August 24, 2016, 10:15:28 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 82 83 [84] 85 86 ... 115
3321  Gaming / Console / PC Gaming / Re: Diablo III on: February 16, 2010, 11:46:17 PM
This game looks so wonderful it makes me want to cry.  Did they pretty much say already there was no chance of release this year?
3322  Gaming / Console / PC Gaming / Re: Din's Curse on: February 16, 2010, 11:42:10 PM
To me the 2 games are different enough that it almost doesn't make sense to compare them and say one is "better" or worse.  But I guess if we are talking about choosing between the 2, again I'd have to emphasize the feel of the games.  Diablo 2 had (at the time) an almost unique feel to it, the way the game controlled, the responsiveness to what you were doing control wise to what you saw and heard on-screen, that I believe to this day is still pretty much unparalleled.  Every character build you chose, assuming you put enough time into it, really had a unique feel to it.  I still remember the very very different experience and feel of a static field sorc vs fast-multi-shot-machine gun Amazon vs. a crazy lightning javelin zon vs. the Trapassin I designed.  Each one had a distinct feel to it while playing, when you swapped a skill and hit right button it just felt like you were there.  The closest games to capture that feel (for me) have been TQ and TL, and in a 3D extension, HGL.  So from that aspect, if you are a purist D2 fan in love with that interface-to-screen/sound dynamic, I believe Torchlight is the more suitable game.  In terms of overall gameplay, creating builds and alts, creating a more dynamic world, etc. - Din's Curse is hands down the more "complete" game, as others have described sort of a 2.5D Rogue-like.

One thing about TL that I don't think was mentioned - the mod community has really done some nice stuff (cool new classes and such) so that's helped to increase the playability.  Also this may just be me being weird (particularly since this goes against my normal play style for any other type of game), but I found playing the game in Hardcore Difficult completely changed the enjoyability of the game for me.  Somehow the edge of every single choice, every purchase, every drop, every skill and attribute point, possibly meaning survival or end of character, really created a unique perspective and play style (as well as a completely separate "economy" for all my HC characters).  I'm not sure I would enjoy a mode like this in Din's Curse where the random factors (like cave ins) may dominate your survival chance.
3323  Non-Gaming / Off-Topic / Re: [Trailer] Law Abiding Citizen on: February 16, 2010, 11:16:39 PM
Just saw this on Blu-Ray last night.  I enjoyed it for the most part but of course I am a big Gerard Butler fan so that may influence my opinion.  I guess even though I knew approx where the movie had to go, it was tough to have to change my frame of my mind to root against him (which I was never really able to do) so that kind of took me out of the last part of the movie.  It's almost like the later Elm Street movies where you are basically rooting for Freddy to eliminate more annoying fodder characters.  Still I found it an interesting story with enough plot dynamics to keep me entertained.  I can see though that a lot of people might not like it as much as I did, and I do wish he had got to go Leonidas on the bad guys and kick them down a well while shouting "This is Philadelphia!!!"

Spoiler for Hiden:
I was going to characterize this movie as Saw meets Prison Break but I didn't want to ruin the surprise in any shape or form without a spoiler alert.  EngineNo9's comment is pretty funny as he pretty much spoils the whole "twist" with his guess.  In addition it's also kind of problematic for me that he was so awesome at setting all this survelliance up yet he had almost no security for his main base of operations and had no clue that Chief O Brien and Jamie had been there?  I suppose you could say he was overconfident and arrogant and never thought he could be caught, or that he ultiamtely wanted to be caught/stopped if it meant he could change the system by changing Jamie.  There are definitely some plot holes and discontinuities but I like the basic premise, plotline and the conflicts within the characters.  I'm not sure if you were supposed to assume Gerard had gone bonkers or was just unquenchable in his desire for revenge.  
3324  Non-Gaming / Hardware / Software Hell / Re: Iphone/Ipod Touch Question on: February 16, 2010, 11:05:11 PM
There's a pretty decent interface that allows you to choose exactly which apps you sync to each device (on the same iTunes acct).  iTunes software will keep track of which ones you sync independently based on the name/identity of the device, so be sure to name them appropriately for your own organization, e.g.  KCphone and WifeyTouch   icon_razz
3325  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Wanderers - "Group-centric" MMORPG experiment (EQ2 Rebirth!) BEGINS! on: February 16, 2010, 11:00:44 PM
I don't want to jinx us but thus far the "experiment" has gone as good or better than I had ever expected and it's been a really nice change from the disappointment of rapid guild death in some recent releases.

We are heading into our 8th week since beginning, and still have a steady 15-20ish membership (I think).  Everyone has been great about sticking to the level limits (perhaps at times a bit begrudgingly) but I believe this has created a much more cohesive group all in all.  

In retrospect, although some other games were considered, I think EQ2 was actually the perfect (and perhaps only feeasible) choice for the long run.  Because of the AA leveling and deep crafting system, it's given the hardcore players with more time something to work on while players with less time try to keep up with the main level pace.  We have pretty much not needed to use the Mentor system, but having that as an option makes the game even more accessible for grouping purposes.  

This has been great for me personally as I don't feel that internally imposed pressure to "keep up with the Jones" or forced to login every day - I can play only once or twice a week and still hold my own level wise.  At the same time, the players who like putting in a lot of hours seem to have plenty to do content-wise (I hope) so I think everyone compromises a bit but for the most part is happy.

Here's hoping we can keep it going!
3326  Non-Gaming / Off-Topic / Re: [movies] James Cameron's Avatar on: February 16, 2010, 10:07:26 PM

Quote from: Rowdy on February 16, 2010, 08:45:40 PM

Quote from: The Grue on February 16, 2010, 01:25:59 AM

My 5 year-old girl loved it.  There wasn't anything in it to give her nightmares, really. 

Except the frightening creatures chasing characters through the forest?  The brutal, intense razing of an entire village, complete with parents and children fleeing and watching loved ones be killed?  The loud, intense battle sequences where major characters are killed and multiple on screen deaths?  The cussing and threats of hardened military men?  Or the close up, vicious impalement of the main bad guy in the climax of the movie?

To say nothing of the emotional and motivational implications of all these actions, most of which probably aren't understood by a 5 year old?

As a father of a 8, 6 and newborn, I would never in a million years think my kids would be ready to handle something like Avatar.  I'm sure you love your daughter very much, but exposing young kids to that kind of thing can have repercussions on her fragile psyche that might not even manifest until later.  Kids simply aren't equipped to deal with that kind of imagery, particularly in a movie designed to be as immersive as Avatar.  She might not have anything like blatent nightmares, or at least not that she tells you about, but that doesn't mean that she goes unaffected.

This is getting on a touchy but interesting subject (child rearing and choices parents make for what their kids should or should not be allowed to be exposed to).  I have no kids myself but I've often wondered about some of the things my sister does with her kids.  The 2 older girls have mostly been sheltered and as kids were too scared to see a majority of movies (they were afraid of the theater itself) but the younger boy (just turned 5) is kind of a little maniac and loves anything with fighting in it, and has been watching fairly intense stuff for quite a while.  He grew up watching the Avatar cartoon (Airbender) as well as TMNT and other fighting material.  He's watched the X-Men movies a bunch of times and I just got him the Transformers movies; he's pretty much obsessed with anything having to do with superheroes (Marvel in particular).  If there's no action he gets bored and starts running around himself.

I don't have much of a point to make except to say it's fairly clear that different children have different tolerance levels and personalities, and obviously different parents have different philosophies on how to handle their kids.  I used to "preview" movies to try to tell my sister if I thought they were OK for my nephew, but apparently I was way over-conservative for what he likes to watch.  My parents used to take me to see Chinese martial arts movies as a kid and those were pretty brutal (lots of head chopping, etc).  Now what kind of psychological effects this will have long term I really don't know, but I do think it's an interesting topic.
3327  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: February 16, 2010, 09:59:51 PM
On the bright side, Plants vs Zombies is awesome on the iPhone!  I've never actually played the original so I don't know how it compares, but I'm loving it so far on this format.
3328  Non-Gaming / Off-Topic / Re: Let's talk Iphone on: February 16, 2010, 07:26:43 PM
Just an FYI, AT&T finally allowed Slingplayer Mobile to work through the 3G network and the new App for it was released yesterday.  Works incredibly well, assuming you have a really good 3G connection.  Oddly enough, it works far better here at work than it did at home. 

Down side is the price is still at $30.
3329  Gaming / Console / PC Gaming / Re: Din's Curse on: February 16, 2010, 07:08:39 PM

Quote from: Harkonis on February 16, 2010, 06:24:52 PM

I agree, I think Torchlight looks better, but I have had more fun with Din's in pretty much every gameplay way.

If they could have somehow melded these 2 games together (all the gameplay from Din with the look and feel of Torchlight), I think I'd be set until Diablo 3 came out smile
3330  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: February 16, 2010, 01:11:34 AM
Some nice updates for iPhone/Touch fans:

Plants vs. Zombies just released - I never played the original but it seemed like everyone loved it.

Street Fighter IV looks like it's getting a nice port:

And Final Fantasy port is looking like it's coming along very well:
3331  Gaming / Console / PC Gaming / Re: PSP why? on: February 16, 2010, 12:59:20 AM
OK so maybe it's a bit exaggerated but there are definitely some good quality iPhone games which rival the portable consoles (DS and PSP) in terms of gameplay and hours of gameplay.  Underworlds, Inotia 2, Zenonia, Dungeon Hunter are some top notch ARPGs.  Dungeon Hunter in particular compares very well to the ARPGs I played on the PSP (Untold Legends, Dungeon Siege).  Blades of Fury is a very solid fighter with graphics that (at least from memory) rival the PSP and are certainly better than the DS.  I know there are a number of car racing/driving games that look pretty top notch.  

I actually prefer the smaller/simpler games on the iPhone myself, as they fit the jump in and out playstyle for me better.  But if you go looking there are definitely some pretty high quality games available now.  That's something I think would have helped me enjoy the PSP a lot more, game systems that I could jump in and out of easily with limited load times.  This is more of a personal thing for me, though, as I tend to look at "portable gaming" differently than "on the go gaming".  

In other news, Plants vs. Zombies just released on iPhone smile

Edit:  They just announced Street Fighter IV coming to the iPhone.  Also take a look at GT Racing for some top notch graphics.
3332  Non-Gaming / Off-Topic / Re: Kevin Smith booted off a flight for being too fat on: February 15, 2010, 11:05:04 PM
I think this must just be free publicity for Cop Out (releasing Feb 26) - which I had absolutely no idea Kevin Smith was directing.
3333  Non-Gaming / Off-Topic / Re: Windows Phone 7 Series on: February 15, 2010, 11:00:43 PM

Quote from: gellar on February 15, 2010, 10:47:56 PM

Quote from: rittchard on February 15, 2010, 10:44:54 PM

Quote from: gellar on February 15, 2010, 10:34:39 PM

Damn that's sexy.

Pretty slick from what I watched, but isn't it a bit sad that it's taken them nearly 3 years to catch up to Apple? 

Still, it should finally put some pressure on Apple to take the iPhone OS to the next level. 

Catch up?  Honestly right now this is just videos and promise but this is considerably better than the iPhone OS from a functional standpoint.

However you're right that they've lost the market.  This is just MS attempt trying to remain relevant, which they need to do.  And it's a damn fine attempt - it just won't retake the market they've already lost.  It's MP3 players, Search Engines, and Web Email all over again.

I meant "catch up" in terms of finally showing a mobile OS that will attract attention rather than just another version of the clunktastic Windows Mobile OS.

I definitely hope Apple will steal some of the functionality ideas, particularly for organizing Apps.
3334  Non-Gaming / Off-Topic / Re: Windows Phone 7 Series on: February 15, 2010, 10:44:54 PM

Quote from: gellar on February 15, 2010, 10:34:39 PM

Damn that's sexy.

Pretty slick from what I watched, but isn't it a bit sad that it's taken them nearly 3 years to catch up to Apple? 

Still, it should finally put some pressure on Apple to take the iPhone OS to the next level. 
3335  Gaming / Console / PC Gaming / Re: Din's Curse on: February 15, 2010, 10:33:33 PM

Quote from: Harkonis on February 15, 2010, 09:54:31 PM

ritt doesn't like to play with me though.

I love to play with you!  But how are you hooking up for Din's Curse?
3336  Gaming / Console / PC Gaming / Re: PSP why? on: February 15, 2010, 10:31:18 PM

Quote from: msduncan on February 15, 2010, 03:55:47 AM

I was one of those that got a launch PSP.   Right away I realized how awesome the tech on the device was.   The screen was amazing quailty, it could do all kinds of media, the games looked great.
Somewhere along the way, I sold my launch unit to help pay for something else.    Then I bought a PSP Slim when it came out several years later.

So here is my question:   Why does such an amazing piece of technology like the PSP seem to wallow in staleness?     Specifically -- when I go to gamerankings and look at the 'All time' rankings for PSP games, the SAME games show up for it now that showed up for it two years ago.     In fact.. some of the list is made up by games that have been out since that first year!    I realize that Little Big Planet is a notable exception, but I mean this system has so much promise and there just doesn't seem to be very much out there that lights reviewers on fire.

I have to admit, I really really would love to have a PSP Go.... but when I look at the list of titles for the PSP, I just can't see paying for it again and only seeing games on that 'highest rated games' list that have been out there for years.     crybaby

Your story pretty much follows mine very closely with the PSP (launch to slim etc)...  I also remember how impressed I was the first time I turned it on, it was like having a PS2 in the palm of your hands.  Unfortunately after the honeymoon period, the entire UMD format started to feel more and more like a bomb.  The load times on some of the games were just horrible and sucked the life out of many of the games, particularly playing RPGs for someone like me who likes to save a lot and play in short bursts.  Going back to the game should be a more or less instant thing, not a multiple minute wait.

But ultimately I think you just have to blame Sony, who seemed to be incredibly complacent after riding the success of the PS2 for too many years.  They should have used their lead to dominate licenses and exclusives and create incredible next gen games.  I'd say this is equally true with the PS3, I mean how the heck did they lose exclusivity to Final Fantasy?

In terms of the Go, like others are saying I think the iPhone/iPod may have killed their marketshare with compelling games at far cheaper prices.  Many of the Apple games are now rivalling the depth and replayability of full console games at a fraction of the price.  It makes much more sense for gaming on the go.
3337  Gaming / Console / PC Gaming / Re: Din's Curse on: February 15, 2010, 09:49:04 PM

Quote from: msduncan on February 15, 2010, 09:31:51 PM

Diablo and diablo 2 are favorites of mine.   This game sounds similar but with more interesting elements but not as smoothly implemented.   Is that about it?

Din's Curse is much more like Depths of Peril from a "feel" standpoint (graphics, combat, maps, etc), so you can always download the demo for that to get a sense of it.  But as noted it's more of a D2/Roguelike game than DoP is.

Torchlight is from the guys who were doing Mythic, so if you ever played that (or Fate) the feel of the game is closer to that.

Din's has a lot more depth (and multiplayer) but lacks the style and smooth D2 feel that Torchlight has.  So it's kind of a tough call if you are picking between them.
3338  Non-Gaming / Off-Topic / Re: Survivor Tocantins on: February 15, 2010, 07:23:27 PM
Lil bump - I was shocked to see this was all less than a year ago!!!  I guess I'm getting old as it seemed like a couple years at least.
3339  Non-Gaming / Off-Topic / Re: [TV] Survivor: Heroes vs. Villains on: February 15, 2010, 07:17:22 PM

Quote from: SensuousLettuce on February 15, 2010, 01:35:43 PM

i know who russel is because my wife talked about him so much last year.

I vaguely remember danielle's face, but other than that I have no idea who she is.

Don't know who sandra is.

Or the naked momon guy...or JT.  Dindn't really know who sugar was either...or that really skinny blonde.

still enough faces to make it enjoyable.  Gotta say, I still like Boston Rob...and so far Rupert is kind of annoying.

Wish Michael (the guy who fell in the fire) was back- but I guess he wasn't on long enough to be classed a hero.

Also, I'd like to punch pavarti in her snaggletooth every time she's on camera!   mad

Snaggletooth lol!!!

You must have missed a couple of recent seasons.

JT was in the season with both Coach and naked guy (Tyson).  Coach and Tyson had a fairly powerful alliance with some other folk after taking out one of the alpha males IIRC, but they totally blew it.  It was actually a pretty interesting season, as for whatever reason no one ever seemed to talk about getting rid of JT, it just seemed like everyone loved and trusted him so much.  I mean I totally went for his kind of Southern good boy charm too, but apparently so did everyone else in the entire cast.  He made a 2 man alliance with Stephen, who basically road his coat-tails but also made for an easy fall guy for the final. 

I just checked on Danielle, I guess she was second place on Panama.  I think that was probably one of the worst seasons as I can barely remember a thing about it, and it seems like I did watch it.  It also had Cirie (4th place) and Courtney (5th place), and the guy who won was named Aras who I can barely remember.

I'm enjoying Boston Rob again too, hope he doesn't leave this week...
3340  Non-Gaming / Off-Topic / Re: U-verse and Me on: February 15, 2010, 07:07:29 PM
Mine is pretty much what is advertised in the commercials - 2 HD streams (play or record) and 2 SD streams (play or record) simultaneously.  It's a tiny bit frustrating as there have been a couple of "hot" TV hours (particularly on Thursday) where I would have liked 3 HD streams but for the most part it's been great.
3341  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/15) on: February 15, 2010, 06:55:48 PM
I pre-ordered Ragnarok DS, I like the idea of a mini-MMO for the handheld even though it's not really an MMO.

I was debating on AvP but it sounds like the consensus thus far has been pretty negative, and I'm not too good with FPS anyway so I might just pass now.  The commercials look pretty cool, though. 
3342  Gaming / Console / PC Gaming / Re: Din's Curse on: February 15, 2010, 03:49:33 AM
This may have been mentioned in the original thread, but just in case it wasn't clear I wanted to talk about the skill/class system a little more.  It is pretty much the perfect system for this type of game, giving you all sorts of flexibility for different builds and creativity.

Essentially there are 6 core classes, and each core class has 3 skill trees to choose from.  So for instance the Priest class can choose from Healer, Paladin and Shaman skill trees (essentially each skill tree is a class in itself).  All skills in the tree are open to you immediately, but you need to have a certain number of skill points to choose certain higher tier skills.  So you can pick just a couple of skills and pump them up, or be a jack of all trades, or save up for just the highest level skills.  There's so much flexibility its almost too much.  But even better than all this, you can also build your own "Hybrid" class - but you can only pick 2 trees instead of 3.  So for instance I might pick Necromancer (undead pets) with Healer to create a life/death hybrid.  Obviously this will give altoholics a reason to check back into AA as it just creates an insane amount of possibilities and really lets you tailor the class to your own liking. 

- - -

Now all that said, I'm still a bit mixed on the overall game.  It's definitely more the technical feel of a rogue-like than the "smooth" feel of Diablo/TQ so I think I'm still struggling a bit with that given D2 is still my all-time favorite game.  It's like I love everything about the game except for the actual core gameplay. 
3343  Non-Gaming / Off-Topic / Re: U-verse and Me on: February 15, 2010, 03:30:29 AM
Enjoying my Uverse so far too, haven't had any issues the first 6 months.  Sadly my discount rate just ended so the price is kind of crazy.  I think I was able to recover some discount online today but I'm not 100% sure.  Only other complaint is I wish they would allow larger hard drive capacity or hookup to an external drive.  I have no idea how much HD I can keep and the DVR isn't too good at telling you, so I'm always a bit paranoid.
3344  Non-Gaming / Off-Topic / Re: [TV] Survivor: Heroes vs. Villains on: February 15, 2010, 03:26:17 AM

Quote from: Crawley on February 14, 2010, 05:06:33 PM

I still don't know who Danniel is.

And is it me but do the women have like 20 pairs of clothes each? And WTF Tyson with the speedos?

Lol, same with me - I can't figure out who Dannielle? is.  I think I only missed one season, maybe 2, but she just doesn't ring any bells.  I don't really know that creepy Sandra lady who won too, though I vaguely recall her winning.

Tyson is awesome - I think he does it to try to throw the other guys off and make them feel uncomfortable.  I think he totally took his pants off last time he was on.  Of course it didn't really work on my boy JT though, since he was too enamored with his boy Stephen.

And me being gay or not, damn I think Amanda is just freakin gorgeous.  I was so disappointed when she lost (both times!) - it was very cute when James made fun of her tribal speech because she really did stink at it in the finals.  I love Stephanie too, but more for her toughness and spirit than her looks.
3345  Gaming / Console / PC Gaming / Re: [Official Review] Heavy Rain - PS3 on: February 12, 2010, 11:12:17 PM

Quote from: Knightshade Dragon on February 10, 2010, 10:25:27 PM

Quote from: semiconscious on February 10, 2010, 10:22:16 PM

well done! (& thanks for no spoilers)...

Quote from: TiLT on February 10, 2010, 09:55:45 PM

Checking GameRankings I see that the game has received loads of reviews already, almost all of them extremely positive.

yeah, for me this is like demon's souls all over again - even tho i'd played & loved it, i was pretty sure it'd get whacked, & i've kinda been expecting heavy rain to get whacked, too. makes me very glad i finally caved & preordered - i'd far prefer 9 hrs of something i've never experienced before to 30-40 hrs of hanging out somewhere i've already been a few times...

still have concerns re: the controls, but the demo erased any doubts i'd had about the feel & atmosphere...

There are also difficulty levels you can select - it takes away some of the difficult button presses (R1 + R2 + L2 + Triangle + right thumbstick up in sequence on some of the higher difficulty levels!) and simplifies them a little bit. 

So in terms of the control, is it kind of like Dragon's Lair/Space Ace where you have to hit the button presses or combos at exactly the right time to keep advancing?  If one were to play on the easiest settings, is it pretty much guaranteed you can make it through the complete storyline?

The concept sounds interesting to me, but I'm always afraid to play a story-based game and then get frustrated with some sort of puzzle/reflex element, in which case I generally end up not finishing.
3346  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: February 12, 2010, 10:51:30 PM

Quote from: metallicorphan on February 12, 2010, 10:45:21 PM

BTW:-what was in the shoe Box that Sawyer got from under the floorboards in their old house? saw a bit of it,looked like fabric/clothes...was it just some personal stuff of Juliets?

I presumed he just grabbed the wedding ring he was going to propose with (and later throws into the water).
3347  Non-Gaming / Off-Topic / Re: [TV] Survivor: Heroes vs. Villains on: February 12, 2010, 09:05:33 PM
Excellent premiere!  Dislocated shoulder, destroyed toe, bra removal (full censored boobage!) and double finger flipoff all in the first challenge!!!  Next week looks like Boston Rob gets (or fakes) a concussion.  Good stuff!!!

Personally I love these All-star things, but I'm kind of a sucker when it comes to stuff like this.  Yes it's gimmicky but in Survivor it really makes for a completely different atmosphere.  It almost feels like playing The Sims and just dropping in your favorites (or least favorites) just for the sake of seeing how they will interact.  From a gaming standpoint, there's a lot more to consider for the players as well, and the whole mental aspect looks like it will be at its peak in this season.  I think some of the people are going to drive themselves nuts in the first few days trying to plan their game out.  I'm rooting for JT to win again but I really doubt they'll allow someone to win twice.

Gonna be a fun season I think.
3348  Gaming / Console / PC Gaming / Re: Din's Curse on: February 12, 2010, 06:23:59 PM

Quote from: Aganazer on February 12, 2010, 06:01:45 PM

Quote from: Abaddon on February 12, 2010, 03:23:37 PM

I was looting and once again killed myself with an earthquake

If you're dying from the earthquakes you cast then don't use earthquake until some changes are made. You can even respec the points you put into earthquake and put them elsewhere. I also hope you're giving feedback on the game's official forum. I have been amazed at how much Steven listens to player feedback and makes appropriate changes. If there is something you don't like, rather than quitting in frustration, let the developer know since its in beta and more than likely it will be changed. Its already come a long way over the last couple patches, but as you know its still far from perfect.

I was playing a less destructive caster just a few minutes ago and I don't think I've seen a cave-in all day.

I'll just echo the thought that since it's beta, and presumably you already spent $20, it wouldn't hurt to mention the issue you're having and hope it gets fixed.

I've played only about an hour or two, and have seen 1 cave-in (which did indeed kill me I think combined with poison or something else). 

- - -

I'm a little confused btw - the first town I'm in (I presume there are others?) seems to have run dry of quests/contents.  When I hit Main Gate there are 5 levels listed I think and I have pretty much covered them all.  There doesn't seem to be an exit to the town, so I'm assuming I missed something?

MP seems like it would be cool, particularly if someone set up a persistent server, it would almost be like a mini-MMO wouldn't it?
3349  Gaming / Console / PC Gaming / Re: Din's Curse on: February 12, 2010, 12:54:15 AM
Anyway, I've only had a brief amount of time playing the game, but I really enjoyed it.  It feels like feature and gameplay wise it's got a ton going for it.  The bad news (for me anyway) is that it just doesn't have that same "smooth" feel/flow to it that D2, TQ and even Torchlight have, that would take it over the top for me.  I know that isn't a great characterization - I can't think of how to properly express it.  It has a similar feel to it as DoP did that makes it almost seem like it's tile based and you can almost sense the tile placements which detracts from the overall flow.  This is not to say I don't like the game, it feels just shy of a stellar ARPG for me.
3350  Gaming / Console / PC Gaming / Re: Din's Curse on: February 12, 2010, 12:47:06 AM
How on earth did I miss that whole thread, and how come when I do a search nothing showed up??!?   crybaby
3351  Gaming / Console / PC Gaming / Din's Curse on: February 11, 2010, 10:19:04 PM
This one flew completely under my radar, but someone brought it up in the Diablo 3 thread.  I think it deserves it's own discussion!

It's a loot and level action RPG from the creators of Depths of Peril.  It takes some elements from DoP but for the most part is a Diablo-esque game with 6 core classes and a lot of customization possibilities.

Presently in Beta, if you pre-order for $19.99 you get immediate access to the beta builds.
3352  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: February 10, 2010, 11:33:45 PM
Hooray for Tilt!!!  I like it!!
3353  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: February 10, 2010, 07:40:56 PM
No spoiler tags, right?

So.... not as exciting as last week, but some good stuff.  I like the juxtaposition of S1's "What Kate Did" with last night's "What Kate Does." - I think this season will be doing a lot of that, which now makes more sense why they kept saying it would be more like Season 1.

Interesting to see the Kate/Claire/Aaron dynamic unfold in the new reality, and loved the cameo from Ethan.  Now wasn't Ethan Reiko Aylesworth's baby with the guy that got shot on the island?

The Sayid as Jacob theories are not looking as strong now, though still plausible.  Sounds more like he has been inhabited with Black Smoke, who apparently can create more minions?  Crazy Black Smoke Claire??!??!

Jack finally puts his money where his mouth is and takes the pill.  I like it!  

Best line of the night - Sayid: "no Hurley I am not a zombie."
3354  Non-Gaming / Off-Topic / Re: Heroes Season Four on: February 09, 2010, 10:28:33 PM

Quote from: CeeKay on February 09, 2010, 09:42:42 PM

well, the season ended last night. 

guess what?

Spoiler for Hiden:
Sylar's good again

if there's a next season it should be interesting

Spoiler for Hiden:
Claire outted herself on TV

of course that could lead to volume 4 redux.

I think:

Spoiler for Hiden:
Sylar's in love with Peter.  Come on, they spent 5 years alone together.  You do the math! 

They should have played "I kissed a girl" while Claire did her announcement.

I need to learn the Parkman head tilt.  It's awesome.

I enjoyed how they handled Charlie without needing the real actress (who presumably is too busy on Glee); the elderly actress who played her was perfect.

WTF?  Suddenly Sylar can't beat Puppet Master?  Grrrr.

Nice that they remembered Ando's original power - supercharge sidekick.  Still it's grating to see how they change peoples' powers to suit whatever they need at the moment.

Ali Water was cool, but what's up with her limited time on the show?

All in all in spite of all the annoying inconsistencies, it was a pretty watch-able season finale.  I'm hoping they can do something interesting given the aftermath for the next chapter.
3355  Gaming / Console / PC Gaming / Re: Diablo III on: February 09, 2010, 10:21:44 PM
Oh Diablo 3 how I love thee!!!  I guess I have something to live for, I must play this game before I die!!!!!   icon_twisted

So what do you think?  Last class has to be a ranger/rogue type?  Maybe ranger/shapechanger?
3356  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Mortal Online on: February 09, 2010, 07:30:55 PM
I signed up for beta for this a long time ago but never heard anything more on it til now...
3357  Gaming / Multiplayer Madness (MMO or otherwise) / Re: APB on: February 09, 2010, 07:29:32 PM

Quote from: YellowKing on September 22, 2009, 05:45:38 PM

I just put that I thought the game concept looked good and wanted to help test it. Pretty generic answer.

I'm not sure what criteria these devs look at when picking beta testers, but I've got the formula down as to where I get accepted into almost every MMO beta (at least the ones that don't purely rely on random drawings). Maybe they really look at testing history. When I started applying for beta tests many years ago, I didn't get any bites. But when I did finally get into a couple, I'd put them as experience for my next application, rinse, repeat. Over time I've built up a pretty big resume of testing experience, so I always mention that in questions like this. I also always mention that I work in IT and have a strong technical background - I think they like to pick people who they think will be able to communicate bug reports effectively.

And those are my beta tester inside tips for today.  ninja

You being a slut that does "whatever it takes" to get in probably doesn't hurt your chances either YK  Fabulous
3358  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: February 09, 2010, 01:17:22 AM
Couple of cool new releases:

Doom II RPG - looks like a nice port of DOOM, not sure what the RPG is...

And Military Madness, this is an old personal favorite of mine, I used to play hours and hours of this on the Turbografx 16 against my sister...
3359  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Craft of Gods on: February 08, 2010, 09:38:46 PM
OK I signed up for Open Beta, anyone else?
3360  Gaming / Console / PC Gaming / Re: White Knight, a PS3 RPG from Level 5 on: February 08, 2010, 07:38:14 PM
I finally got my PSN ID sorted out, it just took a while to figure out the email and password.  Surprise, it was rittchard!

I'll try to make a geonet thing the next time I'm on. 

So who do we have?

Me - ??
Skystride (Kub) - skystride
Depward - depward
Qantaga - ??

The game is getting more fun as I get more into it, just wish I had more time to play.  It is odd though that the skill system and attributes don't seem to be adequately explained anywhere, even in the guide book, and are fairly haphazard.  It's like they want you to experiment instead of planning anything out.  I'm just guessing at things like Vitality increasing your HP regen rate and Spirit increasing MP regen rate, Int affecting spell damage maybe...  The prereqs for unlocking new skills also seem fairly random, and even what's listed in the guidebook seems wrong more often than not.  I've been trying to figure out how to unlock more heal spells but just no luck so far.  Similarly with elemental, I was hoping to just focus on one element but it doesn't seem possible.
Pages: 1 ... 82 83 [84] 85 86 ... 115
Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.604 seconds with 22 queries. (Pretty URLs adds 0.231s, 1q)