http://gamingtrend.com
August 30, 2014, 12:49:37 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 85 86 [87] 88 89 ... 100
3441  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Bitter Rivals on: March 10, 2009, 06:12:13 PM
Servers down now and anyone who completed Bitter Rivals should be able to create Slayer or Choppa tonight (hopefully).
3442  Gaming / Console / PC Gaming / Re: Phantasy Star Universe Portable screens on: March 10, 2009, 06:08:28 PM
depward convinced me!  I picked it up but haven't had time to try it out yet.

Sorry for the newb question but what is the difference between ad hoc and infrastructure?  I was under the impression ad hoc was "online play" but denoginizer seems to imply it isn't.
3443  Gaming / Console / PC Gaming / Re: Phantasy Star Universe Portable screens on: March 09, 2009, 10:20:49 PM
Anybody pick this up?
3444  Non-Gaming / Off-Topic / Re: Amazon Kindle on: March 09, 2009, 09:28:03 PM

Quote from: Chaz on March 07, 2009, 07:30:21 PM

Quote from: mikeg on March 07, 2009, 05:43:33 PM

I would agree on the Ipod app.  If you already own an Ipod and read in spurts rather than in long extended curl-up-with-book sessions, you could definitely get by with that.  I don't have an Ipod, and won't be getting one, or I would have tried it out before I purchased a Kindle. 

I think if you only read in spurts, you're probably not a potential Kindle buyer anyway.

I'd disagree.  I think in theory, *anyone* who reads anything at all (books, magazines, newspapers, even news articles or blogs online) should be a potential Kindle buyer - at least if I were marketing the product, I'd want to market it that way.  The one stop shop to read anything and everything, not just books.  As newspapers and magazines move into the sunset, people will still want to read new content on a regular basis, and this is one device poised to deliver it in an attractive and easy manner.  I firmly believe if Kindle was selling at $99 or below, it would be a mass market product.

- - -

I also tried the Kindle app for iPhone over the weekend and loved it.  Would be nice to have the purchasing integrated into the app, but I believe/hope that should just be a matter of time.  It was easy enough to go on the website (from the iPhone) to purchase books.  Actually a little too easy with one-click shopping.  In moments I had purchased 2 books.  As suggested above, it's great to read in spurts, and I was actually mesmerized for quite some time while brushing my teeth lol.  I couldn't put it down and ended up reading like 10 minutes or so.
3445  Non-Gaming / Off-Topic / Re: Official 2009 American Idol Thread on: March 06, 2009, 09:47:29 PM

Quote from: Jimmy the Fish on March 06, 2009, 09:10:34 PM

I really like Megan's voice. I must be weird. However, I don't think she is going to last long. She certainly would not be considered a favorite.

Well then I am too, because I love her voice as well.  And I like the weird "dance" quirks as well.  But agreed she won't last long smile
3446  Non-Gaming / Off-Topic / Re: Official 2009 American Idol Thread on: March 06, 2009, 07:33:25 PM
Hey, my 3 guesses were all correct, hooray!  Didn't expect the 13th one though.  I wonder if it's basically a "correction" to the Top 12 the judges wanted.  My guess is probably Sarver and/or cutie Kris were not projected to make it (most likely Sarver).

I love Megan, with her weird quirkiness I just think she's so much more interesting than many of the girls who have come and gone.  She gives me kind of an Alanis vibe, but much younger and less angry.  Or kind of like that chick who sang "What I am is what I am" a long time ago.  In fact I think that would be a perfect song for her.  I can see her being a one hit wonder. 

So any early predictions?

My guess is Gokey and Lil are sure things for Final 4 if the judges have any say.  Originally I would have said emo-guy (Adam) but I just saw some horrid pictures of him smooching different creepy guys on the web, and even as a gay guy, it kind of grossed me out.  Unless he comes clean and goes all "out" (no pun intended), I think this will eventually kill him.  Then again, maybe I underestimate the public (though I was correct about that stripper guy last season, just took a couple weeks).  The purple/red hair girl (Allison) they seem to love too even though I can't stand her, so that would be my original guess for Final 4.  Maybe the blond girl can knock Emo guy out if the internet stuff plagues him or his uber gayosity does.  I don't think Lil is special enough to win, which likely leaves Gokey unless purple girl or blondie can pull a Jordin or Kelly like growth spurt.  I could see Gokey singing some sob song in the final like Tears From Heaven or Candle in the Wind and kicking them to the curb though, all the tweens and cougars crying their eyes out as they dial for him.  So if I had to guess right now, I'd go with Gokey.

While I like Anoop and am always supportive of more international contestants, he still feels a bit awkward to me trying to be a "brotha" singing soul.  I don't know, I think his time is limited, maybe Top 8ish (didn't Sanjaya make it to 8?).  Blindy is an X-Factor.  He's had so much promotion now that could roll him a lot further than his actual singing, possibly even into the Final 4.  Even Simon has to be careful about being too mean to a blind guy, so feedback will be interesting.  But let's face it, he's had plenty of off key moments and almost no one said a thing about it.  And I hate to admit it, but when the camera focuses in on him I get a bit uncomfortable. Eventually his singing and awkwardness will run out of charm, people will feel horrible about themselves but relieved he's gone.  I'll put him in the same category as Anoop (middle range), but likely higher (top 6).

Fodder:  Sarver, Kris Allen, the JT wannabe, PRG.  I hope my cutie Kris makes the top 10 so he can go on tour; that would be about the best I can see him doing.  I love Jasmine but she continues to disappoint me with her song choices.  Unless something changes drastically she may go quick, possibly even first.  PRG is interesting but his heavy accent will kill him eventually.  While I personally love Megan, I think she might be too quirky and polarizing to the audience.  Should make Top 10, but maybe not much further than that.
3447  Non-Gaming / Off-Topic / Re: Lost returns next week! [Spoilers!] on: March 06, 2009, 12:49:08 AM

Quote from: mikeg on March 05, 2009, 11:27:06 PM

While I am enjoying it like any true Lost fan, I gotta admit it is as convoluted as the Stimulus Bill.  No telling where it will go, but I know one thing, Sawyer is screwed.  And lucky.  Has been with both Kate and the Doc.  But now that Kate is back that is gonna really get complicated.  My oh my. 

Can you say.... 3-way!!!  Or even better, 4-way with Jack!!!  Oh baby!

In other unrelated news, I just noticed I am a GT SENIOR Member now, yay me!!!
3448  Non-Gaming / Off-Topic / Re: Lost returns next week! [Spoilers!] on: March 05, 2009, 07:42:04 PM

Quote from: LoneStarSpur on March 05, 2009, 04:40:02 PM

OK, so just wtf was *that* all about?!?! (March 4 episode)

Another AWESOME episode lol.  But you gotta keep your brain on overdrive to keep up with it.

Spoiler synopsis:

Spoiler for Hiden:
I'll give a synopsis a try: The final time jump (right before the one that zaps them way to the past - 4 toed statues anyone?) takes our island group to 1974.  Once there, they bump into Michelle (from 24) whose husband just died.  They save her and she takes them to the newfound Dharma.  Our new leader Sawyer buys time to stay in Dharma through an excellent turn of events involving Richard (great scene in that confrontation where for once, our heroes get to be the cryptic people with all the weird info).  Over the course of 3 years (presumably to match the physical amount of time that has passed off the island for our other adventurers in Team Jack), Sawyer takes over as head of security, and he and Juliet fall in love.  Michelle gets with creepy tree cutting guy (Horace) who impregnates her.  Lame Dharma doctors aren't equipped so Sawyer (with fake identity) pulls in Juliet, who delivers the baby boy with no problem, indicating the baby death thing will occur later (likely they may cause it themselves).  We don't know what Milo and Daniel have been doing, they may leave the island...  Jin has been hanging out til he one day stumbles upon Team Jack.  He calls Sawyer and voila, reunion time!!!  Is 3 years enough time to get over Freckles?  How about Juliet's crush on Jack?  Oh what a tangled soap opera we weave!!! 
3449  Non-Gaming / Off-Topic / Re: Official 2009 American Idol Thread on: March 05, 2009, 07:34:08 PM

Quote from: PaulBot on March 05, 2009, 06:38:53 PM

Oh yeah, this is a thread about American Idol.

There were more than three contestants in that last group that I wanted to see stay around, but such is life.

As for the wild cards: Tatiyana - blech! They are bringing her back just to boost the conflict on the show to raise ratings. If she actually makes it into the top 12 (puhleez no!), she'll hopefully be eliminated shortly thereafter. She may be able to sing, but one must have more than that to be a successful singer. Like a decent personality. She makes me want to wretch every time she is on camera.

I'll give myself a minor pat on the back for picking the 3 correctly  slywink  I'm actually curious if PRG was really the third place guy or if it's possible Blindy was actually third place and not the top guy.  But anyway...  I love how they just got Lil Rounds out of the way early since everyone and their uncle knew she was making it in.

The Wild Card is a little more interesting than I thought.  Are the judges going to pick the 3 tonight?

Anyway, I'd say Megan is a sure thing unless she flat out bombs.  Anoop would be a smart choice for producers in terms of adding another demographic (not to mention riding some Slumdog Millionaire momentum), but I wonder about his song choices.

The last one is the most difficult.  They seemed to pick quite a few of the better singing boys, but to be honest I can't really tell them apart.  I know some of you here liked that Braddy guy.  I think there were 3 rather generic looking guys all with good singing voices, and at least 2 of them were in this batch of 8.  I don't really remember who else was there, but I'd be inclined to pick another girl to help even the ratio out a bit.  Assuming Tatiana is just a stunt, I'm going to go with my original pick of Jasmine.  Kara pretty much tells her what song-type to pick (Rihanna Rihanna Rihanna), so if she comes out and knocks a hot "Umbrella" she could secure her spot. 

So that will be my guess: Megan, Anoop and Jasmine.
3450  Non-Gaming / Off-Topic / Re: Amazon Kindle on: March 04, 2009, 07:21:27 PM
Holy crap, here it is:

http://appshopper.com/books/kindle-for-iphone

I guess that answered my question/comment from earlier in this thread...
3451  Gaming / Console / PC Gaming / Re: Sing Star on: March 04, 2009, 07:18:57 PM
I have an old one of these I think, but I also have the newer American Idol one.  If you play it on easy mode, it's very forgiving, and it's fun to make the judges (even Simon) keep saying nice things to you lol.  It's actually kind of disturbing but if you need an ego boost every now and again, it's a good way to go.
3452  Non-Gaming / Off-Topic / Re: Official 2009 American Idol Thread on: March 04, 2009, 07:09:45 PM
If you can't FF through the show, I recommend playing your favorite DS game while it's on smile
3453  Non-Gaming / Off-Topic / Re: There is no life on Mars on: March 04, 2009, 06:57:34 PM
I've been watching the show, but not at all surprised it's going to be cancelled.  The weekly ratings have been horrendous considering it had decent lead-ins.  But the bigger problem is something I was just talking to a friend about yesterday over lunch.  There seems to be a big disconnect between the best writers, producers, network execs and TV fans. 

I think a lot of the best writers want to write complex, interesting stories and weave them throughout the season (or seasons).  So they'll develop these intriguing, high-concepts for a show (like this one) and likely have some idea of how it will resolve some day in the future from a storytelling POV.  The problem is they have no idea how long the show will run (6 episodes or 60?) so they go back and forth between reveals of the core story and throw away one-shot episodes.  The producers and network execs are all about ratings and money, they don't really care about the quality when it comes down to it (unless of course it brings in extra ratings).  If they think episodic CSI-esque is the way to go, they demand that, or if they want more sex or action, they force that in.  If they want tons of episodes because a show is doing well, they force the writers to come up with filler.  The constant fear of being cancelled has plagued so many recent sci-fi/fantasy (or just high concept) shows, you end up with an inconsistent mish mash that doesn't know where to go from week to week.  So many shows feel like they are scrambling and retooling, they just don't get a chance to be shown the way they were intended by the original developers.  Look at: Heroes, Dollhouse, Terminator, Firefly, The Nine, Vanished, Drive, Reaper, Journeyman, Pushing Daisies.  Life on Mars definitely suffered from this, where it constantly seemed like they couldn't decide if they were happy just being the "fish out of water" 70s detective show, or the Journeyman-esque mystical/sci-fi meta-story. 

The only show that's actually survived this war is Lost.  While their ratings have consistently dropped, they won the battle with the network to end the show in a known amount of episodes, thus freeing the writers to tell their story in a fixed number of hours.  Never been done before quite like this to my knowledge on big network TV.  And it has paid off in spades, the show waivered a bit but there doesn't feel like a bit of "filler" anymore, it's all show, for better or worse.

I wonder if some quality TV shows in general might be better served with a new paradigm more similar to Asian and other foreign countries, where you develop a show from the outset with a finite number of episodes.  Seems to work great for Mexican TV, which routinely has ratings in the 5+ million department, beating out about half of the rest of the nation's shows. 
3454  Non-Gaming / Off-Topic / Re: Official 2009 American Idol Thread on: March 04, 2009, 06:34:15 PM
So shocker of all shockers, Lil Rounds gets the coveted last spot!  I know someone here predicted it...  Anyway she pretty much secured her spot, I can barely remember any of the other girls.  She seems like a more likable version of Fantasia, with even more kids to feel sorry for!  I think I actually like her voice better than Fantasia.  On the guys side, you'd think Blindy is a sure thing (though I'd argue his actual vocals go off key almost every performance at some point), but I wonder if we might get an upset by the Puerto Rican guy (PRG), or possibly the guy who sang Hey There Delilah, if they might bring in their own different fanbase. 

I will go ahead and guess Lil, Blindy and PRG for tonight's 3.

Which now begs the question, what will the judges do for the final 3?  Now that we know it's just a flat out pick from the judges (lame BTW), they can easily be coerced/forced by the producers to do whatever.  If all the 3rd place spots go to men (highly likely), will they choose to pick 3 girls for the final to balance it out?  Bad news for Anoop-dog if that's the case.  You'd think they'd pay close attention to the 4th place voting, which should bode well for Megan Corkey all around (presuming she was 4th last week).  I'd say either way she is in.
3455  Non-Gaming / Hardware / Software Hell / Apple Hardware Refresh on: March 03, 2009, 10:06:00 PM
I know Apple ain't the most popular around here, but thought I'd mention they quietly did a full refresh of their computer line today.  This means new Mac Minis, iMacs and even a new Mac Pro.  I think they also upgraded the Time Capsule with 5GHz capability or something like that.

Surprisingly the Mac Pro gets Nehalem, pretty quick for Apple to adopt a new proc.  The Minis and iMacs get the nVidia 9400m graphics standard, a very nice jump for both series.  The $1499 iMac is a pretty attractive package - 24" screen, 2.66GHz Core 2 Duo, 4GB RAM, 640GB hard drive, along with the new graphics.  I'll likely pick one of these up at some point.

With dual-booting to Windows being so easy on the Mac these days, it's not a bad idea to consider them for your main machine.  You get all the benefits of having a Mac for easy-to-use graphics, photos, email, surfing, and general usage - but also a quick jump to a nice PC gaming machine as well.  For under $2000 you can upgrade the 24" iMac to an ATI 4850 512MB and give yourself a legitimate PC gaming machine.
3456  Non-Gaming / Off-Topic / Re: Reaper, Season 2 on: March 03, 2009, 09:54:32 PM
Did they really have to put it in a suicide slot against American Idol?  I would have been fine with it playing out over the summer.  Why not just cancel it outright, grrrr. 
3457  Non-Gaming / Off-Topic / Re: 24: Season 7 (spoiler tags are certain!) on: March 03, 2009, 09:53:23 PM
That was awesome!!!  Totally implausible (I hope at least) how easy and fast it was to invade the White House, and how people kept jumping around so quickly outside in DC, but what an action packed ride (sorry for the cliche terminology).  All sorts of action teases (who wasn't rooting for Aaron Pierce to go Rambo and take out all the terrorists?) and wonderful torture, fast paced and constantly keeping your heart racing.  And oh yeah, Candyman BITCH SLAPS the Prez!!!!  You go, Candyman!!!  Surprisingly Kiefer didn't do a whole lot of fighting himself, I guess he's reserving all the heroics for next week. 
3458  Non-Gaming / Off-Topic / Re: 24: Season 7 (spoiler tags are certain!) on: March 02, 2009, 09:30:28 PM
But more importantly, how are they going to get Kim (and hopefully the mountain lion) back in the show?!?
3459  Gaming / Console / PC Gaming / Re: DQV Impressions on: March 02, 2009, 09:28:51 PM
Wonderpug, twasn't me, I never played Mass Effect, and kathode, I never played DQ4 or any of the DQ games.  I have played most of the older FF series though along with a lot of other wannabes and similar games.

I will continue with this one based on the feedback...

I guess I am still wondering if the combat or levelling/classes gain much more depth later?  Are there any choices to make in that arena?  Does combat become more strategic at any point?
3460  Gaming / Console / PC Gaming / Re: DQV Impressions on: March 02, 2009, 07:05:58 PM
I reallllly wanted to like and get sucked into this one, but so far I am just not feeling it.  I'm about 3 hours into the game, somewhere around the third kiddie "mission" involving faeries or some such.

I have to say I just don't get it.  At this point, it feels exactly like every other old-school JRPG with absolutely no defining qualities that make it "special".  By this I mean there is flat out nothing in the combat system that feels unique or especially fun, and nothing in the class/levelling system appears to be worth looking forward to.  Level up.  Some stats improve, yawn.  Level up again, oh wow I get a Heal spell.  OK...  why did I get that in particular?  Who knows?  Add to that the lack of a coherent storyline (I keep presuming something exciting is about to happen, and then.... nothing, off on another side adventure you are forced to complete before allowing the game to advance) and I'm not sure what there is to keep me motivated.  I guess you could argue these side adventures ARE the storyline that are meant to keep you driven, and I guess I'd say that they are at least interesting and somewhat diverse so far.

On top of all that, the game is actually fairly difficult.  Not difficult in the strategic sense, but in the "go and level up some more on random encounters" sense.  Or go and make sure you visit and revisit every single frickin square on the map before it allows the story to advance.  Thus far I haven't used a walkthru but I've been tempted out of aggravation.  Even buying new equipment has been much more tedious than other games at this stage, I'm constantly out of gold.  Not to mention constantly running out of mana and no way to replenish.  It took me about 4 tries to finally be able to beat the second (I think it was) boss.  Each time I died I'd go out and level some more and try to upgrade equipment and buy a ton of herbs.  I barely scraped by in the battle by having my party member cast an offensive spell til she dropped since I did virtually no damage.  And this is supposed to be fun?

I'm actually surprised I even put up with it this long, I must be really desperate lol.  Sorry for the negativity, but maybe someone can give me some teasers to indicate how the heck this game could get such good reviews across the board.
3461  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/2) on: March 02, 2009, 06:57:04 PM
I highly recommend everyone buy the Grey's Anatomy and Spongebob games!!   retard
3462  Gaming / Console / PC Gaming / Dungeon Party Open Beta on: February 27, 2009, 10:45:21 PM
http://dungeon-party.com/

In Open Beta now.

Weird game, reminds me somewhat of what they are doing with Battlefield Heroes in terms of the cartoon stylings, but in a dungeon instead.

I don't think it's my cup of tea, but I thought it might be of interest.
3463  Gaming / Console / PC Gaming / Re: Battleforge on: February 27, 2009, 07:24:57 PM
I think I posted my initial impressions in the RTS thread, but here they are again:

After a few more hours of play time, I'm finding myself totally enamored with Battleforge.  It definitely plays like a conventional RTS to a large extent, but there's definitely enough strategic twists to keep me intrigued.  You have to capture points to both produce more units and special points ("Orbs" - these are like "Land" in Magic: The Gathering) to access your better units.

What makes it fun/cool is that there are so many units/cards to play around with, and some of them are damn cool to "bring to life." I seriously could not get enough of my big ol Fire Dragon, damn that thing is fun. The problem I see (and this could be because of my newbishness) was that the lower end units seemed really weak in comparison to some of the later ones. I guess this isn't too different from other RTS games but it seemed really pronounced in this one.  The unit designs, and just having so many of them to experiment with (and without a traditional build order), give the game a unique feel/pace on top of the traditional RTS dynamic.

The other thing I love is the ability to mix/match the cards and build your "deck" as it were. While this is M:TG like in principle, in reality all it means is that you choose 20 units or spells/abilities a priori (from a ginormous list, and 4 different "colors") and that's all you get access to in a particular mission/fight. Unlike Magic, you get access to ALL of the 20 cards immediately, although they can only be "played" if you have enough power AND enough orbs (i.e. "Lands") of the right color. So strategically, like Magic, you can try for all low power cards for quicker access, or presume you can capture enough orb spots to access your better units. Lots of strategy involved, clearly. I still don't understand how they determine how many of each unit you get at the start, or exactly the rules of when you can re-access them. For instance, some prelim archer units usually start with 5, whereas the dragon is always 1. The dragon took a long time to get access to again (like a minute or 2).

The Meta-Game is kind of interesting as well, taking a page or 2 from Guild Wars, I guess. You have one Profile/Name and that records all your PvE and PvP progress separately. I *believe* (not sure) any card you "win" in either case (PvE or PvP) becomes accessible to your main deck. There's a main map where you can select single player campaign missions and a variety of multiplayer missions.

Can't wait for release on this one, I hope it does well.
3464  Non-Gaming / Off-Topic / Re: Lost returns next week! [Spoilers!] on: February 27, 2009, 07:18:14 PM

Quote from: Eel Snave on February 27, 2009, 07:11:57 PM

So I'm finally convincing my wife to watch this show again.  We left off at the end of Season 2 and now we're almost through Season 3.  How good is Season 4?  Will it convince her to keep going?

Season 4 is great, you can feel the writers really hitting their stride as they know exactly how many episodes they have to finish the show.  But... it does start to get more and more sci-fi oriented as well, and the plotlines are even more intricate and complex, so that may or may not be a turn off for your wife.  However there is at least one episode, The Constant (featuring Desmond), that is possibly one of the finest hours of network TV I've ever seen.  Incredibly romantic and well acted and needs to be watched!
3465  Non-Gaming / Off-Topic / Re: Lost returns next week! [Spoilers!] on: February 27, 2009, 07:07:50 PM

Quote from: CeeKay on February 27, 2009, 04:33:11 PM

Quote from: Moliere on February 27, 2009, 04:13:34 PM

"When" the plane crashed is going to be an interesting dilemma if they're at a different time then the new Others.

plus the fact that the Oceanic 6 were said to have been back for 3 years.  I wonder how they're going to handle that since the people that stayed didn't seem to have 3 years pass.

My guess is it will be the impact of seeing each other will feel very different for the characters.  Kate hasn't seen Sawyer in 3 years, she's almost married Jack, lost her son, etc etc. - but has also been doing something for him all those years.  But for Sawyer, it was only a few days worth of his "real time" since he kissed her and thought he'd never see her again.  So the emotional impacts and dynamics should be extremely different.  She's moved on with her life and is seeing an ex flame; he is still in the moment and more relieved/surprised than anything else.  Same kind of dynamic for Sun/Jin, I'd think.

Now that you mentioned it, this essentially already happened last episode.  For the Oceanic, they hadn't seen Locke in about 2 years.  From Locke's perspective, he had just seen them on the island hours ago.  They really didn't play this off much at all, though you could imagine this is more of a nuance that the actor has to portray than something they can force into the script.   

Basically I think the actors are really going to have the bigger burden in pulling this off effectively, particularly Sun and Kate who need to convey a ton more of time passage (as well as moving on with their lives) in their performances.
3466  Non-Gaming / Off-Topic / Re: Official 2009 American Idol Thread on: February 27, 2009, 06:58:02 PM
While I would have loved to see Megan make it over the other chick, I was glad (and a bit shocked) to see Kris made the cut.  Actually he was the only one I voted for as I wanted my eye candy for the season  icon_cool  PLus I thought he had no chance.  On a side note, I found it amusing that on the VFTW forums, they were (like me at home) commenting on how hot his ass was in the tight jeans (more so than his singing). 

I agree with Zinfan that this new format favors the guys more, as tweens and queens will vote more, and vote for the cute boys.  I don't see why they couldn't have just kept the 2 top guys and 2 top girls each week, but I suppose the lingering "Wild Card" adds to the mystery.  Hopefully it will bring Anoop and Megan back, I think they would add greatly to the mix.  Unfortunately I wonder if it immediately puts those final 3 at a disadvantage since they didn't make the original cut. 
3467  Non-Gaming / Off-Topic / Re: Lost returns next week! [Spoilers!] on: February 26, 2009, 07:02:39 PM
Yet another amazing episode in the annals of Lost-dom.  Just when you think you have predicted a pattern or know where they are heading, they twist you around again.  I am now getting more and more anxious about how the show will end.  But mostly in the sense that I believe if they can deliver even a semi-satisfying conclusion, it will become (and remain) my all-time favorite television series.  On to the content:

Spoiler for Hiden:
WTF?  Ben saves Locke from killing himself but then kills him himself.  Although the scene seemed to be building that way, I still was surprised at how quickly it happened.  Was Ben just fishing for a name?  Or was the name of Hawking too controversial?  Since I believe she was the young girl in the past (with Widmore), it's plausible Ben assumed she was with Widmore and John was already "compromised".  Yet he makes no indication of animosity toward her in last week's episode.  Never trust Ben!  But then who do you trust?  Widmore?  Someone call Jack Bauer!

Surprised the plane actually did crash!  Hooray, more redshirts to kill!!

Locke resurrects!  We knew it would happen, but never guessed it would be this soon.  The question is "when" is he and will he continue to elude death/sacrifice since Ben killed him (as opposed to committing suicide).

And Ben made it back to the island?  I thought he could never come back?  Or is he just a renegade gone rogue so he can break all the rules?

Poor Haitian (yes I realize it's not the Haitian but that's what I call him).  Glad he got one more ep as he is too busy in Fringe now smile  At least they let Walt live in what I presume was his finale as well.
3468  Non-Gaming / Off-Topic / Re: Official 2009 American Idol Thread on: February 26, 2009, 06:33:14 PM
I continue to hate this new format, but whatever.  The whole show might as well been called the "Adam Lovefest Idol".  As if he didn't have enough footage going in, he gets the coveted final spot as well and a standing ovation from Paula barely before he begins singing?  I am going to have trouble watching this season as he seems destined for Final 4 if not Final 2.  Ugh.  To my ears his "singing" sounds like a bunch of over-the-top screaming and yelling (which apparently is enough to make Paula cum like a schoolgirl), and I do not find him the least bit attractive in his pseudo-emo-punk-vampiric way.  But it looks like the tween girlz will eat him up, particularly after the Robert Pattinson (Twilight) reference.

I thought the Allison girl was just OK (also kind of screechy), the fawning over her was also a bit overboard if you ask me.  Or maybe I just didn't like her braces and purple hair.  I guess this season dying your hair a freaky color or making it look pseudo-punk is the way to go.  I enjoyed Megan more, I thought her singing was decent and her bizarre dancing was quirky and interesting, and she is very pretty.  I agree with the guess it will be the 3 of them to advance.

Sadly, the new format will kill off some decent performers who likely needed another week or 2 to develop a fan base.  In spite of a kind of low key performance, I really enjoyed the Bette Davis Eyes (interestingly that was the song I was humming after the show so clearly she left some impression).  I also liked the cute boy (Kris?) who sang Man in the Mirror - my guess is he would have been a sure bet for Top 12 in the traditional format but in this format he is done.  Jasmine definitely picked a poor song for her style; if she wanted to go commercial she should have sang Umbrella and knocked it out the park.  Would love to see her get one more chance.


P.S.  Was it my imagination or did they already show a group of 4 wild card picks?  Maybe I dreamed it lol.
3469  Gaming / Console / PC Gaming / Re: Drakensang english demo (win a copy!) on: February 26, 2009, 05:38:52 AM
Any chance we can get this thread title changed to something more generic?  I guess it doesn't matter that much but...

Anyway, some revised first impressions.  The full version installed without incident.  Manual is a bit sparse, as CK mentioned no spell listings, and also surprisingly no class listings.  I believe this game is based on a famous German RPG system, I seem to remember an old game which used this system as well.  I only mention that because I get the sense they've tried to port over a lot of that system into the game, and it is/was fairly complicated and detailed, perhaps more so than D&D.  They try to cover quite a bit of these details in the manual; I wonder how much of it is really applicable to the computer game and how much is part of the PnP RPG system.

With the full version you get access to a ton of classes (over the demo).  It's actually a bit odd they give you so many choices but don't mention much about the classes in the manual.   The bad news is graphically you don't get to change anything, it's completely locked into what class and sex you choose.  My elementalist guy looks like some renegade Aladdin wannabe, I would have loved to be able to change him up a bit but whatever.  I am kind of curious how much difference it makes to choose a different starting class.  Nothing I've seen so far seems to indicate a reaction to a different race/class.

As before, the environmental graphics look absolutely amazing.  This may be the best looking game I've played in a long time, if not ever.  Granted I haven't seen a lot yet but thus far it's gorgeous.  Once I adjusted the camera speed (I like 0.5), I really felt the engine worked very well.  I don't know if the better textures have kicked in, but definitely this is a great looking game (everything maxxed). 

This time around, I took a slightly different path, perhaps more of the "intended" path, and I think it worked out better.  I felt more engaged in the game, and came across more action.  I also picked up a second party member, and it made more sense to me since I was coming across a number of locked chests with no way to open them my first playthrough.  Of course maybe it was just having more time to play or being familiar with the game a bit, or maybe a class I liked better, I don't know.  In any case, I liked what I saw a lot more this time.  There's a nice feel somewhat like a cross between Dungeon Siege 2 and NWN 2.  Obviously a deeper RPG system than DS2 but just a good feel.  The pausable party-based combat is very D&Dish, but allowing it to play real time makes it fairly exciting. 

I don't 100% understand the levelling and progression yet.  Apparently you earn XP and adventure points.  The latter is used for your overall level progress, and the first you can spend points to improve your skills and stats.  Apparently you can do this any time you want.  So for instance you can spend 10 points to boost your stamina or 8 to improve your ability to heal wounds.  It's an interesting system, but I don't know exactly how they determine what you are allowed to improve.  I guess it is all class/race based?

I'm really hoping the story becomes more engaging because I like a lot of what I've seen of the engine.  It's clearly not going to be a substitute for Dragon Age but hopefully it will satisfy in other areas and make its mark as a nice bridge between the D&D games and DA.  If nothing else, the excellent engine should get some good use (it looks like a sequel is in the works and you can download more content).
3470  Non-Gaming / Hardware / Software Hell / Re: System heat issue on: February 26, 2009, 12:59:29 AM
This is going to sound kind of lame, but I thought it was worth mentioning.  On my previous system I experienced lockups similar to what you describe, sudden freezes sometimes accompanied by a locked up sound stutter, sometimes not.  This was specifically playing Warhammer Online, but since I wasn't playing many other games I'm not sure if the problem also existed there.  I tried tons of different fixes and nothing ever stuck; I assumed it had something to do with the heat or the motherboard or video card overheating.  It drove me crazy because I was using a top of the line vid card and a decent E8400 based system.  I was never able to solve the issue and eventually moved on to different backup computers which didn't have the same issues.

Flashforward to a couple of weeks ago.  I upgraded to a brand new i7 based system with the new top of the line GTX295.  Everything was going great until I ran Warhammer.  Same thing started happening.  Random, unpredictable lockups with the sound stutter.  I started freaking out for a bit, then updated sound driver and then to a beta video driver.  Each time I thought I'd solved the issue it would happen again.  I then read somewhere that I should try disabling Aero in Vista.  I don't recall exactly how I did it (disabling Aero that is), but after making this change I haven't had a single lockup.  My UI looks like junk but Warhammer has maintained stability.  One of these days I should go back and try the same thing on the other machine, that would be kind of crazy.
3471  Non-Gaming / Off-Topic / Re: Heroes Season 3 (spoilers for our less fortunate European friends) on: February 25, 2009, 09:50:42 PM

Quote from: Moliere on February 25, 2009, 09:08:16 PM

No comments about Heroes this week? They could really take a lesson from Lost on how to conduct a plot and the use of flashbacks. I'm not sure why Matt can only read minds in Black & White.

What a shocker, Daphne is alive because none of the Heroes noticed that she only had a SHOULDER wound!

After spending the entire episode talking about and demonstrating the extensive government surveillance system they end the episode with HRG finishing a conversation with his Government boss and then walking 20 feet over to a park bench to chat with Mama Petrelli. I guess they took the precaution of sitting next to each other, but not actually making eye contact during the conversation. That will throw off the surveillance team.  Roll Eyes

Another shocker, Peter can't pull the trigger when he has the drop on someone. Instead he tries to snarl and talk them to death.

LOL, nice one Moliere!  The point on Daphne is well taken too.  Matt, a former cop, couldn't tell that Daphne was dead or just shot in the shoulder?  OK...

In spite of some of the inane plot points, I actually thought the episode worked fairly well (relative to other episodes).  The acting and explanation of HRG's motivations seemed at least a bit more thought out and the characters (with some over acting) did get some decent character moments.  The sad part is you can see how much the writers are struggling to bring back some of the "feel" of the best episodes of season 1, but the way they are doing it is basically just re-treading the same motifs.  HRG walking the line between doing his job and supporting heroes - that sounds familiar!  Future paintings of a city in fire - that also seems familiar! 
3472  Gaming / Console / PC Gaming / Re: 2009 RTS Showdown on: February 24, 2009, 01:01:12 AM
Is there some reason there's so many RTS coming out this year?   Just a coincidence?
3473  Non-Gaming / Off-Topic / Re: Academy Awards on: February 24, 2009, 12:59:37 AM

Quote from: Pharaoh on February 23, 2009, 05:47:31 PM

I thought the new format was awesome, with presenters giving out multiple awards in the same category, I thought the actors paying tribute to the nominated actors was fun, and Hugh Jackman was a perfect combination of slightly funny, actor, dancer, and manager. I actually didn't even find myself getting bored at any point, which is the first time in 10+ years of watching the Oscars.

The intros to each category, montages, intro musical number doing lowbudget knockoffs of the movies, "I haven't seen the reader".....good times.

Hopefully they stick with this format in the future.

Completely agree with this assessment.  I thought Hugh Jackman did a great job all things considered.  Especially enjoyed the 5 "power" presenters at once - even though there were some awkward moments, there were a few really genuine ones like DeNiro to Penn and Kate Winslet's (was it Nicole Kidman?).  Just that second when the 5 powerhouse actors/actresses come on stage at the same moment was awesome.  Interestingly all the critical reviews of the show I saw were bad, not sure why.

As for Slumdog, I didn't see it so it's hard for me to comment.  I did hear some folk in the Indian community were not happy with the film though.
3474  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Runes of Magic on: February 23, 2009, 09:48:18 PM
I've also heard very good things about Atlantica Online, which is some kind of a turn-based combat game.  Haven't had time to try them all, so many these days smile
3475  Gaming / Console / PC Gaming / Re: 2009 RTS Showdown on: February 23, 2009, 09:45:42 PM

Quote from: pingwrx on February 23, 2009, 12:23:07 AM

I believe Demigod does'nt come out until 2010.

It's listed as 4/14 at Gamestop but who knows...

After a few more hours of play time, I'm finding myself totally enamored with Battleforge.  It definitely plays like a conventional RTS to a large extent, but there's definitely enough strategic twists to keep me intrigued.  You have to capture points to both produce more units and special points ("Orbs" - these are like "Land" in Magic: The Gathering) to access your better units.

What makes it fun/cool is that there are so many units/cards to play around with, and some of them are damn cool to "bring to life." I seriously could not get enough of my big ol Fire Dragon, damn that thing is fun. The problem I see (and this could be because of my newbishness) was that the lower end units seemed really weak in comparison to some of the later ones. I guess this isn't too different from other RTS games but it seemed really pronounced in this one.  The unit designs, and just having so many of them to experiment with (and without a traditional build order), give the game a unique feel/pace on top of the traditional RTS dynamic.

The other thing I love is the ability to mix/match the cards and build your "deck" as it were. While this is M:TG like in principle, in reality all it means is that you choose 20 units or spells/abilities a priori (from a ginormous list, and 4 different "colors") and that's all you get access to in a particular mission/fight. Unlike Magic, you get access to ALL of the 20 cards immediately, although they can only be "played" if you have enough power AND enough orbs (i.e. "Lands") of the right color. So strategically, like Magic, you can try for all low power cards for quicker access, or presume you can capture enough orb spots to access your better units. Lots of strategy involved, clearly. I still don't understand how they determine how many of each unit you get at the start, or exactly the rules of when you can re-access them. For instance, some prelim archer units usually start with 5, whereas the dragon is always 1. The dragon took a long time to get access to again (like a minute or 2).

The Meta-Game is kind of interesting as well, taking a page or 2 from Guild Wars, I guess. You have one Profile/Name and that records all your PvE and PvP progress separately. I *believe* (not sure) any card you "win" in either case (PvE or PvP) becomes accessible to your main deck. There's a main map where you can select single player campaign missions and a variety of multiplayer missions.

Can't wait for release on this one, I hope it does well.
3476  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Runes of Magic on: February 22, 2009, 09:22:38 PM
If you're playing on the PvP server, please post your names here and maybe eventually we can get a guild up and running just for kicks.  I'm at about 70k gold now so I'm pretty sure we can put together enough very soon.

- - -

Oh yeah, so having past 15, I guess I am now a legitimate target for ganking, hooray!  I've been PK'd twice thus far in about 2 hours.  Looks like the PKer will get reputation penalties, etc if he kills significantly lower levels, which eventually makes them unable to enter the main towns.  I think someone said on killing another player this is a small percentage chance you'll get a bag to drop or something like that.  Not a lot more info thus far.  I don't personally plan to get too involved until I'm a little higher level and know what I'm doing.
3477  Gaming / Console / PC Gaming / 2009 RTS Showdown on: February 22, 2009, 09:14:03 PM
This looks to be an interesting year for the RTS.  Myself, I'm not a big fan of RTS games, though I do tend to end up buying a lot of them.  DoW2 is obviously the current craze, but on the horizon, each about a month apart, comes Battleforge and then Demigod, each with its own subtle yet similar twist on the genre.  And of course there's still the big gorilla on the horizon, Starcraft 2.

So which are you most interested in?  Which do you think will be the most commercially successful?  Which do you think will have an impact on the genre?
3478  Gaming / Console / PC Gaming / Re: Dawn of War 2: Reviews are trickling ou plus impressions. on: February 22, 2009, 03:22:44 AM
I played through 3 of the single player campaign missions.  All in all I'd concur with much of what's been said here and the reviews I've read.  The graphics are sharp and the environments look great.  The traditional RTS elements managing resources, etc. have been eliminated in favor of a tactical squad feel.  It appears you at most control 4 squads, though in effect you are controlling a party of 4 characters (for instance the band of stealthers may contain a squad of 4 troops but you treat them from a control standpoint as a single entity).  This makes for a much more streamlined approach - you hit buttons 1 to 4 to select your units of choice and then issue orders.  They have special abilities, etc that you can make use of.  In between missions, you can "level up" and assign 2 points in various categories (melee dmg, ranged dmg, etc) and/or give equipment drops to different units.  It's a pretty cool, streamlined system (though comparisons to Diablo are a bit overstated - there is nowhere near the loot/customization/levelling involved) that gets you attached to your characters as you watch them level.  In some sense the meta-game plays out like console SRPGs, e.g. Final Fantasy Tactics.  You have to choose who to bring to missions, and only they will earn xp, and you choose who gets what gear bonuses, etc. - but this only happens in between missions, not during.

While I do like the game, I'm a little surprised at just how well reviewed it is.  Graphics wise, it looks great but it's not mind blowing (and yes I have everything maxxed).  Gameplay-wise, it's not a major change/leap over some other games.  In fact, it actually plays out not unlike the RTS sections in Hellgate London.  You maneuver your team of 4, use cover, take out a boss, etc.  The levelling aspects have been done in other games as well, and the single select for a group of troops I believe was done in Kohan.  It does feel well polished and stream-lined, so definitely kudos for that.  But innovative or really changing up the RTS genre?  I don't see it.  Maybe the multiplayer is really where it shines.

One thing that bugged me was the inability to change keyboard commands.  I hate having the camera on the arrow keys and wanted to relocate them.  Interestingly, the other game I tried out right after (Battleforge beta) DID have the camera keys mapped to wasd where I like them.  Oddly enough the gameplay/interface felt fairly similar to DoW2.  Of course Battleforge carries more of the traditional RTS elements of taking power nodes, etc.  It's chief difference is the Magic: The Gathering like meta game.  You put together a deck and that's what's available to you in a fight.  In all honesty, while DoW2 looked much better and felt more polished, I think BF actually felt fresher and more fun to me, maybe it was just the card aspect I like.  Anyway, kind of interesting to see a bunch of new RTS's coming out this year, will be interesting to see which stand the test of time.
3479  Gaming / Console / PC Gaming / Re: Dawn of War 2: Reviews are trickling ou plus impressions. on: February 20, 2009, 10:12:56 PM

Quote from: JSL on February 20, 2009, 09:57:50 PM

Anyone running this with an AMD 3500+, Nvidia 7900 GTX, and 2 GB or RAM?

There isn't a demo, right?

Not sure, but there was supposedly some way to send friends a code to play the game for 3 days or something like that.  Will check when I get home.
3480  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: February 20, 2009, 09:40:22 PM
Cool!  I've been waiting for The Quest too, I think it was an old Windows Mobile or Palm game.  Looks a ton like the Might and Magic series.
Pages: 1 ... 85 86 [87] 88 89 ... 100
Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.185 seconds with 22 queries. (Pretty URLs adds 0.066s, 1q)