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1  Non-Gaming / Off-Topic / Re: [TV] Survivor: Game Changers on: April 17, 2017, 08:29:21 PM

Quote from: Jimmy the Fish on April 13, 2017, 10:12:33 PM

Zeke's article is an interesting read but the one thing that really hasn't been addressed is CBS's rationale in airing the whole thing, even if it was edited, as tribal councils always are. I guess it was unavoidable since they had to show why Varner was eliminated without a formal vote. It just feels like CBS should share some blame for this whole thing.

The only positive was that everyone else had Zeke's back at tribal and really laid into Varner for it. They all understood the magnitude and wrongness of what he did. The end of season reunion show should be really interesting because this has to be prime topic to address, aside from who wins.

Given the way the whole thing played out, my guess is (or I'm hoping) that CBS asked Zeke for his approval/consent (even though contractually they probably don't need it).  Clearly they planned for the whole thing in advance, as all of the blog articles and interviews that came out pretty much at the same moment the episode aired attest to.  It is interesting though that Jeff actually tells Varner "you are telling millions of people" indicating this was going to be part of the edit no matter what.  As you said, CBS and the producers could have chosen to edit it out, but it would be pretty confusing overall, particularly if it continues to be a "storyline" throughout the rest of the season, and I imagine it will be.
2  Non-Gaming / Off-Topic / Re: [TV] Survivor: Game Changers on: April 13, 2017, 08:51:49 PM

Quote from: Jimmy the Fish on April 13, 2017, 06:58:48 AM

Okay, in all the seasons of Survivor I've watched, Varner's move at tribal was the biggest fucking dick move in the history of the show. What he did was pointless in the context of the game and absolutely disgusting.

Well Varner finally made himself an actual "game changer", he just changed it in a really ugly way.  The irony is that he wasn't really mistaken, because per the editing it did seem like Zeke was behaving kind of shady in terms of what he was saying about the girls, and IIRC last season he did similar things.  Obviously this had nothing to do with him not revealing he was trans, so you have to wonder what the heck Varner thought it would accomplish.  Strategically, it was stupid to turn on perhaps his only friend in the tribe.  It seemed totally unnecessary as well, as it really seemed like he might have a chance to mix things up simply by focusing on Ozzy and getting the girls and/or Tai to turn on them.  He could have pushed on the buttons of an Ozzy/Zeke alliance and see if it could rattle the others, or perhaps found an angle with psycho Debbie.  I mean last week Tai was already ready to throw Ozzy under the bus, so it should have been even easier this week as they edge closer to the merge.  He said he spoke to everyone individually so I'm curious what his conversation with Tai was like.  With two idols Tai essentially has the power to take out whoever he wants if he played it right. 

Anyway, in spite of being the ugliest move ever made on Survivor, it did make for some incredibly compelling TV and internet aftermath, and likely will position Zeke higher than he might otherwise have been.

If you are interested in more detail, here it is from Zeke himself.  Kind of a long read, but really compelling IMHO:
3  Non-Gaming / Off-Topic / Re: [movie] Ghost in the Shell on: April 11, 2017, 09:54:58 PM

Quote from: SkyLander on April 11, 2017, 12:05:11 AM

Spoiler for Hiden:
The whole whitewashing thing really came into play, when they revealed that she was Motoko. Basically the thing is the "perfect" or "designed" body is that of a white sexy female. So the generation of women that looked up to Motoko from GITS original movie or standalone complex or the original manga had there ideals kind of shattered. This is besides whether or not you think the anime version of Motoko is Asian or not.

Spoiler for Hiden:
Not to belabor the point but I still feel like this is just people searching for a problem to complain about.  It was noted that most Japanese women weren't bothered by the casting choice, which I think speaks volumes.  Also I don't remember anyone saying the robot is "perfectly designed" - I think that's just people projecting what other people are supposed to think because it looks like ScarJo, which is really not fair to her or the script as it was written.  As I mentioned above, I thought it was all the more poignant that the mom could recognize her daughter when she looked completely different, even racially, from her actual daughter.

And anyway... just look at that anime pic, I certainly don't know any Asian/Japanese women with giant blue eyes and huge tits that look like a boy.  Seriously wtf lol?  Would this movie have been better with Margaret Cho as the major just cuz she's Asian and not "perfect" looking?   
4  Non-Gaming / Off-Topic / Re: [movie] Ghost in the Shell on: April 10, 2017, 11:57:51 PM
Yeah somehow I feel like the producers or someone involved with this movie pissed someone else off and they decided to run a negative campaign against it.  I read this thing today in the paper from a Japanese lady reviewer and she made it sound like this movie killed her kitten or something.  Maybe it would have flopped regardless, but it's really a shame as personally I would have loved to see some sequels made.  I felt like the side characters on the team barely had any scenes, and it seemed like they could have been interesting.  I definitely liked the guy with the eye replacements, but clearly he got the most on screen time so that's no surprise.

While visually and action-wise I can see the Matrix comparisons, thematically I felt like it reminded me much more of the Shadowrun universe, which is probably why I liked it so much.
5  Non-Gaming / Off-Topic / [movie] Ghost in the Shell on: April 10, 2017, 09:19:03 PM
Saw this on Saturday, really without much expectation or foreknowledge.  I had heard about the annoying "whitewash controversy" but I suspected it wouldn't bother me much.  Yes, I'm a Scarlett Johansson fan, and frankly I think she's earned her sci-fi/superhero cred at this point between playing the Black Widow and Lucy.  If I was designing a killer robot and decided to make it a female, I would totally design it with her in mind. 

Anyway, given that I had no pre-bias from the source material, I thoroughly enjoyed the movie.  The visuals, action, and atmosphere were all top notch.  There's a definite Blade Runner vibe running throughout, coupled with some Matrix and iRobot influences.  I thought the storyline was interesting and made sense for the most part, and was even touching in parts. 

I did not get the whole "whitewash"  charge - seems like BS to me.  Did people actually watch the same movie I did?  Granted there is the original source material to consider, but every picture I've seen has the star looking like a blue-eyed black-haired androgynous boy more than anything else.  If they were going solely with visual look, I'd say Asa Butterfield would be perfect lol, well maybe with some boobs.

Judging solely by the MOVIE script, they are very clear that they are implanting a girl's brain into a ROBOT to create a CYBORG.  There was never any pretense that they were trying to create an ASIAN CYBORG.  To that end it could have looked like anything or anyone.  So again, if you were making a robot, picking a ScarJo design seems as good as any other. 

Spoiler for Hiden:
As it is later revealed, the young girl whose brain was used was indeed a Japanese girl.  But this is integrated fully into the plot, and they clearly address that the "soul" or spirit is still very much alive in this different looking body, such that both her old cat, and more importantly, her mom, can recognize her.  This is a critical part of the whole movie script, and making her look very different is actually important to the script as it is written.  Sure they could have done it differently, but there's really no reason in my mind that I am bound to design my new robot to look racially like it's original brain donor.  Maybe the designer modeled it after his old girlfriend, or his mom or his sister, or some porn actress, who knows? 

Anyway, the other interesting thing I read was that Japanese viewers didn't care about this whole whitewash thing, they actually like the casting of Scarlett.  They complained more that there wasn't enough "depth" in the story concerning identity/soul.  For me, I thought the filmmakers  addressed it perfectly and very clearly (see spoiler) and made it very poignant, without shoving it in your face.  I almost shed a man tear at the end.

Sadly the movie looks like it is going to bomb.  Hopefully it picks up life internationally or as a cult favorite.  For me I'd say it was definitely worth seeing on the big screen, some of the detail in the  future environments they designed were fantastic.
6  Gaming / Console / PC Gaming / Re: Project Scorpio on: April 07, 2017, 06:17:15 PM

Quote from: Bullwinkle on April 07, 2017, 03:20:30 PM

Quote from: Canuck on April 07, 2017, 02:58:52 PM

Quote from: Bullwinkle on April 07, 2017, 06:49:55 AM

(I never said "surge," so I'm not sure why that's in quotes),

Yes, I'm sorry I think I made that part up! lol
What you said was that Xbox (if they priced Scorpio right) would crush Sony.  That's even farther out there than them surging. I have no doubt that the console itself will do OK.  But it's not going to be a game changer. Won't Xbox have 3 different consoles for developers to try and make perform properly for? That sounds like a lot of work.

Well, I said "crush" only if they undercut the price (putting it in close range of the Switch), but as we've noted, that would be an unlikely price point.  And, again, I'm talking monthly and going forward, though it would eventually close the gap, I think.

I don't think it'll be a game changer for the console landscape, but I think if priced correctly, this console could change the game for Microsoft.  Certainly it would put them back in the game.  I know they see that, but it's just a question of whether they think they can afford the price.

I actually didn't know that Xbone was losing to PS4, but in any case I don't feel like hardware specs are really a differentiator any more.  I end up getting pretty much every new hardware release (yes I have multiple Xbones and PS4s sitting around collecting dust) and frankly there doesn't seem to be much difference one way or another, even on 4K TVs.  I just assumed it's been content exclusives that were the differentiators, but I have no idea.  I feel like game developers are not keeping pace (maybe purposely) with the power of the hardware available, but maybe that's just me.  So that's why something fresh like the Switch (which I actually did not buy) becomes successful, it's a different take on the console with a powerful exclusive, without  necessarily an advantage in actual hardware.   
7  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 7 (Careful there will be Spoilers!) on: April 06, 2017, 04:55:27 PM
Yeah - I guess you guys are right about Rick not knowing, I guess there's probably some ambiguity with the editing and timing of everything.  I feel like Jesus teleports back and forth between the locations so I thought at least they knew Hilltop was on board.  But even then they did show the scene where Maggie had to decide whether to go right then so I guess that does explain that.  And I suppose we did see the small Kingdom crew marching over as well.  Always good to time the arrival exactly to the very last second, of course  Tongue   Which goes back to my "comic book" post above; I have to try not to be too hyper-critical as it can ruin all the fun moments.
8  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 7 (Careful there will be Spoilers!) on: April 05, 2017, 05:30:56 PM
I guess one thing to keep in mind is that this show, for better or worse, is based on a popular comic book - about zombies!  So "realism" is really a relative concept (say that 10 times fast).  The longer the TV show goes, though, I think the more it feels like things should be portrayed more realistic.  But while they could have chosen to completely move away from the comics, they clearly took a path of wanting to service the original source material.  They've used dialog that was very similar, and even directed/framed some scenes almost panel by panel (shot for shot).  Maybe there are elements that they tried too hard to stay faithful to the comics, I don't know.

So I'm not making a judgment on this right or wrong, just making the point that there have always been things in the comic that are decidedly "comic book-y" which just kind of blend in to the overall more "realistic" storylines.  I remember when Michonne first showed up, it was just like this badass ninja chick that really had no bearing in reality, it was like they brought in Wolverine or Psylocke all of a sudden.  Ditto Shiva and some other characters which are really more like superheroes (Jesus, for one).  So the question then becomes do people want the almost-superhero kind of characters and plotlines, or would they rather go entirely for realism?  It's a tough call, because on the one hand the more realistic it is, the more you tend to get emotionally drawn in.  But I don't know if I'd personally want to sacrifice the fun superhero (or super tiger) moments just for that.
9  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 7 (Careful there will be Spoilers!) on: April 04, 2017, 04:36:30 PM

Quote from: Bullwinkle on April 04, 2017, 06:17:40 AM

This was pointed out in a recap:

How, exactly, does the tiger know who is a good guy and who is a bad guy in this melee situation? Did the tiger get some kind of face sheet?

Shiva can smell EVIL.
10  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: April 03, 2017, 08:49:59 PM

Quote from: rittchard on March 29, 2017, 05:29:36 PM

Quote from: Gratch on March 28, 2017, 03:26:03 PM

Elder Scrolls Legends (Hearthstone, but in the Elder Scrolls universe) is out now for iOS.  While Hearthstone never really grabbed me (mainly because of the lack of any single player component), this one looks pretty interesting.  Will give it a shot.

I started playing it last week but didn't get very far.  I didn't see it bringing much new to the genre in terms of mechanics.  Seemed relatively simple compared to MTG, but maybe that's a good thing.  Curious to see what you think.

Played some more, still only the PvE/Story portion.  The production values are definitely fantastic, but the game itself still feels relatively simplistic to me.  But again, in some ways that's a good decision, as I feel like I can drop back in without having to re-learn a bunch of stuff.   I have yet to lose a single battle, which is a bit surprising.  It could just be that I'm still (relatively) early in the game and this is all intended. 
11  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 7 (Careful there will be Spoilers!) on: April 03, 2017, 08:46:30 PM
Maybe Enid took them over the back wall?  Wasn't there also the tunnel that Maggie and Aaron took, or was that a bust?  Either that or some of them have teleporters.  Like Jesus seems to port between Alexandria and Hilltop whenever he wants. 
12  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 7 (Careful there will be Spoilers!) on: April 03, 2017, 05:30:21 PM
Now that's a season finale!!!!  (Non-spoilered alert spoilers will follow)

Sometimes I find I have to be just in the right mood for an episode to totally grab me, and this one really did it.  So everything worked for me, the emotional flashbacks, the entire Sasha endgame, the T'Pol trickery, the tigers, Maggie's speech, Negan/Rick II...  I realize in retrospect a lot of things could be dissected negatively, but something worked for me last night that just totally absorbed me into the show.  All the things that might have normally been telegraphed caught me by surprise, and I loved it.  My main complaint is it wasn't two hours long, I would have loved to see more of everything.  I feel like so many characters were just side pieces, like Carl and Carol, they barely had one or two interesting moments.  Not to mention Aaron and Rosita, I guess they got to make the worthless bombs...  And then the priest and others, even Jesus... I wish they could have given them all, or at least a few more, a big scene or two.

At first I was a little annoyed with the flashback mechanism, which it seems every show and even many movies these days rely on so heavily.  But they mixed it up and layered it very differently, and used the music well, so I forgave them quickly - mostly because it meant we got a really nice scene with Abraham, who didn't get nearly the special sendoff that other characters have.  I hope Glenn might get something similar next season... Anyway, there were so few scenes with Sasha and Abe after they had got together, I think this was a really nice one to capture their relationship, and give that much more weight to his loss.  Plus it made for a nice bookend to put her story to a close as well.  It does leave Rosita kind of nowhere now, though, unless they go with my Eugene suggestion.

T'Pol's betrayal was pretty annoying, though I suppose it should have been expected.  It really didn't occur to me that she would have linked up with Negan but it makes sense.  What doesn't make sense was just how much Rick was willing to trust them, especially given that he already had Hilltop and Kingdom support so he didn't necessarily need them as much.  But I guess they just wanted to make things even more difficult.  Still, she gets one of the best lines ever - "I will lay with you after."  LMAO WTF.  As annoying as she is, she's definitely a hoot for laughs.  In fact as soon as she appears I think "T'Pol" and start laughing, thanks Bullwinkle!

For just one sec, I thought Carl might die - mainly because of my own theory about him going to college.  But having Shiva come in to save him was fantastic, though you have to wonder from what angle a giant tiger could have approached with no one noticing.  Of course I was also wondering how they actually captured Carl since in the previous scene he seemed to be heading off to safety.  But whatever, this is TV, just enjoy it! 

As I mentioned, I kept getting surprised - even Sasha's zombification caught me off guard.  I knew she was dead and had taken the pill, but somehow they lulled me into some weird sense of complacency and I completely forgot what would happen if she died.  I felt really stupid afterwards, but in the moment, it was wonderful to get that feeling of wonder.

Concluding with Maggie's speech brought a tear to my eye, and was a great fitting end for the season, helping to bring the whole series together, and find meaning in losing Glenn.  This show has certainly lost some of its magic, and this season was definitely one of the worst, if not the worst overall, but when it gets things right, it really just hits me at an emotional core, and I have to say I love it.  Just as the cast always insists they are like family, it's almost like the show and the characters are a part of my family now, they've just sunk all the way in to my psyche.
13  Gaming / Console / PC Gaming / Re: Weekend Playlist - 3/31/17 Edition on: March 31, 2017, 05:49:04 PM

Quote from: coopasonic on March 31, 2017, 12:55:40 PM

I finished ME: Andromeda last night and having nothing I am dying to play...

So how was it???

I'll be in full Albion Online mode.  Oh wait, also gotta continue TWD: New Frontier Chapter 3.  Also want to get back to ME: Andromeda and Guardians of Ember.
14  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: March 29, 2017, 05:29:36 PM

Quote from: Gratch on March 28, 2017, 03:26:03 PM

Elder Scrolls Legends (Hearthstone, but in the Elder Scrolls universe) is out now for iOS.  While Hearthstone never really grabbed me (mainly because of the lack of any single player component), this one looks pretty interesting.  Will give it a shot.

I started playing it last week but didn't get very far.  I didn't see it bringing much new to the genre in terms of mechanics.  Seemed relatively simple compared to MTG, but maybe that's a good thing.  Curious to see what you think.
15  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Albion Online on: March 28, 2017, 09:09:57 PM
Early Impressions, aka Welcome to My New Addiction

This is likely one of those games that you either "get," or you find just isn't your cup of tea, for whatever reason.  The problem is that once it "gets" you, it starts to sink its teeth into you deeper and deeper, and every door seems to open another that you want to peek -and then dive- into.  If you are an obsessive completion-ist, enjoy micro/macro-managing, or have ADHD, or worse like me, have all of these attributes, this can be decidedly bad news.  Hark mentioned a "crazy grind" and while that's really not a mis-representation, it's certainly an interesting one given that this game seems tailor designed for a Young Hark ninja  You will start to crave the next unlock in the same category, or covet the one next door thatís teasing you.  You'll see someone using skills that you didn't know existed and want to try them yourself, which means it's time to re-think your character again.  In some sense the game is the ďgrindĒ and the ďgrindĒ is the game.  Itís up to you whether you want that to have a negative connotation or not.

There are a ton of interwoven sub-systems going on to effectively create a complete sandbox environment.  The more important thing is that these developers have paid a lot of attention to detail, so it's not just a bunch of features slapped together for the sake of it.  Every cog in the wheel has its place, and the player is given full reign to figure out his place in the grand scheme of things.  Little details like the way a given resource (including on a mob) becomes more or less plentiful the more or less it is accessed, are essential to making the game (grind) fun.

The core of it all starts seemingly simply with resource gathering, crafting, and PvE.  Then you add character development, farming, building, and PvP systems.  Each piece is its own system and gets more and more complicated as you get into it.  And each piece has different elements to it and interweaves with the others to some extent. 

Your character - unlike most RPGs, a single character gets access to every skill the game has to offer, whether itís crafting or for a weapon.  Like Guild Wars, your weapon defines what base attack or defense skills you have immediately available to you, limited to 4 primary buttons.  Your armor pieces determine the rest of your active skills, e.g. your boots might offer choices to increase carrying capacity or give you a speed and energy boost.  If you so choose, you can swap gear out and after a short delay, boom - you went from an archer to a cleric.  You can mix and match pieces as you like, so youíll see people wearing plate helms with leather armor and cloth boots to get the exact combination they want.  Itís a really fun system for people who like to experiment and/or min/max for a particular effect.  You may have different sets for different types of PvE and PvP, as well as for gathering and crafting.  There are also single slots for food and potions as well, each of which give different short term benefits.  The caveat is that in order to keep progressing further and unlock higher tiers of a particular type of gear, you have to use them for that purpose.  So for instance if I want to advance my use of cloth hoods, I have to kill a certain amount of stuff while wearing a cloth hood.  Therein lies the grind that Hark mentioned; everything you want to specialize in will require a similar level of effort, along with a base/core that goes up with every action you take.  Of course thatís all in the way you want to think about it.  For those of us that like to create alts, itís practically the same as starting a new character from scratch to try out a different build.  The difference is in this game you can still take advantage of the things youíve already leveled up while trying something new.  So for instance last night I was able to bump my bow/hunter weapon to Tier 3 in about 10-20 minutes, in part because I was wearing Tier 4 armor while doing so.

Resource Gathering and Crafting - this is the heart of the economy, since everything needs resources.  But thatís kind of oversimplifying.  This starts with your basic collect lots and lots of stuff.  You can refine lower tiers of stuff to higher tiers assuming you have the required skill.  And of course the higher crafted items require higher and higher tiers of refined material.  Eventually youíll have to decide how much time you want to devote to doing this, but there are options such as purchasing a laborer to collect for you.  But that opens its own mini-game in that you have to keep them happy to work for you.  Crafting has its own complete set of skills and requirements, and there are so many things to craft itís crazy.  You could focus on a weapon type or an armor class, or even on furniture.  You donít have to craft, but it can be beneficial, particularly if you coordinate and share specialties within a guild.  If you use other peoplesí crafters, you will have to pay for the usage, so you have to decide is it worth the cash to do so rather than spend the time/energy to do it yourself.

Farming/Cooking - this game allows you to purchase your own independent island, and pretty much place whatever buildings you want on it.  Iím lumping a bunch of systems together here.  Throw some farm land down and the game becomes its own little Farming/Cooking Sim, reminiscent of a number of mobile games.  Check back on your crops, (you can even have horses and oxen) while they grow over time, and then harvest them to sell or to cook or to use in potions.   The food you make is required for higher Tier workers to craft and refine things, but different kinds can also be used for player buffs.  You could seriously play this game and never touch PvE OR PvP, just use the market to buy/sell what you need and hang out on your island crafting and making food.  Yeah itís a little silly when I actually write it down, but I got a kick out of harvesting carrots and beans and then making a salad that I can use to enhance my crafting for 5 minutes.

PvE - so you could just avoid combat altogether, but then youíd be missing out on a ton of fun.  The PvE content at first seems a little light, just killing random stuff you see.  But then you notice dots on the map where there are more tightly concentrated batches of mobs, and also small instances with ďbosses.Ē  Thereíre also options to enter an ďexpeditionĒ (closest thing to a traditional quest) which sends you in a randomized map to kill most everything inside.  If you succeed you get a nice cash bonus.  Nothing extraordinary but theyíve done a great job with the details, mixing up mob AI and abilities, and creating details in the maps that can help or hinder you.  Weíve faced mobs with their own pocket healers, a multi-shot stun grenade launcher, mobs with damage shields, and a guy using a whip to pull you into him.  Itís similar to a lot of old school MMO gameplay, but the 2.5D perspective changes things up a bit.  Itís easy to instinctively panic and move to the wrong spot (or even get thrown), thus aggro-ing another group.  Targeting is (intentionally) more difficult (keep in mind it has to work for a tablet too), so working together as a group becomes even more difficult, and critical, for the tougher content.  The large array of different possible character builds/skills keeps things fresh and exciting, particularly when you start to group up and try to synergize with each other (or not).

PvP - after all these hours, Iíve yet to see an ounce of PvP aside from generic dueling in cities.  There are zones which are ďfullĒ PvP as well as others where you have to flag yourself to enable it, but then everyone can see that you are enabled.  And then there is instanced GvG which Iím told resembles Guild Wars arena style matches.  It will likely be a while before I go looking for it, but I suspect it will be a lot of fun, if PvE is any indication.

 As I mentioned above, this game takes crafting elements from a number of games, a skill system and arena combat from Guild Wars, plus a PvP, sandbox, player-driven-economy mentality straight out of Shadowbane. 

I believe the game will be free to play with IAPs when it releases in July.  But due to the complexity and variety the game has to offer, I feel like interested parties would benefit from trying it out earlier to learn as much as they can so as to avoid confusion in the early phase of the game. 

TLDR - if you like sandbox crafting games or have been waiting for a new Shadowbane-like experience without the crashes, come on in.  Or wait until July when itís free.
16  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 7 (Careful there will be Spoilers!) on: March 28, 2017, 05:47:24 PM

Quote from: Bullwinkle on March 28, 2017, 02:04:07 PM

Quote from: Ironrod on March 28, 2017, 02:07:28 AM

I think they laid to rest the suspicion that Eugene is playing a long con. He really seems to have drunk up all the Kool-aid. I suppose he could still turncoat when the shit finally hits the fan -- maybe even at a pivotal moment -- but I don't think that's anything he's planning on.

For sure he's all in. I'm surprised they teased us with the other possibility, honestly.  However, when he gets tested in the violent equivalent of divorced puppy owners trying to let the pet decide where he's going to go by putting him in the middle of the room and calling to him, I'm sure his loyalty will be to Rick.

I don't know, I still have faith in him.  I think he's just doing what it takes to survive, and for now that means working for and sucking up to Negan.  I don't think he consciously has a plan to do anything, but as you said when it all comes down he will be loyal to the "good guys".  THe fact is h hasn't actually been presented with much that would actually test his loyalty yet, so I think it's hard to say whether he's "all in."  The only thing he didn't do was run off and escape when he could have, but that's still well in the line of self-preservation.  Until he sees otherwise, it's still much safer for him to be with Negan, and again he hasn't had to actually do anything to challenge his morals. 

I predict as soon as the time looks right, he'll be back with Rick.  Otherwise who will make more bullets for T'Pol and the Trash Folk?  And they still have to do a Eugene/Rosita (Eugita?) romance, don't they?
17  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 7 (Careful there will be Spoilers!) on: March 27, 2017, 05:11:56 PM
Here we go!  Nice lead up to the finale, with a few surprises and some decent plot acceleration to the finale.  As before, every scene with Maggie in it was fantastic.  I don't remember how/when she transitioned to being such a critical character for me, but I have to say the actress is really embracing what they give her and commanding the role effectively.  This is the ultimate "reward" for Glenn dying (similar to the comics), now having Maggie really become this incredibly strong and independent character rivaling (or surpassing) Rick in terms of leadership.  Not that they hadn't done a good job of using her in the past, but a lot of that now just feels like buildup for what we see now.

I still don't know why the producers are so enamored with Notcop but at least they finally resolved the stupid "secret" - it played out pretty much as I think most of us imagined it would, Rick and crew getting their guns for T'Pol.  I thought at least a few of the ladies would join them, but whatever, they would just be fodder so they are probably better off.  It was nice to see Carl again, but his two lines about killing people seemed like filler or like they were intended to have been fleshed out further.  Ditto for the gay boyfriend guy (Eric?).  I guess they wanted to give him a couple extra lines before he dies next week?  I know it's not PC for me to say it but I am ready to dump that loser and let Aaron get his Jesus on.   nod

Surprised me to see the focus on Sasha.  After last week I thought she might be done, but it looks like they want to give her a bigger farewell next week?  The scenes with Eugene were just OK for me, but I liked her scene with Negan a lot.  But at this point she should just take the pill and teleport out.  I'm also curious who the "little birdie" is that Negan refers to - it would be interesting to see if it was Carl's girlfriend (forgot her name), as some had guessed a long while back.  I don't know how that would make sense, but it would be a good twist.

I had also completely forgot about Rosita and Dwight from last week, but that was a fun little episode ender.  As a fan of the comic I guess I should have seen it coming but they did a nice job of keeping me distracted.  
18  Gaming / Console / PC Gaming / Re: What are you buying this week? (March 26, 2017) on: March 27, 2017, 04:57:02 PM
I'm already overloaded (see other thread) so I should probably avoid this one so I don't get forum effected.
19  Gaming / Console / PC Gaming / Re: How should I tackle the releases of March? on: March 27, 2017, 04:55:37 PM
I inevitably fail, as I get distracted so easily.  I had planned a Mass Effect weekend and I ended up playing exactly zero hours lol.  So right now I have Mass Effect and Vikings Wolves of Midgard supposedly on the top of my list.  Then I have that early access game releasing a new class that I want to try.  And I believe Telltale Walking Dead is going to put out the next chapter, plus I still have Torment and Horizon to get back to.   eek   But all of that has fallen to the wayside as I have been sucked into my new obsession, Albion Online (see ongoing thread in MMO).  The nice thing for me is I haven't been this obsessed with ANY game in years, so we'll see how long it lasts.  I do feel invigorated by the feeling, and it's both frustrating and nice to know I have so much great stuff waiting in the wings as well.

So... I have no real good advice but to just say enjoy the feeling of inspiration!  I suspect one or two of the games will end up compelling you to them, so follow that feeling rather than force yourself to try to play them all at the same time. 
20  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Albion Online on: March 23, 2017, 08:31:25 PM

Quote from: Harkonis on March 22, 2017, 11:53:01 PM

The way the game is setup actually forces you to focus more than you might be realizing.  Not sure how far you have played, but Tier 3 gets slow and Tier 4 is downright grind central.  If you get bored or disappointed in what you are playing, sure you can switch.  Now you have to do that same grind to get Tier 3 or 4 in that equipment.  Crafting is also a crazy grind. 

The grind might not really be a bad thing since the game wants an economy that works and you probably have to have the item destruction for crafting to work and you probably need crafting to be a huge grind or everyone would do it.  Not sure the progression to bigger better weapons needs the same grind though since you are still limited by funds to buy gear or crafting to make it. 

Have you bought your island, mount and started farming yet?  more grinds.

I think the intent is to have players "find their way" in the game and do what they want to do.  This can mean any number of things.  If you are in a big guild, things can be theoretically organized to have different players specialize and then others contribute as they can.  In a small guild you'll still likely have to pick and choose what to specialize in.  It boils down to focusing on what kind of gameplay you like.  If you enjoy gathering and crafting, yes there will be a ton of gathering and crafting to do to advance to higher tiers.  But hopefully you're doing that because you like it.  If you just want to kill stuff, you can focus on just killing mobs and then use silver to buy equipment upgrades.  PvE in a group is much more efficient, btw, so if you were only soloing that might change your impression a bit.  We grouped up last night for like half an hour and I got from Tier 3 to 4 in healing.  I thought it was going to take me weeks but with the group it just flew by and it was a ton of fun.  So part of it is the learning process.  If you recall early SB it seemed like everything was a major grind, but we eventually figured out more optimal ways to do things.  Not that I anticipate "afk leveling groups" but I do believe as we experiment and learn we're gonna get better.  That's part of the fun for me. 

I will say the game definitely has an "old school" vibe, and you can see influences from Shadowbane, Guild Wars, Star Wars Galaxies and probably Ultima Online.  There's little hand holding and no traditional questing so you have to make some significant choices.  That said, it still feels fresh to me and honestly it's the most fun I've had in an MMORPG in a really long time.  I'm also really looking forward to being able to play this game on an iPad (maybe even on the phone?); for me that could be a game changer.
21  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Albion Online on: March 22, 2017, 06:09:37 PM
I tried playing on a Windows tablet last night - it's a Chinese tablet running Windows 10 with an M3 processor, so a step above an Atom.  Ran completely smoothly at 1920x1080, but I was alone.  I like that the game interface has been designed with touch in mind (but not necessarily compromised).  I died a few times due to some stupidity and impatience, but I was able to kill quite a few mobs using the touch interface.  Next up I will try playing on an even cheaper Atom tablet to see how it plays.

Regarding "grind" I suppose it's similar to any game of this type that doesn't have traditional quests per se (though I might argue even a game like WoW is also a grind, just a different kind).  The nice thing is that every action you perform contributes to your character's overall progress, and you can choose to focus on a few particular aspects (or not), it's all up to you.  You aren't really forced down a particular path, and you can always switch to something else if you get bored without losing anything. 

On a semi-related note, I noticed while playing on the tablet I was much less conscious of any "grind" aspect.  There's something just much more relaxing to me playing games on a tablet, which I guess is why I gravitate that way more and more.  I realize it's totally a psycholigical thing, but somehow the smaller the screen, the more I'm willing, and even inclined, to do repetitive tasks.  I play tons of different tap/idler games - but only on my phone or iPad mini.  So I'm thinking crafting or gathering would be the perfect thing to do in this game when I'm watching TV or just want to check out mentally.  What's cool is that I can actually progress my character in a hardcore game while playing in a very "softcore" way.  I've been anticipating this kind of convergence and game scaling for a long time, this is the first game I've seen that really seems to provide that.
22  Gaming / Console / PC Gaming / Re: [PS4, XB1, and PC] Mass Effect Andromeda Will Release In Q1 2017 on: March 21, 2017, 08:08:04 PM

Quote from: forgeforsaken on March 20, 2017, 10:04:20 PM

Quote from: rittchard on March 20, 2017, 05:33:16 PM

Still curious about the negativity - if this wasn't a Mass Effect sequel, would people be more interested?  I guess I'm just lucky that I don't feel excess expectations or whatever from the previous games?  There just aren't a lot of sci-fi games with this kind of depth and storytelling combining RPG and action elements.  Most of the games in this venue are slanted toward the action side, so I'm enjoying a game that appears to be more interested in telling a big story with me in the thick of it.

I mean Horizon Zero Dawn just came out and it has probably one of the best Sci-Fi stories to be in a game.

Maybe, that's what I've read... but these are very different styles of games in my mind.  I guess I'll be the one contrarian on Horizon and just say while I was very impressed with my first couple hours playing it, it certainly didn't come across as some sort of masterpiece in sci-fi writing, and honestly I haven't felt compelled to jump back into it.  It still felt a lot like an action/stealth game and I felt like I was going to have to do a lot of sneaking around and creeping around to get the drop on things, which just isn't my preferred style of gameplay.  I'd like to come back to the game again when I have more time, as I have universally heard the story was excellent.

But back to ME:A, I played another couple hours last night and enjoyed it even more.  It's unfolding as kind of a grand "space opera" storyline with politics and interpersonal conflicts and a ton for the protagonist to do, which I really like.  Reminds me of how I felt at around the same point in time playing Dragon Age Inquisition.  They've also seeded some other interesting (to me) sci-fi subplot elements, for instance concerning the development of AI, which I hope will bear fruit down the line.  The distinction between it and, say Horizon since it was brought up, is that it is much more of a traditional (Bioware) RPG in the sense that you can interact with a lot more other characters and it feels like there's a ton to uncover if you so choose.  While some of the characters are a little stale early on, there are a few that are already becoming interesting, and the main character's backstory seems like it will unfold as well.  I'm hoping that like in DA I'll start to become more and more invested in some of the side characters.

Spoiler for Hiden:
I just got to the point where you get your own ship and maybe it was nostalgia or something else, but it just felt fantastic.  Kind of like a mix between Star Trek and Firefly.  Hopefully it doesn't disappoint as it goes further.

We'll see how it unfolds, but right now I'm feeling really good about the game - as a big fan of past Bioware RPGs, I feel like there's a ton of potential.
23  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Albion Online on: March 20, 2017, 06:18:11 PM
A few of us are slowly getting into this game, exploring and learning at a pretty casual pace.  We started a Wanderers guild and have... THREE whole members lol (a few more pending once we get on at the same time).  Just post your game name here if you want to join up.

As mentioned above, release is not till this summer but it's the type of game where it's definitely an advantage to learn the core systems early.  Minimum price of entry right now is $30 if you are interested.  

There's a beginner's guide here, which might help you decide if you are into this type of sandbox, player economy environment:

As for Punisher's comment, while it is definitely marketed as a "hardcore" PvP game, it's also surprisingly pretty casual friendly.  If you keep to the early parts of the world and your own private island, I believe you can completely avoid PvP if you so choose and still have a good time in the game doing crafting, gathering and/or PvE content.  Because items are all crafted and not based on randomized drops, losing your gear is not as big a deal as it would be in a traditional game like WoW.  

I've already played about 10 hours and I'm still deep in the non-PvP zones.  I suspect it will be a while before I venture out, but it would certainly be nice to have a few more friends to join up with when I do get there.   Tongue

Edit: also note this game is intended to be cross platform on iOS and Android, and I believe it plays fines on any number of Windows tablets.  Hoping it turns into a big crossover kind of game.
24  Gaming / Console / PC Gaming / Re: [PS4, XB1, and PC] Mass Effect Andromeda Will Release In Q1 2017 on: March 20, 2017, 05:33:16 PM
Still curious about the negativity - if this wasn't a Mass Effect sequel, would people be more interested?  I guess I'm just lucky that I don't feel excess expectations or whatever from the previous games?  There just aren't a lot of sci-fi games with this kind of depth and storytelling combining RPG and action elements.  Most of the games in this venue are slanted toward the action side, so I'm enjoying a game that appears to be more interested in telling a big story with me in the thick of it.

I'm still only a few hours into the game but my only complaint is that I haven't had enough time to play it.  Personally I think it's a great start to a fresh new story.  A couple of things were handled kind of clunky but for the most part I'm pretty excited about where things are going. 

Spoiler for Hiden:
Did I miss something somewhere about the lead character's heritage?  They establish the Pathfinder guy is his father but later I think it's said or implied that he didn't really raise him?  Or were we just to assume they weren't very close in general?

Seems like they've set the main story up so there's a whole lot for the protagonist to take care of and learn about.  I haven't read much more about the game but I'm guessing there might be some sort of strategic metagame element similar to the Dragon Age series in terms of what things you choose to do or not.  Looking forward to seeing how it pans out in actual gameplay.
25  Gaming / Console / PC Gaming / Re: What are you buying this week? (March 19, 2017) on: March 20, 2017, 05:18:59 PM
Mass Effect for PC - supposedly shipping soon from Amazon.  I've already been playing the preview.
26  Non-Gaming / Off-Topic / Re: [Netflix] Iron Fist on: March 20, 2017, 05:16:24 PM
I did see the first two eps of Iron Fist - well with the caveat that I slept through most of the second episode lol.  But then again I sleep through so many things these days that isn't a good representation.  I can see why people haven't taken to it, it definitely seems to be missing something.  Personally I can forgive pretty much anything (even bad martial arts choreography) if the guy is hot enough, so I will continue to try to watch in hopes he will shave and get a haircut and take his shirt off as my reward.  But mostly I just want to get an idea of what they are doing with him in preparation for The Defenders.  Even though I didn't watch most of the shows I am very excited for the team up.  I should probably watch DD2 since it sounds like everyone liked that?

On a side note, why did they choose The Defenders as their name?  Wasn't there some other group that got these low-level heroes together?  Comic book fans of The Defenders (like myself) want to know!  Where's Dr. Strange, Hulk, Valkyrie, Silver Surfer and Hellcat?  Even that lame Nightwing guy would be acceptable.  Man I loved that team.  I think I read Patsy Walker might be in it but she isn't Hellcat?  BLECH.  Oh well.
27  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 7 (Careful there will be Spoilers!) on: March 20, 2017, 05:06:04 PM

Quote from: Bullwinkle on March 20, 2017, 03:47:54 PM

Best of all possible worlds finale moments:  Every member of the trash people dies horribly and then, in her death throes, T'Pol gives an eloquent, two-minute speech about life and moving forward, then gets her head crunched by a car with a chain link fence dragging behind it.

LMAO!!!!!!!!!!!!   I didn't know about Sasha leaving the show for Star Trek, but maybe they can beam the two of them out   paranoid

I really enjoyed this episode, probably my favorite for this season.  Well maybe I should just say it had my favorite couple of scenes, the two Maggie and Daryl scenes.  The first one with the subtle pause was just fantastic and the second one where he says sorry was just heart-breaking.  As the fans say, "when Daryl cries, we all cry" lol.  In fact I'd say every scene with Maggie in it was great.  I mentioned it earlier but I guess I really did miss seeing her in the show.  

While it did feel contrived, I actually like the Rosita/Sasha pairing.  It gave both actresses a moment to shine emotionally, particularly Rosita, but more importantly put two women in a really interesting and dynamic relationship that you wouldn't normally get to see (mourning for the same guy right after he dumped one of them).  With the apocalypse everything is heightened and sped up and forced to a head where normally it might just linger, so this was a good excuse to force it into the open.  And I guess it gives fans a nice justification/backstory for Rosita being "good at everything" (which btw I never really noticed or thought much about before).  The actual assassination plan, as Bullwinkle says, is unfortunately pretty ridiculous as first conceived.  The sniper version was actually pretty good, but it does seem a little odd how easy it was for them to get such a close position.  Then again every TV show seems to allow snipers to get awesome positions (see Designated Survivor) so I won't fault that.

I'm not thrilled with the way it ended last night but I guess with the Star Trek info it makes a little more sense.  The whole "you're needed more than I am" is BS reasoning since they already established Sasha got the Sniper power-up (that should have been Andrea's).  So just because Rosita can tie some extra sexy knots now she is more useful?  Bleh.  I guess this does open the door for someone else to claim the sniper spot, maybe Carl's girl will take it since she apparently throws knives better than Maggie  icon_smile

Either way can't wait for the final two episodes.  I suspect they aren't going to resolve much and will allow the war story to dominate all of next season.  
28  Gaming / Console / PC Gaming / Re: [PS4, XB1, and PC] Mass Effect Andromeda Will Release In Q1 2017 on: March 17, 2017, 05:27:24 PM
I'm not sure why the bad buzz storm has been hovering around this game.  Of course take this with a grain of salt, as I've never finished any of the previous games.  I think the most I played was in ME3 which I enjoyed a lot and always intended to finish, but got distracted as I often do.

I played about an hour or so of the campaign (PC version), and thus far have enjoyed it quite a bit.  I like that I can customize both the male and female version of the lead, and I must say I had a bit of a cheap thrill naming him Richard Ryder.  I tried to make him as hot as Shepherd but for some reason I just couldn't tweak it enough so I finally gave up.  My sister turned out looking kind of Asian even though that wasn't necessarily the look I was going for.  Anyway, suffice to say there's a good amount of customizability which I always enjoy.

The game jumps you right into the thick of it after a brief prologue a little reminiscent of the recent Passengers (humanity colonization trip), and then the action begins soon after.  Some of the early larger ship graphics looked a little "CG-ish" to me in that they looked kind of like frozen paintings in the backdrop of a movie so I was a bit worried at first.  The ship interior was fairly conventional.  But once we hit the planet it looked pretty fantastic.  I let the game do all the graphics settings, which I believe are all on Ultra (note I'm playing on an Ultrawide monitor, 3440x1440), and aside from some of the nausea issues I get, it looks excellent.  I couldn't figure out how to take screenshots, tried the old PrtSc button but I didn't see anything.  

As far as story/dialog is concerned, I haven't seen anything jump out that would strike me as this being bad.  Sure some of it was fairly conventional, a mix of a number of common sci-fi elements from numerous movies and games (Aliens, Halo, etc).  Personally I found it rather compelling and the time just flew right by.  Combat felt very familiar with what I remember from ME3, but keep in mind I played in Casual mode so I can enjoy the story.

My only complaint was that it wouldn't let me save anywhere I wanted, I guess this is the case during "critical" missions, whatever that means.  Not a major inconvenience, but I had to go eat dinner and I wanted to leave with a saved game.

Anyway, I am again a little baffled at the negativity around the early impressions.  Maybe the expectations on a Mass Effect game are tremendously higher for many people?  As for me, I was expecting an excellent sci-fi RPG with awesome graphics, fun combat and an intriguing story and characters that I will come to know and care about, and if the first hour is any indication, I'm going to get all of that and more.  YMMV
29  Non-Gaming / Off-Topic / Re: [Netflix] Iron Fist on: March 17, 2017, 04:34:17 PM

Quote from: USMC Kato on March 17, 2017, 08:31:29 AM

Iron Fist

First two episodes are not very good.  Hopefully the rest of the episodes pick up the pace soon.

Can you be more specific?  Boring?  Badly written?  Badly acted?  Bad direction?  Or just all around in general bad lol?
30  Non-Gaming / Off-Topic / Re: [Netflix] Iron Fist on: March 14, 2017, 04:44:06 PM

Quote from: Isgrimnur on March 14, 2017, 05:54:45 AM

The original character is a white dude. It's not like they changed the race of the character for the new series. He isn't Tilda Swinton.

LMAO!  They should have cast her, that would have been excellent.
31  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Albion Online on: March 14, 2017, 12:04:53 AM
Looks like a good time to jump in if you are interested in this type of game.  They just completed their "Final Beta" and apparently completed a major update leading into final release this summer in July:

It looks like they've added a lot in the year and a half since I last tried it, I'll check back in if I get a chance to try it out again.  If anyone else jumps in, please post and let me know.
32  Gaming / Console / PC Gaming / Re: Are you buying more things? Really? (Week of 3/12/2017 on: March 14, 2017, 12:00:35 AM

Quote from: EngineNo9 on March 13, 2017, 11:36:22 PM

Quote from: TiLT on March 13, 2017, 09:33:18 PM

Quote from: EngineNo9 on March 13, 2017, 05:43:36 PM

If you subscribe to the EA Access program (not Early Access, Electronic Arts Access), which is available on Origin on PC or on Xbox One, you get to play certain games like Mass Effect Andromeda early.  You can download and play up to 10 hours of it on the 16th before the official launch on the 20th.  Everybody can buy a disc or digital version on the 20th.

Let's be completely honest here: Subscribers don't get the game early. There is no such thing. It's everyone else who gets it artificially late so that EA can get a certain amount of customers to pay even more for the same product without EA having to offer anything of substance in return. We, the potential customers, have a responsibility to not mindlessly repeat marketing lingo, but to see with our own eyes instead.

Just one more reason for me to leave EA on my no-buy list.

Yes, one could certainly put it in that light.  The same way you could put the launch of anything in that light.  Music, movies, books, hardware, every other game.  They are released at an artificial time set by the publisher/developer/distributor/whatever so that people in the launch area get it at the same time.

I don't see it being much different from all the developers these days offering "Founder's packs" or "collector's editions" that grant people earlier access to a game they are interested in trying.  While it may be an annoying tactic for them to make additional money, it's certainly any company's right to offer something up and allow consumers to vote with their dollars.  If no one is interested, these tactics would fail on their own.  But unfortunately there are people like myself who are impatient and bored and are willing to pay some amount to try certain games out as soon as they can.  Frankly I don't think anyone gets hurt in this process, at least not by me.
33  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 7 (Careful there will be Spoilers!) on: March 13, 2017, 11:51:26 PM

Quote from: Zinfan on March 13, 2017, 11:27:55 PM

Terrible planning aside I liked Sir BMX Pads, at least he wanted to resist from the beginning.  I'm also not sure why he had to die at Morgan's hands since the Saviors had no clue that the Kingdom was thinking of fighting, just the fact that they brought the one melon after Benji went to a farm in upstate NY seems to show that the Kingdomeer's are docile.  I know we needed Morgan the Clear back but all in all I didn't care for the story arc that got him there, Benji crossing the rainbow bridge should have been enough IMO.

Yeah that last sequence didn't make a whole lot of sense, aside from just saying Clear Morgan is a psycho killer and everyone should get out of the way.  Why didn't the kingdomer's restrain him?  For that matter, why didn't the Savior's stop him?  According to their superiority rules only they should get to decide who lives and dies.  Even after revealing his big plan I didn't get the feeling that everyone was so appalled they just assumed he should die?  It was a stupid martyr-ish plan, but still the intent was not horrible and I didn't feel like he deserved to die for it.  As he said, he would have to live with it for the rest of his life and atone.  That's why I liked my plot line better, where they faked that sequence and Richard goes into hiding (in his trailer) as a secret weapon.  But I guess now that Morgan is bonkers and Carol is loose they don't really need secret weapons lol.
34  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 7 (Careful there will be Spoilers!) on: March 13, 2017, 06:03:39 PM
[email protected] Pads!  I never have trouble remembering his character name cuz well, you know, it's RICHARD  icon_biggrin

I was really sad to lose Benjamin and it caught me off guard.  I thought it was pretty well set up for Richard to die as a martyr to move the plot forward, and I had imagined they had a lot more plotted out for Benj in the future.  In fact I think on a number of levels it was a shame to kill him this early, as he provided a fantastic plot foil/counterpoint for Morgan, Ezekiel AND Carol.  There's pretty much no one like that left in the cast; everyone is pretty jaded and/or skilled - characters in the "learning" phase have all leveled up or died.  I guess there's his little brother, but he's a little too young to do much with.

The episode really did trick me with the way it played out; even the commercials were misleading in that it seemed to be a Carol-centric episode, but as Bull mentioned it's really about turning Morgan around.  Apparently Carol didn't need more than a hint of a hint to push her back over the edge.  

I actually thought that Morgan and Richard had worked out a plan to fake Richard's killing to convince the yokels they were legit.  Especially when Morgan kept telling everyone to leave without him, I thought Richard was gonna get up and say he didn't have to choke him so hard.  So I was pretty shocked when Morgan knifes his head.  Bummer cuz he was just growing on me.  

Quote from: Bullwinkle on March 13, 2017, 12:43:48 PM

Also, what was Carol trying to say to Morgan before he went off?  I didn't quite get it.

I think she says something to the effect that he can "go but not go" - meaning she was letting him have her cottage all to himself (and away from everyone) to decompress before he went off killing.  Thus the awesome end shot of him turning the pole into (presumably) a spear.  What I wasn't sure about was whether he meant he was intending to kill zombies or Saviors when he says he was going to kill them one by one.  Maybe both.  Either way I definitely enjoy Crazy "Clear" Morgan a lot more than Pacifist Morgan.  
35  Gaming / Console / PC Gaming / Re: Are you buying more things? Really? (Week of 3/12/2017 on: March 13, 2017, 05:45:28 PM
Ahhh, thanks, I think I get it now - so the 10 hours referred to was the amount of play time!!!   icon_biggrin
36  Gaming / Console / PC Gaming / Re: Are you buying more things? Really? (Week of 3/12/2017 on: March 13, 2017, 05:36:23 PM
I'm confused by the early access for Mass Effect.  I guess for PC it's through Origin?  There's an ad that says coming 3/16?  But the release date is listed as the 20th at 9pm PST?  I pre-ordered the physical copy through Amazon to get the discount so I might consider doing the EA access if it gets me some play time earlier.
37  Gaming / Console / PC Gaming / Re: [PS4, XB1, and PC] Mass Effect Andromeda Will Release In Q1 2017 on: March 10, 2017, 10:25:13 PM

Quote from: farley2k on February 28, 2017, 02:40:49 PM

Quote from: EngineNo9 on February 28, 2017, 12:36:24 AM

I'm assuming all of the romantic and sex scenes are completely optional, right?  I can't see any reason it would be different now.

I hope (and assume) they will be.  I ignored them in Dragon Age and I expect to do the same in Mass Effect.  I just don't think it adds much to the game overall.

Clearly you didn't spend many hours trying to subtly befriend and then seduce Alistair only to find out he "just wasn't into you" - and then have to use some cheesy sex-swap-mod to trick him into bed even though he clearly led you on the whole game.  This was by far the most challenging content in Dragon Age  icon_twisted icon_twisted icon_twisted
38  Non-Gaming / Political / Religious Nonsense / Show me the tax returns!!!!! on: March 10, 2017, 05:58:44 PM
I don't generally like to post stuff like this, but this one seems like a no-brainer.  It's a petition to have Trump release his tax returns as pretty much every other President has.

If he's got nothing to hide, then why the secrecy?  My theory is that he doesn't want people to see he donated to Obama and Clinton's campaigns  Tongue

Since he loves publicity and "reveals" so much, he should turn the whole thing into a TV show, each episode they unlock another year of his tax returns and make Alec Baldwin re-enact the best parts of whatever they find.
39  Non-Gaming / Off-Topic / Re: [TV] Legion on: March 10, 2017, 05:51:38 PM
This show is just such a total mindf#$% but I think last night's episode really shows it hitting its stride, and was just a fantastic hour of crazy ass TV.  Some wicked looking effects compliment the excellent performances, particularly by Dan Stevens and Aubrey Plaza.  They go from endearing to creepy to crazy to scary all in the course of a single scene. 

Looks like they are definitely incorporating more elements from the comics, but still no mention of who his parents are - only that he was adopted.  It will be interesting to see if that continues to unfold, and if they treat the reveal for comic book fans or gear it more for non-fans, i.e. will they actually mention the name Charles Xavier and expect viewers to know who that is, or just say something like his father is the most powerful known mutant telepath or whatever.
40  Non-Gaming / Off-Topic / [TV] Survivor: Game Changers on: March 09, 2017, 09:42:42 PM
It's a new year and a new season of Survivor, who just marked their 500th episode!

This season is bringing back a number of old players, ostensibly ones who did something interesting to "change the game" while on their original season.  Honestly it's hard to tell or remember why some of the people were picked; it's basically just another favorites collection, interestingly including 3 past winners (Tony, Sandra and JT) and some millennial newbies from last season (Aubry, Zeke and Michaela).  All 6 of these guys have already been getting significant coverage, but I find it doubtful they will make it too far into the show.  There's also a couple of challenge beasts (Malcolm and Ozzy), eccentric weirdos (Tai, Debbie) and "strategy masters" (Ciera, Cirie) mixed with a number of other lesser participants that I have trouble recalling doing much. 

As ever, the editing manipulates viewers but the interpersonal dynamics are fast and furious with this many real "players" together.  Should be a blast.
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