series on: February 15, 2010, 11:00:43 PM

Quote from: gellar on February 15, 2010, 10:47:56 PM

Quote from: rittchard on February 15, 2010, 10:44:54 PM

Quote from: gellar on February 15, 2010, 10:34:39 PM

Damn that's sexy.

Pretty slick from what I watched, but isn't it a bit sad that it's taken them nearly 3 years to catch up to Apple? 

Still, it should finally put some pressure on Apple to take the iPhone OS to the next level. 

Catch up?  Honestly right now this is just videos and promise but this is considerably better than the iPhone OS from a functional standpoint.

However you're right that they've lost the market.  This is just MS attempt trying to remain relevant, which they need to do.  And it's a damn fine attempt - it just won't retake the market they've already lost.  It's MP3 players, Search Engines, and Web Email all over again.

I meant "catch up" in terms of finally showing a mobile OS that will attract attention rather than just another version of the clunktastic Windows Mobile OS.

I definitely hope Apple will steal some of the functionality ideas, particularly for organizing Apps.
3448  Non-Gaming / Off-Topic / Re: Windows Phone 7 Series on: February 15, 2010, 10:44:54 PM

Quote from: gellar on February 15, 2010, 10:34:39 PM

Damn that's sexy.

Pretty slick from what I watched, but isn't it a bit sad that it's taken them nearly 3 years to catch up to Apple? 

Still, it should finally put some pressure on Apple to take the iPhone OS to the next level. 
3449  Gaming / Console / PC Gaming / Re: Din's Curse on: February 15, 2010, 10:33:33 PM

Quote from: Harkonis on February 15, 2010, 09:54:31 PM

ritt doesn't like to play with me though.

I love to play with you!  But how are you hooking up for Din's Curse?
3450  Gaming / Console / PC Gaming / Re: PSP why? on: February 15, 2010, 10:31:18 PM

Quote from: msduncan on February 15, 2010, 03:55:47 AM

I was one of those that got a launch PSP.   Right away I realized how awesome the tech on the device was.   The screen was amazing quailty, it could do all kinds of media, the games looked great.
Somewhere along the way, I sold my launch unit to help pay for something else.    Then I bought a PSP Slim when it came out several years later.

So here is my question:   Why does such an amazing piece of technology like the PSP seem to wallow in staleness?     Specifically -- when I go to gamerankings and look at the 'All time' rankings for PSP games, the SAME games show up for it now that showed up for it two years ago.     In fact.. some of the list is made up by games that have been out since that first year!    I realize that Little Big Planet is a notable exception, but I mean this system has so much promise and there just doesn't seem to be very much out there that lights reviewers on fire.

I have to admit, I really really would love to have a PSP Go.... but when I look at the list of titles for the PSP, I just can't see paying for it again and only seeing games on that 'highest rated games' list that have been out there for years.     crybaby

Your story pretty much follows mine very closely with the PSP (launch to slim etc)...  I also remember how impressed I was the first time I turned it on, it was like having a PS2 in the palm of your hands.  Unfortunately after the honeymoon period, the entire UMD format started to feel more and more like a bomb.  The load times on some of the games were just horrible and sucked the life out of many of the games, particularly playing RPGs for someone like me who likes to save a lot and play in short bursts.  Going back to the game should be a more or less instant thing, not a multiple minute wait.

But ultimately I think you just have to blame Sony, who seemed to be incredibly complacent after riding the success of the PS2 for too many years.  They should have used their lead to dominate licenses and exclusives and create incredible next gen games.  I'd say this is equally true with the PS3, I mean how the heck did they lose exclusivity to Final Fantasy?

In terms of the Go, like others are saying I think the iPhone/iPod may have killed their marketshare with compelling games at far cheaper prices.  Many of the Apple games are now rivalling the depth and replayability of full console games at a fraction of the price.  It makes much more sense for gaming on the go.
3451  Gaming / Console / PC Gaming / Re: Din's Curse on: February 15, 2010, 09:49:04 PM

Quote from: msduncan on February 15, 2010, 09:31:51 PM

Diablo and diablo 2 are favorites of mine.   This game sounds similar but with more interesting elements but not as smoothly implemented.   Is that about it?

Din's Curse is much more like Depths of Peril from a "feel" standpoint (graphics, combat, maps, etc), so you can always download the demo for that to get a sense of it.  But as noted it's more of a D2/Roguelike game than DoP is.

Torchlight is from the guys who were doing Mythic, so if you ever played that (or Fate) the feel of the game is closer to that.

Din's has a lot more depth (and multiplayer) but lacks the style and smooth D2 feel that Torchlight has.  So it's kind of a tough call if you are picking between them.
3452  Non-Gaming / Off-Topic / Re: Survivor Tocantins on: February 15, 2010, 07:23:27 PM
Lil bump - I was shocked to see this was all less than a year ago!!!  I guess I'm getting old as it seemed like a couple years at least.
3453  Non-Gaming / Off-Topic / Re: [TV] Survivor: Heroes vs. Villains on: February 15, 2010, 07:17:22 PM

Quote from: SensuousLettuce on February 15, 2010, 01:35:43 PM

i know who russel is because my wife talked about him so much last year.

I vaguely remember danielle's face, but other than that I have no idea who she is.

Don't know who sandra is.

Or the naked momon guy...or JT.  Dindn't really know who sugar was either...or that really skinny blonde.

still enough faces to make it enjoyable.  Gotta say, I still like Boston Rob...and so far Rupert is kind of annoying.

Wish Michael (the guy who fell in the fire) was back- but I guess he wasn't on long enough to be classed a hero.

Also, I'd like to punch pavarti in her snaggletooth every time she's on camera!   mad

Snaggletooth lol!!!

You must have missed a couple of recent seasons.

JT was in the season with both Coach and naked guy (Tyson).  Coach and Tyson had a fairly powerful alliance with some other folk after taking out one of the alpha males IIRC, but they totally blew it.  It was actually a pretty interesting season, as for whatever reason no one ever seemed to talk about getting rid of JT, it just seemed like everyone loved and trusted him so much.  I mean I totally went for his kind of Southern good boy charm too, but apparently so did everyone else in the entire cast.  He made a 2 man alliance with Stephen, who basically road his coat-tails but also made for an easy fall guy for the final. 

I just checked on Danielle, I guess she was second place on Panama.  I think that was probably one of the worst seasons as I can barely remember a thing about it, and it seems like I did watch it.  It also had Cirie (4th place) and Courtney (5th place), and the guy who won was named Aras who I can barely remember.

I'm enjoying Boston Rob again too, hope he doesn't leave this week...
3454  Non-Gaming / Off-Topic / Re: U-verse and Me on: February 15, 2010, 07:07:29 PM
Mine is pretty much what is advertised in the commercials - 2 HD streams (play or record) and 2 SD streams (play or record) simultaneously.  It's a tiny bit frustrating as there have been a couple of "hot" TV hours (particularly on Thursday) where I would have liked 3 HD streams but for the most part it's been great.
3455  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/15) on: February 15, 2010, 06:55:48 PM
I pre-ordered Ragnarok DS, I like the idea of a mini-MMO for the handheld even though it's not really an MMO.

I was debating on AvP but it sounds like the consensus thus far has been pretty negative, and I'm not too good with FPS anyway so I might just pass now.  The commercials look pretty cool, though. 
3456  Gaming / Console / PC Gaming / Re: Din's Curse on: February 15, 2010, 03:49:33 AM
This may have been mentioned in the original thread, but just in case it wasn't clear I wanted to talk about the skill/class system a little more.  It is pretty much the perfect system for this type of game, giving you all sorts of flexibility for different builds and creativity.

Essentially there are 6 core classes, and each core class has 3 skill trees to choose from.  So for instance the Priest class can choose from Healer, Paladin and Shaman skill trees (essentially each skill tree is a class in itself).  All skills in the tree are open to you immediately, but you need to have a certain number of skill points to choose certain higher tier skills.  So you can pick just a couple of skills and pump them up, or be a jack of all trades, or save up for just the highest level skills.  There's so much flexibility its almost too much.  But even better than all this, you can also build your own "Hybrid" class - but you can only pick 2 trees instead of 3.  So for instance I might pick Necromancer (undead pets) with Healer to create a life/death hybrid.  Obviously this will give altoholics a reason to check back into AA as it just creates an insane amount of possibilities and really lets you tailor the class to your own liking. 

- - -

Now all that said, I'm still a bit mixed on the overall game.  It's definitely more the technical feel of a rogue-like than the "smooth" feel of Diablo/TQ so I think I'm still struggling a bit with that given D2 is still my all-time favorite game.  It's like I love everything about the game except for the actual core gameplay. 
3457  Non-Gaming / Off-Topic / Re: U-verse and Me on: February 15, 2010, 03:30:29 AM
Enjoying my Uverse so far too, haven't had any issues the first 6 months.  Sadly my discount rate just ended so the price is kind of crazy.  I think I was able to recover some discount online today but I'm not 100% sure.  Only other complaint is I wish they would allow larger hard drive capacity or hookup to an external drive.  I have no idea how much HD I can keep and the DVR isn't too good at telling you, so I'm always a bit paranoid.
3458  Non-Gaming / Off-Topic / Re: [TV] Survivor: Heroes vs. Villains on: February 15, 2010, 03:26:17 AM

Quote from: Crawley on February 14, 2010, 05:06:33 PM

I still don't know who Danniel is.

And is it me but do the women have like 20 pairs of clothes each? And WTF Tyson with the speedos?

Lol, same with me - I can't figure out who Dannielle? is.  I think I only missed one season, maybe 2, but she just doesn't ring any bells.  I don't really know that creepy Sandra lady who won too, though I vaguely recall her winning.

Tyson is awesome - I think he does it to try to throw the other guys off and make them feel uncomfortable.  I think he totally took his pants off last time he was on.  Of course it didn't really work on my boy JT though, since he was too enamored with his boy Stephen.

And me being gay or not, damn I think Amanda is just freakin gorgeous.  I was so disappointed when she lost (both times!) - it was very cute when James made fun of her tribal speech because she really did stink at it in the finals.  I love Stephanie too, but more for her toughness and spirit than her looks.
3459  Gaming / Console / PC Gaming / Re: [Official Review] Heavy Rain - PS3 on: February 12, 2010, 11:12:17 PM

Quote from: Knightshade Dragon on February 10, 2010, 10:25:27 PM

Quote from: semiconscious on February 10, 2010, 10:22:16 PM

well done! (& thanks for no spoilers)...

Quote from: TiLT on February 10, 2010, 09:55:45 PM

Checking GameRankings I see that the game has received loads of reviews already, almost all of them extremely positive.

yeah, for me this is like demon's souls all over again - even tho i'd played & loved it, i was pretty sure it'd get whacked, & i've kinda been expecting heavy rain to get whacked, too. makes me very glad i finally caved & preordered - i'd far prefer 9 hrs of something i've never experienced before to 30-40 hrs of hanging out somewhere i've already been a few times...

still have concerns re: the controls, but the demo erased any doubts i'd had about the feel & atmosphere...

There are also difficulty levels you can select - it takes away some of the difficult button presses (R1 + R2 + L2 + Triangle + right thumbstick up in sequence on some of the higher difficulty levels!) and simplifies them a little bit. 

So in terms of the control, is it kind of like Dragon's Lair/Space Ace where you have to hit the button presses or combos at exactly the right time to keep advancing?  If one were to play on the easiest settings, is it pretty much guaranteed you can make it through the complete storyline?

The concept sounds interesting to me, but I'm always afraid to play a story-based game and then get frustrated with some sort of puzzle/reflex element, in which case I generally end up not finishing.
3460  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: February 12, 2010, 10:51:30 PM

Quote from: metallicorphan on February 12, 2010, 10:45:21 PM

BTW:-what was in the shoe Box that Sawyer got from under the floorboards in their old house? saw a bit of it,looked like fabric/clothes...was it just some personal stuff of Juliets?

I presumed he just grabbed the wedding ring he was going to propose with (and later throws into the water).
3461  Non-Gaming / Off-Topic / Re: [TV] Survivor: Heroes vs. Villains on: February 12, 2010, 09:05:33 PM
Excellent premiere!  Dislocated shoulder, destroyed toe, bra removal (full censored boobage!) and double finger flipoff all in the first challenge!!!  Next week looks like Boston Rob gets (or fakes) a concussion.  Good stuff!!!

Personally I love these All-star things, but I'm kind of a sucker when it comes to stuff like this.  Yes it's gimmicky but in Survivor it really makes for a completely different atmosphere.  It almost feels like playing The Sims and just dropping in your favorites (or least favorites) just for the sake of seeing how they will interact.  From a gaming standpoint, there's a lot more to consider for the players as well, and the whole mental aspect looks like it will be at its peak in this season.  I think some of the people are going to drive themselves nuts in the first few days trying to plan their game out.  I'm rooting for JT to win again but I really doubt they'll allow someone to win twice.

Gonna be a fun season I think.
3462  Gaming / Console / PC Gaming / Re: Din's Curse on: February 12, 2010, 06:23:59 PM

Quote from: Aganazer on February 12, 2010, 06:01:45 PM

Quote from: Abaddon on February 12, 2010, 03:23:37 PM

I was looting and once again killed myself with an earthquake

If you're dying from the earthquakes you cast then don't use earthquake until some changes are made. You can even respec the points you put into earthquake and put them elsewhere. I also hope you're giving feedback on the game's official forum. I have been amazed at how much Steven listens to player feedback and makes appropriate changes. If there is something you don't like, rather than quitting in frustration, let the developer know since its in beta and more than likely it will be changed. Its already come a long way over the last couple patches, but as you know its still far from perfect.

I was playing a less destructive caster just a few minutes ago and I don't think I've seen a cave-in all day.

I'll just echo the thought that since it's beta, and presumably you already spent $20, it wouldn't hurt to mention the issue you're having and hope it gets fixed.

I've played only about an hour or two, and have seen 1 cave-in (which did indeed kill me I think combined with poison or something else). 

- - -

I'm a little confused btw - the first town I'm in (I presume there are others?) seems to have run dry of quests/contents.  When I hit Main Gate there are 5 levels listed I think and I have pretty much covered them all.  There doesn't seem to be an exit to the town, so I'm assuming I missed something?

MP seems like it would be cool, particularly if someone set up a persistent server, it would almost be like a mini-MMO wouldn't it?
3463  Gaming / Console / PC Gaming / Re: Din's Curse on: February 12, 2010, 12:54:15 AM
Anyway, I've only had a brief amount of time playing the game, but I really enjoyed it.  It feels like feature and gameplay wise it's got a ton going for it.  The bad news (for me anyway) is that it just doesn't have that same "smooth" feel/flow to it that D2, TQ and even Torchlight have, that would take it over the top for me.  I know that isn't a great characterization - I can't think of how to properly express it.  It has a similar feel to it as DoP did that makes it almost seem like it's tile based and you can almost sense the tile placements which detracts from the overall flow.  This is not to say I don't like the game, it feels just shy of a stellar ARPG for me.
3464  Gaming / Console / PC Gaming / Re: Din's Curse on: February 12, 2010, 12:47:06 AM
How on earth did I miss that whole thread, and how come when I do a search nothing showed up??!?   crybaby
3465  Gaming / Console / PC Gaming / Din's Curse on: February 11, 2010, 10:19:04 PM
This one flew completely under my radar, but someone brought it up in the Diablo 3 thread.  I think it deserves it's own discussion!

It's a loot and level action RPG from the creators of Depths of Peril.  It takes some elements from DoP but for the most part is a Diablo-esque game with 6 core classes and a lot of customization possibilities.

Presently in Beta, if you pre-order for $19.99 you get immediate access to the beta builds.
3466  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: February 10, 2010, 11:33:45 PM
Hooray for Tilt!!!  I like it!!
3467  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: February 10, 2010, 07:40:56 PM
No spoiler tags, right?

So.... not as exciting as last week, but some good stuff.  I like the juxtaposition of S1's "What Kate Did" with last night's "What Kate Does." - I think this season will be doing a lot of that, which now makes more sense why they kept saying it would be more like Season 1.

Interesting to see the Kate/Claire/Aaron dynamic unfold in the new reality, and loved the cameo from Ethan.  Now wasn't Ethan Reiko Aylesworth's baby with the guy that got shot on the island?

The Sayid as Jacob theories are not looking as strong now, though still plausible.  Sounds more like he has been inhabited with Black Smoke, who apparently can create more minions?  Crazy Black Smoke Claire??!??!

Jack finally puts his money where his mouth is and takes the pill.  I like it!  

Best line of the night - Sayid: "no Hurley I am not a zombie."
3468  Non-Gaming / Off-Topic / Re: Heroes Season Four on: February 09, 2010, 10:28:33 PM

Quote from: CeeKay on February 09, 2010, 09:42:42 PM

well, the season ended last night. 

guess what?

Spoiler for Hiden:
Sylar's good again

if there's a next season it should be interesting

Spoiler for Hiden:
Claire outted herself on TV

of course that could lead to volume 4 redux.

I think:

Spoiler for Hiden:
Sylar's in love with Peter.  Come on, they spent 5 years alone together.  You do the math! 

They should have played "I kissed a girl" while Claire did her announcement.

I need to learn the Parkman head tilt.  It's awesome.

I enjoyed how they handled Charlie without needing the real actress (who presumably is too busy on Glee); the elderly actress who played her was perfect.

WTF?  Suddenly Sylar can't beat Puppet Master?  Grrrr.

Nice that they remembered Ando's original power - supercharge sidekick.  Still it's grating to see how they change peoples' powers to suit whatever they need at the moment.

Ali Water was cool, but what's up with her limited time on the show?

All in all in spite of all the annoying inconsistencies, it was a pretty watch-able season finale.  I'm hoping they can do something interesting given the aftermath for the next chapter.
3469  Gaming / Console / PC Gaming / Re: Diablo III on: February 09, 2010, 10:21:44 PM
Oh Diablo 3 how I love thee!!!  I guess I have something to live for, I must play this game before I die!!!!!   icon_twisted

So what do you think?  Last class has to be a ranger/rogue type?  Maybe ranger/shapechanger?
3470  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Mortal Online on: February 09, 2010, 07:30:55 PM
I signed up for beta for this a long time ago but never heard anything more on it til now...
3471  Gaming / Multiplayer Madness (MMO or otherwise) / Re: APB on: February 09, 2010, 07:29:32 PM

Quote from: YellowKing on September 22, 2009, 05:45:38 PM

I just put that I thought the game concept looked good and wanted to help test it. Pretty generic answer.

I'm not sure what criteria these devs look at when picking beta testers, but I've got the formula down as to where I get accepted into almost every MMO beta (at least the ones that don't purely rely on random drawings). Maybe they really look at testing history. When I started applying for beta tests many years ago, I didn't get any bites. But when I did finally get into a couple, I'd put them as experience for my next application, rinse, repeat. Over time I've built up a pretty big resume of testing experience, so I always mention that in questions like this. I also always mention that I work in IT and have a strong technical background - I think they like to pick people who they think will be able to communicate bug reports effectively.

And those are my beta tester inside tips for today.  ninja

You being a slut that does "whatever it takes" to get in probably doesn't hurt your chances either YK  Fabulous
3472  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: February 09, 2010, 01:17:22 AM
Couple of cool new releases:

Doom II RPG - looks like a nice port of DOOM, not sure what the RPG is...

And Military Madness, this is an old personal favorite of mine, I used to play hours and hours of this on the Turbografx 16 against my sister...
3473  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Craft of Gods on: February 08, 2010, 09:38:46 PM
OK I signed up for Open Beta, anyone else?
3474  Gaming / Console / PC Gaming / Re: White Knight, a PS3 RPG from Level 5 on: February 08, 2010, 07:38:14 PM
I finally got my PSN ID sorted out, it just took a while to figure out the email and password.  Surprise, it was rittchard!

I'll try to make a geonet thing the next time I'm on. 

So who do we have?

Me - ??
Skystride (Kub) - skystride
Depward - depward
Qantaga - ??

The game is getting more fun as I get more into it, just wish I had more time to play.  It is odd though that the skill system and attributes don't seem to be adequately explained anywhere, even in the guide book, and are fairly haphazard.  It's like they want you to experiment instead of planning anything out.  I'm just guessing at things like Vitality increasing your HP regen rate and Spirit increasing MP regen rate, Int affecting spell damage maybe...  The prereqs for unlocking new skills also seem fairly random, and even what's listed in the guidebook seems wrong more often than not.  I've been trying to figure out how to unlock more heal spells but just no luck so far.  Similarly with elemental, I was hoping to just focus on one element but it doesn't seem possible.
3475  Non-Gaming / Off-Topic / Re: Smallville Season 9 on: February 08, 2010, 06:29:15 PM
That Checkmate stuff sounds so familiar (I feel like I'v eseen it before or read the comics), but when I checked the Wiki it didn't ring many bells:

I haven't watched Smallville for ages but I had to check out Michael Shanks in the geekorific Hawkman outfit.  Wow.  That was... well, wow.  I'm sure he's lobbying for more Stargate movies lol.  Plot-wise I thought it was a decent attempt at a Watchmen-esque storyline, and I enjoyed some of the themes overall.  The "villain" though was a joke, I mean seriously it's like Iceman trying to fight Superman.  Come on, please.  Of course Superman barely fought the entire episode, I guess he thought it would be more amusing to watch a bunch of loser heroes try to create some teamwork while fighting Iceman.

Ultimately I was reminded of why I stopped watching Smallville to begin with.  In spite of being very handsome and physically likable, Tom Welling has the charsima of a doorstop.  Does his expression ever change?  Does he ever do anything remotely interesting?  It felt like the show would freeze in time every scene he was in, and Michael Shanks' overacting just made his underacting seem even weirder.  I'm sure Kristin Kreuk is doing cartwheels now that she gets to interact with an actual human instead of a robot.
3476  Non-Gaming / Off-Topic / Re: Super Bowl XLIV Commercials on: February 08, 2010, 06:20:38 PM
I was pretty underwhelmed overall but I loved Betty White/Abe Vigoda, And T-Pain was pretty funny too.  Jay Leno/Oprah/Letterman was a nice surprise, would have rocked more if Conan showed as well.
3477  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers) on: February 07, 2010, 09:19:49 PM
I'm good either way regarding spoiler tags.  It would be nice to not have to use them, but on the flip side, I hate the thought that someone (myself included) isn't paying attention, comes in and accidentally sees something he/she didn't want to see.  Particularly if it's the death of a main character or something major like that. 
3478  Gaming / Console / PC Gaming / Re: White Knight, a PS3 RPG from Level 5 on: February 07, 2010, 09:16:12 PM
I got another hour or 2 in last night and finished what I guess is considered the "prologue."  I'm also a bit surprised at the negative reviews as I found it quite enjoyable for the most part.  The graphics continue to be strong, the animations and music are also top notch IMHO.  While the story might feel a bit typical JRPG cliche, it certainly isn't bad.  I really like the addition of your avatar being a part of the single player game but not necessarily the main hero, it's kind of interesting to be a witness to the whole story, a part of the combat team, but not the "star."

I am getting more into the skill/combat system as well, I do like that it allows such a degree of freedom to create your party characters as you wish.  You can make a jack of all trades, or a healer/mage, or a ranger/tank, etc etc - it's all up to you.  The only thing that bothers me within a game like this is you don't know if/when the story will take part of your party away and you might be left with only the main dude or whatever.  I wonder if you are specialized too much if it might be a detriment down the road somewhere, but I guess I'll find out.  This does happen in the prologue and I can see someone getting frustrated if they can't make it through that portion due to poor choices.

The White Knight transformation is interesting, I'm curious to see how it plays out.  It seems like it might be overpowered; I'm not sure if you can access it any time you want or if it will only be in scripted portions?
3479  Non-Gaming / Off-Topic / Re: Lost: The Final Season on: February 07, 2010, 12:41:10 AM

Quote from: Ironrod on February 06, 2010, 11:28:22 PM

They did end her story arc pretty unceremoniously, didn't they? I'm glad they wrote her out -- having an ex-wife running around the island unduly humanized Ben's character, and weakened it. Once the Alex angle was wrapped up there was not much left for Rousseau to do. Still, they might have given her a grander exit.

Not to be picky, but she really wasn't his ex-wife.  He stole her baby (and raised her as his own), and chose to not kill her when he had the chance, that's about the closest they were lol. 

- - -

Spoiler for Hiden:
As for AltJack, it's hard to tell what's up with him.  He kept having odd looks like he knew something wasn't quite right, but maybe that was my interpretation of Matthew Fox's acting.  He had that weird mark on his neck, was it a tattoo or blood?  He was still drinking but it's hard to tell if he was alcoholic or not.  He still saves Charlie in "hero" mode so that's consistent, as was his demanding of a pen to remind us of the original premiere heroics.  His "nothing's irreversible" seems to imply he's a "man of faith" in this reality?  Or just that he has already worked miracles in the past.
3480  Non-Gaming / Off-Topic / Re: Lost: The Final Season on: February 06, 2010, 09:47:58 PM
I can imagine Rousseau not wanting to come back after being obliterated so unceremoniously; I thought that was a disservice to her the way she was eliminated, considering she was a character introduced in season 1 and seemed to be an important/integral part of the storyline.

- - -
Spoiler for Hiden:
The Jack/Rose thing is interesting, I thought I imagined the reversal but I guess not.  Maybe the AltJack is now not so much the "hero" or confident take charge guy we are used to.  Possibly in this reality he never saved his wife, or never got over his fears in surgery?

AltDesmond is definitely a more intriguing prospect.  If you think that Penny possibly never existed, his entire life would be completely different.  So it's possible he never met Jack on the steps that day.  And of course if that never happened, maybe that's what affected Jack's life (I forgot the ramifications of Desmond's pep talk to Jack), and thus influenced what I mentioned above as well.

Butterfly effect!!! - will drive you crazy thinking about it, but I love it!!!
Pages: 1 ... 85 86 [87] 88 89 ... 118
Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.34 seconds with 21 queries. (Pretty URLs adds 0.134s, 1q)