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121  Non-Gaming / Off-Topic / Re: [Apple] It's about time... on: April 20, 2015, 10:56:42 PM
Nothing for me yet - I called in last week to fix an error with my billing address but it doesn't appear to have updated, so I'm hoping that doesnt' screw me over.
122  Gaming / Portable Gaming & Apps / Re: [iOS] Implosion: Never Lose Hope - Diablo meets sci-fi on iPad on: April 15, 2015, 09:28:04 PM
Thanks Gratch!!!  Don't know how I missed this but I will grab it as soon as I get home!
123  Non-Gaming / Off-Topic / Re: Marvel: Agents of S.H.I.E.L.D. on: April 15, 2015, 05:31:40 PM
Anyone else still watching?  Last night's episode detailing how May became the Cavalry was really good.

The show as a whole I'm having mixed feelings.  While part of me is happy they've finally embraced powers/gifts (or whatever you want to call them), another part of me is wondering if they've already jumped the shark.  I mean, already there's a guy who can teleport it seems with no limitations on distance, a woman who is more or less immortal (?), and then Skye who can create earthquakes and all manner of shock waves, etc.  These are powers at least on the Avengers level.  Not quite Thor level, but certainly more than Captain America or Black Widow or Hawkeye.  It seems like they are falling straight into the trap they originally planned to avoid, where many characters seem obsolete relative to the powered folk. 
124  Non-Gaming / Off-Topic / Re: Marvel + Netflix = Daredevil, Iron Fist, Luke Cage, Jessic Jones, Defenders on: April 15, 2015, 05:19:38 PM

Quote from: TheEgoWhip on April 11, 2015, 02:35:52 PM

Quote from: USMC Kato on April 11, 2015, 04:31:40 AM

Watched episode 1 though 7 early this morning and so far loving it. The Netflix model works well for street level marvel heroes since the budget doesn't have to be on a blockbuster type level.  Can't wait for Iron Fist!

I saw the first 2 episodes last night, but 7 in a row is a fairly serious binge.   icon_eek

Seriously, yeah!  I watched the first 2 as well yesterday.  Very well done thus far.  I was surprised to see Jessica (from True Blood) in the show - I feel like she adds a critical element to balance the show out.  I also like that the clearly mark the show in the present Marvel movies universe, with just enough references to make sure you are aware, but without the clutter that can burden a comic book show once you start introducing super powers. 
125  Non-Gaming / Off-Topic / Re: Ok....I'm ready. Teach me how to invest on: April 15, 2015, 05:14:30 PM

Quote from: Lee on April 14, 2015, 06:12:17 PM

Quote from: rittchard on April 14, 2015, 03:28:23 PM

Buy Apple stock! 

I am actually doing an analysis paper on AAPL for a finance class right now. I want to put some money into it because their numbers are great, but it seems expensive right now. That's always my problem though, I struggle with the when to enter more than anything else.

Hehe - it always seems expensive... but then it keeps going up and just gets more expensive!  I debate this with a friend of mine a few times each year, and each time he has ignored my advice.  Had he invested the first time I suggested it, he would have made a lot of money by now.  My philosophy with Apple is this: do you think it will go up even 5-10% over the next year?  If so, why not just invest in it rather than leave your money in a 0.5% (or whatever it is these days) share certificate?  If you believe in the company and its products (which he claims he does), its almost a no-brainer. 
126  Non-Gaming / Off-Topic / Re: Ok....I'm ready. Teach me how to invest on: April 14, 2015, 03:28:23 PM
Buy Apple stock!   icon_biggrin

Seriously though I am not much of an investor but the few piddly shares of Apple I bought a few years back have made me more money than probably all my other investments combined.  They give a quarterly dividend to boot!

Anyway you'll probably need to be more specific.  Are you looking at retirement stuff like IRAs, do you have a 401k, or are you asking about mutual funds, stocks, etc?

Either way I wish you the best of luck!

127  Non-Gaming / Off-Topic / Re: [TV] Helix on: April 13, 2015, 06:13:41 PM

Quote from: Turtle on April 13, 2015, 03:54:40 AM

I think that was the season finale right? Anyone see the whole season like me?

I'm both disappointed, but still interested. The whole season seemed more setup for a season 3, with even more pointless obtuseness than season 1. But where season 1 had that driving threat of Narvik, season 2 lost a lot from these weird cult meanderings. Characters went no where, or off the deep end.

Meanwhile, the whole flash forward and back was kind of interesting, especially in the context of the everything. It just seems like no one was really prepared for making a second season and just made the whole thing to prepare for season 3, if there will be one.

I did watch the entire season more or less.  I fell asleep multiple episodes, and considered quitting multiple times, it was just too whacked out.  So many seemingly random things occurred and often felt like they were just thrown in randomly.  Like Mark Ghanime's role, what a complete waste.  And why was he listed in the main cast but Jordan Hayes was a "Guest Star" even though arguably she was in it as much or more than anyone else?   The conversion of Peter to Eli felt stupid and forced, some of the side whackos needlessly annoying as well.  Oh and I can't stand Steven Weber in anything; the best part of the show was when he got his head sliced off.  I did kind of like the grown up Caleb thing at the end, I guess that was kind of interesting.  The flash forwards were kind of interesting but also made it feel like everything in the present was kind of irrelevant.  Frustrating show all around, I have to admit it was mesmerizing in some ways but exasperating in others.

128  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: April 09, 2015, 11:16:16 PM

Quote from: wonderpug on April 09, 2015, 12:07:45 AM

You bastard.

Do I need to build the clan hall to be able to join you? (Yup)

Wait which one are you?  Are you Wander or Wik?

Either way I have no idea who all the people who joined are but the good news is our clan is ranked 1630 now woohoo!
129  Non-Gaming / Off-Topic / Re: [Apple] It's about time... on: April 09, 2015, 08:25:35 PM

Quote from: Lee on April 09, 2015, 05:35:15 AM

Getting the 42mm black Sports as well. Reading around the Internet, that seems to be the far most popular option.

That's what I'm targetting as well.  If it is sold out I might go for the more expensive version which annoyingly becomes like $1000+$50 for the sports band.
130  Non-Gaming / Off-Topic / Re: Compute Stick! on: April 09, 2015, 08:23:56 PM

Quote from: Destructor on April 09, 2015, 03:32:43 AM

Will it play Minecraft?

That's about the most important question for it. biggrin

lol given that the Raspberry Pi can play Minecraft, I'm pretty sure this one will too.
131  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: April 08, 2015, 11:12:19 PM
Just picked up Civcrafter:

http://naquatic.com/civcrafter/

This is nominally a "clicker" (tap) type of game but somehow they've built a surprising amount of depth into it.  I've played numerous tap games but this one definitely has the most overall depth as it combines elements of Civilization and then war aspects of other mobile war games.  You are constantly playing a game of balancing everything out in terms of population, gathering, building etc, and although there are some timers that can be shortened with IAP, they don't really seem necessary to play the game whatsoever.  The one big difference from other tap games is there doesn't seem to be offline progress, but in some ways that makes it more of a strategic game since you can't just come back hours later and amass a fortune.


Edit: I just created a Wanderers clan in case anyone wants to play/join

Invite Code is: RAFAD492
132  Non-Gaming / Off-Topic / Re: [Apple] It's about time... on: April 08, 2015, 11:00:39 PM

Quote from: Lee on April 08, 2015, 05:14:01 PM

Edit: one thing that stands out between reviews and comments is that it's "not essential". Outside of my desktop computer and maybe my phone, I don't own a gadget that is essential. A smartwatch isn't even a must have, didn't we all know that already?

Of course it does bear repeating that the iPad was also deemed "not essential" and "a toy" and pretty much all the same negative things prior to its release.  I'm not expecting some sort of transformational miracle product from the getgo, but I do expect it to be a well-engineered gadget that will slowly inject its way into my everyday life.
133  Non-Gaming / Off-Topic / Re: Compute Stick! on: April 08, 2015, 10:56:34 PM

Quote from: Lee on April 08, 2015, 05:17:20 PM

It is very cool. Amazing to think its a fully functional PC. Still, can't think of a use for it. Tablets are more powerful and I don't need a monitor to use one.

BIG SCREEN PORN!
134  Non-Gaming / Off-Topic / Re: [Apple] It's about time... on: April 08, 2015, 05:02:48 PM
Watch review embargo was lifted, lots of reviews if you are interested:

http://www.macrumors.com/2015/04/08/apple-watch-review-roundup/
135  Non-Gaming / Off-Topic / Re: Compute Stick! on: April 08, 2015, 05:01:28 PM
Already preordered smile

No idea what I will do with it but it just seemed too cool to pass up.

We also have a Raspberry Pi here at work.  Definitely a cool product/idea, I wish this kind of thing was around when I was a teenager.  

In terms of simplicity and ease of entry, though, I am expecting the Intel Stick to be a better choice.  I love the idea that it plugs right into an HDMI port, effectively turning any (modern) TV into a full fledged Windows computer that I'm already familiar with.   I'm still wondering if it will need a separate power supply or if it is powered through the port like other similar sticks.
136  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 5 on: March 30, 2015, 10:29:25 PM
Sorry I was busier this morning than expected.  I loved loved loved this finale, so much packed into a 90 minute show!!!  Honestly I think I barely took a breath for the entire hour I was watching the episode.  I really thought Glenn might bite it, Aaron too, and for a second I even thought Rick might go.  Can you imagine if they had killed Rick off in that sequence; that seriously would have been one of the biggest twists/moments in TV history.  I would have been bummed but the story possibilities killing Rick would be incredible, particularly since they would diverge further from the comic.  Who would be the new leader?  Morgan?  Carol?  Michonne?  Speaking of Carol, she was freaking awesome even in limited capacity.  I love how she dressed Rick down ("sunshine!") and it was such a great counterpoint to high-and-mighty Rick exiling her a while back.   The way she made Pete almost pee in his pants was so sweet, as was her declaration that all they'd need to deal with these "children" were knives.  She's in full command of her faculties and her new-found confidence, and she's pretty much the only one 100% completely thinking strategically.   If this were Survivor, she'd be my easy pick to win.  I also loved the short scene with Sasha lying in the grave.  I thought it was simple and creepy but beautifully shot, which just made it that much more disturbing. 

Wolves!!!  I don't remember them in the comics, but I'm pretty sure someone had said they were in the comics too.  I don't think they were a big deal, though, and that's kind of what it sounded like the implication was from Scott Gimple's letter on next season.  The next major threat should probably be Negan but hopefully that's back half of next season. 

137  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [Kickstarter] Crowfall - "Game of Thrones meets Eve Online" on: March 26, 2015, 09:42:14 PM
Looks like they ended with over $1.7M and just shy of 17000 backers (too bad as that would have unlocked another stretch goal).  I've got high hopes for this one!
138  Gaming / Multiplayer Madness (MMO or otherwise) / Re: World of Warships on: March 26, 2015, 09:38:19 PM

Quote from: Knightshade Dragon on June 04, 2013, 05:59:26 PM

I dropped in our link on your post, Ceekay.  smile   Looks pretty sweet!  

Awwww for a second there I thought Ceekay had returned.  It's amazing how many posts were originated by Ceekay even 2 years (?) after he stopped posting.
139  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 5 on: March 26, 2015, 09:36:50 PM

Quote from: Bullwinkle on March 24, 2015, 12:50:23 AM

Quote from: rittchard on March 23, 2015, 10:29:05 PM

Quote from: Eco-Logic on March 23, 2015, 08:27:16 PM

I didn't agree with the killing notion either of course.  He didn't provoke the fight though.  I didn't find his "desire to take him out" too strong, I found his desire to do something just right, and the rest was in response to Mrs. Softy (going to get everyone killed) Mayor.

I guess the question is if you don't kill him, what do you do?  I guess you can try to keep him locked up somewhere, but this becomes a resource drain for someone who contributes nothing.  He still needs food and water, plus someone will have to watch over him.  Longer-term it's just a lose lose to keep a guy like this around.  Think about it, this is a guy that in the freaking APOCALYPSE is still beating his wife and kids.  Seriously if you not only can't be useful but are also hurting good people, you don't deserve to exist.  Exile is also a bad idea, because best case is he dies and becomes a zombie you have to fight, worst case is he finds another group and convinces them to raid you.  

Yeah I know I sound harsh, but I think that's what makes this show, this season (and post-apoc fiction in general) so interesting.  As Rick said, even though they are living in this illusory safe zone, the world is still one where only the fit survive.  If the zombies don't get you, evil humans will.  Rules of civilization and morality have to be re-thought when you're dealing with a world where people are coming back from the dead and eating each other for sustenance.  I think as viewers we still want to relate to everything that happens from our current societal point of view, but the show by its very premise has already changed all that.

Side note, someone during Talking Dead had a great question, how would Season 1 Rick handle Season 5 Rick?  Love thinking about that one...

Every one of the points you brought up about what to do about the guy could also be applied to corporal punishment today.  

Keep in mind, the guy was useful.  It was one of Mayor Mayor's key points as to why you don't kill him.  That, and the whole keeping society going thing.

But here's a question: The world is now the same kind of rough place it was before humans started congregating and creating a society.  Okay, it also has zombies.  But why is it wrong to try to rebuild?  Isn't that the point?  If the world stays at the same level of insanity and never changes, never gets better, humanity will die out.

A lot of these folks are going through PTSD, basically.  Same as coming home from a war.  Of course, this isn't home, exactly...

It is this kind of thought process that makes this storyline so damned good.

Agreed on that last point!

On the first one, I don't think you can say every point is valid for corporal punishment.  Certainly if someone gets the chair today, they aren't going to turn into a zombie and try to bite me  icon_biggrin  And you really can't equate our society where the vast majority is law abiding citizens with the post-apoc society that has cannibals and psychopaths.  Point is it's a completely different set of circumstances.

There's nothing wrong with trying to rebuild society, but I think the definition of "society" needs to be adapted and suitable to the present circumstances.  I think what the writers are arguing is that holding onto an antiquated notion of society is likely going to get you and everyone you love killed.  Obviously there are limits to what is "acceptable" (e.g. cannibalism BAD!) but what worked in the past (wife beating asshat gets a pass because he's a doctor) probably does not work in this world.  It's not insanity so much as adaptation to an insane amount of change. 
140  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 5 on: March 23, 2015, 10:29:05 PM

Quote from: Eco-Logic on March 23, 2015, 08:27:16 PM

I didn't agree with the killing notion either of course.  He didn't provoke the fight though.  I didn't find his "desire to take him out" too strong, I found his desire to do something just right, and the rest was in response to Mrs. Softy (going to get everyone killed) Mayor.

I guess the question is if you don't kill him, what do you do?  I guess you can try to keep him locked up somewhere, but this becomes a resource drain for someone who contributes nothing.  He still needs food and water, plus someone will have to watch over him.  Longer-term it's just a lose lose to keep a guy like this around.  Think about it, this is a guy that in the freaking APOCALYPSE is still beating his wife and kids.  Seriously if you not only can't be useful but are also hurting good people, you don't deserve to exist.  Exile is also a bad idea, because best case is he dies and becomes a zombie you have to fight, worst case is he finds another group and convinces them to raid you.  

Yeah I know I sound harsh, but I think that's what makes this show, this season (and post-apoc fiction in general) so interesting.  As Rick said, even though they are living in this illusory safe zone, the world is still one where only the fit survive.  If the zombies don't get you, evil humans will.  Rules of civilization and morality have to be re-thought when you're dealing with a world where people are coming back from the dead and eating each other for sustenance.  I think as viewers we still want to relate to everything that happens from our current societal point of view, but the show by its very premise has already changed all that.

Side note, someone during Talking Dead had a great question, how would Season 1 Rick handle Season 5 Rick?  Love thinking about that one...
141  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/24) on: March 23, 2015, 05:22:50 PM

Quote from: Lordnine on March 23, 2015, 02:41:23 PM

I had no idea Pillars of Eternity was coming out this week...and I backed it!    I honestly stopped reading their updates a long time ago because they were so frequent and long.  Pleasant surprise.

lol ditto!
142  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 5 on: March 23, 2015, 05:16:31 PM
Another awesome episode!  KEEP WALKING.  Absolutely cannot wait for the season finale next week.  If you saw the extra preview during Talking Dead, you know what I mean!

Also sounds like another significant death or two ("there will be blood, not just walker" plus "special guest" on Talking Dead).  Tara, Sasha, Rosita?  Too much overlap between these 3 girls if you ask me, so maybe time for one to go.

Only thing that bugged me about last night was am I really supposed to believe that a drunken wife-beating surgeon could go toe to toe with supercop/zombie-killer Rick?  I mean seriously Rick should have been able to take him out in one punch and that would be the end of it.
143  Non-Gaming / Off-Topic / Re: Cord Cutting Tool on: March 23, 2015, 05:13:04 PM

Quote from: stessier on March 21, 2015, 10:25:06 AM

Quote from: rittchard on March 20, 2015, 05:38:36 PM

Quote from: stessier on March 20, 2015, 01:21:47 PM

I think Roku and Chromecast come closest.  You still have to pay the separate bills, but that is super easy with recurring payments.  The rest is handled nicely through just choosing the right app on, say, the Roku where I can watch Netflix or Amazon or Crackle or whatever - all with the same remote.

But nothing with live content yet, right?  I think that's the "holy grail" - to merge live and VOD content seamlessly in the same interface and same box with a "pick and choose what you want" package.

BTW, rumor is Apple is announcing a new Apple TV in June...

Tivo just changed their season pass option to do that (or what I think you are describing).  It goes out and finds everything - VOD, live, whatever - and lets you put it in folders for viewing now or later.  It's called OnePass.  We haven't gotten the UI upgrade yet to do it, but it sounds great.

That's fantastic, actually even better than what I was describing since it looks like it seeks out all sources for you.  I was just thinking a universal umbrella UI so I didn't have to go back and forth between live TV and Netflix. 

Only caveat is that you have to buy a Tivo machine + pay $15/month.  And unfortunately for me, I don't think it will be part of the Directv custom Tivo box frown   I guess the good news is that the technology is all ready to go,
144  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [Kickstarter] Crowfall - "Game of Thrones meets Eve Online" on: March 20, 2015, 05:48:44 PM

Quote from: drifter on February 28, 2015, 02:45:36 AM

That does sound pretty cool.  They have some serious experience between them.  Shadowbanes PvP was, I think, really one of the best ever done.

Agreed!  Not just the PvP but the ecosystem (economy, crafting, etc) seemed to work really well.  It's the only game I played where we actually built cities with different "philosophies" and it completely worked.  We built one main city which was more "moral/hero"-type, and then later a second city which was kind of a commerce city which had less rules and regulations.  Then later on we played a rogue guild with no base city.  So cool.  

Crowfall support is doing well, 5 days left and they are almost at their next target $1.3M which would add mounts and caravans.
145  Non-Gaming / Off-Topic / Re: on: March 20, 2015, 05:44:11 PM

Quote from: Xmann on March 19, 2015, 04:12:47 PM

22% off with AT&T

That's my place it looks like

Around $160 for 10gb shared


That sounds 100% consistent with what I'm paying, same discount too.  Only thing you might want to inquire is if they would bump you to 15GB for no extra charge.  They did that for me recently when I went over on accident.  My partner was on business travel and ended up inadvertently using a bunch of data when he made a hotspot.  Even with 4 people I don't need 15GB (or even 10GB), but it doesn't hurt to ask  icon_smile
146  Non-Gaming / Off-Topic / Re: Cord Cutting Tool on: March 20, 2015, 05:38:36 PM

Quote from: stessier on March 20, 2015, 01:21:47 PM

I think Roku and Chromecast come closest.  You still have to pay the separate bills, but that is super easy with recurring payments.  The rest is handled nicely through just choosing the right app on, say, the Roku where I can watch Netflix or Amazon or Crackle or whatever - all with the same remote.

But nothing with live content yet, right?  I think that's the "holy grail" - to merge live and VOD content seamlessly in the same interface and same box with a "pick and choose what you want" package.

BTW, rumor is Apple is announcing a new Apple TV in June...
147  Non-Gaming / Off-Topic / Re: Cord Cutting Tool on: March 19, 2015, 11:37:42 PM
It's kind of weird, a week ago I was kind of freaking out at the prospect of satellite TV dying a quick death in the next 5 years or even sooner, but now when I see all these crazy packages, I'm starting to wonder if they won't all end up cannibalizing each other instead of killing cable/sat.  Maybe that's not the right word, it's more just this general sense of confusion and inconvenience in terms of how do I get all the content I want access to.  OK so maybe I save $20/month putting together a package of OTA + Prime + Netflix + HBO Now + Apple? + Vue or whatever (just a random example), but is it really worth the hassle?  From a pure financial standpoint obviously the answer is yes, but when you consider everything else maybe not.  Particularly not if I need a PS3/PS4, Apple TV, OTA tuner box and Chromecast or whatever too.  Multiple hardware platforms, multiple remotes, multiple UIs to deal with, multiple bills to pay; I don't think this is the direction people want to go in the long run.  

Ultimately I think the killer would be a single platform that can take everything in but uses one universal UI, plus only pay for the content you want.  Maybe somewhat packaged but not the way it is now where you get 1000 channels and only watch 20 of them.  I suspect this is what Apple is aiming towards but still having trouble securing all the content rights.  Content is a crazy game.
148  Non-Gaming / Off-Topic / Re: Cord Cutting Tool on: March 18, 2015, 11:35:33 PM
Thanks for the link, I'm socializing it around my workplace too (Directv).  Will be even more interesting to see what happens if/when Apple enters the game.
149  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 5 on: March 18, 2015, 11:32:27 PM
But on the plus side they have the two most kick-ass black women (in terms of combat) now that they've leveled Sasha's sharpshooting skills.   thumbsup
150  Non-Gaming / Off-Topic / Re: Who is your cell provider? on: March 18, 2015, 12:25:26 AM
From what I've heard T-Mobile seems to be one of the lowest cost options but coverage is more hit or miss.

I have AT&T right now, and I've got 4 iPhones on a Mobile Talk Family Plan with 15GB shared per month.  With my company discount I'm paying around $180/month.  I think it's something like $140 for the first phone and base plan and then $15/month extra for each extra phone.  I'm looking at my bill now and it's very confusing how they structure it but I think that's approx. how it works out. 

So I'm guessing even without a discount you should be able to get comparable pricing for the 3 of you but with more data and everyone with an iPhone.
151  Gaming / Portable Gaming & Apps / Re: Dungeon Hunter 5 on: March 17, 2015, 08:29:58 PM
What I like about the game is ultimately what I also don't like, and might be a turnoff to others.  It's definitely designed with mobile gaming in mind and there are lots of little things to micromanage; the more time you put in, the more successful you'll be.  While you don't *have* to spend that much time with management, it certainly is much more optimal to maximize what you sell or use to upgrade and how you position your stronghold defense.

In terms of mobile gaming, there are different things to do depending on your mood and available time.  If you've only got a minute, you can still jump on and collect your gold/quartz, similar to many city builder type of games.  I believe it fills up every hour unless some gets raided by others, so theoretically to maximize throughput you should logon every hour and spend less than a minute to collect your cash.

If you've got like 5 minutes, you probably have enough time for a raid or an event run, both of which have very short maps and are pretty much just all combat.  These are more of the traditional grind, whereas I'd consider re-running some of the story missions more engaging.  There are some I genuinely enjoyed more than others, similar to D3.  Or alternatively if time is short, you can just take the time to do some upgrades and inventory management, or adjusting your minion defense.

If you've got slightly more time, you can run some campaign missions, either re-doing your favorites (normal or at higher difficulties for better rewards) or advancing the main storyline (not sure how many different total missions there are, I'm guessing 30).  Having higher level "friends"/allies definitely helps with progress, so that's another part of the game experience to manage.  This is as simply as clicking on someone's name in chat and sending them an ally request, or entering a friend code and waiting for them to accept.  Not as fun as true co-op, but the good thing is you don't have to wait for people to be on at the same time, and any progress they make while they play is beneficial to you when you "use" them.

If you plan things out right for a longer session, you should be able to do something like finish 3 raids, do some fusions, then plan out enough missions to get xp to level up and reset your counters.  I'm around lvl 23 in the campaign, lvl 20 on my character, and if it weren't for some stupid mistakes, I probably would never have run into energy issues. 

The good news is I'm fairly certain I'll be able to make it through the main story/campaign missions on Normal difficulty without much issue, and even though I did end up spending some real money, I am pretty sure I could have done it very easily without spending a penny.  Given the amount of gameplay and the quality of the game, that's just insane.

One warning: Expert difficulty really ramps things up tremendously, so be prepared.
152  Non-Gaming / Off-Topic / Re: Looking for Gaymerz... on: March 17, 2015, 12:11:05 AM

Quote from: Teggy on March 16, 2015, 07:47:28 PM

I used to watch Queer as Folk with my then girlfriend and didn't die from gay sex exposure slywink maybe I'll check it out.

Ahhhh you've been infected!!!!  icon_lol icon_lol icon_lol
153  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 5 on: March 17, 2015, 12:09:50 AM
I guess I felt like our guys were prepared to perform a coup in the event the douches were: 1) evil, OR 2) incompetent and on the verge of throwing away a great resource.  Not because one or all of them had gone bonkers, but more as a matter of continuing their own survival plan, and knowing they are prepared for many of the pitfalls, both zombie and human, that they might have to deal with.  Now it's being proven, more or less, that #2 is true, so taking over is the smart/right thing to do for everyone's sake.

To me, Dr. Douche and Douchepriest are more just convenient plot elements to incite things to move faster than they otherwise might.  Also I wonder what a "normal" response would be to deal with Dr. Douche-wifebeater is in this world?  Let's say after proving his guilt, imprisonment I suppose?  But how exactly would that work, stick him in the basement of one of those nice houses?  I suppose they could banish him, but they might as well just kill him in that case - it's one less zombie to worry about.
154  Gaming / Portable Gaming & Apps / Re: Dungeon Hunter 5 on: March 16, 2015, 08:42:08 PM
OK, here are impressions after 5 days or so of play.  I was really disappointed at the outset and almost gave up, but the game started to grow on me the past few days.

First off, in spite of the look and feel of the combat/engine/gameplay footage, it seems like they've diverged the series from being a Diablo clone to more of a traditional mobile game clone.  From a format standpoint, it's very similar to recent games like Eternity Warriors and a number of other Diablo-lite clones.  Basically you have set missions to complete on a larger map, and you can repeat them ad infinitum at varying levels of difficulty.  Each mission requires an energy cost to enter, and you don't get any rewards unless you complete the mission.  If you die mid-mission, you can pay in diamonds to keep trying.  Diamonds are the IAP currency, and there are also gold and crystals as the in-game currencies.  Diamonds are used for inventory expansion, potion replacement and rolling for loot.  Gold is used to upgrade your character's gear, crystals are used to upgrade your minions (more on that in a sec).  

Normally I've played this type of game for a bit and then get bored or irritated very quickly, generally within a day or two.  This one has surprisingly held my interest longer (so far) for a few reasons.  There's actually more of an ongoing story than other games of this type in the primary solo campaign mode  There are quite a few mini-animations reminiscent of D3 that take place during each mission which is a nice touch.  Most the dialog is spoken, which is also rare for a mobile game.  The graphics and animation also are overall top notch, again clearly influenced by D3.  There's a semi-social element of adding friends; while you can't do true co-op you can bring a single friend into each solo mission to help you out.  So having higher level friends with desirable attributes can be very beneficial in keeping your progress.  This mechanism is also used to periodically get you free loot rolls.

There are no classes in the game; instead you choose a weapon as a primary and that kind of defines your basic combat style.  You can also assign a secondary weapon to switch between, so you can easily go from melee to ranged, or ranged to magic depending on what you equip.  At first it seems way too simplistic since there are no skill trees for further customization.  Eventually though, you get access to 3 item based slots which define 3 active skills that you can use.  Again it seems limiting at first but the more you play, the more you get different drops which have different skills, and the more you can customize your gameplay.  Skills and weapons are all tied to an elemental system as well, which is used to offer bonuses against other elements.  You can mix and match any weapons, skills and elements to your liking.  So as an example, my guy is primary a Death-bow wielder, but I've equipped one skill that is an HP leech, another that's an AoE stun/dmg and a third that's a larger AoE DoT (all green/life element).  Missions usually give a recommended damage type, but in between missions I can swap anything I want out, changing to fireballs or lightning strikes or death clouds or whatever if I want.  What's the catch?  Every piece of gear is separately upgradeable through a standard Fusion (and then Evolution) mechanism, i.e. sacrificing other item drops or special drops to slowly improve gear over time.  This is good and bad, of course.  The good is that you are pretty much infinitely customizable - but only as long as you are willing to infinitely play/grind.

There's also a "PvP" mechanism in place.  But it's not true PvP as much as a Clash of Clans (not sure if that's the right example) or maybe more accurately Mighty Quest for Epic Loot invasion mechanism.  You have a castle which generates currency over time which is protected by "minions" - which are also tied to the same loot/card drop system.  Kind of like some older games like Dragonvale, you can tap the minions over time to get currency out of them.  They too are upgradeable through Fusion/Evolution, but using the crystals as currency.  Invading other players' castles is on a separate Energy system, and the more you play the better the rewards, plus you can bump up in "Leagues" for improved bonuses and drops.  I'm not sure how it plays out later on, but early on it is clearly geared for the attacker to win and be rewarded, so it plays out more like a secondary PvE mode, i.e. there's not much to risk losing and the rewards are really good (no exp but cash and drops).  It's definitely much easier to get the Fusion drops you need through this mode than it is repeating standard missions; I suspect they might adjust that eventually.

In any case, I think this is the kind of game that you will either hate or get bored with very quickly, or will somehow sink into your psyche and make you obsessively want to keep playing.  There's a lot of micromanagement in terms of making choices on what to upgrade, etc. and there's always that little dangling hook of getting a good drop.  Some might not like that but personally I enjoy it. But definitely it's moved far away from the more Diablo-like loot and level type of game, so if you are expecting that you are bound to be disappointed.  I've had no issues with the energy system; usually by the time I'm getting close to running out I hit another level and it resets.  I suspect that won't always be the case though.

Regarding IAP, it doesn't appear necessary at all to keep playing the game (you earn 4 diamonds for each campaign mission you complete, but only for the first completion).  Rolling on a guaranteed Rare item takes 50 diamonds, and it costs 10 for each upgrade of your inventory.  In other words as long as you play judiciously eventually you are guaranteed at least one or two rare items.  The fusion and evolution system also keeps things progressing fairly well in that regard as well, again it's just a matter of playing/grinding the missions multiple times.  The good news is some of the missions are genuinely fun with a D3-esque feel to them, and there is quite a bit of variation in terms of different maps (unlike other games in this genre).  So while some may argue that the game requires "grinding" it's really not that different from D3, which eventually boils down to grinding as well, albeit in a more randomized fashion.

Overall, I'd say this is one of the better/best games of this type.  It's not what I had hoped for in terms of being more of a D3 clone, but it's a strong blend of ARPG conventions mixed with more recently popular mobile/CCG/building elements.
155  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/17) on: March 16, 2015, 07:44:51 PM
Apparently I pre-ordered FF Type 0 a while back so I guess I'll stick with it.
156  Non-Gaming / Off-Topic / Looking for Gaymerz... on: March 16, 2015, 06:35:36 PM
No, this is not some form of recruitment post lol.  Just some random thoughts as a rabid TV watcher and ga(y)mer.

There's a recent show on HBO called Looking; I suspect no one here is watching it.  It's ostensibly a soap/drama revolving around 3 gay male friends and their relationships, jobs, etc.  What is relevant to this site is that it's the first show I can remember of any that shows a real love and connection for gamers.  The lead character is a game developer working on an FPS.  He ends up having an affair with his boss and the two together start working on a CCG battler app featuring gay archetypes in place of your normal monsters and heroes.  On Halloween he dresses up as Gordan Freeman, which ends up being pretty hilarious as he tries to explain to a bunch of bitchy queens about the popularity of Half Life.  Last week's episode took place at the Gaymerz convention, which I had no idea even existed.  Embarrassingly for myself, I had to go look it up to find out it was a real thing lol.

I'm not recommending anyone here watch it (the graphic sex would likely freak you out lol), I just found it interesting to find this show (which I was originally watching to see hot guys making out) ended up being more relatable to me as a game lover.  And even more interesting I can't think of a single other show that has its lead be a hardcore (no pun intended) game developer.  It's just very cool to see game development being treated so respectfully instead of as the butt of a joke.
157  Non-Gaming / Off-Topic / Re: Con Man - Alan Tudyk and Nathan Filiion on: March 16, 2015, 06:25:33 PM

Quote from: Bullwinkle on March 14, 2015, 01:53:03 AM

If the stars aligned and everyone finally found themselves free for a good enough chunk of time, this thing would get made in a heartbeat.  No question.  Slap it up on Kickstarter.  Done deal, day one.

If you don't believe me, just take a look at how much Con Man is raking in RIGHT NOW (as I write this, it's over 1.6 million, 395% funded with 28 days left, and it's been up, what, 2 days?).  This is not even associated with Firefly, it just has two actors from the show.  And fans are crapping their pants.


As always, Bullwinkle says everything I'm thinking  icon_biggrin icon_biggrin icon_biggrin
158  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 5 on: March 16, 2015, 06:23:14 PM
Yeah I'm also not sure what's going on with the priest story arc.  I totally don't remember what happened with him in the comic, but I never had the impression he went bonkers like this.  It definitely makes for an interesting curveball for the Alexandrians, to have the priest tell you the group is evil.  Everyone trusts a priest, right?   icon_wink

It's also interesting that a lot of the post-show analysis seems to revolve around someone in our group (Rick, Carol, Sasha, etc) to go "bonkers".  They certainly seem to have shown each of the main characters going unhinged at some point.  But ultimately I'm not sure that really matters - in this post-apoc world, unhinged is the new hinged, so to speak.  In spite of some of the choices they've made, our group is still portrayed as the "heroes" of the story.  When others don't listen to them, bad things happen.  When they let their guard down, bad things happen.  They are always the first to sense things going wrong, or anticipating the next bad thing to happen.  Or is the point that somehow they are ultimately bringing these bad things down upon them themselves?  I don't read it that way, but I guess you could make a case for that.

Anyway, just a fantastic show, albeit a bit too graphically gory this ep even for me. 
159  Non-Gaming / Off-Topic / Re: Con Man - Alan Tudyk and Nathan Filiion on: March 13, 2015, 08:05:22 PM

Quote from: Bullwinkle on March 13, 2015, 05:07:30 PM

I was just being flippant, anyway.

The main reason that's not happening is that people are involved in other things and don't have time.

I'm guessing if they had a $100 million budget everyone'd make time lol  icon_biggrin

I mean, come on, aside from Nathan Fillion, none of them have been doing that great.  So if he's involved in this, I'm pretty sure he could figure out a way to work around his stupid Castle schedule.  I love his "too soon" jokes in the promo video BTW.
160  Non-Gaming / Off-Topic / Re: [Apple] It's about time... on: March 13, 2015, 08:01:34 PM

Quote from: Teggy on March 13, 2015, 07:28:00 PM

I anxiously await Rittchard's new obsession with Apple Watch games slywink

LMAO you guys are hilarious!

But yeah seriously I keep wondering if there's going to be some Clash of Clans style game that interfaces with the watch and alerts you when people are attacking or something.  So in the middle of a meeting I can tell all my soldiers to defend my castle and then send a few ninjas to steal gold from Hark.   ninja ninja ninja
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