http://gamingtrend.com
March 26, 2017, 09:13:01 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: [1] 2 3 ... 119
1  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Albion Online on: March 23, 2017, 08:31:25 PM

Quote from: Harkonis on March 22, 2017, 11:53:01 PM

The way the game is setup actually forces you to focus more than you might be realizing.  Not sure how far you have played, but Tier 3 gets slow and Tier 4 is downright grind central.  If you get bored or disappointed in what you are playing, sure you can switch.  Now you have to do that same grind to get Tier 3 or 4 in that equipment.  Crafting is also a crazy grind. 

The grind might not really be a bad thing since the game wants an economy that works and you probably have to have the item destruction for crafting to work and you probably need crafting to be a huge grind or everyone would do it.  Not sure the progression to bigger better weapons needs the same grind though since you are still limited by funds to buy gear or crafting to make it. 

Have you bought your island, mount and started farming yet?  more grinds.


I think the intent is to have players "find their way" in the game and do what they want to do.  This can mean any number of things.  If you are in a big guild, things can be theoretically organized to have different players specialize and then others contribute as they can.  In a small guild you'll still likely have to pick and choose what to specialize in.  It boils down to focusing on what kind of gameplay you like.  If you enjoy gathering and crafting, yes there will be a ton of gathering and crafting to do to advance to higher tiers.  But hopefully you're doing that because you like it.  If you just want to kill stuff, you can focus on just killing mobs and then use silver to buy equipment upgrades.  PvE in a group is much more efficient, btw, so if you were only soloing that might change your impression a bit.  We grouped up last night for like half an hour and I got from Tier 3 to 4 in healing.  I thought it was going to take me weeks but with the group it just flew by and it was a ton of fun.  So part of it is the learning process.  If you recall early SB it seemed like everything was a major grind, but we eventually figured out more optimal ways to do things.  Not that I anticipate "afk leveling groups" but I do believe as we experiment and learn we're gonna get better.  That's part of the fun for me. 

I will say the game definitely has an "old school" vibe, and you can see influences from Shadowbane, Guild Wars, Star Wars Galaxies and probably Ultima Online.  There's little hand holding and no traditional questing so you have to make some significant choices.  That said, it still feels fresh to me and honestly it's the most fun I've had in an MMORPG in a really long time.  I'm also really looking forward to being able to play this game on an iPad (maybe even on the phone?); for me that could be a game changer.
2  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Albion Online on: March 22, 2017, 06:09:37 PM
I tried playing on a Windows tablet last night - it's a Chinese tablet running Windows 10 with an M3 processor, so a step above an Atom.  Ran completely smoothly at 1920x1080, but I was alone.  I like that the game interface has been designed with touch in mind (but not necessarily compromised).  I died a few times due to some stupidity and impatience, but I was able to kill quite a few mobs using the touch interface.  Next up I will try playing on an even cheaper Atom tablet to see how it plays.

Regarding "grind" I suppose it's similar to any game of this type that doesn't have traditional quests per se (though I might argue even a game like WoW is also a grind, just a different kind).  The nice thing is that every action you perform contributes to your character's overall progress, and you can choose to focus on a few particular aspects (or not), it's all up to you.  You aren't really forced down a particular path, and you can always switch to something else if you get bored without losing anything. 

On a semi-related note, I noticed while playing on the tablet I was much less conscious of any "grind" aspect.  There's something just much more relaxing to me playing games on a tablet, which I guess is why I gravitate that way more and more.  I realize it's totally a psycholigical thing, but somehow the smaller the screen, the more I'm willing, and even inclined, to do repetitive tasks.  I play tons of different tap/idler games - but only on my phone or iPad mini.  So I'm thinking crafting or gathering would be the perfect thing to do in this game when I'm watching TV or just want to check out mentally.  What's cool is that I can actually progress my character in a hardcore game while playing in a very "softcore" way.  I've been anticipating this kind of convergence and game scaling for a long time, this is the first game I've seen that really seems to provide that.
3  Gaming / Console / PC Gaming / Re: [PS4, XB1, and PC] Mass Effect Andromeda Will Release In Q1 2017 on: March 21, 2017, 08:08:04 PM

Quote from: forgeforsaken on March 20, 2017, 10:04:20 PM

Quote from: rittchard on March 20, 2017, 05:33:16 PM

Still curious about the negativity - if this wasn't a Mass Effect sequel, would people be more interested?  I guess I'm just lucky that I don't feel excess expectations or whatever from the previous games?  There just aren't a lot of sci-fi games with this kind of depth and storytelling combining RPG and action elements.  Most of the games in this venue are slanted toward the action side, so I'm enjoying a game that appears to be more interested in telling a big story with me in the thick of it.

I mean Horizon Zero Dawn just came out and it has probably one of the best Sci-Fi stories to be in a game.

Maybe, that's what I've read... but these are very different styles of games in my mind.  I guess I'll be the one contrarian on Horizon and just say while I was very impressed with my first couple hours playing it, it certainly didn't come across as some sort of masterpiece in sci-fi writing, and honestly I haven't felt compelled to jump back into it.  It still felt a lot like an action/stealth game and I felt like I was going to have to do a lot of sneaking around and creeping around to get the drop on things, which just isn't my preferred style of gameplay.  I'd like to come back to the game again when I have more time, as I have universally heard the story was excellent.

But back to ME:A, I played another couple hours last night and enjoyed it even more.  It's unfolding as kind of a grand "space opera" storyline with politics and interpersonal conflicts and a ton for the protagonist to do, which I really like.  Reminds me of how I felt at around the same point in time playing Dragon Age Inquisition.  They've also seeded some other interesting (to me) sci-fi subplot elements, for instance concerning the development of AI, which I hope will bear fruit down the line.  The distinction between it and, say Horizon since it was brought up, is that it is much more of a traditional (Bioware) RPG in the sense that you can interact with a lot more other characters and it feels like there's a ton to uncover if you so choose.  While some of the characters are a little stale early on, there are a few that are already becoming interesting, and the main character's backstory seems like it will unfold as well.  I'm hoping that like in DA I'll start to become more and more invested in some of the side characters.

Spoiler for Hiden:
I just got to the point where you get your own ship and maybe it was nostalgia or something else, but it just felt fantastic.  Kind of like a mix between Star Trek and Firefly.  Hopefully it doesn't disappoint as it goes further.

We'll see how it unfolds, but right now I'm feeling really good about the game - as a big fan of past Bioware RPGs, I feel like there's a ton of potential.
4  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Albion Online on: March 20, 2017, 06:18:11 PM
A few of us are slowly getting into this game, exploring and learning at a pretty casual pace.  We started a Wanderers guild and have... THREE whole members lol (a few more pending once we get on at the same time).  Just post your game name here if you want to join up.

As mentioned above, release is not till this summer but it's the type of game where it's definitely an advantage to learn the core systems early.  Minimum price of entry right now is $30 if you are interested.  

There's a beginner's guide here, which might help you decide if you are into this type of sandbox, player economy environment:

https://albiononline.com/en/news/beginner-guide

As for Punisher's comment, while it is definitely marketed as a "hardcore" PvP game, it's also surprisingly pretty casual friendly.  If you keep to the early parts of the world and your own private island, I believe you can completely avoid PvP if you so choose and still have a good time in the game doing crafting, gathering and/or PvE content.  Because items are all crafted and not based on randomized drops, losing your gear is not as big a deal as it would be in a traditional game like WoW.  

I've already played about 10 hours and I'm still deep in the non-PvP zones.  I suspect it will be a while before I venture out, but it would certainly be nice to have a few more friends to join up with when I do get there.   Tongue


Edit: also note this game is intended to be cross platform on iOS and Android, and I believe it plays fines on any number of Windows tablets.  Hoping it turns into a big crossover kind of game.
5  Gaming / Console / PC Gaming / Re: [PS4, XB1, and PC] Mass Effect Andromeda Will Release In Q1 2017 on: March 20, 2017, 05:33:16 PM
Still curious about the negativity - if this wasn't a Mass Effect sequel, would people be more interested?  I guess I'm just lucky that I don't feel excess expectations or whatever from the previous games?  There just aren't a lot of sci-fi games with this kind of depth and storytelling combining RPG and action elements.  Most of the games in this venue are slanted toward the action side, so I'm enjoying a game that appears to be more interested in telling a big story with me in the thick of it.

I'm still only a few hours into the game but my only complaint is that I haven't had enough time to play it.  Personally I think it's a great start to a fresh new story.  A couple of things were handled kind of clunky but for the most part I'm pretty excited about where things are going. 

Spoiler for Hiden:
Did I miss something somewhere about the lead character's heritage?  They establish the Pathfinder guy is his father but later I think it's said or implied that he didn't really raise him?  Or were we just to assume they weren't very close in general?

Seems like they've set the main story up so there's a whole lot for the protagonist to take care of and learn about.  I haven't read much more about the game but I'm guessing there might be some sort of strategic metagame element similar to the Dragon Age series in terms of what things you choose to do or not.  Looking forward to seeing how it pans out in actual gameplay.
6  Gaming / Console / PC Gaming / Re: What are you buying this week? (March 19, 2017) on: March 20, 2017, 05:18:59 PM
Mass Effect for PC - supposedly shipping soon from Amazon.  I've already been playing the preview.
7  Non-Gaming / Off-Topic / Re: [Netflix] Iron Fist on: March 20, 2017, 05:16:24 PM
I did see the first two eps of Iron Fist - well with the caveat that I slept through most of the second episode lol.  But then again I sleep through so many things these days that isn't a good representation.  I can see why people haven't taken to it, it definitely seems to be missing something.  Personally I can forgive pretty much anything (even bad martial arts choreography) if the guy is hot enough, so I will continue to try to watch in hopes he will shave and get a haircut and take his shirt off as my reward.  But mostly I just want to get an idea of what they are doing with him in preparation for The Defenders.  Even though I didn't watch most of the shows I am very excited for the team up.  I should probably watch DD2 since it sounds like everyone liked that?

On a side note, why did they choose The Defenders as their name?  Wasn't there some other group that got these low-level heroes together?  Comic book fans of The Defenders (like myself) want to know!  Where's Dr. Strange, Hulk, Valkyrie, Silver Surfer and Hellcat?  Even that lame Nightwing guy would be acceptable.  Man I loved that team.  I think I read Patsy Walker might be in it but she isn't Hellcat?  BLECH.  Oh well.
8  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 7 (Careful there will be Spoilers!) on: March 20, 2017, 05:06:04 PM

Quote from: Bullwinkle on March 20, 2017, 03:47:54 PM

Best of all possible worlds finale moments:  Every member of the trash people dies horribly and then, in her death throes, T'Pol gives an eloquent, two-minute speech about life and moving forward, then gets her head crunched by a car with a chain link fence dragging behind it.

LMAO!!!!!!!!!!!!   I didn't know about Sasha leaving the show for Star Trek, but maybe they can beam the two of them out   paranoid

I really enjoyed this episode, probably my favorite for this season.  Well maybe I should just say it had my favorite couple of scenes, the two Maggie and Daryl scenes.  The first one with the subtle pause was just fantastic and the second one where he says sorry was just heart-breaking.  As the fans say, "when Daryl cries, we all cry" lol.  In fact I'd say every scene with Maggie in it was great.  I mentioned it earlier but I guess I really did miss seeing her in the show.  

While it did feel contrived, I actually like the Rosita/Sasha pairing.  It gave both actresses a moment to shine emotionally, particularly Rosita, but more importantly put two women in a really interesting and dynamic relationship that you wouldn't normally get to see (mourning for the same guy right after he dumped one of them).  With the apocalypse everything is heightened and sped up and forced to a head where normally it might just linger, so this was a good excuse to force it into the open.  And I guess it gives fans a nice justification/backstory for Rosita being "good at everything" (which btw I never really noticed or thought much about before).  The actual assassination plan, as Bullwinkle says, is unfortunately pretty ridiculous as first conceived.  The sniper version was actually pretty good, but it does seem a little odd how easy it was for them to get such a close position.  Then again every TV show seems to allow snipers to get awesome positions (see Designated Survivor) so I won't fault that.

I'm not thrilled with the way it ended last night but I guess with the Star Trek info it makes a little more sense.  The whole "you're needed more than I am" is BS reasoning since they already established Sasha got the Sniper power-up (that should have been Andrea's).  So just because Rosita can tie some extra sexy knots now she is more useful?  Bleh.  I guess this does open the door for someone else to claim the sniper spot, maybe Carl's girl will take it since she apparently throws knives better than Maggie  icon_smile

Either way can't wait for the final two episodes.  I suspect they aren't going to resolve much and will allow the war story to dominate all of next season.  
9  Gaming / Console / PC Gaming / Re: [PS4, XB1, and PC] Mass Effect Andromeda Will Release In Q1 2017 on: March 17, 2017, 05:27:24 PM
I'm not sure why the bad buzz storm has been hovering around this game.  Of course take this with a grain of salt, as I've never finished any of the previous games.  I think the most I played was in ME3 which I enjoyed a lot and always intended to finish, but got distracted as I often do.

I played about an hour or so of the campaign (PC version), and thus far have enjoyed it quite a bit.  I like that I can customize both the male and female version of the lead, and I must say I had a bit of a cheap thrill naming him Richard Ryder.  I tried to make him as hot as Shepherd but for some reason I just couldn't tweak it enough so I finally gave up.  My sister turned out looking kind of Asian even though that wasn't necessarily the look I was going for.  Anyway, suffice to say there's a good amount of customizability which I always enjoy.

The game jumps you right into the thick of it after a brief prologue a little reminiscent of the recent Passengers (humanity colonization trip), and then the action begins soon after.  Some of the early larger ship graphics looked a little "CG-ish" to me in that they looked kind of like frozen paintings in the backdrop of a movie so I was a bit worried at first.  The ship interior was fairly conventional.  But once we hit the planet it looked pretty fantastic.  I let the game do all the graphics settings, which I believe are all on Ultra (note I'm playing on an Ultrawide monitor, 3440x1440), and aside from some of the nausea issues I get, it looks excellent.  I couldn't figure out how to take screenshots, tried the old PrtSc button but I didn't see anything.  

As far as story/dialog is concerned, I haven't seen anything jump out that would strike me as this being bad.  Sure some of it was fairly conventional, a mix of a number of common sci-fi elements from numerous movies and games (Aliens, Halo, etc).  Personally I found it rather compelling and the time just flew right by.  Combat felt very familiar with what I remember from ME3, but keep in mind I played in Casual mode so I can enjoy the story.

My only complaint was that it wouldn't let me save anywhere I wanted, I guess this is the case during "critical" missions, whatever that means.  Not a major inconvenience, but I had to go eat dinner and I wanted to leave with a saved game.

Anyway, I am again a little baffled at the negativity around the early impressions.  Maybe the expectations on a Mass Effect game are tremendously higher for many people?  As for me, I was expecting an excellent sci-fi RPG with awesome graphics, fun combat and an intriguing story and characters that I will come to know and care about, and if the first hour is any indication, I'm going to get all of that and more.  YMMV
10  Non-Gaming / Off-Topic / Re: [Netflix] Iron Fist on: March 17, 2017, 04:34:17 PM

Quote from: USMC Kato on March 17, 2017, 08:31:29 AM

Iron Fist

First two episodes are not very good.  Hopefully the rest of the episodes pick up the pace soon.

Can you be more specific?  Boring?  Badly written?  Badly acted?  Bad direction?  Or just all around in general bad lol?
11  Non-Gaming / Off-Topic / Re: [Netflix] Iron Fist on: March 14, 2017, 04:44:06 PM

Quote from: Isgrimnur on March 14, 2017, 05:54:45 AM

The original character is a white dude. It's not like they changed the race of the character for the new series. He isn't Tilda Swinton.

LMAO!  They should have cast her, that would have been excellent.
12  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Albion Online on: March 14, 2017, 12:04:53 AM
Looks like a good time to jump in if you are interested in this type of game.  They just completed their "Final Beta" and apparently completed a major update leading into final release this summer in July:

https://albiononline.com/en/update

It looks like they've added a lot in the year and a half since I last tried it, I'll check back in if I get a chance to try it out again.  If anyone else jumps in, please post and let me know.
13  Gaming / Console / PC Gaming / Re: Are you buying more things? Really? (Week of 3/12/2017 on: March 14, 2017, 12:00:35 AM

Quote from: EngineNo9 on March 13, 2017, 11:36:22 PM

Quote from: TiLT on March 13, 2017, 09:33:18 PM

Quote from: EngineNo9 on March 13, 2017, 05:43:36 PM

If you subscribe to the EA Access program (not Early Access, Electronic Arts Access), which is available on Origin on PC or on Xbox One, you get to play certain games like Mass Effect Andromeda early.  You can download and play up to 10 hours of it on the 16th before the official launch on the 20th.  Everybody can buy a disc or digital version on the 20th.

Let's be completely honest here: Subscribers don't get the game early. There is no such thing. It's everyone else who gets it artificially late so that EA can get a certain amount of customers to pay even more for the same product without EA having to offer anything of substance in return. We, the potential customers, have a responsibility to not mindlessly repeat marketing lingo, but to see with our own eyes instead.

Just one more reason for me to leave EA on my no-buy list.

Yes, one could certainly put it in that light.  The same way you could put the launch of anything in that light.  Music, movies, books, hardware, every other game.  They are released at an artificial time set by the publisher/developer/distributor/whatever so that people in the launch area get it at the same time.

I don't see it being much different from all the developers these days offering "Founder's packs" or "collector's editions" that grant people earlier access to a game they are interested in trying.  While it may be an annoying tactic for them to make additional money, it's certainly any company's right to offer something up and allow consumers to vote with their dollars.  If no one is interested, these tactics would fail on their own.  But unfortunately there are people like myself who are impatient and bored and are willing to pay some amount to try certain games out as soon as they can.  Frankly I don't think anyone gets hurt in this process, at least not by me.
14  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 7 (Careful there will be Spoilers!) on: March 13, 2017, 11:51:26 PM

Quote from: Zinfan on March 13, 2017, 11:27:55 PM

Terrible planning aside I liked Sir BMX Pads, at least he wanted to resist from the beginning.  I'm also not sure why he had to die at Morgan's hands since the Saviors had no clue that the Kingdom was thinking of fighting, just the fact that they brought the one melon after Benji went to a farm in upstate NY seems to show that the Kingdomeer's are docile.  I know we needed Morgan the Clear back but all in all I didn't care for the story arc that got him there, Benji crossing the rainbow bridge should have been enough IMO.

Yeah that last sequence didn't make a whole lot of sense, aside from just saying Clear Morgan is a psycho killer and everyone should get out of the way.  Why didn't the kingdomer's restrain him?  For that matter, why didn't the Savior's stop him?  According to their superiority rules only they should get to decide who lives and dies.  Even after revealing his big plan I didn't get the feeling that everyone was so appalled they just assumed he should die?  It was a stupid martyr-ish plan, but still the intent was not horrible and I didn't feel like he deserved to die for it.  As he said, he would have to live with it for the rest of his life and atone.  That's why I liked my plot line better, where they faked that sequence and Richard goes into hiding (in his trailer) as a secret weapon.  But I guess now that Morgan is bonkers and Carol is loose they don't really need secret weapons lol.
15  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 7 (Careful there will be Spoilers!) on: March 13, 2017, 06:03:39 PM
[email protected] Pads!  I never have trouble remembering his character name cuz well, you know, it's RICHARD  icon_biggrin

I was really sad to lose Benjamin and it caught me off guard.  I thought it was pretty well set up for Richard to die as a martyr to move the plot forward, and I had imagined they had a lot more plotted out for Benj in the future.  In fact I think on a number of levels it was a shame to kill him this early, as he provided a fantastic plot foil/counterpoint for Morgan, Ezekiel AND Carol.  There's pretty much no one like that left in the cast; everyone is pretty jaded and/or skilled - characters in the "learning" phase have all leveled up or died.  I guess there's his little brother, but he's a little too young to do much with.

The episode really did trick me with the way it played out; even the commercials were misleading in that it seemed to be a Carol-centric episode, but as Bull mentioned it's really about turning Morgan around.  Apparently Carol didn't need more than a hint of a hint to push her back over the edge.  

I actually thought that Morgan and Richard had worked out a plan to fake Richard's killing to convince the yokels they were legit.  Especially when Morgan kept telling everyone to leave without him, I thought Richard was gonna get up and say he didn't have to choke him so hard.  So I was pretty shocked when Morgan knifes his head.  Bummer cuz he was just growing on me.  

Quote from: Bullwinkle on March 13, 2017, 12:43:48 PM

Also, what was Carol trying to say to Morgan before he went off?  I didn't quite get it.

I think she says something to the effect that he can "go but not go" - meaning she was letting him have her cottage all to himself (and away from everyone) to decompress before he went off killing.  Thus the awesome end shot of him turning the pole into (presumably) a spear.  What I wasn't sure about was whether he meant he was intending to kill zombies or Saviors when he says he was going to kill them one by one.  Maybe both.  Either way I definitely enjoy Crazy "Clear" Morgan a lot more than Pacifist Morgan.  
16  Gaming / Console / PC Gaming / Re: Are you buying more things? Really? (Week of 3/12/2017 on: March 13, 2017, 05:45:28 PM
Ahhh, thanks, I think I get it now - so the 10 hours referred to was the amount of play time!!!   icon_biggrin
17  Gaming / Console / PC Gaming / Re: Are you buying more things? Really? (Week of 3/12/2017 on: March 13, 2017, 05:36:23 PM
I'm confused by the early access for Mass Effect.  I guess for PC it's through Origin?  There's an ad that says coming 3/16?  But the release date is listed as the 20th at 9pm PST?  I pre-ordered the physical copy through Amazon to get the discount so I might consider doing the EA access if it gets me some play time earlier.
18  Gaming / Console / PC Gaming / Re: [PS4, XB1, and PC] Mass Effect Andromeda Will Release In Q1 2017 on: March 10, 2017, 10:25:13 PM

Quote from: farley2k on February 28, 2017, 02:40:49 PM

Quote from: EngineNo9 on February 28, 2017, 12:36:24 AM

I'm assuming all of the romantic and sex scenes are completely optional, right?  I can't see any reason it would be different now.

I hope (and assume) they will be.  I ignored them in Dragon Age and I expect to do the same in Mass Effect.  I just don't think it adds much to the game overall.


Clearly you didn't spend many hours trying to subtly befriend and then seduce Alistair only to find out he "just wasn't into you" - and then have to use some cheesy sex-swap-mod to trick him into bed even though he clearly led you on the whole game.  This was by far the most challenging content in Dragon Age  icon_twisted icon_twisted icon_twisted
19  Non-Gaming / Political / Religious Nonsense / Show me the tax returns!!!!! on: March 10, 2017, 05:58:44 PM
I don't generally like to post stuff like this, but this one seems like a no-brainer.  It's a petition to have Trump release his tax returns as pretty much every other President has.

https://www.change.org/p/we-want-to-see-trump-s-tax-returns?recruiter=629495804&utm_source=share_petition&utm_medium=copylink

If he's got nothing to hide, then why the secrecy?  My theory is that he doesn't want people to see he donated to Obama and Clinton's campaigns  Tongue

Since he loves publicity and "reveals" so much, he should turn the whole thing into a TV show, each episode they unlock another year of his tax returns and make Alec Baldwin re-enact the best parts of whatever they find.
20  Non-Gaming / Off-Topic / Re: [TV] Legion on: March 10, 2017, 05:51:38 PM
This show is just such a total mindf#$% but I think last night's episode really shows it hitting its stride, and was just a fantastic hour of crazy ass TV.  Some wicked looking effects compliment the excellent performances, particularly by Dan Stevens and Aubrey Plaza.  They go from endearing to creepy to crazy to scary all in the course of a single scene. 

Looks like they are definitely incorporating more elements from the comics, but still no mention of who his parents are - only that he was adopted.  It will be interesting to see if that continues to unfold, and if they treat the reveal for comic book fans or gear it more for non-fans, i.e. will they actually mention the name Charles Xavier and expect viewers to know who that is, or just say something like his father is the most powerful known mutant telepath or whatever.
21  Non-Gaming / Off-Topic / [TV] Survivor: Game Changers on: March 09, 2017, 09:42:42 PM
It's a new year and a new season of Survivor, who just marked their 500th episode!

This season is bringing back a number of old players, ostensibly ones who did something interesting to "change the game" while on their original season.  Honestly it's hard to tell or remember why some of the people were picked; it's basically just another favorites collection, interestingly including 3 past winners (Tony, Sandra and JT) and some millennial newbies from last season (Aubry, Zeke and Michaela).  All 6 of these guys have already been getting significant coverage, but I find it doubtful they will make it too far into the show.  There's also a couple of challenge beasts (Malcolm and Ozzy), eccentric weirdos (Tai, Debbie) and "strategy masters" (Ciera, Cirie) mixed with a number of other lesser participants that I have trouble recalling doing much. 

As ever, the editing manipulates viewers but the interpersonal dynamics are fast and furious with this many real "players" together.  Should be a blast.
22  Non-Gaming / Off-Topic / Re: [Netflix] Iron Fist on: March 09, 2017, 09:30:43 PM
I keep seeing bad reviews too but that guy is super cute so I'll give him a chance  Tongue
23  Non-Gaming / Off-Topic / Re: [movie] Logan on: March 06, 2017, 06:42:06 PM

Quote from: Blackjack on March 03, 2017, 05:14:40 AM

I can confirm there is NO after-credits sequence. I swore I read there was one, and it was kept out of press screeners, but I guess I thought wrong. Nothing new there.  icon_razz

You didn't think wrong, there were multiple posts that something was going to be added but...

Spoiler for Hiden:
Turns out they added the Deadpool 2 trailer to the front end, presumably because it was hilarious and would have been totally out of place after the somber finale of the movie.

BJ's description is pretty dead on.  I have mixed feelings overall as I am not really a fan of comic book movies being dark and depressing.  I joked to my partner midway through the movie that all they needed to make it more depressing was to add Casey Affleck.  Still there was plenty of awesome action interjected, some nice humorous and touching moments, and Patrick Stewart was of course fantastic. 

Ultimately though, I'm not sure where I stand with this movie.  On its own merits, its pretty fantastic and well worth watching for fans of Wolverine and/or Hugh Jackman.  But in the context of a greater Fox Marvel universe it's kind of annoying.  The events take place in 2029, about 6 years (if I read correctly) after the "happy finale" shown in Days of Future Past.  So if you accept this as the new "canon," essentially it negates everything good that was negated by DoFP?  Otherwise, you can choose to just ignore it in the greater context of movies, but that seems a disservice to the gravity of the storyline.  So I'm kind of torn overall.  If Fox announced this was their final mutant movie and they were turning things over to the other guys, I'd say it was a perfect way to end their run.  But clearly they have all sorts of plans for other movies and shows (including a new pilot with Amy Acker!), so are we going to have to just accept that the end result of all of those (Deadpool included) is going to be this bleak future?  Or will they use Cable and some other time travel mechanism to re-cancel these events and thus render this movie's plot irrelevant?  Either solution seems kind of crappy to me. 

Anyway, hate to be such a downer, I guess I just wish Fox would treat the intellectual property with the same respect that the Avengers guys do.
24  Gaming / Console / PC Gaming / Re: Forged of Blood - turn-based RPG in development on: March 06, 2017, 06:23:02 PM
Looks pretty cool to me, but I suspect I wouldn't have much patience for it these days.  So I went with a mediocre Loyalist pledge, good luck to them!!
25  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 7 (Careful there will be Spoilers!) on: March 06, 2017, 06:06:54 PM

Quote from: Bullwinkle on March 06, 2017, 05:52:23 PM

Lets all take a moment to mourn the passing of Terribly CG'd Deer, whose death will be commemorated with the release of Terribly CG'd Balloons.

lol!

So this morning while driving in to work I was thinking about last night's episode and got to the part with the guns and trash people, and then I just spontaneously couldn't stop laughing just thinking about her named "T'Pol".  I have no idea why that triggers so much laughter for me but thanks again!

Anyway, for the first time this season an episode I can honestly say I fully enjoyed from start to finish.  What's not to love?  Lots of sexy time, humor, smiles, badass zombie slicing, and OMG - real plot advancement!  Not only that, they did a star-centric episode but still managed to include some plot movement for some of the second tier characters.  This is what I was talking about last week, it should be fully possible to give a focused A-story as well as advance a B-story or 2.  Of course you might be annoyed at Rosita going off half-cocked, but hey, at least she is doing something pro-active to force the show forward.  I still miss seeing some other characters, Maggie in particular, but hopefully she'll get some stuff in the final couple of shows. 

The devil's in the details, and this episode had a lot of little things to enjoy, like throwbacks to previous episodes and the CAT negotiation - loved that, it was so random.  Also loved Rick's acknowledgment of Michonne's badassery.  Only a real man can be comfortable letting his lady take on 8 zombies while he goes for... 2!  Hell she could probably clear a full herd by herself if she needed to and her lame sexy boyfriend didn't distract her. 

Happy to see real Carol is coming back next week, thank goodness. 
26  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 7 (Careful there will be Spoilers!) on: February 28, 2017, 05:40:49 PM
Yeah I presume Eugene just says/does/adapts what he needs to in the moment to survive another day.  He may or may not have a conscious endgame in mind, but I don't think it matters - he's a good guy at heart, he's not going to start killing people left and right.  When the time comes, I have faith he'll be doing what needs to be done.  I do wonder what Negan thinks about his "acquisitions" - does he really believe these people follow him out of blind loyalty from fear?

Anyway, I don't know if they established his origin in the show, but in the comics they do say he was a high school science teacher.  So that fits in with what he's shown us on the TV show as well.
27  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 7 (Careful there will be Spoilers!) on: February 27, 2017, 06:53:32 PM

Quote from: Punisher on February 23, 2017, 03:38:21 PM

Quote from: Roman on February 22, 2017, 09:18:14 PM

personally speaking I'm also not a fan of the trash people - more specifically in how they speak. Did they all forget how to talk like normal people all of a sudden - or did they just evolve from a cave dwelling sect that no one knew about in Georgia?
I am wondering if it may be an act to get people to think they are stupid.

They were probably just bored and tried to come up with ways to be annoying lol.

- - -

Interesting ep last night featuring Eugene and Dwight.  Kind of nice to get another side of Dwight which had been hinted at, and Eugene was fun to watch.  Nice use of Easy Street and Yar's Revenge btw, and the pickle jar was hilarious.  I'm starting to flip on Negan though, the performance is getting a bit over the top for me.  I did just read the latest comics, so I do hope they keep him on the show.  Comic spoiler:

Spoiler for Hiden:
Negan gets spared at the end of the war and is put in a cell (wonder if they are going to use the tiger cell for him?), later released when they face an even bigger threat.  At this point he is slowly trying to redeem himself, or at least it seems so on the surface.  He's already saved Rick multiple times and he's almost one of the "good guys."

Now I hate to keep using the Lost analogy but I have to question whether it's smart/sustainable for them to run these type of episodes featuring "lesser" cast members.  I'm not a big Eugene fan and I found it a well done episode, but I wonder if they aren't testing general fans' patience with these "building" episodes.  With a season being only 16 episodes total, it's a bit risky.  I'm sure when you look back it will all make sense and fit into the main narrative (Notcop's ladies will bring the much needed guns, Dwight and Eugene will presumably play a big part being on the inside, etc).  I just don't think either plot line warranted stand-alone episodes.  A tighter writing/production team might have been able to do both stories in the same episode, or mixed in a second main character story for each.  I'm starting to forget who else is on the show lol, but I miss seeing Maggie, Carl and some of the others.  It's translating to the show writing as well, as the actor who plays Eugene mentioned last night, everyone on the show seemed to forget he had been captured. 

I'm wondering now if they are just trying to stretch it out and push the main war into next season?
28  Non-Gaming / Off-Topic / [TV] Legion on: February 24, 2017, 06:15:42 PM
http://www.imdb.com/title/tt5114356/

Anyone else giving this a chance?  This is the Marvel TV show that kind of exists out on its own - featuring David Haller aka Professor Xavier's illegit son aka LEGION. 

It's hard for me to recommend to people because it's just so weird.  Personally I love it, but I was a huge fan of New Mutants and I always liked the Legion storyline in that series.  Plus I love the main actor, Dan Stevens (from Downton Abbey).  I kind of wish they'd fold this into the X-verse a bit more, but it does work well as a standalone.  I just feel like it might alienate "casual" viewers if there isn't more familiar context.  They do mention "mutants" in passing but that's about it.  Otherwise the show thus far is pretty much 100% dedicated to the inner workings of Legion's mind and powers, and it's difficult to tell what is real, what is memories, and what is in his head/astral space.  I'm constantly wondering if some of the characters are not even "real" per se.

In the comic, it was made clear that he had multiple personality disorder,  and whichever personality had control of his body also had a particular mutant power.  IIRC he had actually inadvertently killed/absorbed the different personas and they are all vying for control.  Here they don't seem to be following that exactly, or perhaps that's what they are leading toward.  Hard to tell.

Anyway, the show is pretty crazy so I have a hard time recommending it, but might be worth a look if you are into something really trippy and different.  Seems to be getting good reviews thus far too if that makes a difference.
29  Non-Gaming / Off-Topic / Re: Marvel: Agents of S.H.I.E.L.D. on: February 22, 2017, 09:51:30 PM

Quote from: Harkonis on February 22, 2017, 08:41:31 PM

haven't seen the most recent episode, but we've been enjoying the season mostly.  We watch on Hulu fwiw, episodes go live just a few hours after they air and are on there for several weeks.

Just curious is that with free Hulu or is it the Hulu Plus?  Or is there no longer any free version of Hulu?
30  Non-Gaming / Off-Topic / Re: Marvel: Agents of S.H.I.E.L.D. on: February 22, 2017, 06:04:29 PM
Arise!!!!

Anyone still sticking with this?  This season had mostly been a dud for me, I was not a fan of the Ghost Rider plotline (or actors) at all.  Was happy when that ended.  I was happier with the switch to the LMD-driven story but also skeptical.  It's been better than the rest of the season but still relatively weak.  Finally though last night they took a nice turn in the plot which looks like it could be a lot of fun, but of course now they are on break until April.  If you have any interest in the show, I'd say it might be worth watching the last 3 episodes and then picking it up in April.
31  Gaming / Console / PC Gaming / Re: What are you buying this week? (February 19, 2017) on: February 21, 2017, 08:46:49 PM
Wizrogue looks interesting to me, if only for the nostalgia element.
32  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Guardians of Ember (Steam Early Access) on: February 21, 2017, 06:57:48 PM
I'm about 10 hours in and still enjoying it, though carpal tunnel has definitely been setting in  Tongue  I guess that's also the mark of a good hack 'n slash, but it's still painful!

There's actually a decent ongoing main story to follow, and the writing/translation is pretty good.  Far fewer grammar errors in the text than I'm accustomed to.  I also like how they mix main (shared player) zones with the dungeon instances.  The latest player zone I made it to was actually more like a giant dungeon in terms of feel/graphics, so that was an interesting change.

Somehow I stuck myself on the European server, but I'd be happy to start over if anyone wanted to play on the US server together.  Let me know!
33  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 7 (Careful there will be Spoilers!) on: February 21, 2017, 06:52:30 PM
OMG Bullwinkle, I almost spit out my tea when you called her T'Pol!  The campiness was pretty hilarious, but then again in a comic-book universe where they have Ezekiel and his magic tiger I guess anything is fair game.

Overall I'm not too thrilled with the addition of the Mad Max trash people, though I guess it's nice that the TV show wants to take some risks to branch out with their own creations.  It feels like they're already spread too thin to cover the main+support cast, and it can be really difficult to write a huge ensemble show (see Lost).  Hopefully once the War ends they will have cleaned up a lot of the extraneous characters and groups but we'll see.

I'm also getting annoyed at the "tease" plotlines, like Morgan and Carol not being willing to fight.  I mean seriously are we to believe they aren't going to be involved in the war at all?  And then the whole thing with the "we need guns" and stupid Notcop holding out on the info.  It's so freaking annoying lol.  "I wonder where oh where could we possible find a ton of guns???"  ARGH!!!! 

All that said, it's still my favorite show on TV.  I do think my expectations need to be curbed going forward, though, as it feels like this season has not been as good as it could/should have for whatever reason.  It's interesting that sometimes you don't realize how much an ensemble show can hurt when it loses a key cast member, and I think in this instance maybe the loss of Glenn has had a bigger affect than the writers/producers consciously realize.  I remember when Glee lost Finn, there was just nothing they did that could recover from it, it was like the soul of the show was missing.  Of course that was an unplanned loss and was more devastating because of the tragic nature of the actor dying, but again it's just an interesting dynamic to see as a fan of the show.
34  Non-Gaming / Forum and Site Feedback / Re: Why do Forums seem disconnected from main site? on: February 21, 2017, 06:37:29 PM
OK thanks for the explanation.  I guess it kind of makes sense to me on some level (given that I was an original GGer as well), but having been away for awhile and then coming in "late" to the original GT, I guess my perspective is slightly different.  I suppose I've always been a big fan of both the front page AND the forums (in GG as well), so I never fully accepted/comprehended the division.

Regardless of history, it just seems beneficial for everyone interested to sync things up.  There have been so many fantastic articles/reviews on the front page that just seemed to me 100% natural to spawn an interesting discussion in the forums, but it's enough of a hassle that I guess no one (including myself) does it.  In terms of the issues of annoying forum-goers, I'd say that's a pretty small price to pay at this point when there just isn't much activity regardless.  Maybe that's just my own impression though.
35  Non-Gaming / Forum and Site Feedback / Re: Why do Forums seem disconnected from main site? on: February 18, 2017, 09:05:05 PM

Quote from: EngineNo9 on February 17, 2017, 06:35:46 PM

Oh boy...   Head meets wall   tear

Sorry is this a taboo topic lol?  I'll shut up if it's not welcome and stick to talking about TV shows that no one else watches.  ninja

I was just reading the preview on Gigantic, and was planning on making a comment about it in the forum thread, but I had to find a 2+ year old topic to do so.  eek
36  Gaming / Console / PC Gaming / Re: [PC/?] Gigantic (TPS MOBA) on: February 18, 2017, 09:01:55 PM
Holy crap this originated almost 3 years ago and only recently made it to Open Beta?

I tried it once a while ago and tried it again today.  Pretty fun but kind of confusing.  I'm sure once you understand the goals it's fine but I felt like I was still able to contribute even though I wasn't sure about some of the mechanics.  Action is very fast paced and did cause a little motion sickness for me.
37  Non-Gaming / Forum and Site Feedback / Why do Forums seem disconnected from main site? on: February 17, 2017, 05:34:09 PM
This is probably something that pre-dates my arrival here, but I'm curious why the main site seems more or less like a totally disconnected place from the forums?  There's always a bunch of interesting articles there, but little to no discussion on them.  I only recognize a couple of the names of the writers (maybe I just don't know their forum names?).  On other sites it seems like the main page articles directly spawn conversations on the forums, whereas here only occasionally does someone link to a review, again almost like an external site. 

Seems like there's some natural synergy to take advantage of to liven up both places?

38  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Guardians of Ember (Steam Early Access) on: February 14, 2017, 05:46:44 PM

Quote from: EngineNo9 on February 14, 2017, 05:07:32 PM

I just wanted to say that I appreciate hearing about your time with this one, rittchard.

I have been interested in this game, but just haven't had the time (or money) to check it out with everything else out there these days.  Maybe by the time it leaves Early Access.

I think if you like these kind of hack n slashers, this will hopefully be a good one when it gets out of Early Access.  They are supposed to release the next "Act" soon, as well as the final class.  I think they are targeting some time in the summer for release.  So far it plays fine completely as a single player game, and feels a lot like a SP game - but the (persistent) MP elements are also there, so it's a nice mix, which other games like this have generally lacked.  The other thing that works well for me is that you can drop in for 5 minutes and just kill a bunch of mobs on the road and still feel like you accomplished something, so it has some of that old school feel that I've missed. 
39  Gaming / Console / PC Gaming / Re: For Honor [PC/XB1/PS4] - Ubisoft melee battlefield game on: February 14, 2017, 05:36:34 PM

Quote from: Harkonis on February 14, 2017, 12:21:37 AM

It's a lot higher skill level than shooters.  Quick reactions and knowing your moveset and your opponent's moveset are key.  It's more like a fighting game in that regard. 

I read up on it some more and that seemed to be the common theme.  Which unfortunately means I already know I will stink horribly at it.  But... the graphics and concept really look compelling so I'll probably get it anyway lol.  Maybe I'll like the Dominion mode where all I have to do is stand around  icon_twisted
40  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Guardians of Ember (Steam Early Access) on: February 13, 2017, 10:41:08 PM
Detail on the skill system in case anyone was interested:

The system is familiar, but unique as far as I can tell - it takes ideas from a number of different games, but plays out probably the closest to Diablo 3, with a strong influence from Titan Quest.  You start out in your primary class with a primary skill on your left button.  As you level up, you get a skill point each level, and gradually more slots open up as well (right button and then 4 number key slots).  The pool of available skills is limited within the button's category: primary (left click), secondary (right click) and then number hotkeys.  (Edit: there is an option to "unlock" all the slots similar to D3's advanced mode, but the caveat is if you try to use 2 skills from the same branch, they are stuck on the same timer which is kind of annoying.  Still nice that the option exists.)  Points are used to progress along a skill's nodes; each node offers a choice between 2 buffs, and every so often a fully new skill option opens up.  Sometimes the new option is an upgrade of the original, but other times it's a completely different effect (damage to heal, or fire to cold damage, for example).  But you can only choose to use one of these in your actual skill bar.  You can change the skills out within their category at any time, but the points are another story.  Prior to level 25 (I think this was changed recently in spite of what you might read elsewhere), you are free to experiment as much as you like with them, but after that, a special item must be purchased to reset them.

At around level 12, a quest allows you to select a second class.  Your second class levels up alongside your primary with no penalty to either, i.e. if a quest grants 1000xp you get 1000 from both classes.  When you level up in the second class you get a skill point only for the secondary skill line and no attribute points.  But like TQ, you get more or less complete access to the second class's full skill set to use as you'd like.  You could theoretically swap out all skills from the secondary class.  The only catch is your passive skill set is limited to your primary class's choices.  So if you are a stickler for detail when designing a character, it's best to review all the passives and see which ones are most important to you in order to pick your primary class.

I'm not sure how much I like this system, though I haven't found any particular reason to dislike it.  It's just kind of odd all in all.  I like some of the freedoms it gives you, but I'm confused by some of the choices the developer made.  
Pages: [1] 2 3 ... 119
Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.28 seconds with 20 queries. (Pretty URLs adds 0.149s, 1q)