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3201  Non-Gaming / Off-Topic / Re: [TV] Official 2010 American Idol Thread on: May 26, 2010, 11:33:18 PM

Quote from: Zinfan on May 26, 2010, 03:13:35 PM

Well IMO Crystal killed Lee last night on songs 1 and 3 and she would have won Simon Fuller's pick if the costume department and Bandzilla hadn't sabotaged her with an unflattering dress and a overwhelming sound that she had to try and sing over, as it was I'd say she did no worse than Lee did on his Fuller song.  Crystal got back to what made her a front runner on her last song "Up to the Mountain" which I felt may have been the performance of the season and peaking at the end, being a Bowersox fan I was happy it turned out that way.  I'm not sure she will win but she did all she could to make it happen, the tweenagers will decide the outcome again and it will probably be Lee.  No matter as I think we all won when there was no coronation song about puppies crapping rainbows while dancing with unicorns in a field of lavender.

I thought Lee seemed incredibly nervous and his song choices were weaker in general, and he sang out of tune time and again.  Pretty much any U2 song would have been a better choice for him, sigh.  But I thought he killed last week on both songs and in some ways might have won the competition the previous week.

Crystal - honestly for me she got shriekier and more difficult to listen to as the weeks went by, though artistically and performance-wise I felt she dominated last night's competition.  Based only on last night she clearly deserved to win.  Still I should mention although people clearly loved her "Up on the Mountain" - I really felt ironically it was weaker in comparison to Kelly Clarkson's version from Idol Gives Back a few years ago.  Crystal lacked the soulfulness and depth that Kelly's had, though technically it might have been better.  I thought it was odd she would end up with a song that the premiere American Idol had killed recently.  I don't know what other Idol fans thought, but for me all it did was remind me how impressed I was with Kelly.

Anyway, it all makes for an interesting finale in an otherwise uneventful season.  Crystal was the clear frontrunner, is clearly the stronger and more confident performer/singer/artist, clearly won the finale singoff, and had the important second spot in the finale (I heard the percentage of winners is much higher if they got the second spot).  But does she have what you ultimately need to win, the voting blocks?  I thought she was in the bottom 3 once or twice, I may be remembering wrong, but I do recall Lee was not once in the bottom, indicating he has enjoyed a strong voting core from day one.  I'd imagine the cougar/tweens from Casey would more likely drift to Lee (this is hard to tell).  So even with his less than stellar performance last night, I'm going to guess he wins tonight.
3202  Non-Gaming / Off-Topic / Re: 24, Season 8 discussion (there are spoiler tags for a reason): Final Season! on: May 26, 2010, 10:43:57 PM

Quote from: naednek on May 26, 2010, 04:50:21 AM

now that's how you do a Series Finale (looks at LOST) 

By negating everything the core characters did to expose the (previously side-character) wishy-washy President and having the entire last act feature her weeping and whining and threatening people, and then FINALLY have her get her act together to take responsibility?  They could have replaced her with Katherine Heigl and called it 24 - Dresses  icon_twisted  Bring back State Farm guy for Pres, please!!!!
3203  Gaming / Console / PC Gaming / Re: Diablo 2 - 2010 on: May 25, 2010, 09:39:56 PM

Quote from: Fuzzballx on May 25, 2010, 03:27:53 PM

I hooked back up into Theamazonbasin D2 community and started playing hardcore on USEast again:)

Sweet Fuzz!  Interestingly AB was the first online "guild" I joined, even pre-dating Wanderers (but probably right around Gone Gold era)!  As I recall they were really a great bunch of people and I even had a serious crush on one of the guys I met there but that's a whole other story lol.  I'll have to check it out and see if I can still login there, it's been many years now.
3204  Non-Gaming / Off-Topic / Re: 24, Season 8 discussion (there are spoiler tags for a reason): Final Season! on: May 25, 2010, 09:34:50 PM

Quote from: PaulBot on May 25, 2010, 01:05:21 PM

CHLOE YOU ROCK!! The first CTU director to not get the boot!! I was so glad to see her survive this season and I loved it when Jack thanked her. Very touching.  crybaby

Definitely a nice scene and I was happy to see Chloe get some good action and recognition throughout the finale.

However I have to say as a *series* finale I was disappointed in the second hour as a whole, which felt to me like it was extremely Kiefer-lite.  Not that the Pres, Hassan, Logan and Chloe didn't deserve screen time or didn't deliver, but I felt like if these were the final minutes of the 24 series, I wanted to spend them with Jack/Kiefer.
3205  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 25, 2010, 08:45:26 PM

Quote from: PR_GMR on May 25, 2010, 08:37:31 PM

Quote from: TiLT on May 25, 2010, 08:29:45 PM

Quote from: Bullwinkle on May 25, 2010, 07:50:09 PM

Quote from: Roguetad on May 25, 2010, 03:27:32 PM

When Juliet said "it worked", in her last moments of life, she was smiling and actually in the moment of the vending machine with Sawyer in the sideways purgatory.  And based on what Christian shared with Jack in the finale, it does support the idea that they created the sideways purgatory by detonating the bomb, and that their purgatory exists simultaneously, but without the limitation of time. 

I still have more questions about the sideways purgatory.  Christian seemed to imply that everything Jack experienced was real, which would include his purgatory experience.  Even if Jack's son was a prop, so to speak, he was still a major experience for Jack, just like Ben's purgatory experience with Alex and her mom.  It almost seems like they can seek more redemption in the sideways purgatory (if they want), before "feeling ready" to let go.  That would give their purgatory a little more meaning than a fake world filled with empty husks of people that are not real.  There were a lot of things that occurred in the purgatory world this season that seemed to have a lot of meaning to the characters. 

Actually, I was pretty sure Christian said that the self-created world was not real, but everything else was.  However, that doesn't mean it didn't have any impact for the characters.

No, he said it was all real. Everything from what had happened on the Island to what was happening in the church and the people who were there. Cuse and Lindelof have also clearly said that both realities were real.

They can't both be real. Christian couldn't possibly be alive.. not even in that 'reality'. They had to all been dead and in some kind of purgatory. That's how I read it.

Well "alive" and "dead" are all relative once you are talking about limbo/purgatory, aren't they?  His "body" wasn't in the casket so why couldn't he be "alive" - at least in the sense that he could lead Jack to where he needed to be.

I like this write-up someone sent me, but I would add/change to it Tilt/Roguetad's contention that the sideways/purgatory world was not a subconscious creation but an "actual"/parallel/split one from Juliet's successful blowing up of the bomb.  In some ways this is just semantics but it is more satisfying for me this way.
3206  Gaming / Console / PC Gaming / Re: Diablo 2 - 2010 on: May 25, 2010, 01:04:43 AM

Quote from: heloder on May 23, 2010, 09:19:37 PM

Yeah but the gameplay itself has remained exactly the same from what I can remember. There have been plenty of changes to skills like I said. And yes, they occasionally implement a new encounter like the one mentioned above. It's a shame they only allow you to play them on though (unless you mod the game). I personally don't care at all about online play, but I've had a lot of fun with D2 on SP and LAN.

Your comments are interesting to me, and in some ways I think really express just how great a game Diablo 2 is/was.  Because it clearly was so completely a different game to different people.  On the one hand you can appreciate it as a single player, maybe 15-20 hour journey with 5 acts, get to around level 30 and "finish" the game and be done with it.  On the flip side, you can explore every class, try a gazillion different builds, play Hardcore mdoe, min/max your points, play countless hours into Hell difficulty and beyond, trade and farm online for the uber-est of all uber gear, do cow runs, etc etc. - there's literally hundreds of hours of replay value for the real fanatic.  

When I personally think of D2, and D2 "gameplay" - I think about skills, skill choices, creative builds, optimizing gear, completing that new runeword - so the changes that were made over the last patches seem pretty huge when I read about them.  And for me, the game was really all about MP in; it was actually the first game that got me into online gaming and eventually MMORPGs.  I don't know if there's much of a "community" these days, but back when I played, I loved the whole idea of an online economy, all supply and demand based, established through the closed server system.  

- - -

Anyway, I made it through Act I yesterday and aside from the graphics, I have to say the gameplay and game balance are still just top notch even discounting the game is over 10 years old.  I really don't think any other clone has put together such a complete and well thought out/detailed game.  In just the first few hours of play, I had reached level 14, taken out the first boss, levelled/outfitted my custom hireling, "imbued" a weapon, tried out 5 or 6 different skills en route to my custom Bow-Trapper build, found 2 unique items, 2 set items, a number of rares and a bunch of magic ones.  I have runes and jewels and gems to slot into items as well.  Just a very well rounded experience overall.  Diablo 3 cannot come soon enough.
3207  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 25, 2010, 12:46:59 AM

Quote from: Bullwinkle on May 24, 2010, 11:03:35 PM

Quote from: TiLT on May 24, 2010, 07:14:14 PM

Quote from: GuidoTKP on May 24, 2010, 07:00:17 PM

My biggest problem with the sideways world is that it seemed to make the bomb meaningless. What was the point?

The bomb made the alternate reality. From what the show has shown us, it wouldn't have existed without it. This is what Christian referred to when he said that this was the reality they had made for themselves. The Losties created a paradox, and the only way the universe managed to make that work out without collapsing was to make two separate timelines, one where the bomb exploded and one where it didn't. The timeline where the majority of the series takes place is the one in which the bomb DID explode.

I'm not sure that's right.  I think the bomb was a red herring, so far as the sideways world goes.  Obviously a significant event in the life of the island and the redemption of Jack, I think we were meant to think it caused things to go sideways, but in the end, it turned out it didn't.

I think the writers pretty much wanted to leave things like this vague so that people like us would wonder and discuss it forever  saywhat  Basically everything is "open for interpretation."  I've seen a number of people who interpreted the ending (particularly the last shots of the broken plane on the island) as the entire series being a last second fever dream of Jack's, with the plane crash killing everyone aboard so effectively nothing in the series actually "happened."  Now personally I don't buy that one at all, as I think they made plenty of things clear enough to debunk that theory.  Still, I think it's awesome that one person would view it that way and for others I talked to it never even occured to them. 

Personally I like Tilt's explanation more and more as it fits more into how I was feeling and kind of combines the religious/mystical aspects with the sci-fi aspects in a more or less satisfying way.
3208  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 24, 2010, 06:47:13 PM

Quote from: Moliere on May 24, 2010, 06:29:57 PM

Quote from: rittchard on May 24, 2010, 06:19:03 PM

Also wondering if Kate got any redemption when you Kate-haters with her kick-assery of Lockemonster?

No. I still hate Kate.  icon_twisted

Good to know that reality is based on a rock sitting on a pedestal. So were Ben and Hurley the last two on the island? Sounds like Hurley got the boring phase of the island guarding.

Not in my imaginary sequel.  Notice Jack was wearing a BLACK shirt when he "died"?  Remind you of anything else?  Black Smoke Monster resurrects in the form of JACK.  BlackJack!  But he's dark and he wears a creepy mask like Jack from 24.  The sequel follows Hurley and Ben vs. BlackJack!  Back in the "real" world, Kate realizes she should never have left, causing her to become a drunk and whine "we have to go back".  She gets the "new" Oceanic 6 - Miles, Lawnmower Man, CrazyClaire, Sawyer, herself and Richard to return to the island one more time for a final battle against BJ.  BJ converts Rose and Bernard and Vincent to his side, and resurrects Tina Fey, Michael and TallWalt to form his new A-Team.  Desmond falls down a well. AGAIN!  Who will win this ultimate battle of Survivor, I mean Lost II ?!?!?
3209  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Dark Age of Camelot 2 on: May 24, 2010, 06:42:33 PM
Damn you CK!

Anyway, as long as they have an updated Theurgist that can summon better looking walking poop, I'm ALL IN!!!!
3210  Gaming / Multiplayer Madness (MMO or otherwise) / The Guild - Web Show and Comic on: May 24, 2010, 06:41:12 PM
Has anyone followed this at all?  It follows the stories of a guild of people both from "real life" and in their MMORPG guild.

I just picked up the comic book the other day and found it quite intriguing.  Apparently it's been running as a webisode show for quite some time.
3211  Non-Gaming / Off-Topic / Re: Legend of the Seeker, Season 2 on: May 24, 2010, 06:22:32 PM

Quote from: Beer Goggles on May 24, 2010, 03:01:09 PM

That kid was creepily good.

Yeah I loved him!

So much happened it was a bit overwhelming, and I have to admit I was a bit mentally distracted by the Lost finale and Laker game coming, so I kind of rushed through it.  Felt like non stop action.

All in all I'd say it wrapped up about as good as you could hope from a series like this.  I'm glad they got to resolve the Richard-Kahlan romance even if it was just with a quick one liner, as it gives the series a decent closure.  I wish they'd given it another couple seasons though, as it was tons of fun.
3212  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 24, 2010, 06:19:03 PM

Quote from: Qantaga on May 19, 2010, 09:50:39 PM

Quote from: Moliere on May 19, 2010, 09:14:01 PM

Which is why he won't remain the guardian for very long. Jacob foreshadowed this with his reply to Jack's question about how long he would have the job by saying "For as long as you can." He will die in some self-sacrificing way so that someone else can take over long term. It was also amusing to have Jacob tell Kate "It's just some chalk on a cave wall. If you want the job you can have it." given all the drama surrounding who's name was on the list and whether it was crossed out or not.
Also, Hurley's "I'm glad it wasn't me" comment might need to be revisited before all is said and done. smile

I said the same thing to my friends - good call!

Also wondering if Kate got any redemption when you Kate-haters with her kick-assery of Lockemonster?
3213  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 24, 2010, 06:17:42 PM

Quote from: Roguetad on May 24, 2010, 04:12:32 PM

Why did they need to remember each other and require connection awakenings in their created purgatory life?  Wouldn't they just know each other?  And in the purgatory life, formerly known as the alt timeline, why would they make their existence so mundane?  While they were waiting for the entire gang to arrive at the bus stop, they were acting out pretend afterlife lives, even having babies, going to jail, getting drunk.  

Ultimately, they needed Jack to get on the bus so they could all depart?  Also, was any of the purgatory stuff real?  Like Jack having a son?  It seemed like after the characters had their awakenings, they entered a knowing state of enlightenment.  After Locke had his awakening, he told Jack, "You don't have a son."  

I'm just struggling with some of the Island>Purgatory>Afterlife concepts, and trying to make sense of how they fit together.

I enjoyed all of the relationship awakenings, and thought they handled those really well.  The season 6 Island stuff concluded decently enough, complete with a Star Trek fist fight.  I wasn't really wild about how they ended the series though.  A cast reunion at the afterlife bus stop was not what I was hoping for.      

I'm still kind of where you are, though overall I'm happy with the ending.  I have the sense no matter what they did it would have been impossible to satisfy me, because I just loved the show so much and was terribly, horribly emotionally invested in it.  Oddly enough I shed more tears during the recap episode than I did during the finale, which left me almost hollow while I was watching it.  I think I was just so nervous about how the end was actually going to end that my emotions were a wreck.  I couldn't fall asleep for hours afterward and in fact I feel more emotional about it now as I write about it than I did while watching.

But back to your post, yeah, I also have problems with the logistics and significance of the purgatory events.  I think Tilt's explanation above was very satisfying, but a few things like Jack's son really are a dilemma for me.  I get the whole "letting go" motif, but he was only able to let go after reconciling with an imaginary son?  I guess I kinda get that... or not.  And the stuff with Kate on the run again, how did that help her let go? 
3214  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 24, 2010, 06:42:45 AM
Holy crap, I'm gonna need some time to digest all that. 

I think i was most surprised at how not surprised i was at everything that unfolded.  Not that i predicted any of it per se, but it just kind of felt very fitting for the series to end this way.  I cant say i was completely satisfied but i never really thought I would be, so even that is fitting.  Given that it was in no way a horrible letdown, Lost now stands as my favorite TV series ever.  I am going to miss it tremendously.
3215  Gaming / Console / PC Gaming / Re: Diablo 2 - 2010 on: May 23, 2010, 08:21:24 PM

Quote from: heloder on May 23, 2010, 03:49:03 AM

Not sure what you mean KC but I don't recall any patch changing Diablo 2's gameplay in any significant way. The biggest change I can think of is that the most recent patch (1.13) allows you to respec your character by finishing the Den of Evil quest in the first town. Usually the patches just alter the balance of the skills, drop rates, etc...

It depends on just how many years you haven't played.  One of the patches was a major change as it added synergies to the skills, i.e. lesser starter skills now affect the later skills by adding, for instance, +% to damage or whatever.

Also some info on the 1.10 patch:

The latest patch also states:

Adventurers of Sanctuary are hereby warned once again, that a new challenge awaits you. Within Diablo's Bosses, spanning across the world from the ancient Monastery Catacombs to the Throne of Destruction, is where you'll find what you seek...

No idea what that means yet.

And of course the best patch - no CD hooray!!!

In any case I think it's fair to say that the game has changed quite a bit in the past few years.
3216  Gaming / Console / PC Gaming / Diablo 2 - 2010 on: May 23, 2010, 02:16:12 AM
After going back and forth between a number of games, I finally decided to give up on finding a satisfying Diablo clone, and just hit the real thing again.  What a pleasure it is, even with the dated graphics and all.  After the horribleness that was Loki, I just had to play a good version again.  By the way, avoid Loki like the plague - it's got to be one of the most frustrating D2 clones ever made.  I kept hoping it would get just a tiny bit better, but instead it got worse and worse.

I'm not going to try to pimp anyone into joining me in my sad Diablo cravings.  However I will say I am playing fresh on USWest with acct name rittchard in case anyone is interested.

3217  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 21, 2010, 09:21:01 PM

Quote from: metallicorphan on May 21, 2010, 09:10:03 PM

this last episode was pretty good,definitely a bit weird that Jack should just offer like he just sacrifices ever seeing his son again or his life in general with 5 seconds of being offered the job?

another thing,he doesn't ask anything...'now you are like me,Jack'...which is???..what can i do???,what are my limits???

Remember Jack has no son in this reality, and as far as we know he is not aware of the other reality.  All he has is a broken marriage, an ex-wife who hates him, a failed relationship with Kate, a bitter unresolved relationship with his dad, and responsibility for getting Juliette killed.  Not the best track record or much to go home to, plus he's already psyched himself up to believe this is what he came back for.

Regarding the "power transfer" - I think you're supposed to believe once you get the power all is explained, just like when the Mom transferred to Jacob.  Hokey, yeah, but also more convenient than having to teach him a bunch of uber Latin spells.
3218  Non-Gaming / Off-Topic / Re: 2009-2010 TV Season report card / 2010 Fall Upfronts! on: May 21, 2010, 09:17:08 PM
While I'm not big on standard cop shows or remakes of standard cop shows, I am big on hot men, so I'll definitely be watching:

This is like a dream cast for me:


Scott Caan is so damn hot but he pales to the sexiness of Alex O'Loughlin.  And it's great to see Daniel Dae Kim and Grace Park too.

All I can say is Alex and Scott better be willing to "play ball" and take their shirts off as much as possible, because Alex's last series (Three Rivers) died a horrible death when he wouldn't put out for the cameras.  Tongue
3219  Non-Gaming / Off-Topic / Re: $17k dentist says on: May 21, 2010, 09:12:17 PM

Quote from: Eightball on May 21, 2010, 04:01:14 PM

Quote from: coopasonic on May 21, 2010, 02:57:13 PM

Yeah, it definitely isn't jsut lack of dental care. I'm the opposite of Gratch. At one stretch I went 15 years without a dentist visit and I ended with a couple very small fillings and a deep cleaning and all was good again except for some discoloration. Diet, mouth chemistry, maintenance and luck all seem to be equally contributing factors. (Eightball can come tell me I'm crazy later)

Genetics does help, but really to a lesser extent (n of 2 and all, but my sister has a horrific set of teeth, and I have had a grand total of 2 tiny cavities, even though she took much better care of her teeth when she was younger).  But, it is a combination of factors, you're completely right.  You also forgot water fluoridation; which is one of the greatest advances in public health of the 20th century.  If you live in an area serviced by non-fluoridated water (i.e., well water), you're going to get a lot of cavities.  Diet is also a great influence, as you need to provide the substrate (i.e., sugar) to the bacteria that promotes demineralization. does routine dental care, especially in the absence of water fluoridation (as at least you get the plaque removed, and you get a fluoride treatment at the dentist).  

So, in this case, you're not wrong.

But you're still crazy biggrin

I'm gonna have to go with the genetics argument.  My partner and I have been together almost 15 years now, and share the majority of meals (not lunch) together, and even eat the same snacks for the most part we eat the same thing.  I do tend to eat more fruit and fruity candy than he does, but he eats more chocolate and cookies.  I probably have more soda than he does but not that much.  We both brush our teeth twice a day minimum and use Listerine, so our daily care is around the same - except I've been using a Sonicare for years now, which essentially means I brush longer than he does, probably about twice as long at night, and I definitely floss more often than he does.  In all the time we've been together, he's been to the dentist twice (I think), it might have been only once.  The last time he went the dentist told him he didn't need to come back for at least another year.  Grrrr.  In the mean time, I go for cleanings twice a year (and now they want me to go 3 times), I've had teeth pulled, horrible tooth pains, root canal after root canal, crown after crown, cavity after cavity, and now apparently I may need gum surgery (w00t!).  So you're still telling me it's not just genetics or sheer luck of the draw?!?!

Back OT, I'm supposedly getting an implant for one of the teeth I had removed last year, it's going to cost me around $4-5k all said and done.  After the implant I have to have a crown placed on it, and then I need another crown fixed.  And of course I'd barely agreed to the first one when my specialist guy started asking about a second one lol.
3220  Non-Gaming / Off-Topic / Re: Behind the Neck Wireless Headphones? on: May 21, 2010, 09:01:18 PM
I ended up with these:

I can't say I love them but they were pretty decent all in all.

I'm wondering about this cheaper pair below which wasn't available back when I was looking:
3221  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Super Hero Squad Online on: May 21, 2010, 06:07:35 PM
The graphics seem pretty impressive for a browser based game, I'm impressed! 
3222  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Guild Wars 2 on: May 21, 2010, 12:27:26 AM

Quote from: skystride on May 20, 2010, 02:40:20 AM

Too late, I'm already hyped up to the max.  Even if it's just MOTS Guild Wars (which doesn't seem likely), I will be very happy as long as it has as fun a class and combat system as the original game.

Yeah ditto from me in terms of hype factor.  GW remains one of my all-time favorite games, and Arena one of the few developers that pretty much delivered everything they promised.  That isn't to say it was the perfect game (plenty of things I wanted to see them change or improve), and while it could be coincidence or false promises, one by one they've been addressing every single complaint I had.  Can't ask for more than that... except they just won't release sooner which is killing me  icon_razz
3223  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Super Hero Squad Online on: May 21, 2010, 12:23:21 AM

Quote from: Misguided on May 20, 2010, 05:01:26 PM

6-12 actually. Understand that there are multiple Marvel MMOs in the works under the Gazillion umbrella (at least 2). This one is for the kids.

This is not a card game. It is a browser-based MMO where you run/fly around, blast baddies, etc. There's a collection mechanic where you acquire various Marvel characters that you can plug into your squad. I'm not positive, but I think the card aspect of the trailer is reflecting that.

Where did you see this is a browser-based game?  I didn't see that anywhere.  Can't really tell what the gameplay will be like, and the cards in the trailer really seem to imply it's a CCG-like game.  The descriptions sound like you get to choose your heroes/team for different missions, but that could still be card based. 

Anyway it all looks fun to me.
3224  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [PC/360] The Secret World MMOG Announced: I'm Pumped on: May 21, 2010, 12:13:55 AM
Looks like this has a lot of potential, I really like the core concept.  Is there any hint of a release date?
3225  Gaming / Console / PC Gaming / Re: League of Legends on: May 21, 2010, 12:03:07 AM

Quote from: ROTC1983 on March 22, 2010, 08:23:31 PM

I play primarily on the US servers...I agree with Hark as I don't want to do anything over and over frown

You haven't been with me yet, I'll change your mind  icon_twisted

But seriously are you guys playing this regularly on the US servers?  Is there a name list somewhere?
3226  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 20, 2010, 07:23:49 PM

Quote from: Qantaga on May 20, 2010, 01:01:46 PM

Quote from: EddieA on May 20, 2010, 09:07:11 AM

Letterman does Top 10 Lost Finale Spoilers  icon_lol
Awesome! I'm still laughing from number 5 (Ben's line). smile

Michael Emerson is just awesome.  He needs a new show pronto!!!
3227  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: May 20, 2010, 12:27:51 AM

Quote from: LoneStarSpur on May 20, 2010, 12:24:18 AM

Excellent episode!

Loved seeing Hurley and Des working together. Can't wait to find out what happens when they bring them all together.

Loved seeing Ben back to his horrible self again. Loved seeing him get revenge on Widmore.

Best line: "He doesn't get to save his daughter."  BAM!  And then contrast that with the "must be the onions" sequence in the alt-verse.  Awesome actor.

I love Desmond, I would love watching a show where he just randomly goes around LA running over and beating people up.  Some new show should snatch that actor up pronto!

Also glad to see Michelle Rodriguez and Mira Furlan get cameos in, as I had heard they wouldn't be participating.  I think the only significant character that didn't make it back is Eko (Shannon will be in the finale).
3228  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Guild Wars 2 on: May 19, 2010, 11:34:42 PM

Quote from: skystride on May 19, 2010, 05:18:33 PM

What I don't understand is what happens when that ogre attacks a house, you decide to not kill it, the house gets destroyed.  How long does it stay destroyed in the persistent world?  Is it like Warhammer where Public Quests reset every 15 minutes or so?

This is vague but their response is:

Where other multi-player quest systems were pass or fail - our dynamic events evolve in response to player interaction and the outcomes they achieve. Where previous systems reset and start again and really don't change the world, dynamic events chain and cascade across a zone and leave persistent effects in the game world after the event has ended.

And then they go on in more detail with an example:

In traditional MMOs, when a quest is completed it has no real effect on the game world. You receive your reward and then move on, looking for the next quest to do. The world appears no better or worse for your actions. In GW2, the outcome of every event will directly affect the game world around you. If an enemy dredge army is marching out of their main base, players will be asked to mobilize with their allies and help destroy the army. If the dredge army is defeated, other events will cascade out from there. Players will be able battle their way inside the dredge base, face off against their commander, rescue captured friendly troops being held in the dredge prisons, and even hold the captured base while fighting waves of dredge, who arrive from deep underground to try and take back their home.

If, on the other hand, players fail to destroy the army, it will establish a fort in friendly player territory. From there, the dredge will send shipments of troops and supplies to the fort from the main base while building up walls, turrets, and siege engines to help defend it. Enemy dredge forces will then begin to move out from their newly established fort to attack friendly player locations in the area, sending snipers out into the hills, sending assault team forces to capture friendly player villages, and trying to smash down friendly fortifications with massive dredge walkers. All of these events continue to cascade out into further chains of events where cause and effect is directly related to the player's actions.

For example, if the players do not mobilize to stop the dredge snipers, they'll begin to shoot down all the villagers and merchants in nearby friendly villages. If they fail to stop the dredge assault teams from capturing a village, players will need to lead a force to help liberate the town and free the villagers. All of this content is derived from a single initial event - the dredge army marching through the map.

So for your question, I guess it depends on the location and how the engine truly works.  It sounds to me like when the house is destroyed, it's gone for good, i.e. no reset button.  Maybe the ogres build their own village in that spot, or maybe they just move on.  However it's entirely possible that a later Dynamic Event chain gets started which leads to another house being built in that spot, so the effect might be the same, but hopefully the cause is different - in that it's been spawned by an entirely new/different chain of events.
3229  Non-Gaming / Off-Topic / Re: [TV] Official 2010 American Idol Thread on: May 19, 2010, 11:06:55 PM
Lee absolutely dominated last night.  What that means I have no idea.  Clearly the producers have chosen their winner, giving him the pimp slot, the pimp Simon choice, and the pimp choir arrangement.  If he can't make it into the final with all the pimping, I guess it's just fate.  Can he beat Crystal though?  Probably, as the Casey fans may gravitate toward him and Crystal seems kind of burnt out to me.  She's actually sounding worse and worse to me each week, more screechy which is odd. 

Casey should exit tonight unless something really strange happens (perhaps a super cougar uprising) leaving the producers with the finale they want: Lee and Crystal.
3230  Non-Gaming / Off-Topic / Re: Glee on: May 19, 2010, 10:54:57 PM
Loved the episode but it didn't have any noticeable "Whedonisms" that I could think of.  He didn't write the episode so obviously that's a part of it.  I guess stylistically there were a few small things I might attribute to Joss but nothing major.  Anyone notice anything in particular?
3231  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Guild Wars 2 on: May 19, 2010, 12:09:43 AM
More in depth coverage of the Dynamic Events Engine:

I can barely contain my excitement, seriously!  I remember posting ideas very similar to this in terms of NPC AI/Evolution years ago, and having them poo-pooed as being impossible to realize.  Well, here it is, and looking very credible coming from Arena Net.  And of course I have to say it's a great feeling to have a company like Arena echo my internal thoughts about MMOs almost verbatim, like most recently on my blog post about the mmorpg genre:
3232  Non-Gaming / Off-Topic / Re: 2009-2010 TV Season report card / 2010 Fall Upfronts! on: May 18, 2010, 10:14:15 PM
This has got to be a first time for me, not a single new show is really sparking my interest as a "must see".  With the loss of Lost, 24, Legend of the Seeker, and even Heroes, it's shaping up to be a weak TV year for me.  As usual I'll give a number of shows a shot and see how it goes, maybe going in with lower expectations will be better and I'll be pleasantly surprised.  Of the ones I've heard of, Terra Nova sounds like it has the biggest potential but somehow I have the feeling it's going to be a dud.  Conceptually it just seems better as a movie and not a TV series.  

The only show that's really sounding like potential fun for me is No Ordinary Family.  Looks like a live-action-ish Incredibles, or Fantastic Four Lite complete with Michael Chiklis smile
3233  Gaming / Console / PC Gaming / Re: Loki - PC Demo on: May 18, 2010, 06:11:27 PM
Somehow this game fell completely under my radar.  Looks more like a TQ clone than a D2 clone, but that might be a bit redundant.

You can get it for $10 download now at their website, and I saw it bundled with Gothic 3 and another RPG at Fry's yesterday for $20.

Did anyone else ever play it?
3234  Non-Gaming / Off-Topic / Re: Chuck Season 3 discussion (spoilers!!!) on: May 18, 2010, 06:09:18 PM
OK, all I can say is I may be gay, but if I were straight I would be all over Sarah in her skimpy little night shirt or whatever the heck it was she was wearing (I use the term loosely).  Not to mention that little teddy thing she wore on the train.  What is wrong with Chuck?  Come on, are you a man or not?!?!?  Is he already bored of her hotness???

As for the episode, not quite as exciting as I'd like, even though I was happy to see Scott Bakula return.  The plotline with the sister is a bit grating.  Clearly all a set up for the finale which does look pretty explosively exciting.
3235  Non-Gaming / Off-Topic / Re: 24, Season 8 discussion (there are spoiler tags for a reason): Final Season! on: May 18, 2010, 06:06:24 PM

Quote from: Jimmy the Fish on May 18, 2010, 05:28:13 PM

I LOL'd during the slow pan of the dead Russians.

Russian #1: shot dead
Russian #2: shot but wounded
Russian #3: skewered with a SWORD

I SO wanted to see what how that happened.

That was hilarious!  Also enjoyed seeing the disgusting remains on the eviscerated dude.

I'm definitely looking forward to the 2 hour series finale, but I have to say the whole "Dark Jack" thing is kind of bonkers.  Fun to watch but maybe a bit over the top. 

My biggest curiosity is if they'll have Jack end up killing (or at least shooting) Chloe.  Couldn't get any darker and more dramatic than that, and the way they are going it seems like they want to go as dark as possible to set up his starting state in the movie.  My heart says they should keep her for the movie, as she is one of the very few continuity characters they can cross over (maybe Audrey and of course Kim), but my gut says these writers are crazy and with the series ending, she's the only character left that people might possibly care about if they died (sorry Freddie).  Thoughts?
3236  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer online - play both sides on same server now! on: May 18, 2010, 05:58:28 PM
Wow this sounds incredibly desperate and pretty much an all around bad idea.
3237  Non-Gaming / Off-Topic / Re: [TV] Survivor: Heroes vs. Villains on: May 17, 2010, 08:37:36 PM

Quote from: Crawley on May 17, 2010, 06:39:38 PM

Parvity wuz robbed!

Another bitter jury that had a difficult time putting personal feelings aside for gameplay. While I was ok with Sandra winning I don't think she deserved it as she really didn't have much game. The only moves she had that I can remember were 1) Playing on Russells fears and getting him to vote out Coach. 2) Finding an Hidden Immunity Idol (HII). Parvity seemed to be gunned for since day 1 even by the Hero tribe before they merged (the JT letter). She also made one of the biggest plays of the game giving away the two hidden immunity idols (one to Sandra no less) to keep the Villains with the majority after the merge. Plus having to tip-toe with Russell to keep him from feeling like she was betraying him could not have been easy for 39 days.

But it seemed like most of the jury already made up their minds on who they would vote for before they got there. I've never seen a final tribal council with so few questions. It was mainly all statements. That means the remaining survivors don't have the opportunity to sell themselves so they just have to sit there and see how the votes play out. It robs both the jury members and viewers or any interesting insights the survivors can provide as well as sway votes based on their responses.

They need to tweak the final tribal council and allow the survivors to respond to jury members if they make a statement. Or bring back the option to plead a final case where the survivors can address some of statements the jury has brought up.

Totally agree with this - with all the time they waste with other crap, they could easily re-instate the chance for a final rebuttal which they used to always do.

On the first point, you should also mention Parv's winning of multiple immunities to stay in the game, she really kicked some ass and almost took 3 in a row.  You have to wonder how Sandra even stuck around at all.  The odd part was how convinced Russell was that Sandra had no chance of winning, when both her original Villains alliance AND the heroes that she tried to work with were all in the jury.  I guess he figured bringing 2 past winners gave him better odds.  They really should have kept Jerri and their original villain alliance, though I suppose it wouldn't have helped Russell much, and likely Parvati might have won in that case.  Amazing just how close that final challenge was - if Jerri or Parv won, likely Sandra would have been out.
3238  Non-Gaming / Off-Topic / Re: Iron Man 2 on: May 17, 2010, 06:38:42 PM
I ended up watching it again with some friends and on second viewing I actually enjoyed it more.  Apparently I fell asleep through the entire Monaco sequence the first time which definitely messed up my impressions lol.  The briefcase suit was definitely cool.  The overall flow was more coherent without the 20 minute nap as well  icon_wink

Still, the majority of my other complaints remain intact.  I wanted more of Mickey, more of Scarlett and less of Sam, and a more credible threat in the final battle would have been nice.  There was never a point where I felt like Iron Man was in jeopardy (except in the Monaco sequence) and that definitely is an issue for me.
3239  Non-Gaming / Off-Topic / Re: [TV] Survivor: Heroes vs. Villains on: May 17, 2010, 06:25:16 PM

Quote from: Rowdy on May 17, 2010, 04:04:29 PM

I don't get the Russell being a great player opinions.  He's completely one dimensional.  Like Rob said in the reunion, Russell knows how to play to get to the end, but has 0 idea what to do next.  He only understands half the game.  How do you fill a jury with Heroes, players who all like to pride themselves on playing with integrity and winning challenges, and trying to play clean, and then appeal to them to vote for you based on you being the best at manipulating, deceiving and lying to everyone?  That might have worked if he'd been talking to a jury full of villains, but he wasn't.  Know your audience.  He should have seen who he was talking to and started trying to be as humble as possible and apologizing for crossing the line so many times, regardless of what he really thought.  He's willing to lie on the island, but not to the jury?  Weird time to grow a conscience.  

I think there was no point in that because they would have seen right through it.  They pretty much tell you he brought his arrogant attitude to every tribal council every night, never shut up and no one could stand him.  So I think even he realized flipping his personality to a more humble one would have been a waste of time and considered fake.  What I do wonder is if he honestly thought he was going to win - he seems smart enough to understand he really never stood a chance but who knows, some people can be completely clueless as to what their effect is on others.
3240  Non-Gaming / Off-Topic / Re: [TV] Survivor: Heroes vs. Villains on: May 17, 2010, 06:21:36 PM

Quote from: iloveplywood on May 17, 2010, 05:20:07 PM

Eh, big disappointment that Sandra won.  What did she do that affected the game at all, except for being dragged along to the final three?  She tried to make strategic moves, but they never panned out.  She was terrible at challenges (this was not a strategy, does anyone really believe that?), and she's a mediocre social player (has random fits at times).  How Parvarti didn't win the final jury vote is a mystery to me.  Russell -- great to watch, but a huge weakness in his social game that makes it almost impossible for him to win it all. 

If this is the type of player that is going to dominate Survivor, count me out.  I hope good players are taking note and will learn to ditch the weaker players before the final three.  I bet Parvarti is pissed at Russell for getting rid of Danielle and Jerry -- those decisions cost her a million dollars. 

I absolutely loved this season and enjoyed the finale, but as much as Sandra amuses me, it was still disappointing that the one who clearly deserved to win in terms of playing the game strong/smart - Parvati - lost out.  I agree with pretty much all you said about Sandra, and given this season and last season's conclusions, it's disheartening that the winners both succeeded on their NON gameplay.  Parvati lost out because as she mentioned, I think she became too associated with Russell and they just flat out hated him.  I also think Sandra's smartest move was reminding the so-called Heroes that she tried multiple times to help them eliminate Russell and it was their own stupidity that kept them from doing so.  This likely bought her votes from Amanda, JT and Colby.  I kind of wish Jerri had made it to the final, as it would have been interesting to see if/how she split the vote with Sandra.  Seems like given this jury's voting style, she would have beaten Parvati as well.

So for a while last night I was actually in agreement with Russell that there's something fundamentally flawed about the game itself if "nonplayers" winning is the inevitable outcome, as it feels like it renders the challenges, the survival aspect, even the scheming and strategy worthless.  However if you go back and look over all 20 years, it's not the case, there's a complete mix of "good guys", schemers, coattail riders, challenge winners, etc. - and it also depends on the jury makeup as well, some of them were more rewarding to gameplay than others, and some were much more vindictive or took things personally, etc.  It's just that the past 2 seasons have been so Russell-centric that the show has lost sight of some of the early things that made it great, as Colby mentioned the sense of camraderie, newness and adventure has been replaced by constant scheming and hidden immunity idols and back-stabbing.  And clearly people just flat out hated him, and punished him and anything having to do with him lol.  Maybe the new location and a solid cast can help rejuvenate the actual "game" itself, who knows.

At this point I'm a bit burnt out on the show, but I always say that.  Whether I watch again will depend on how interesting (OK OK how good looking) the cast is.
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