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1  Gaming / Console / PC Gaming / Re: For Honor [PC/XB1/PS4] - Ubisoft melee battlefield game on: February 24, 2017, 12:54:57 PM
Got this last week for the PS4. I'd say you have nothing to worry about with multiplayer - especially since there are game modes that allow you to do multiplayer vs AI. And, playing multiplayer vs AI still allows you to gain "war assets" and participate in the Faction War metagame. Even 1v1 duel modes allow you do "duel vs AI".

My personal favorite is the nobushi. She is deadly with the naginata. I need to use her light attacks more and poke enemies at a distance; I'm still too greedy and try to go for the heavy attacks which, while satisfying, are slow and more often than not leave me exposed to counters.
2  Gaming / Console / PC Gaming / Re: For Honor [PC/XB1/PS4] - Ubisoft melee battlefield game on: February 15, 2017, 12:15:16 PM

Quote from: Harkonis on February 14, 2017, 02:50:26 PM

I enjoy the 2v2 and the 1v1 a bit more probably than the 4v4 modes.  Two of them have powerups which I'm not a huge fan of and the other is a lot of fun, but can involve a fair amount of time playing the objective and not fighting.  I don't mind that, but I assume a lot of people who play a game like this want to swing their sword slywink

In Dominion, often times sitting by yourself on a point is the proper play and it's not terribly exciting.

To be honest, I was hoping for more of an impression on the wait times in matchmaking and how well the game handles people dropping out. Something like:

Quote from: hypothetical
2v2 and 1v1 wait times are less than 15 seconds before you get matched up. For 1v1 if your opponent decides to rage quit you're dumped back to the main lobby in less than 3 seconds and ready to find another match. For 2v2 if someone drops out you don't notice it at all; except if you're now on the team with only 1 player. But FH compensates you for it by giving you mucho XP if you win.

4v4 is no slouch either. 20 seconds before you get matched up, seamless gameplay even if 1 or more people drop, the game does try to find other people to help fill the holes in your team, and almost no crashes in the middle of play.

The above is what I'd like to imagine is the current state of the game but I still don't know the actual current state of multiplayer connections.
3  Gaming / Console / PC Gaming / Re: For Honor [PC/XB1/PS4] - Ubisoft melee battlefield game on: February 14, 2017, 02:08:07 PM
How is the 4v4 working out? Honestly I was excited for the 4v4 combat more than anything else. But the network issues during the betas turned me off. It would be interesting to see if they have been fixed.
4  Gaming / Console / PC Gaming / Re: Tom Clancy's Ghost Recon Wildlands (from Tom Clancy's Ubisoft) on: February 06, 2017, 12:55:56 PM

Quote from: Punisher on February 05, 2017, 05:32:42 AM

Just finished playing with Raydude and my son. Had a lot of fun.
Definitely some bugs they need to work on, especially with voice chat.. It mostly doesn't work when in vehicles and as the driver of a vehicle I never got it to work. I could hear some other passengers, but not all. As soon as we exited the vehicle it went back to normal.

It was definitely a lot of fun. I like the drop in/drop out nature of the multiplayer. Sniping from a helicopter while Punisher was piloting was one of my favorite moments. I was like "can't get a good angle on them. They're too low." and Punisher moves the chopper a short distance away. "Ok, I got a bead on them. <bam! bam!> tangoes down!"

I like how the game rewards even minimal recon by showing the bad guys on the minimap. Showing where the squadmates are on the map also helps out with flanking tactics.

I'm guessing their network setup is peer-to-peer so I'm gonna hold off on purchasing until I see more reviews on that topic. The For Honor beta was horrible with respect to playing 4v4 games due to their peer-to-peer setup; no doubt the 4 player nature of Wildlands makes it easier to use peer-to-peer but I still have my doubts. The gameplay is fun though so I'm hoping to be proved wrong.
5  Gaming / Console / PC Gaming / Re: Tom Clancy's Ghost Recon Wildlands (from Tom Clancy's Ubisoft) on: February 03, 2017, 03:19:29 PM

Quote from: Caine on February 03, 2017, 02:44:53 PM

Ok.  Sending one to Ray and Grim once the invites are accepted.

Got the invite and accepted. Anybody up for playing tonight? I can get on after 10pm EST.
Oh wait - forgot about the whole "need to download game" thing. Anyway, I'll try to download it tonight and if it finishes I'll be online.
6  Gaming / Console / PC Gaming / Re: Tom Clancy's Ghost Recon Wildlands (from Tom Clancy's Ubisoft) on: February 03, 2017, 01:10:58 PM

Quote from: Soulchilde on February 03, 2017, 11:34:06 AM

Quote from: Soulchilde on February 02, 2017, 06:49:00 PM

Don't look like I got into this beta on the XB1, sadly.  Was anxious to try this out more than For Honor

And my invite popped up this morning.  So I can invite three friends.  Just need you Ubisoft ID.  As usual long time forum users only

Is this for the PC version? If so could I get an invite please? UID:raydudeprime
7  Gaming / Console / PC Gaming / Re: Tom Clancy's Ghost Recon Wildlands (from Tom Clancy's Ubisoft) on: January 30, 2017, 01:08:30 PM

Quote from: Blackjack on January 28, 2017, 05:43:57 AM

Ron clued me in on Steam chat that this is 3rd person (I tagged it myself on Steam to at least remind me). I swear I can't find a single reference on the store page or the web page or the gameplay videos even -- I really couldn't tell because the camera is swooping all over the place aside from one 3rd person view of a player manning a turret in a vehicle, and much of the footage is cinematics stuff. It doesn't bother me, I just found that odd.

Certainly sounds like fun, and vehicles certainly weren't something in The Division. I guess I'm leery of running into drastic difficulty spikes as in The Division or scripted enemies that are too predictable. I did sign up for PC beta so hopefully I'll get to enjoy some impressions soon.  icon_smile

I'm intrigued by the mention that the enemies aren't bullet sponges a la The Division. I suppose GR:W can get away with that since this isn't a persistent online game like The Division, so there's no concept of level grinding to the top-most tier and an end-game raid.
8  Non-Gaming / Steals and Deals / Re: Steam Winter Sale 2016 on: December 23, 2016, 02:20:02 AM
Anyone else pick up or already have PULSAR: Lost Colony? Its only $17 during the Winter Sale. Multiplayer (with AI bots) coop - fly a starship, shoot at stuff, and conduct away missions. I picked it up myself after seeing a few Let's Play videos. I think it might be fun to team up with folks and get a crew together. Fly a ship, get paid, that sort of thing.
9  Gaming / Console / PC Gaming / Re: For Honor [PC/XB1/PS4] - Ubisoft melee battlefield game on: December 17, 2016, 01:09:15 PM

Quote from: EngineNo9 on December 16, 2016, 03:55:28 PM

I think that's the problem for me.  I don't want a fighting game, I want a melee combat action game.  But I downloaded the technical test so I'll see if I can be more patient with it this time than in the previous test.

It's very tactical. At first I found myself being frustrated, especially when set upon by 2 or more enemy heroes. Then I realized that just by dodging I can keep them busy - and was able a few times to keep them occupied enough for help to arrive and stab them in the back smile
10  Gaming / Console / PC Gaming / Re: For Honor [PC/XB1/PS4] - Ubisoft melee battlefield game on: December 17, 2016, 01:06:54 PM

Quote from: Harkonis on December 16, 2016, 10:06:31 AM

Quote from: EngineNo9 on December 15, 2016, 11:27:56 PM

Quote from: Harkonis on December 15, 2016, 10:55:51 PM

I am so in love with this game, hoping it works out ok in the end.

Did you also enjoy the previous test they did?  It felt far too nuanced and hardcore to me at that point to be enjoyable.

I did, It's still a game that has a higher skill floor than many games are willing to.  I don't find it any harder to grasp than most fighting games though and is a similar style of thinking so it worked quickly for me.  If you simplify how combat works, you can kinda break it down to a rough rps system, just with a lot more choices and freedom.  3 directions to choose from, gotta match the enemy to block, gotta not match to get through.  Also grab/guardbreak beats block, fast hits can interupt, heavy hits can parry, etc.  Each move of each character has counters/weaknesses to learn and exploit while you work to cover up your classes' weakness or leverage the things it excels at.

It's not a game you can just fire up, smash buttons and do well at.  It's part of why I love it so much.  I've always been someone who likes to look deeper at game systems and figure out how they work best and max that.

uplay harkonis7, anyone in the tech test friend me up for some headbashy

I like it because it implements some basic principles that I learned from martial arts. Things like stances and being able to tell what stance the opponent is in just by noting which foot is forward and where their weapon is. The parry system, where the attack indicator flashes to let you know when to parry a strike, also seems fairly intuitive in that it flashes at the right point where you want to contact their blade to get the maximum parry effect. Any sooner and you telegraph that you're going to parry, any later and the force of their attack is too much for your parry attempt. Either of which means your parry fails.

I also like that your efforts can contribute to your faction's success, even when fighting against the AI! I tried looking for multiplayer dominion or skirmish games last night but was tired of waiting so I did war faction games vs. AI. I'm hoping to play tonight sometime after 9pm EST, so I hope to see some of you guys on there! Would love to play coop vs AI or other people with you!

I found myself starting at 8:30 last night and played all the way through to 11. I only stopped because I have kids and I know I'd pay for it if I stayed up too late smile. I'm loving this game.
11  Gaming / Console / PC Gaming / Re: For Honor [PC/XB1/PS4] - Ubisoft melee battlefield game on: December 16, 2016, 12:54:58 AM

Quote from: Punisher on December 16, 2016, 12:16:47 AM

Quote from: raydude on December 15, 2016, 10:35:06 PM

Quote from: Punisher on December 15, 2016, 06:02:00 PM

I should still have 1 available. What is your ubi tag?


raydudeprime

And thanks! Will be sending friend requests to folks here  nod
friend request sent. let me know when you accept it, then i'll send the game invite.

Yup, got your friend invite and accepted.
12  Gaming / Console / PC Gaming / Re: For Honor [PC/XB1/PS4] - Ubisoft melee battlefield game on: December 15, 2016, 10:35:06 PM

Quote from: Punisher on December 15, 2016, 06:02:00 PM

I should still have 1 available. What is your ubi tag?


raydudeprime

And thanks! Will be sending friend requests to folks here  nod
13  Gaming / Console / PC Gaming / Re: For Honor [PC/XB1/PS4] - Ubisoft melee battlefield game on: December 15, 2016, 01:49:48 PM

Quote from: Punisher on December 14, 2016, 08:21:22 PM

ok. If anyone else wants one, I still have 3 left.


If you have a key still available and it's for PC or PS4 I'd like to play. In the USA on East Coast.
14  Gaming / Console / PC Gaming / Re: What are you buying this week? (December 11, 2016) on: December 12, 2016, 02:06:11 PM
I look forward to serving the Emperor, purging the xenos, and burning the heretics in Space Hulk: Deathwing.
15  Gaming / Console / PC Gaming / Re: What are you buying this week? (Nov 13, 2016) on: November 17, 2016, 03:56:47 PM
I should point out that I also bought an MSI Gaming X GTX 1070 video card. It came yesterday. I replaced my GTX 560Ti with this beast and am very pleased at the results. This particular model was touted as being very quiet, and in fact it is. For most of my games I didn't notice a rise in background noise from before I started the game to during gameplay.
16  Non-Gaming / Political / Religious Nonsense / Re: This country has gone insane on: November 15, 2016, 04:51:25 PM

Quote from: Rip on November 15, 2016, 03:32:26 PM

Those article aren't half as hateful as things said by Bill Ayers, Rev Wright, Sid Blumenthal.

Heck are we just going to totally ignore that Huma and her family are key people at Journal of Minority Muslim Affairs which is one of the most jew hating publications on the planet.

People in glass houses..........

In the end Milo is a shock jock anti-PC guy that pushes the edges. Unpleasant maybe.

In the end Breitbart doesn't dictate what their contributors can write about like we have found so many websites do and it makes little sense to infer the words of them all equal his.

He was the head of the organization. That means he directs how the organization functions, what stories it produces, and how it slants them. It's no different than when Roger Ailes was head of Fox News. The leader sets the tone of the company. And that tone was dialed to "hate".
17  Non-Gaming / Political / Religious Nonsense / Re: This country has gone insane on: November 15, 2016, 02:32:27 PM

Quote from: Rip on November 15, 2016, 02:38:18 AM

I care as much about what David Duke thinks as I do about what Mohammed Badie thinks, which is not at all. Douchebags that run hateful organizations and their opinions are of zero interest.

Somebody say something about hateful organizations? How about these examples from Breitbart:

Hateful article, exhibit 1

hateful article, exhibit 2

hateful article, exhibit 3

We now have a douchebag from a hateful organization as Chief Strategist. This is why folks are worried.
18  Non-Gaming / Political / Religious Nonsense / Re: This country has gone insane on: November 14, 2016, 06:40:07 PM

Quote from: Dante Rising on November 09, 2016, 02:06:35 PM

The American people elected the lesser of the two evils. It is as simple as that. The overly dramatic teeth gnashing, the "America is DOOMED" rhetoric, have no place in calm discourse. The Republicans "survived" 8 years of Obama. The Democrats will "survive" 4 or 8 years of Trump. There is no apocalypse. Starbucks is still handing out coffee, Comcast still has sh!tty customer service, and your dog is still happy to see you when you walk in the door. The founding fathers did an admirable job creating a government of checks and balances. Have faith in their vision.

My wife sees patients who have Obamacare. They are worried that they will lose it and be unable to get the healthcare they need. She's in neurology so we're talking major medical problems. She and I are worried for them.

We use a housecleaning service once a month. The women are all Hispanic. They are legal but they probably know and are friends with those who aren't. They worry for their friends.

My wife and I are friends with at least three Muslim families, two of which are from multiple generations of American citizens. Our daughter goes to a school where over 30% are African American, Muslim, or both. We worry for them.

We worry in a way that we haven't worried since finding out Bush Jr. was incompetent, in a way we haven't worried since finding out Bush Jr. got elected to another four years.

This time it feels different. I hope to God I'm wrong.
19  Gaming / Console / PC Gaming / Re: What are you buying this week? (Nov 13, 2016) on: November 14, 2016, 05:54:59 PM
I bought into the hype so I'm getting Watchdogs 2 for the PS4. Hope its as good as I think it is.
20  Non-Gaming / Off-Topic / Re: [TV] HBO - Westworld on: October 12, 2016, 11:13:42 AM

Quote from: TheEgoWhip on October 11, 2016, 08:56:31 PM

I olny saw the first episode so far, but I remember they said they advanced the story line a week in order to cvoer for the removal of the updated hosts.  So I think they do have a story that advances, just not sure how they work that in with memory wipes.  Maybe the hosts have preprogrammed start points along the story that they can reset to. *shrug*

I wonder if there are two kinds of hosts. The ones in the town would reset every day - especially the "minor" ones like the prostitutes, bartender, and random girl who gets stuff from the store (Dolores). These are all bit parts that no one would think twice about seeing day after day and they would always start from the same location with the same memories.

Then there are the hosts who have a story arc. These would get wiped every day as well but reloaded with advancements in the story depending on which day of the week it is. Hence the

Spoiler for Hiden:
shootout near the end of Ep 1 after they advanced the story by a week. The bandits shooting the town had a story arc, so their 'reset point' started at Week N while the bit part hosts always started at Week 1, day 1.
21  Gaming / Console / PC Gaming / Re: For Honor [PC/XB1/PS4] - Ubisoft melee battlefield game on: September 14, 2016, 11:21:38 AM
I signed up for PS4 alpha access. So far no luck. But I will definitely post here to share invites and would love to be invited by any other PS4 GTers.  nod
22  Gaming / Console / PC Gaming / Re: [PC/PS4/XB1]Rainbow 6: Siege on: July 29, 2016, 12:00:23 PM
I think I'll check out the free play on Steam tonight. Will decide to purchase based on that. Definitely for PC though.
23  Gaming / Console / PC Gaming / Re: [PC/PS4/XB1] The Division (Tom Clancy) on: June 20, 2016, 11:59:22 AM
I've been really upset at the Division lately, ever since finding out that the ballistic shield is completely borked. Turns out that when I hold the shield I sometimes can't use the special ability mapped to my other button (i.e. the flashbang). Then, if I ever decide to use cover at all (which enables me to bring out my primary weapon - you know - for long range encounters) the game "forgets" that I have a shield and all the bullets pass through it and damage me.

Which takes away one of the most useful and under-utilized classes - that of shield tank - and leaves us with just DPS and Support classes to play with. It really sucks, since even with the lowest gear score of my friends I was still able to contribute to the team by using my shield and throwing flashbangs. Now I find myself being more of an anchor since I cannot use my shield and don't have the DPS of my higher geared friends.
24  Non-Gaming / Off-Topic / Re: [movie] Batman vs Superman (Man of Steel 2) on: April 11, 2016, 12:21:05 PM

Quote from: Bullwinkle on April 06, 2016, 05:32:00 PM

Quote from: farley2k on April 06, 2016, 05:23:11 PM

Warner Bros. Is in Such Denial Over Batman v Superman

Quote
Now, with DC movies dated through 2020, the outcome has led to a flurry of rumors that the studio will make adjustments — maybe add a new producer? — rather than allow BvS director Zack Snyder to proceed with the two-part Justice League. But sources with firsthand knowledge of the situation say the studio has no such plans. One says the filmmakers naturally will evaluate what went wrong with BvS, but when it comes to Justice League, “we’re not going to take a movie that’s supposed to be one thing and turn it into a copycat of something else.”

Quote
If your brain is having trouble parsing what is happening here—which is understandable, because this is mind-blowingly insane—Warner Bros. recognizes there are problems with Batman v Superman, and will take the time to figure out what those problems are...

...and then they will do nothing to fix them.

I read that article, too, but I think WB is just trying to say they're not going to just make another Avengers with DC characters instead of saying they're not going to fix anything.  They wouldn't be going over what went wrong if they weren't planning to keep things from going wrong again.

This is the same studio where

Quote
Warner Bros. executives were convinced they had the goods with BvS and were shocked when negative reviews began pouring in.


Like you I am hoping for the best but fearing the worst.
25  Gaming / Console / PC Gaming / Re: What are you buying this week? (4/12/16) on: April 11, 2016, 12:16:36 PM
Atlantic Fleet
26  Gaming / Console / PC Gaming / Re: [Hell froze over and Blizzard made a new IP] Overwatch on: April 06, 2016, 11:47:15 AM

Quote from: Teggy on February 08, 2016, 05:51:23 PM

Quote from: Ridah on February 08, 2016, 05:30:15 PM

If it's like the last beta there won't be keys, it'll just be activated on your account. Make sure you are opted into betas.

ok, thanks

Do they at least do you the favor of emailing you to tell you you're in? Or do you need to keep logging into battle.net to check?
27  Gaming / Console / PC Gaming / Re: [PC/PS4/XB1] The Division (Tom Clancy) on: March 25, 2016, 12:25:02 PM
Playing in DZ last night with a friend - I noticed what could be a new trend for causing roguishness. I was gunning down an NPC with my LMG when another player seemed to intentionally step into my line of fire. It took me a second to figure out what was going on, but then it was too late. I had hit him with enough bullets to cause my friend and I to go rogue, enabling the player and his friends to kill us without going rogue themselves - and getting my stuff and a rogue bounty to boot.

Anyone seeing this kind of thing now?
28  Gaming / Console / PC Gaming / Re: Beyond Good and Evil 2? on: March 04, 2016, 01:24:27 PM

Quote from: Bullwinkle on March 03, 2016, 08:03:55 PM


I don't know.  Nintendo seems to be learning their lessons, if some of the NX rumors prove to be true.

Form what I hear, this is a complete dream to program for, and porting is incredibly easy.  It sounds like they're going after 3rd party hard.

Plus it'll supposedly be on par with the Xbone, power-wise.

And if this portable console that plugs into a wireless HDMI nub (that fits in the console itself) holds true...well, actually I'm not sure how I feel about that.

Imagine you're a Wii U owner. You've just read that the Wii U is Nintendo's worst selling console and are hearing rumors that Nintendo will drop it like a hot rock as soon as NX comes out. Why would you risk being a first adopter on the NX?

Or, in my case, I am a single console owner with a family. I can't afford to have additional consoles, even if this console debuts at a $150-250 price point. And if it's a portable? I already have two portable gaming systems - the Ipad and iPhone. The nice thing about Sony and MS is that there is at least a chance that their console exclusive games come out on either the other side's console or on PC. As Nintendo has stated time and time again there is NO chance that their games will be anything but console exclusives. Fuck that. I'm voting with my dollars by not encouraging that kind of behavior. I don't ever want to go back to the days of having to own multiple consoles to play all the good games.
29  Gaming / Console / PC Gaming / Re: Beyond Good and Evil 2? on: March 03, 2016, 05:21:30 PM

Quote from: Bullwinkle on March 03, 2016, 01:54:23 PM

Looks like this may be back in existence as a Nintendo NX exclusive.

It's a similar deal to what happened with Bayonetta 2, apparently.

It's working title is Beyond Good and Evil: The Prejudices of Philosophers.


Bleh. Well, there goes any hope of that game being enjoyed by the masses.
30  Gaming / Console / PC Gaming / Re: Weekend playlist - 2/26/16 edition on: February 29, 2016, 01:42:02 PM
Bought Street Fighter V for PS4 on Friday. I was a huge Street Fighter fan back when 2 came out (wasn't any good but could hold my own vs. my college peers) but kind of went away from it after seeing it become this big contest of "who can bring out the combos first". Watching the previews for SFV got me all excited for it again, especially when hearing that even non-pros could "stay engaged if they block and hit the right buttons at the right time".

Played through the story for all characters and am now a third of the way through survival mode: easy (win 10 matches in a row) on all of them. Surprised at how fun the game is - played this Friday, Saturday and Sunday night.

I think I'll try some ranked matches after that.
31  Gaming / Console / PC Gaming / Re: [PC/PS4/XB1] The Division (Tom Clancy) on: February 20, 2016, 04:50:19 AM
It's definitely grown on me. Spent the last 3 hours playing in the dark zone with 3 other guys. I became the medic/tank when it became apparent I was the only one with healing and the ballistic shield. My friend was the sniper w/ his bolt action rifle and the other two were regular grunts. We got in a skirmish with 4 rogues that suddenly turned into what seemed like 10 rogues all piled up in a big deathmatch. And somehow we managed to survive it with all of us healing each other and watching each other's backs. It was a lot of fun.
32  Gaming / Console / PC Gaming / Re: [PC/PS4/XB1] The Division (Tom Clancy) on: February 19, 2016, 08:42:59 PM
So I'm shooting short bursts at an enemy behind some cover and I see "suppressed" pop up over him. So the game implements suppressing fire. Nice!
33  Gaming / Console / PC Gaming / Re: [PC/PS4/XB1] The Division (Tom Clancy) on: February 19, 2016, 07:54:10 PM
Did my first extended session with a group of randos. Maybe it's the "Tom Clancy" brand or maybe I just got lucky but we really got into the spirit of squad tactics: going into cover, dividing up the enemies to attack w/ our grenades, and then counting down so we all throw at once. I initially unlocked the medic ability so I had a lot of fun being the group medic. Especially when we started running into the cleaners w/ their flamethrowers. I hate those guys.
34  Gaming / Console / PC Gaming / Re: [PC/PS4/XB1] The Division (Tom Clancy) on: February 19, 2016, 06:26:05 PM
I'm digging the cover indicators actually. It feels intuitive. Move to edge of cover and there is a white arrow showing how you'll move around the corner. X to go to cover. I like being able to mantle over cover as well.  

Not sure how to toggle between full-auto, burst, and single shot. Anyone know?

The matchmaking for missions seems pretty cool. I just did a matchmake for the first medical mission. It was fun being the flanker while my teammates provided covering fire.

I'm playing on PS4 this whole afternoon and probably tonight (EST). Anyone want to join up and do some dark zoning? I should point out that I'm not really interested in "dick" dark zoning - i.e. shooting other players. But I am up for being a vigilante and hunting down rogue agents as they appear.
35  Gaming / Console / PC Gaming / Re: [PC/PS4/XB1] The Division (Tom Clancy) on: January 22, 2016, 04:28:21 PM

Quote from: Knightshade Dragon on December 23, 2015, 04:08:14 AM

Quote from: raydude on December 23, 2015, 03:40:24 AM

Q: Presumably one would play with friends when going into the "Dark Zone". What possible incentives would there be to screw your friends over and get their loot but possibly risk not being able to play with them ever again?

Q: Will you be providing incentives to not screw your friends over in the "Dark Zone"? If not, why not?

This is precisely my question.  Everything I've heard / seen suggests the everyone-screws-everyone approach for the Dark Zone, turning it from tension to plain old PvP.  Kinda the opposite of what I'm hoping for, so I really want that answer too.

Were you able to ask these types of questions? I wonder if any of the developers answered something like "If your friends are offended at getting ganked by you then you need better friends" ?
36  Gaming / Console / PC Gaming / Re: [PC/PS4/XB1] The Division (Tom Clancy) on: December 23, 2015, 03:40:24 AM
Q: Presumably one would play with friends when going into the "Dark Zone". What possible incentives would there be to screw your friends over and get their loot but possibly risk not being able to play with them ever again?

Q: Will you be providing incentives to not screw your friends over in the "Dark Zone"? If not, why not?
37  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: December 17, 2015, 03:35:19 PM
So I took a break from Destiny and played Fallout 4 for a few weeks. However, I am back to playing Destiny so that I can farm 300-320 helmets and class items in the new Sparrow Racing League!

That's right, Destiny has a special event going on right now - 6-player sparrow racing, hosted by Amanda Holiday - the engineer gal in the Tower Hanger who fixed up your first ship. Visit her to get bounties and start the racing quest line and then go to orbit. Select destinations and the racing should be in the bottom left corner, where the crucible stuff is usually located.

Finish races to get "Standing", aka Rep with the SRL faction. Higher ranks give better rewards. Helmets and class items from light 300-310 starts dropping at Rank 2 and light 310-320 at Rank 3.

More info on how to get Racing Rep here..

In short, this looks like a fast, easy and fun way to get higher level helmets and class items. From the link it seems about 40 races + quests and bounties to get to Rank 3 and those 310-320 light drops.
Quote
That's about 8 hours game time over 4 or 5 days.
Note that the class items and helmets are geared towards racing but you can always just infuse them into your existing helmets to raise those light levels, which is what I plan to do.

See you all on the race track!
38  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: December 04, 2015, 03:45:16 AM

Quote from: FishPants on December 02, 2015, 08:56:24 PM

If there's a crowd still playing this over here that are on the PS4 please add me.  PSN Gamertag is GarbiSmash and I could certainly use some help (Level 20 Hunter) -- getting my butt kicked on a mission with far too many bosses for me to solo (and it's a level 14 story.. Apparently I'm not the greatest haha).

Anyways feel free to add me on your PSN (I saw a few tags in the last couple of pages that I've sent requests to).  This weekend I'll probably have some time to put in a couple of hours into the game, and it's always easier with some help.

I think I may have already friended you but I will double check. I can try helping you tomorrow night if I see you on. Saturday may be better for me though. I usually am able to start playing at 8pm EST.
39  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: November 06, 2015, 12:24:02 PM
No problem gellar. Thanks for joining last night!

A recap for everyone:
gellar joined a myself and my real-life friend Chris in a fireteam. Chris had already run through the "no time to explain" questline so he knew what to expect, but forgot the ghost locations. Fortunately I was able to refer to the linked videos to find them. Overall the mission wasn't hard at all, we just had to remember not to wipe. We did have one hiccup when we passed the spot where the 2nd ghost was supposed to be and could not backtrack to it. This forced us to restart the mission from the beginning. Even so, it only took us about an hour to complete - including the restart.

If anyone else did it last night then one thing to remember is that you don't get the quest from Lakshmi (step 2) until after the weekly reset on Tuesday. So don't freak out if she didn't give you the quest after you turned in the 'cult ghost' you received from doing all of step 1.

I like that destiny offers exotic weapons as part of a quest like this. I don't like that the quests are "gated by time", meaning that you can only start them when a specific condition is available and that condition is only available for one day. In this case the condition is that the Paradox mission is the daily heroic.

Don't feel too bad if you were not able to play it last night. If Paradox rolls around again as the daily heroic then feel free to post here and I'm sure we'll be able to get a team together. If it's early enough (or on a Friday) then I'll be able to pitch in to help as well.
40  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: November 06, 2015, 12:08:24 AM
EST. sorry. Assuming we don't wipe? Maybe 45 mins to an hour.
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