This looks really interesting and ambitious conceptually, you have a persistent character but the world changes over time and every few months starts over, procedurally generated and with different rulesets.
That was a great description and analysis, Bullwinkle, thanks! They've definitely been setting things up in terms of Michonne/Glenn/Rick and Maggie in particular. Michonne in particular has been kind of the focal point for this plot element, and that's been a nice transition in her story arc.
My only issue, and it's not so much an issue as wanting to see more of everyone, is that we don't really see what's going on at all with many of the others. Notcop fistbump, Eugene, Carol, Carl, even Daryl barely had any input on anything going on. I'm sure I'm forgetting some other characters that have been sidelined too. This is just one of those things that happens in every ensemble show, it's just more noticeable when everyone is grouped together closely but not necessarily saying anything.
Oh it's pretty much what you guys said, definitely a mixed bag. Some of the items seem pretty worthless but others are cool/fun. And they do make for good last minute gifts. I think my favorite item thus far was a pair of "I am Groot" socks, which I ended up giving to my nephew for his birthday. The Funco exclusive was a weird Joker/Batman thing which I did like as well. There's been an OK T-shirt, a couple of good comic books, and various toys.
I do like the idea, and I like that I have some surprises to look forward to every month.
Tonight was odd, it turned into a plot of a bad horror movie. Not to say I didn't enjoy it, I did, it just got cheesy.
Half the charcters just disapperarred during the barn scene. "OMG, I hate apple sauce soooo bad, don't make me eat it!" We searched the car, but missed the stack of license plates he is going to hang on his wall (why are they in his car when he has a house?) and the listening radar thing. Of course the windsheild wipers don't work. Abraham is driving and doesn't even notice DC is right in front of him. A battery dies when you are driving, killing the RV? And why did everyone all of sudden become so trusting? They have been burnt so many times, but this guy is nice, and cute, so it is different this time. The guy has been hiding so much, and none of them have been skeptical besides Rick.
Cute goes a long way!!! See, first he bonds with all the girls to get an "in," then sucks up to the kids and baby; it's all part of the gay agenda, dontcha' know!
But yeah, in spite of enjoying the introduction of new characters, it did seem like some scenes were cut out or missing. Not sure if it was intentional or not. The transition from non-trusting to trusting seemed a little abrupt. I think this is one of the things that the writers have the most trouble with, dealing with the entire large group when they are all together. Often enough many of them are relegated to being in the background and the audience is wondering why xxx doesn't speak up or have an opinion. This happened on Lost a lot. But sometimes to move the plot forward the writers end up leaving some details on the cutting floor. It's almost inevitable with this large of an ensemble cast.
That sounds ridiculous, it reminds me a bit of that Comcast phone call thing that was going around a while back.
I pretty much don't buy from stores much at all these days, generally I do downloads now since many "unlock" essentially a full day sooner if it's the midnight before. Otherwise just through Amazon. But even the last few times I've been to a Gamestop I didn't get anything near this amount of attention.
Are you sure he wasn't hitting on you? Did you see his nametag, it wasn't "Rittchard" was it?
Probably a lot of wishful thinking, but news is claiming he and Logan Lerman are the front-runners. Logan is a good actor and may have a larger fan base (from Percy Jackson), but Dylan is far and away the better choice. While I've liked Tobey and Andrew, the thing that both lack (and Logan as well) is the innate sense of humor that I think the Spiderman character in the films is missing. Sure they've had some fun one-liners, but they often felt a bit forced to me. Dylan has a much more natural comic sense and timing than these other actors, but he can do all the nerdy, sensitive, action and sexy stuff on top of that. It didn't come across much in Maze Runner, but it does on Teen Wolf and on his Youtube presence. I really think he could potentially fit the Spiderman role the way that Robert Downey Jr. took to Iron Man. Keeping my fingers crossed.
Quote from: Ironrod on February 18, 2015, 04:02:59 AM
I'll go along with that. Creepy clean-cut guy is obviously going to be a problem. Clean-cut guys always are. I hope he doesn't derail the journey-to-DC arc because I like TWD best when they're on the road.
It's really interesting to hear the fan reaction to the new guy. I often wish I could experience the show without having read any of the comics to have a completely unbiased outlook watching it. Even though the writers have departed from the comic early and often, many of the core characters, plot locales and themes are the same or similar.
Quote from: JayDee on February 17, 2015, 09:02:09 PM
I really want to get DA: I if only because I want to get involved in a big, deep RPG. But there is no guarantee I'm going to like it since it's been years since I've played a tactical RPG. SoM, however, is right up my alley. I really like Action RPGs. So I *should* get that to stay in my comfort zone, right? But I've heard such good things about DA: I. I want to experience that joy too!!!!
Keep in mind DA:I can be played very much like an Action RPG if you so desire. If you play on an easier difficulty and allow your other part members to pretty much do whatever they want, combat can have a pretty action-y feel to it.
Interesting transition episode this week. Nice to finally see Aaron show up, what a cutie!
I imagine some people may not have enjoyed the slower pace, but I thought it made for a good mourning/catharsis episode (as well as transition to the next phase of the show), since the audience really didn't get that last week. It was really nice to see the entire group in their full glory all together, which is such a rarity in this show. Even though they weren't doing a whole lot, I found it comforting to see everyone and some characters interact that generally have not been shown together. I also liked seeing some of the more "realistic" elements that often get glossed over, such as lack of food and more importantly, water. Of course I still wonder how Judith stays so chubby, I have a theory that she's secretly a hybrid zombie baby that goes off and eats people when no one's paying attention.
Just a brief update, I was able to get things more or less running fairly easily. I couldn't get that thing I bought from Steam to work correctly, but the Touchmousepointer did work, with the caveat I had to run D2 in a window.
Short version - it works, but the interface is, not surprisingly, awkward. This is partially because of the effectiveness/sensitivity of touchmousepointer, but also because of the way D2 is strictly point and click. It seems like it really wouldn't be difficult at all to do a mixed interface update that would make it run smoother and allow people to play D2 on Windows tablets with minimal fuss. Thumb-stick control on the left and two buttons on the right and the game would be playable. If I get more time I may take a look at virtualgamepad again.
Quote from: Bullwinkle on February 09, 2015, 11:33:08 PM
Quote from: Lee on February 09, 2015, 09:11:05 PM
Quote from: Bullwinkle on February 09, 2015, 08:39:34 PM
I can't imagine how it was "lame".
Boring, with needless cameos from past cast members that were silly, an uninteresting story line of watching a character (that they never developed into anything interesting) dying, dragged out for an hour, etc. This is the most wish-washy shows I have ever watched, some great stuff, interrupted with long boring shows with uninspired writing. I just don't care about the characters, I don't find them interesting. They were in the early seasons, there were dynamics between them. Now, I don't know how to describe it, they are just boring and predictable. I want Rick to die at this point, the shows needs to move in a different direction.
Lee, I almost can't respond to this (though obviously I can).
Boring just doesn't seem possible to imagine for me on this one. The cameos were so far from needless or silly - they were germane to understanding what the other character was going through, which was nuanced and thought-out and so inspired that I honestly can't understand why you're even bothering with the show. It seems to have moved beyond you.
Have to agree with Bullwinkle, sounds like Lee is mentally done with the show. Reminds me of a lot of different people reacting to Lost at certain points in the show. They shifted from avid fans to haters and it seemed like nothing the writers did could change the course. The fact is it's always easy to poke holes and find things to dislike if that's the mental space you approach it. I'm actually starting to picture Lee as Jebediah Atkinson lol:
Anyway back to the ep, I also have to agree that the cameos were excellent, though I think one cameo I would have liked to have seen would be his girlfriend from the prison. Also maybe Herschel would have had more emotional impact for the fans.
I was totally planning to see it but got sucked up prepping my house for some remodel work. The bad press and general negativity were kind of annoying but that wouldn't have deterred me. Unfortunately since Kingsman comes out next weekend I suspect I'll miss it in theaters completely, but oh well! I will definitely grab it when it comes on Amazon.
That said, I have to admit I cracked up a ton for the Spongebob preview...
I read an interview from the writer saying he thought this ep was "like a poem" and would either be a fan favorite or a most-hated episode depending on the person, so that seems to be playing out from the feedback I've been hearing. Personally I thought it was extremely well put together artistically, but in spite of understanding the themes they were driving at, I was not a fan of the plot outcome and how they arrived at it.
Spoiler for Hiden:
For Tyrese to go out being bitten by a stupid little mini twin zombie was just kind of disappointing. I get the whole "giving up" and "being done" motif, but there had to be a better way to set it up. Not to mention he was just reunited with his sister, who just lost someone else she loved, so it's quite a disservice to her for him to just give up at this juncture. The implication is that he's more or less committing suicide which just doesn't feel consistent with the character.
P.S. That link leads me to some Netflix show with two ladies tied up
I wasn't able to get the overlay to show up on Diablo 2 yet, but there are some things I probably need to try tweaking. Will update if I see any notable progress.
It's interesting to me that this doesn't seem to be a space of much interest for gamers, in spite of the growing number of Windows tablets and hybrids out there. Seems like a ton of older games could be made fun/playable on low end tablets, and even many newer ones could work well on high end tablets like the Surface Pro 3.
I suppose it's just so much easier to grab something off the App store that was built for touch...
I used to use Turbo Tax or the equivalent for many years until I bought a house. There were too many things with credits and deductions and refunds and interest, etc etc. At that point I felt like it made more sense to have a professional do my taxes, just for peace of mind. Mine was recommended from a friend and I really like her.
Quote from: Blackjack on January 30, 2015, 03:13:14 PM
I'm sort of coming to terms with the idea that I'm approaching age 50 now, and my D1/2 memories were when I was about 32 and 35. Virtually all the pals I played those games with then no longer game regularly due to family commitments. So to some extent when I lament the change of the gamer base, I've simply outlasted my peers in PC gaming and am whistling in a graveyard. I sound like Debbie Downer.
In retrospect, that sounds 100% like me too lol. Is there a Debbie Downer emoticon?
Two PC ports are out now: HOMM3 "HD" Edition and Runespell Overture (poker/solitaire/CCG game). Both look like pretty solid iPad ports. I don't think either adds anything to the originals so this is really just for the novelty and ease of playing on the iPad.
Quote from: Blackjack on January 29, 2015, 08:19:37 PM
I can't really wail about gamer preferences changing. Except I guess in my days of Diablo I and II, maybe even in terms of City of Heroes for the few months before WoW launched and stole its thunder, is people seemed to play more in those days because the act of playing was fun, act of splurching monsters and doing so through fun, mostly randomized environments (D1, D2, I mean; not COH) was fun. And it wasn't necessarily only to reach the cap and then just keep expecting the game to spit out end game loot repeatedly like a Pez dispenser.
It just doesn't seem like gamers actually enjoy playing games anymore. They don't enjoy the journey, that is. They want to reach the end and get all the best stuff, and then complain about it not really being the best stuff, and nothing new to do, why should I continue playing? This seemed similar to how people reacted to Arrowhead's Gauntlet reboot. Race through the levels, complain there's "nothing new to do" and then stop playing.
At least that's what I glean from the official forums. Perhaps they don't necessarily represent a broad enough view, and I'm oversimplifying the gaming world today.
As much as I like Diablo 3, I said it long ago but once the vision for the game moved away from a number of the things that many D2 fans loved, this was more or less inevitable. D3 was designed from a skills standpoint so that you would never have to reroll, and I think many people like that style. But because of that flexibility, you lose the subset of gameplay that involves committing to concrete build choices and sticking with them, and everything that goes along with that style of game. I completely lost count of the amount of times I started a brand new build with a concept in mind in D2. But each time I did that, I'd go through the entire game again. Sometimes people would skip me through portions or I'd get power-leveled, but more often than not, the group I played with would always go through the full game again. And again, and again. And it was fun. I don't think anyone ever got to max level, so there was always that small carrot dangling, and good loot just seemed so much more precious. In D3 it really is like a pez dispenser and so much of it is just dumped, even legendaries.
In an odd way, I think D3 just gives players too much, too easily, without consequence or commitment, and that ultimately ends up hurting its longevity.
Just a general comment, I'm still surprised, but I am really enjoying this show. Actually both this show and The Flash keep surprising me with how engaging they are. I was concerned about the Flash's tone being inconsistent with Arrow given that they are in the same "universe" but somehow they are both managing to maintain very separate identities while overlapping nicely. (Although I can't help but think Felicity would have called Barry over to help take out the Juggernaut and his minions, but oh well.) Kudos all around.
Game was patched again and servers improved. There are still some issues but things were much smoother last night.
I forgot to mention there is also a draft mode similar to other games of the genre. You get to select your two factions and then you get a series of cards to choose from to build a deck.
Last night I ended up in an epic battle from Draft. It kept going back and forth, every single time I thought I had the match under control, my opponent would counter with everything he had. And then vice versa, it was just crazy. I ended up winning but I'm not entirely sure what happened. I think the opponent forfeited but I don't know if it was by choice or if he ran out of cards or what. While I thought I was up, I'm not entirely sure I had the match won when he quit. Either way it was one of the best online matches I've had in a long long time.
I finally caught up with the first two episodes of S2 and I have no idea what to think. I know I must have missed a few details here and there since I fell asleep a couple times lol but still the new season is kind of crazy. Whether it's crazy good or crazy bad remains to be seen. On the plus side, I do like Matt Long.
Quote from: rittchard on January 25, 2015, 03:48:16 AM
Granted I've only been playing this a couple of days, but thus far I've found it more engaging than either Hearthstone...
Strangest thing I have read all day. I now have to call in to question everything you have ever said.
lmao! I do enjoy Hearthstone, but I think I'm a bigger fan of the TBS/tactical genre over the CCG/deck building genre. This game scratches both itches. Obviously it doesn't have the strategic depth or "character" of HS, but the tactical portion is something HS just doesn't have. I guess I feel more connected once the card units become actual playable units on a battlefield. And certainly there's another dimension added when you have to consider range, motion, position, etc.
Last night one of my matches the computer AI had me almost crushed. Everything I brought out it would kill using a strategy similar to my own deck (damages units whenever you draw a card), but I knew I had some solid cards in my hand if I could just hold on. The AI was closing in with a number of units on my base so I knew I had just a few more turns to make a play. I finally got a Sniper out and loaded him with buffs, both attack and healing - and basically created a super unit to take the AI units out one at a time. It was a really gratifying win since it really required the full combo of tactics, patience, trust in my deck... and a little bit of luck. On the flip side, I played an MP match with the same deck and got totally crushed after making a silly mistake or 2, and just not getting any luck on units appearing when I needed them. The opponent played all basic cards (looked like the default deck) but was able to load up enough buffs to devastate my base.
Unfortunately they do seem to be having some issues with servers/connections, particularly in draft mode. I hope they get it ironed out because it's really a fantastic game. Luckily there's enough single player content to last a while.
I'm not sure how this one slipped through the cracks for me. A search shows Hark mentioned it a while ago, and I vaguely recall planning to check it out but apparently I never did. Some of you may remember a while back there was a well received mobile TBS game called Hero Academy that a number of us played. Essentially it was like the tactical battle portion of HOMM, but pretty much multi-player only. It did provide both async and live MP which was very nice.
This game retains that competitive MP format, but takes it a step further, adding computer AI scenarios/campaign - but more interestingly a CCG element similar to MTG or Hearthstone. You can create a custom deck from cards that you win through completing scenarios, quests and, of course, spending cash. Decks are built from 2 "factions" (i.e. colors from MTG, which include Vikings, Ninjas and others) plus neutral cards in a deck of 40. Battles play out in a very simple grid-based map. The only variation on maps comes in the form of towers which can be controlled by attacking, after which they can be used to attack in a limited range. Controlling towers is not essential to win, as the only thing you need to do to win is destroy the other player's castle. However, towers are in close proximity to the castles, so depending on you strategy, they can be very useful. The single resource used during the game is gold (replacing mana), which simplifies gameplay somewhat.
Granted I've only been playing this a couple of days, but thus far I've found it more engaging than either Hearthstone, MTG or Hero Academy. Elements from each of the games are incorporated but simplified to some degree, so the gameplay is easy to learn and moves very quickly (live MP games have a timer). There is definitely enough variation in cards (units, all sorts of unit buffs, global buffs in the form of buildings which can also serve as tactical pieces, nukes, heals, etc etc) that strategic deck creation is very important. Battlefield complexity is just interesting enough that tactics definitely come into play. I found it really easy to pick up initially, but very quickly solid planning, smarter card choices and tactics became important to get further, both against humans and AI. It's really a fantastic blend of CCG with TBS. I've tried a number of games similar to this on iOS, but this is the first one I felt did a really successful blend that's both easy to get into but complex to master.
My big concern for MP is that certain cards or card combos will be unbeatable but I suppose that's always a risk with CCGs. I really don't know enough about the game to know what overall card balance is like. The good thing is that even if MP is a bust, there are plenty of SP scenarios to play as well, which is something that Hero Academy really could have used.
Would be fun to get an async group going again - as always my account name is "rittchard"