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1  Gaming / Console / PC Gaming / Re: [PS4] Until Dawn on: August 26, 2015, 09:30:57 PM

Quote from: SeaMoosi on August 26, 2015, 06:49:35 PM

Quote from: rittchard on August 26, 2015, 06:21:56 PM

Just curious is there any difficulty setting on this or way to ensure you move forward?  I know it sounds lame but even in games like GoT I got irritated when I couldn't move the story forward just because I couldn't time a couple of swipes correctly.  I don't care if it's short but I'd like to see the whole story and not get stuck on some stupid QTE or whatever that my reflexes just aren't suited for.

Well if you fail a QTE, the character just dies / gets injured / loses something valuable or whatever and you keep going. There's not really a "game over start that section again," cuz you end the game with whoever survives - it's possible to have everyone dead, everyone alive and any combination in-between.

*Most* of the QTEs aren't that hard either. Some are a little difficult but for good reason.

Oh that sounds excellent - maybe for once I can play a horror game without being too scared to finish it lol.  I'm a total weirdo, I love "watching" scary movies but I get super nervous/scared when I play scary games, so I generally avoid them.
2  Gaming / Console / PC Gaming / Re: [PS4] Until Dawn on: August 26, 2015, 06:21:56 PM
Just curious is there any difficulty setting on this or way to ensure you move forward?  I know it sounds lame but even in games like GoT I got irritated when I couldn't move the story forward just because I couldn't time a couple of swipes correctly.  I don't care if it's short but I'd like to see the whole story and not get stuck on some stupid QTE or whatever that my reflexes just aren't suited for.
3  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: August 25, 2015, 06:23:14 PM
New patch is out today I think and Season 4 starting Friday I believe...
4  Non-Gaming / Off-Topic / Re: [TV] Fear the Walking Dead on: August 24, 2015, 11:40:55 PM

Quote from: Soulchilde on August 24, 2015, 01:31:57 PM

Uncertain that the slow burn of the show is for me.. 

I'm actually very pleased with the "burn rate" - I was afraid it would be too fast based on the reviews I read.  I think if they accelerated too quickly it would just be TWD: LA.  For this show I'd like to see/explore the full breakdown of society, so I'd really prefer a slower burn.  Watching the previews, though, it looks like it might ramp up pretty quickly.
5  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: August 20, 2015, 08:20:31 PM
I picked up FF7 and Dungeon of the Endless last night, but for some reason the downloads were crawling so slowly I didn't get to play either.  Hopefully this weekend!
6  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: August 20, 2015, 08:19:02 PM

Quote from: Roman on August 20, 2015, 07:45:21 PM

Is/does the console version up to date in terms of patches/features as the PC? Does it now also have seasons etc etc?

I think in general they are matched up now, but no seasons on the console versions.  And no Nemeses on the PC version, I think?
7  Non-Gaming / Off-Topic / Re: [TV] Humans on: August 19, 2015, 10:21:28 PM
Spoiler for Hiden:
Yeah seriously wtf was William Hurt doing slumming it for this show lol?  I mean I was a fan of the show but he just seemed a little out of place, particularly the role itself which just wasn't too compelling.  And then before you know it they kill him off?  Maybe he was visiting England and had a couple of spare weeks so he thought he'd do it as a timewaster lol.
8  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: August 17, 2015, 11:45:08 PM
Curious - has anyone been participating in the Seasons on PC?  What's the draw for that?  I guess Season 4 is about to start in a couple weeks alongside the new Kanai Cube patch so I thought it might be fun to start a new character.
9  Non-Gaming / Off-Topic / Re: [TV] Humans on: August 17, 2015, 11:41:58 PM
Good season finale, all of the characters started growing on me over the season.  I just wish they would have had a little more time with Mia as Anita, letting the relationship(s) grow and establishing more fully why the family is so gung ho to help her.  Agree with Ironrod it can be tough to understand the accents. 

10  Non-Gaming / Off-Topic / [TV] The Last Ship on: August 17, 2015, 11:38:19 PM
I could swear we had a topic here but nothing showed up on search, so here it is (again?)!  Anyone (still) watching this?

I feel like the second season has been more interesting and engaging than the first.  So the good news it looks like the show was renewed for a third season.

Last night's episode had me riled up over the reaction to the doctor's actions from the previous week.  I definitely enjoy the debate between what is considered right or wrong in a post-apocalyptic/epidemic environment.  I kept joking that none of these guys except the doctor and maybe the Texas guy had the mental fortitude to survive a zombie apocalypse, they'd be too worried about their rules, ship regulations and codes.
11  Non-Gaming / Off-Topic / Re: [TV] Fear the Walking Dead on: August 17, 2015, 08:42:02 PM
Watching the promos and reading the initial reviews, it does sound like it's going to progress pretty fast, so I suspect most of my questions will be left unanswered.  I'm just curious how you go from a limited number of zombies roaming around slowly, to fires burning all over the place and giant buildings burning down.  Of course this is LA so we tend to burn shit down at the drop of a dime lol.

One thing I don't remember, was it established that being bitten would cause you to become sick and thus increase your chance of death?  I guess the whole thing for me is usually zombie infestation is a matter of a virus spreading (or not spreading).  Here the virus is ostensibly already spread so that's not what causes the overall "apocalypse," right? 
12  Non-Gaming / Off-Topic / Re: [TV] Fear the Walking Dead on: August 14, 2015, 11:32:33 PM
LOL, yeah what if LA beat the zombie apocalypse, but because we are selfish bastards we just kept it to ourselves?   icon_lol
13  Non-Gaming / Off-Topic / Re: [TV] Fear the Walking Dead on: August 13, 2015, 08:12:49 PM
Both Lee and Punisher's comments/questions are I think what can/will make the new show interesting.  I don't think it was ever officially established how long Rick was out in a coma.  Even though it didn't quite gel, I was under the impression that it was over a month, maybe a couple months?

I had forgotten about the critical detail Lee mentioned, that our group discovers everyone is "infected" already, which actually makes the whole thing even more interesting and actually might create something of a bind for the writers.  We don't know how long it took for this to occur and/or how it spread, as far as I remember.  Presumably airborne if it affected everyone?  Who were the first infected and why, or did it all happen at once?  Let's just conjecture it was airborne and everyone is immediately infected.  Even then there are no symptoms that present themselves until after death.  So if someone just died of a heart attack or overdose or whatever, they may come back as a zombie looking more or less normal.  I'm also not certain they've established if a typical zombie is instinctively out to kill all living people, or are they just hungry to eat and all that was left to eat was people?  Assuming it's the former, and you're now in LA with a few million people, you still have to create a situation where the zombies overrun the vastly superior number of humans.  And that means actually killing a lot of people, since I think we've established being infected alone isn't what kills people, it's actually being bitten/maimed or whatever.

So now you're talking a relatively limited amount of people dying and turning and presumably attacking the nearest people near them, how do the numbers flip so that it overwhelms the existing population?  On an average day in LA county (around 10 million people), about 150-160 people die according to the interwebs.  I'm really curious to see how those small numbers of slow moving zombies without any special powers can kill enough people fast enough to overrun that many people.  At some point people will start figuring some stuff out so it's not going to be that easy for a limited number of zombies to overwhelm them.  Of course the writers can change the rules to make it happen faster or slower however they'd like, but either way, I'm intrigued.
14  Non-Gaming / Off-Topic / Re: [TV] Fear the Walking Dead on: August 13, 2015, 12:19:30 AM

Quote from: Ironrod on August 12, 2015, 10:50:11 PM

I'm certainly in despite the awful title. I enjoy TWD but it will be nice to get away from rednecks in the wilderness.

I definitely like the idea of "fresh zombies" - ones that aren't totally decayed and stuff yet.  Since they've never really established how it began, I'm wondering if there will even be people who are just infected and you can't even tell if they are zombies or not, that could be interesting.

The other big thing is it will be the opposite of TWD in the sense that there are a vast majority more humans than zombies, and in a much more densely packed environment.  How does that play out to get to the point where TWD is?  Does it happen in a period of days, weeks or months?  Or, for that matter, does it necessarily get equally bad in LA (to the point where essentially everyone is dead), because there's no way to know for sure.  

I was skeptical at first but now I'm thinking there are all sorts of interesting things to explore by going the route they've chosen.
15  Non-Gaming / Off-Topic / [TV] Fear the Walking Dead on: August 11, 2015, 09:40:26 PM
August 23rd!!!

I wasn't thrilled with the very first promo with that girlish boy running and screaming like a crazed freak.  Actually found it kind of annoying.  But now that I've seen a couple more promos and featurettes, I'm pretty excited.

For those that haven't been paying much attention, the show will be based in LA and focus on a dysfunctional family, starting in the time period where (presumably) Rick was in a coma.  So we'll get to see the zombie outbreak at its start, and in a big city, which should play out with a very different feel.  I thought I read somewhere that eventually they'd catch up in time with the main series, but I'm not sure if that was just conjecture.  While I'm normally not a prequel fan, in this case I'd be fine spending some quality time seeing how things d(evolve) over time.

The main cast looks a little annoying to me, but hopefully once we become invested in some of the characters it will be better.

16  Gaming / Multiplayer Madness (MMO or otherwise) / Re: New WoW Expansion revealed @ Gamescom on: August 11, 2015, 06:19:39 PM
No idea if this is accurate but does look like it's going down.  Still in the multi-million range though so....

http://www.statista.com/statistics/276601/number-of-world-of-warcraft-subscribers-by-quarter/
17  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/11) on: August 10, 2015, 06:24:53 PM
I'll probably get Gauntlet for PS4 - anyone else wanna play with me?   icon_biggrin
18  Non-Gaming / Off-Topic / Re: Thinking about ditching my unlimited data plan on: August 10, 2015, 06:23:40 PM
I'd do it...  I ditched mine years ago and never looked back.  I have 4 lines on my account and it rarely goes above a couple GB.

The caveat?  Do you think your habits are going to change drastically in the future?  And by habits I'm thinking video streaming on the go.  I don't think anything else really uses the data much.  But suppose you could get really good quality video in the future on the phone, do you think you'd use it a lot?  This also supposes you'd be using it in locations where you couldn't get good wifi.  For instance, my friend kept arguing where he lived his wireless was better than local wifi, and he does a lot of Netflix streaming. 
19  Non-Gaming / Off-Topic / Re: Resume writing guides? on: August 07, 2015, 06:42:57 PM
Maybe it's different for military jobs in terms of the length and amount of detail expected?

Anyway one of the other things I was told was to omit work experience over 10 years ago, as most consider it irrelevant, plus it may reveal your age.  There's a growing trend these days to seek out youngsters.

Again though, you might be going for a specific audience, so some of these general rules may not apply as much.
20  Non-Gaming / Off-Topic / Re: Resume writing guides? on: August 06, 2015, 11:44:42 PM
I think a lot of it depends on how old you are, how much experience you have, what kind of job you are looking for, what kind of skills you have, etc.  I'm sure the "hot" style/format has changed over the years but there are some general rules of thumb that are fairly universal:

- Try to keep it to a single page.  If you have many years of experience and education, maybe 2 pages, 3 max.  Too much tends to seem annoying and/or verbose and honestly most people will rarely get past page 1.

- If you are young and don't have a lot of work experience to highlight, you can emphasize education/coursework.  Otherwise I think it's more normal these days to leave that later in the resume and focus on (relevant) experience.

- Be specific when you are talking about your past experience, and use numbers or relatable figures, i.e. instead of saying "Helped improve the company's bottom line" something like "Reduced cost of xxx by 75%"

- Highlight your skills and experience up front, particularly as it relates to the job you are applying for.  And make sure you have a keyword section so that search engines will pick up the specific areas you are interested in.  If you can, try to tailor the resume to the specific job description.

- Make sure you don't have spelling mistakes/typos.  With today's resources there's no excuse for it, and yet you'd be shocked at how many resumes I've seen with really lame errors.  It just makes me feel like the person was lazy.

If you want, you can send me your resume and I can look it over.  I'm by no means an expert but I've edited quite a few of my friends' resumes and I have a pretty good eye for catching errors.
21  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/4) on: August 03, 2015, 05:27:16 PM
Slowly convincing myself to get Etrian, even though I rarely end up playing any of these games for more than a bit.  Here's a nice review:

http://www.rpgfan.com/reviews/Etrian_Odyssey_2_Untold_The_Fafnir_Knight/index.html

22  Non-Gaming / Off-Topic / [TV] Humans on: August 03, 2015, 05:20:38 PM
Did anyone else catch this?  It's airing on AMC, but it might have been on BBC first or something, I'm not sure.  I think there's a total of 7 or 8 episodes.

I happened upon it kind of by accident but was pleasantly surprised.  It's about a world where androids/robots are a regular part of society, but of course a subset of them have achieved sentience and drama ensues.  I like to think of it as kind of the midpoint between Ex Machina and Blade Runner.
23  Gaming / Console / PC Gaming / Re: Victor Vran - action RPG on: July 31, 2015, 06:19:24 PM
Played a little more last night and am still pretty happy with the game in general in terms of the feel.  Only real complaint is I prefer ranged weapons and it looks like there's only guns (no crossbows or bows?) and I haven't been able to buy or get a good gun drop. 
24  Non-Gaming / Off-Topic / Re: [Apple] It's about time... on: July 30, 2015, 11:19:01 PM
Here's what mine looks like (Black Nylon with Space Grey):

25  Gaming / Console / PC Gaming / Re: Victor Vran - action RPG on: July 29, 2015, 11:30:44 PM
I picked this up last night.  Definitely has a Van Helsing vibe to it, but thus far seems much simpler in terms of character builds and interesting loot.  I'm just starting so I'm presuming it will get deeper later.

I'm playing with traditional controls (mouse + keyboard) to start out, but it feels a little awkward so I might switch to controller. 

There are some design decisions I'm not sure I like, but something about the overall experience makes it feel like a fresh take on the Diablo/ARPG genre.  Oddly enough I can't really say in detail exactly what feels fresh (aside from being able to jump), but that was the impression I had as I was playing.
26  Non-Gaming / Off-Topic / Re: [Apple] It's about time... on: July 29, 2015, 11:23:18 PM
I've been experimenting with third party bands.  The Apple sport band just didn't fit well, the holes end up being just off so one is too tight and the other too loose.  I tried a leather one off Amazon which had a slightly better fit but I still preferred something more casual as I tend to sweat a lot around the wrist.  So right now I'm using a Nylon one from here:

http://www.clockworksynergy.com/

I also bought one of the dark brown distressed leather ones which I'll probably use during the winter.  So far the Nylon one has the best fit for me, but I think it's starting to get a bit stinky from sweat absorption lol. 

The prices on third party bands is remarkably cheaper.  You can also buy adapter thingies from Amazon which opens up the door to a ton of standard bands to mix and match with.
27  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: July 27, 2015, 11:57:10 PM

Quote from: Gratch on July 26, 2015, 01:29:28 PM

I think I like Long Siege, but my brain is having a hell of a time reconciling what's going on in both the upper (battle) and lower (match 3) screens at the same time.  Paying any attention to the combat loses my train of thought on the match-3 part, and vice versa.  Need to get better about managing both.

I apparently missed the part of the tutorial that explained what those dark purple tiles with what looks like an upside-down grey crown do.  Can someone fill me in?

I have similar impressions.  It's kind of a shame, because for the most part, really all you need to pay attention to is the game board.  But a lot of the "fun" is in watching the animations above.  I guess there are things to look at such as targets to cannonball and if your tower needs healing, but generally it seems like I have to focus on matches.

One side note, the game seems to heat my mini up a ton, which I presume translates to battery usage.  Not sure why.

Oh yeah, and similar to Lee, the pauses drive me nuts. 

Overall I do like the game, though I wish they had taken some more of the ideas from Battle for Blood, such as additional unit types and decisions on which unit types to bring into a fight.  But the art style (and thus far) the polish seem much better in this game.
28  Gaming / Console / PC Gaming / Re: Weekend Playlist - 7/24/15 Edition - Avoid Pixel at all cost edition on: July 27, 2015, 08:27:07 PM
I actually saw Pixels, took my nephew to see it (though arguably it was me who really wanted to watch) - not sure why the intense hate.  It was actually fairly enjoyable with your expectations in check.  Of course they started out with a strong appeal to someone more or less exactly my age who grew up playing in the arcade.  And there were some clever ideas and effects throughout the movie using arcade classics like Centipede, Donkey Kong, etc. mixed with a wannabe Ghostbusters kind of atmosphere.  Tyrion definitely seemed miscast or misplaced but Josh Gad made up for all the cast issues, really enjoyed him.

I wouldn't necessarily recommend seeing this at the theater, but I also don't get why it got so severely skewered.
29  Gaming / Multiplayer Madness (MMO or otherwise) / Wanderers Guild trying out TERA ONLINE on: July 24, 2015, 08:16:03 PM
www.the-wanderers-guild.com

We've been more or less out of commission the last year or so, so we thought it might be fun to have a "default" MMO to fall back on.  There wasn't a huge discussion but we wanted to pick something that had decent word of mouth, would be good solo or grouped, and also free to play.

So if anyone is in the mood, please join us in Tera Online on the Ascension Valley server!  You can get it right off of Steam.

30  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: July 24, 2015, 08:11:20 PM
Definitely a big thumbs up for The Long Siege.  If you like the general matching type of gameplay of YMBAB but prefer something less hectic, this is a great choice.  The artwork and music are also top notch, and thus far it seems to have a lot of fun upgrades to work up to. 

If you enjoy Asian MMOs, Forsaken World Mobile also released this week.  It's decent for a mobile MMO, might be worth a look if you enjoy this type of thing.  I think I'm on the US Deathbane server.
31  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: July 22, 2015, 10:48:40 PM

Quote from: Harkonis on July 19, 2015, 01:43:33 PM

having a lot of fun with a f2p card game called Dragon Wars.

Yeah me too, kind of a simpler Hearthstone if I'm thinking of the right game?

Also, coming out tonight if you are interested in Match 3 puzzler/RPG hybrids is The Long Siege:

http://forums.toucharcade.com/showthread.php?t=266890

On paper it sounds quite a bit like the other game I mentioned a little while back called Battle for Blood.  This one looks more polished and has a more distinctive art style, but less unit types.
32  Gaming / Portable Gaming & Apps / Re: You! Must! Build! A! Boat! on: July 22, 2015, 10:36:58 PM
I still play YMBAB every now and again, it's my goto game when I'm waiting in a line or a restaurant or whatever.  There's a lot going on but the base game is pretty simple to jump in and out of, and it has the feature I like that no matter how you do in a run, it's never "wasted" because you get some gold or other resource improvement.  So it feels like over time, you'll always be able to get enough upgrades to get you through the next challenge. 
33  Non-Gaming / Off-Topic / Re: [TV] Falling Skies onwards to Season 4! on: July 21, 2015, 12:32:04 AM
FINAL BATTLE!!  Discuss!!!

Nice course correction by wiping the horrible Lexi plotlines off, but still using the aftermath to continue other plotlines.

The first couple episodes looked strong, but the whole Pope crap is just irritating as all hell, so forced and contrived and really wishy washy for his character.  I wish Rick Grimes were in charge, he would have chopped Pope's head off in Season 1. 

This show is it's best when it doesn't try to reach too far beyond its capabilities.  The writers seem to want to copy the tone of different shows, particularly TWD, but it's kind of silly to do that.  Anyway, hopefully they get past this and focus on the endgame to close the series out.
34  Non-Gaming / Off-Topic / Re: [Movie]Ant-Man on: July 21, 2015, 12:13:23 AM
Come on slackers, I know some of you had to have seen this!!

A lot of fun, not the same sort of epic fun as Guardians of course, much more grounded.  I'd say it definitely was a strong showing for such a relatively obscure hero, and that's due to a good script and solid performances all around.  I was hoping for a little more from Evangeline Lilly, but all in all I felt she had a decent role (at least on par with Pepper Potts in Iron Man), and you do get decent payoff for her storyline.  Paul Rudd was great, maybe just a little too laid back, but definitely a good choice.  The scene with him and Falcon was fantastic!  Very happy for him as I've been a big fan ever since Clueless.  Even Michael Douglas was decent (but hopefully you didn't watch him as Liberace and keep remembering the way he whines "Scott" in that movie lol.)

Can't wait to see more of Ant Man in Cap 3 and hopefully Avengers.  I don't know if we really need a second stand-alone movie, but I certainly wouldn't mind.
35  Non-Gaming / Off-Topic / Re: Waning forum usage? on: July 14, 2015, 05:52:14 PM
The thing I find interesting is that the front page content on GT seems to be getting better and better (IMHO), but the community involvement seems to be getting less and less.  I have no idea if/how the content on the front page has impacted general site hits, but I'd imagine it should be increasing traffic?  In which case you'd think forum traffic would shift up as well?
36  Non-Gaming / Off-Topic / Re: Amazon Echo on: July 13, 2015, 08:17:36 PM

Quote from: Lee on June 18, 2015, 06:51:18 PM

Also figured out how to change my lights dimness. You have to say another phrase "Set bedroom lights to 50%" for instance.

My Echo had mostly been collecting dust in the kitchen area.  Originally I had intended to use it for music while cooking/cleaning, and maybe to ask the occasional question or two while at the dinner table.  But as it turned out all those use cases were extremely minimal.  So when I saw a note about the Echo linking with Hue lights, I moved it back into my bedroom and dug out the Hue bulbs that had been also collecting dust.  Everything set up pretty quickly/easily, and now I can command the lights, which is a pretty cool feature.  After some experimentation, I was finally also able to import some songs over from iTunes to Amazon, so now I have a better selection of songs that I purchased.  The process was a little annoying but overall not too bad, and I guess there is a limit of 250 songs that can be imported, which is more than enough for me for now.

All in all I am much happier with it now, and I'm glad to see they seem to be supporting it well.  It's still a bit problematic that the system is confined to a single room.  I mentioned this before but I think having multiple microphones (not just the remote) scattered throughout the house would be the ideal solution.  I don't want to have to buy a bunch of base units, plus I'd be leery that they get mixed up commands since I have a relatively loud voice.

Things I would like:

Control of my Nest, that would be really sweet!

Ability to change the name to something other than Alexa or Amazon.  After watching Ex Machina I totally wanted to call her Ava lol.

Ability to change the voice to something custom.  Like Chris Pratt's voice.  If someone can build be a Chris Pratt android I will never leave home again.
37  Gaming / Console / PC Gaming / Re: What are you buying this week? (7/14) on: July 13, 2015, 07:50:31 PM

Quote from: Lee on July 13, 2015, 05:10:42 AM

Stardock's the Sorcerer King is out Thursday for the PC as well.

Which I doubt I am buying at release, but it looks it pretty good.

This definitely looks interesting, did anyone play the early access or beta?
38  Non-Gaming / Off-Topic / Waning forum usage? on: July 13, 2015, 07:47:41 PM
I'm just curious, have you noticed a general lowered usage of not just this forum, but forums in general?  Is it because of tumblr, twitter, instagram, etc?  I mean obviously this forum's usage is mostly decreased due to CK leaving, but I'm starting to get the sense that this format for discussion seems to be heading the way of the dinosaur.  Thoughts?
39  Gaming / Portable Gaming & Apps / Re: iPhone/iTouch app and game thread on: July 09, 2015, 11:41:11 PM

Quote from: skystride on July 09, 2015, 07:16:30 PM

Quote from: Gratch on July 09, 2015, 06:44:09 PM

Quote from: skystride on July 09, 2015, 06:29:34 PM

Does anyone have a suggestion for a game similar to Final Fantasy Tactics (srpg)?  I'm not sure if such a game exists (if not, why not?!  seems like the perfect game to play in short bursts)

I don't play much besides Hearthstone so I'm not too familiar with what's out there.  Looking for something else for the commute to work.

Edit: I guess FFT the original game is available (is it a good port?) for a hefty price but are there other options available?

iPhone or iPad?  The FFT port for iPad was iffy when it first came out, but the most recent HD version is fantastic.   Definitely worth the price of admission.

I know I've played a shit-ton of iOS SRPG's with similar party/tile-based gameplay, but none of them particularly jump out in my memory...they all kinda blend together.  I do remember Warhammer Quest being quite fun.

iPhone.  I read a FFT review and seems like as you say, it's not a great port for a small screen.

I suspect it also depends which phone you have.  The 6+ screen is big enough to handle more games effectively.

I never tried it on iPhone, but Lionheart Tactics might be worth a try. 
40  Non-Gaming / Off-Topic / Re: [movie] Terminator: Genesis + a TV series? on: July 09, 2015, 11:37:09 PM

Quote from: hepcat on July 07, 2015, 05:54:41 PM

Quote from: rittchard on July 06, 2015, 07:59:36 PM


I don't quite understand the general audience/critic reaction, it seems like people had a pre-determined notion to not want to like this movie

To be fair, I would counter that some people had a predetermined notion they would love this film.  icon_wink


That is 100% true lol.
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