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121  Gaming / Portable Gaming & Apps / Re: [3DS] Fire Emblem: Fates on: March 01, 2016, 10:03:27 PM

Quote from: Lordnine on March 01, 2016, 09:08:18 PM

Iím pretty sure I saw an option in the menu to start a new game from the decision point and skip the first 6 chapters of the game.  If you donít like your current path you might want to look for that before starting again.

Iím currently playing through Birthright and really like it.  So far, Iím not quite as taken with the characters as I was in Awakening but they are still very solid and the gameplay itself is great.

Oh yeah I know about the option to start from the decision point - but unfortunately it wasn't when I started on the new cartridge.  Then the next time it was by choice because I wasn't sure how the game would start the characters out in terms of level, plus I wanted to use Phoenix mode because I was under the impression Revelations would be super difficult.  By re-starting yet again I was able to make sure the main guy and Felicia got as much xp/levels as possible.  And thus far Phoenix mode seems like overkill in Casual difficulty, but we'll see if that changes.
122  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 6 (Careful there will be Spoilers!) on: March 01, 2016, 09:59:26 PM

Quote from: Jimmy the Fish on March 01, 2016, 12:41:09 AM

I wouldn't expect a whole of significant plot advancement until the season finale, which everyone suggests will be horrific.

Very awkward scene where Michonne and Rick were making googly eyes at one another during the RV drive.

It felt really out of character for Rick and the gang to be so over-confident that they can take out Negan. Clearly it's a setup to have very bad things happen to them, but telegraphing so aggressively is a bit much.

I also don't like the way Abraham is being emotionally neutered and becoming soft. Again, it's like they are setting him up for something really bad.

Yup a lot of that episode felt kind of awkward, but there was enough humor injected to keep me satisfied.  I do wonder about the choices they make on who to bring on their missions.  Like why didn't Aaron come, he's one of the best diplomat types and has theoretically been scouting people for quite some time.  And why bring Maggie + Glenn, why risk the pregnant lady at this unknown juncture?  Sure it makes sense for how things worked out with her taking leadership (also considering things that happen with her character later in the comics) but it's also a huge risk.  In fact risking all their top fighters and leaders for these risky "away missions" seems a little silly, reminiscent of Star Trek. 
123  Gaming / Portable Gaming & Apps / Re: [3DS] Fire Emblem: Fates on: March 01, 2016, 12:05:47 AM
I've had a tumultuous relationship with FE:F over the past couple of weeks.  After a week or so of enjoying Birthright, I finally succumbed to the reviews and went on Ebay to get the Special Edition.  When that arrived, I thought I could just continue on with the same save but it didn't transfer over so I started over again.  I got to the decision point and went with Revelations but the first mission seemed absolutely impossible.  It basically gives you 3 units (low level with no option to reduce difficulty or beef them up yet) against something like 17 and you have to kill 2 bosses in 5 turns.  I was like WTF?!?  So I started over yet again and made sure to level my main guy and the chick I knew would be given to me later.  I also checked out some online help to prepare for the mission.

Spoiler for Hiden:
Turns out you didn't really have to complete the mission as stated, essentially you just need to survive the first wave of attacks.  If you equip the Dragonstone I think it becomes fairly easy.  I'm pretty sure leveling up myself and Felicia helped as well.

Now past that obstacle, things have been looking pretty good and the game is more or less back to normal.  You get more options in your city (both factions) which is nice.  More importantly, I really feel like this is the way the story should have been told, or that at least I should have had this option all along.  Given what you see in the introduction, it seems like this is the most rational/logical path, at least to me.  I also read that this version is the only one you get to fight and kill a main villain, so ends up being the most satisfying from that standpoint. 

In case it wasn't obvious, I really do love the game, and even though I doubt I'll ever finish any of the three paths, I feel much better knowing I have the option to try all 3.  Overall, though, I'm even more convinced they did themselves and their fans a disservice with this weird convoluted way of distributing the content. 
124  Non-Gaming / Hardware / Software Hell / Re: 21:9 gaming computer on: February 29, 2016, 12:36:57 AM
I didn't even know 21:9 monitors were a "thing" now lol so I looked some up on Amazon, wow!  Did you consider this one:

Looks pretty good to me and $400 less.

I recently ordered a system from Maingear which looks to be pretty similar in terms of power to what you listed (based around single 980Ti).  I ended up paying right around $2700 including tax, but this was *without* a monitor.  I didn't pick anything too special for mobo or case, but I did go extra for the Samsung 950Pro SSD.   

My original plan/hope was to use it mainly as a Steam Host, especially since my iMac has a great monitor but weak graphics card.  Not sure how well that will work out.  Of course now that you introduced me to these giaganto monitors my plans might change and maybe I'll just dump the iMac Tongue Tongue Tongue
125  Gaming / Console / PC Gaming / Re: Weekend playlist - 2/26/16 edition on: February 26, 2016, 10:52:38 PM
More Fire Emblem for me!  Hopefully some Grim Dawn too.

I think Black Desert Online head start begins on Sunday too but I'm confused about the time.  It says Feb 28, 08:00 UTC which I think is midnight Saturday for me but I'm not sure.
126  Gaming / Console / PC Gaming / Re: Ex-Titan Quest Developers working on a new game: Grim Dawn on: February 23, 2016, 05:57:46 PM

Quote from: EngineNo9 on February 23, 2016, 01:37:44 AM

They have just released the final patch (notes here) and have announced that the the final release date for coming out of Early Access is this Thursday the 25th. 

Too bad this is coming out right in the new spring rush of games!

I'm thinking of starting up again now with the final release.  I generally like pet classes, I'm thinking of starting with Shaman?  Any other recommendations?  Is this similar to TQ where you pick 2 class masteries?
127  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 6 (Careful there will be Spoilers!) on: February 23, 2016, 05:49:02 PM
Spoiler for Hiden:
It's interesting because in the comics Rick ends up with Andrea, who of course was killed off long ago.  I had thought they were setting Jessie up to be the replacement, but obviously that didn't happen.  I also thought they were going to have Michonne go with the pretty boy son (forgot his name).  So I was totally wrong, which I'm actually happy with.  Nice to be completely surprised every now and then.

Another side comment, I'm wondering why they had that short single scene with Maggie.  It was like she was contractually obligated to show up for at least a minute so they threw her in lol.  I guess they wanted to save the reunion with Glenn til next week but they way it played they would have been better off cutting that scene and focusing on any one of the other plotlines going on.
128  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 6 (Careful there will be Spoilers!) on: February 23, 2016, 12:36:19 AM
No comments?

Spoiler for Hiden:

Anyway my friends at work were all unimpressed.  I was genuinely surprised, never thought they'd go there but in retrospect they have hinted at it more than once. 

The introduction of Jesus was fairly amusing and aggravating at the same time, and I wondered if I were a TV viewer only if I wouldn't be more upset they didn't just shoot this idiot early on. 

My favorite part of the episode was Carl's last scene with Michonne.  I really got caught up in the emotion of that scene, and love the chemistry between the two of them.  Honestly though I didn't really understand the depth of what Carl's motivations were until after they talked about it more in Talking Dead, and that made me appreciate the scene even more.  One of the most haunting moments of the entire series for me was when Carl had to kill his mom, so I love that they've acknowledged that in this very poignant manner.  Fantastic writing in terms of continuity and Carl's character development, though I have to say the execution confused me a little, which may or may not have been intended.   
129  Gaming / Portable Gaming & Apps / Re: [3DS] Fire Emblem: Fates on: February 22, 2016, 07:30:56 PM
Cool, thanks for the tips!

Actually I don't mind them trying to milk money as much as I mind the way they are doing it.  If they had just put out a single release at $80 for the masses, I'd be OK with that.  The partitioning is confusing but I can live with that too, it's the limiting of quantities on the SE that I don't get.  That doesn't seem to benefit anyone but scalpers.  Maybe it creates some sort of cache that there is rarity?  Not sure if it ultimately helps Nintendo make money since I'm guessing many people will just get frustrated after a while.
130  Gaming / Portable Gaming & Apps / Re: [3DS] Fire Emblem: Fates on: February 22, 2016, 06:35:43 PM
Really enjoying this so far, the animations and storyline are top notch.  If you didn't like Awakenings, I'm guessing this won't change much for you as I believe it's largely the same in terms of gameplay.  I don't remember if there was a "castle building" element in FWA but I do enjoy that.  I also like that you create your own avatar, which adds to the personal feeling.  Interestingly enough, the game structure feels a lot like the game it took me away from, XCOM 2, in the sense that you do TBS battles and in between you take care of housekeeping items, buildings, etc - and then get choices on the next TBS battle you take on.  Similar to XCOM2 there are varying difficulties and the option to have permadeath for your troops, so that you'd need to keep replenishing.   I'd call it a cross between XCOM2 and Dragon Age.  

Things I don't like: the skill and class system doesn't seem to have much explanation to it at all.  I guess they assume you are familiar from previous games?  They start you with a pretty beginner-esque tutorial but then kind of leave you high and dry after.  I also don't like that I can't tell readily which weapons are upgrades, and sometimes I can't tell who can use what, which can get frustrating.  I know I can look this stuff up but it would be nice to have it all in-game.

Money Grab: the one thing I'd say is the most irritating is the level of greed surrounding the game.  If you are totally casual and don't care about such things, you'll be fine.  Pay the base price of $40 for a single version of the game and I'm pretty sure you'll get your money's worth.  So on the surface there's not much to complain about.  There's some other DLC available for $18, more maps and such which seems to be 100% optional.  But peer deeper and you realize there are 2 distinct versions being sold, and a third coming later.  These are not sequels, as they seem to just branch out from the main story, and supposedly play differently in terms of the types of missions you receive.  Without knowing more it feels a bit like they took what should have been a single game and split it into 3.  I think you get some discount but ultimately if you want to play all 3 paths you pay $80-90, and you have to wait an extra two weeks to get access to the third path.  Greed?  They released a "special edition" with all 3 paths available, but in such small quantities that scalpers are routinely getting $250-300 for them on ebay.  More ugly greed.  There's also a "special edition" of the hardware available - but it DOESN'T come with the game lol.  Anyway, all of this is more or less a distraction to an otherwise wonderful game.  It's just a shame to me they didn't release a single version giving all fans a real treat.  Personally I would have loved the option to choose the third path on my first getgo as that's what my "gut" would have told me.  
131  Non-Gaming / Off-Topic / Re: [movie] Deadpool on: February 22, 2016, 06:17:16 PM
Straight from the kiddie hotline source: FWIW my 11yo nephew told me his friend and 7yo younger brother both saw it, and apparently told him there were only "2 inappropriate scenes for kids."  (I'm presuming it was the sex scene and titty bar.)  So he asked me if that was true, and I said "well I guess so if you think 90 minutes of bad language is appropriate" lol to which he frowned at me and left.

In spite of all the hubbub, I have to say this one is a hard one for me.  If your kid is used to hearing swear words and knows they are not supposed to use them (and you are OK with that), then what's left is the violence and sex.  I honestly didn't feel the violence was worse than tons of other stuff I've seen; even things on TV have been much worse IMHO because this was very comic book-like.  (For a real adult gross-out I recommend Hannibal.)  So all that leaves is a short sex scene and a titty bar, which theoretically you could cover their eyes.  And again it begs the question of what and why individuals as parents feel is inappropriate.  Dismemberment vs. nudity?  Discuss!
132  Non-Gaming / Off-Topic / Re: [TV] The Flash on: February 19, 2016, 12:28:57 AM

Quote from: Punisher on February 18, 2016, 08:54:58 PM

Quote from: Scraper on February 18, 2016, 07:30:16 PM

I'm really liking this season, BUT I don't like the fact that the Flash is constantly getting his ass kicked by Zoom. It's like they aren't even in the same league. My hope is that the writers somehow fix this by letting Barry become faster naturally, rather than using some silly tech or Speed Potion trick. Traditionally the comic book Flash can run as fast as the speed of light, the TV Barry isn't even close to that. Heck he barely gets around Mach 2.
IIRC, the Flash wasn't that fast in the comics in the beginning either. It's something he worked up to.

Yeah that was kind of how I was feeling too, similar to the Arrow where Damien Dark keeps kicking Arrow's ass, and similarly seems to be in a different league (magical powers, invulnerability, etc).  While I understand the need to create a powerful villain, it just gets kind of repetitive to see the hero getting beat again and again, but somehow never actually dying. 
133  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/16/16) on: February 17, 2016, 09:22:46 PM
BTW if any of you happens to work at or have access to someone who works at Fry's or BB or some place that might get Fire Emblems Special Edition in on Friday, I'd be willing to pay $100 for it.  Vultures are selling it for like $250 on Ebay  icon_cry
134  Non-Gaming / Off-Topic / Re: [TV] The 100 on: February 17, 2016, 09:19:49 PM
Keeping up with S3?  I love that this show seems willing to just take things as far as they want.  It may be a bit crazy but at least it doesn't get boring.
135  Non-Gaming / Off-Topic / Re: [TV] The Flash on: February 17, 2016, 09:17:32 PM
Flash has kept up with a great season thus far.  The last two weeks included a fun jaunt through Earth 2.

My only issue with the show this season is similar to Arrow, I feel like a single big bad for an entire season is kind of a drag.  Buffy was usually good about setting up a couple of major villains which I think helped the ongoing plotlines fresh.  Zoom is a great villain, but frankly I'm getting tired of his shtick.  I was hoping they'd resolve him and introduce something new but so far no luck.
136  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/16/16) on: February 16, 2016, 11:04:03 PM
Just have Fire Emblem ordered, forgot which one.

Edit: looks like I ordered Birthright.  Couldn't get my hands on the stupid special edition, grrrr.
137  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 6 (Careful there will be Spoilers!) on: February 16, 2016, 11:02:36 PM
Very nice analysis Bullwinkle!
138  Non-Gaming / Off-Topic / Re: [movie] Deadpool on: February 16, 2016, 11:01:17 PM
Not to belabor the argument, but for this movie, doesn't just the title itself give people a clue?  If you're a parent who has zero info on the Marvel Universe comic book characters, and your kid wants to see "DEADPOOL" - wouldn't you at least be suspicious?   It's not like it was called "Squirrel Girl"   Tongue
139  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 6 (Careful there will be Spoilers!) on: February 15, 2016, 07:33:04 PM
Yeah I wouldn't even know where to begin, that was an incredibly awesome piece of television from beginning to end.  I felt emotionally overwhelmed by the end of it, it's hard to explain.  Thank goodness for Talking Dead to bring you down from the high.  I needed a couple hours of boring NBA All-Star Game and Downton Abbey to finally calm down enough to go to sleep lol.

Spoiler for Hiden:
My only complaint/regret was losing Jessie and family so abruptly.  I thought she was a great add to the show, particularly since they chose to kill off the other blond chick early.  (Although I have to say her beautiful blond hair looked a little too good while sporting zombie flesh lol).  I actually liked (and by liked I mean hated) the two sons as well, I thought they each added something different.  They each in their own way were just a psychotic breakdown waiting to happen.  I loved the moment where Carl reaches out to hold the older brother's hand, and he's just so conflicted, the look on his face is priceless.  And I love the irony of him being the one who actually shoots Carl's eye out, echoing the themes of sometimes the people you help are just not deserving.  I also didn't think I was going to enjoy the Wolf guy story, but I loved the way it played out in some ways contrasting to the Carl storyline. 

I had forgotten that the eye came out before Negan in the comic, so I was guessing it was going to be Negan who did it.  But this follows the comic better, as I seem to remember him making some comments about how badass Carl was with his one eye.  I do feel bad for the actor though as he's going to be stuck with a bandage for a long time, and then after that presumably he's going to have to wear a prosthetic thingy all the time, yikes.   
140  Non-Gaming / Off-Topic / Re: [movie] Deadpool on: February 15, 2016, 07:21:27 PM

Quote from: drifter on February 15, 2016, 07:01:57 PM

Sorry I don't think you could be more wrong. As a parent you need to know what you are taking your kids too. It's not up to the theatre to tell you that.  It takes a moment to google why a movie has a certain Rating to know what's in it.  Kids there were way to young and the mother didn't do anything.  Didn't say look at the floor or take them out cover their eyes etc.  so here is a group of preteen kids staring at tits and ass on the screen and some fairly blatant sex scenes.

I don't have kids but yeah I don't get that parents wouldn't take a moment to notice that this is indeed an R-rated movie and therefor may be inappropriate.  Forget about the detail of why, isn't that enough?  Of course it does beg the question of who deems what is appropriate.  I guess most parents these days are totally OK with their kids seeing R-rated violence and/or maybe language, but sex and boobies are just too much?  Personally, if I did have kids, I would watch it myself first and then make the decision as to whether I felt it was OK for my child.  I reviewed it for my sister so she could decide if she would let my 11 year old nephew see it, as he's a big Deadpool fan.  FWIW I recommended she didn't.  Frankly I didn't think the violence was a big deal for him, and the dirty jokes he would never understand, but the non-stop language was too much. 

Anyway at the theater I went to, the lady introducing the movie actually DID take the time to say it was a R-rated movie, and "pushed the boundaries of what it means to be R" (her words, not mine).  Apparently they got complaints from exactly the kind of lazy parents who were apparently shocked by it. 
141  Gaming / Console / PC Gaming / Re: Weekend playlist - President's Day 2016 Edition on: February 12, 2016, 07:39:53 PM
XCOM 2 and maybe some FFIX on iOS.
142  Gaming / Console / PC Gaming / Re: [PC] XCOM 2 on: February 11, 2016, 10:07:58 PM
Thanks for the tips guys, I honestly can't see how I'd make it through this game without cheating.  I had a couple of easy missions and then bam, my ship got hit by a roaming UFO and it had the makings for a total bloodbath. 

In general while I like how it plays out thematically, it definitely feels like the player is operating at a huge deficit.  I guess that's part of the appeal of this game, but it seems so far unbalanced when the enemy has so many advantages over you (tech, numbers, psionics, resurrection, teleportation). 

Anyway, just curious approx. how many missions (I know it depends on how you play) did you play before you reach the "finale"?  I'm guessing it's made clear when you are at the finale?
143  Gaming / Multiplayer Madness (MMO or otherwise) / Black Desert Online on: February 11, 2016, 12:30:17 AM
This is going into final closed beta 2/26 and releasing March 3rd:

Some crazy game footage in the first minute here:

Looks great visually, I have no idea about the gameplay but I'm pre-ordered in now so I'll be trying it come release.
144  Gaming / Console / PC Gaming / Re: [PC] XCOM 2 on: February 10, 2016, 11:09:45 PM
As much as I'm enjoying the game, I still have to question the balance/difficulty, especially since I'm on Easy.  I feel like the game pressures you into accepting certain "critical" missions, but they become absurdly difficult even at the easy setting.  Is the intent that you remain really patient and keep building up before taking on some of the bigger missions?  Or just be willing to sacrifice agents more?  But in that case isn't it even harder to level them up to a point where they can handle the more difficult content? 

Anyway here's what I faced last night, which really felt unreasonable.  Granted it was labeled as "difficult" so I guess that's my own fault.

Spoiler for Hiden:
I can't remember the mission name, but it was given fairly early on and I'd already postponed it multiple times.  It involved recovering some vial and discovering a bunch of human bodies or something like that.  Part of the difficulty was my own fault as I spawned the teleporting guy again after using the skulljack.  But that was just a small part.  The overall mission had like 4 or 5 waves of enemies, including armored types, turrets, and snake dudes.  I don't see how my 4 guys could ever have beat that mission, regardless of the teleporting thing.  I had to cheat to make it through, and it ended with 23 enemies killed.  I guess as time passes you can get more squad members, maybe that's enough to make the difference? 
145  Gaming / Console / PC Gaming / Re: [PC] XCOM 2 on: February 09, 2016, 12:27:41 AM
I'm really loving the game but I get so tense when I play.  I may end up using some cheat codes to get past the point I'm at, sadly I think I ended up doing that with the original XCOM as well.

I'm playing on the easiest difficulty and I was surprised to see how quickly the difficulty ramped up.  I don't know if it was just bad luck/karma or what, but I got to an encounter that seemed pretty ridiculous relative to everything else I had faced up til then.

Spoiler for Hiden:
One of the "highly recommended" missions comes through and is listed as "Moderate" challenge.  Unfortunately my best couple of soldiers are still healing and this one won't let me wait a few more days for them to recover.  So I'm stuck with a couple of n00bs and only one of my better guys.  But what do I face?  Snake people that can grab you and suck your life out.  Some weird ass thing that can teleport, clone itself, shoot lasers, AND nullify my weapons???  I shot it point blank in the face a couple times but no go.  Eventually my party totally wiped.  Kind of crazy, even with my best soldiers I'm not sure I could beat this one.
146  Gaming / Portable Gaming & Apps / Re: [3DS] Final Fantasy Explorers on: February 02, 2016, 07:12:24 PM
I want to give it some more time but thanks to Gratch I've been only playing Crashlands.  Hopefully I get back to it before Fire Emblems comes out.
147  Non-Gaming / Political / Religious Nonsense / Re: 2016 Republican Nomination on: February 01, 2016, 07:14:05 PM

Quote from: Ironrod on January 28, 2016, 11:42:28 PM

I don't understand how so many people find him charismatic.

It's been bugging me as well, but this recent Opinion article in the LA Times I found to be as good an explanation as any.  It's a bit high brow but I felt it was well written and well thought out.
148  Gaming / Portable Gaming & Apps / Re: [iOS/PC] Crashlands. You should really go buy this. on: February 01, 2016, 07:06:20 PM
I ended up playing a ton of this over the weekend.  I had originally thought it was "better" as a mobile, play a few minutes at a time, type of game.  Turns out it plays great in longer game sessions as well.  The map feels huge, but convenient teleport pads make it accessible.  It really feels like a huge open world to explore and discover with all sorts of nooks and crannies.

The game balance is fantastic.  Every time I would start to feel a little lost or like I couldn't get past something, within minutes that would get taken care of.  Either by a new recipe drop, discovering a new spot, crafting a new weapon, etc.  While there are no distinct levels in the game, there's certainly a distinct feel of progression governed by the items you craft, and as indicated by others, how well you can handle opponents over time.  I'm playing on the easiest level and yet combat feels challenging when it should, and there always seems to be something around the corner that I need to progress further to beat.

Oddly enough, this game reminds me in feel/spirit alot of my all-time favorite game, Diablo 2.  Not so much in character building, but for whatever reason the way uncovering the map and gameplay flows, the way you discover what you can and can't handle, the excitement when you get a better rarity item, even the "corpse recovery" - I haven't enjoyed a game this much in a long time.  I know it's extremely early, but this will definitely be on my list of best games of the year.
149  Gaming / Console / PC Gaming / Re: What are you buying this week? (2/3/16) on: February 01, 2016, 06:26:34 PM
Whoa I didn't realize XCOM 2 was coming out already, woohoo!!
150  Gaming / Portable Gaming & Apps / [3DS] Final Fantasy Explorers on: January 29, 2016, 06:53:42 PM
Unfortunately Crashlands keeps competing for my time, so I've only scratched the surface on FFE.  Seems like a Monster Hunter type game, not too much "depth" in terms of story or anything from what I can tell.  The second tutorial quest almost made me quit the game, but hopefully it will be better now that I can change jobs and get some new skills.  I'm hoping it's a simple game I can play co-op with my 10 year old nephew but we'll see. 
151  Gaming / Portable Gaming & Apps / Re: [iOS/PC] Crashlands. You should really go buy this. on: January 29, 2016, 06:51:09 PM
Here's the review, I guess it fell off the main page:

Sounds like I still have a lot to look forward to.  Honestly I already feel like I got my money's worth in terms of fun factor.  I think I only have a couple hours actually played but it feels like a lot more. 

The developers pretty much just did everything right in terms of the tone, graphics, difficulty, humor, interface, progression, etc. 

Couple of questions for those further along:

- Will I eventually be able to readily beat those stupid floating heads?  I've killed 1 or 2, but just barely, and that's just the babies.

- What happens to the dirt I pick up?  It seems like I'm supposed to be growing seeds in it but I haven't quite figured that out.
152  Gaming / Portable Gaming & Apps / Re: [iOS/PC] Crashlands. You should really go buy this. on: January 28, 2016, 09:09:21 PM
Just curious does anyone know if the map is fixed or procedurally generated?  Also are drops, etc. randomized, both in terms of properties and locations where schematics drop?   It feels random, but I can't tell for sure.

Ironman mode would definitely up the ante, particularly if it was randomized, making it a rogue-like on top of everything else it has to offer.

153  Gaming / Portable Gaming & Apps / Re: [iOS/PC] Crashlands. You should really go buy this. on: January 27, 2016, 10:49:37 PM
I just grabbed it last night and it's definitely got it's hooks in me!  I wasn't sure at first looking at the screenshots, but it has some weird addictive element that goes beyond that.

I read one review for PC which wasn't entirely complimentary, and kept saying it might be better on mobile.  The interface certainly seems made for touch, so I'd vote for iPad as well.  I generally game on the iPad Mini, which I maintain is the best gaming platform overall at the moment in terms of comfort level (weight), screen size and quality of games.
154  Non-Gaming / Off-Topic / Re: [TV] Heroes Reborn on: January 26, 2016, 09:30:07 PM

Quote from: Punisher on January 26, 2016, 05:11:09 PM

Quote from: rittchard on January 22, 2016, 08:55:53 PM

It's over!  I guess that the show got cancelled so that was the series finale.

In spite of all the things that went wrong, there were just about enough good elements that I'm glad I watched it. 

Sadly a missed opportunity overall, it seems like they didn't learn enough from the mistakes they made the first go-around.   And made really poor decisions such as with Zachary Levi's character.  I don't know who vetted it, but even the description on paper sounded problematic to me.

Still have to watch the last 2 episodes, but I don't believe it was canceled..more like it was written/expected to only be one season.

I'm sure if the ratings had been decent they would have continued, there's certainly more story to tell if they wanted.  I'd argue with how they left things it could make for a better story with less characters to worry about.  But sounds like you are correct on what NBC is saying.
155  Gaming / Console / PC Gaming / Re: What are you buying this week? (1/26/16) on: January 26, 2016, 12:42:27 AM

Quote from: Gratch on January 25, 2016, 04:25:55 AM

Final Fantasy Explorers for 3DS comes out on Tuesday, and looks pretty cool.  I'll be grabbing that one for sure.

I ordered that one too.

Kind of sad about Heroes Reborn, I guess they didn't think they were going to be cancelled lol.
156  Gaming / Console / PC Gaming / Re: [360/PS3] Dragon's Dogma - Dark Arisen out! on: January 26, 2016, 12:41:13 AM
Agree with Crawley, especially about movement.  I bought up every port stone I could find but there aren't that many it seems.

I had a similar annoying experience.  I was trying to complete a quest to heal some stupid boy, and I guess somehow it was mis-interpreted and I ended up getting thrown in jail too.  That was pretty lame. 

I also didn't particularly like having to do some jumping puzzle-ish thing to solve another quest.  I suppose I could have left it alone but something made me want to finish it.

Just some minor nits, all in all I really like the game, particularly the pawn system.  Would love to see what they could do with a real next-gen engine.
157  Non-Gaming / Off-Topic / Re: DC's Legends of Tomorrow on: January 25, 2016, 06:29:16 PM

Quote from: Scraper on January 25, 2016, 01:46:35 PM

I watched the show and it does have potential but the ability to time travel at will makes the plot hole analyst in me shine.

Spoiler for Hiden:
For instance the whole plot in the first episode was about finding Vandal Savage so they could kill him. Well the Professor/Son guy gives them pictures of Savage with very identifiable locations and dates. I.E. hop in the damn time machine, go to that place and kill him. Show over.

The same goes for the future. They know exactly where he will be and when. So just go there and kill him. Once again show over

Also, the biggest problem this show may have in the long run is having way too many characters. There are too many people to focus on.

I'm not sure how much of the other two shows you watch(ed), and/or if you saw the 2-part crossover?  From that perspective, it didn't feel like too many people for me, since the majority of the characters were introduced slowly over time and had all their backstories told.  But I can definitely see that if you are coming in cold it could be confusing.

As far as plot hole analysis, you'll have a tough time since they have both time travel AND magic/mysticism, which pretty much gives them carte blanche to do whatever they want.

Spoiler for Hiden:
If you saw the crossover, they already "killed" him, but it didn't stick lol.
158  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Blade and Soul on: January 24, 2016, 05:31:58 AM
I jumped in after reading this thread.  While there are some aspects I like so far, particularly the way the prologue story was presented, I'm also a bit surprised that the consensus has been so positive.  The game engine looks identical to some older games (is it Tera, I can't remember), down to the way things show up on the minimap with the double yellow arrow.  That's not a horrible thing, but I still question what, if anything, new or different is being offered by this game as opposed to any number of other Asian MMOs.

What really irks me is the queue/login system, which feels like a money grab to me.  I tried 3 servers last night and the wait times ranged from 15 - 50 minutes.  They make you wait 5 minutes to delete a character and there didn't seem to be a way to see how busy they were in advance when creating a character.  What it boiled down to was that in order to actually get to play the game, I forked over $5 to get a 7 day "Premium" pass, and voila, I was in the game immediately.  It made me a feel kind of dirty but whatever.

I'll see how things go over the 7 days and re-evaluate.

159  Non-Gaming / Off-Topic / Re: [TV] Heroes Reborn on: January 22, 2016, 08:55:53 PM
It's over!  I guess that the show got cancelled so that was the series finale.

In spite of all the things that went wrong, there were just about enough good elements that I'm glad I watched it. 

Sadly a missed opportunity overall, it seems like they didn't learn enough from the mistakes they made the first go-around.   And made really poor decisions such as with Zachary Levi's character.  I don't know who vetted it, but even the description on paper sounded problematic to me.
160  Non-Gaming / Off-Topic / Re: DC's Legends of Tomorrow on: January 22, 2016, 08:51:37 PM

Quote from: EddieA on January 22, 2016, 03:11:34 PM

The first episode was really good and exceeded my high expectations.

Lot of fun - I wonder how people who haven't been watching Flash/Arrow would react to it though.
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